diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index 99301b6c68..ae1608d801 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -646,7 +646,7 @@ namespace osu.Game.Database
/// Select paths to import from stable. Default implementation iterates all directories in .
///
protected virtual IEnumerable GetStableImportPaths(StableStorage stableStorage) => stableStorage.GetDirectories(ImportFromStablePath)
- .Select(path => stableStorage.GetFullPath(path));
+ .Select(path => stableStorage.GetFullPath(path));
///
/// Whether this specified path should be removed after successful import.
diff --git a/osu.Game/IO/StableStorage.cs b/osu.Game/IO/StableStorage.cs
index 85af92621b..88a087087e 100644
--- a/osu.Game/IO/StableStorage.cs
+++ b/osu.Game/IO/StableStorage.cs
@@ -14,7 +14,7 @@ namespace osu.Game.IO
///
public class StableStorage : DesktopStorage
{
- private const string stable_songs_path = "Songs";
+ private const string stable_default_songs_path = "Songs";
private readonly DesktopGameHost host;
private readonly string songsPath;
@@ -36,7 +36,7 @@ namespace osu.Game.IO
var configFile = GetStream(GetFiles(".", "osu!.*.cfg").First());
var textReader = new StreamReader(configFile);
- var songsDirectoryPath = Path.Combine(BasePath, stable_songs_path);
+ var songsDirectoryPath = Path.Combine(BasePath, stable_default_songs_path);
while (!textReader.EndOfStream)
{