From 5db103dc613d238413b56ea3b2d31312b68e67cc Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Mon, 29 Jun 2020 14:38:50 +0900 Subject: [PATCH] Improve quality of taiko hit target --- osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs b/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs index 7de1593ab6..caddc8b122 100644 --- a/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs +++ b/osu.Game.Rulesets.Taiko/UI/TaikoHitTarget.cs @@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Taiko.UI Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Scale = new Vector2(TaikoHitObject.DEFAULT_STRONG_SIZE), + Size = new Vector2(TaikoHitObject.DEFAULT_STRONG_SIZE), Masking = true, BorderColour = Color4.White, BorderThickness = border_thickness, @@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Taiko.UI Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, - Scale = new Vector2(TaikoHitObject.DEFAULT_SIZE), + Size = new Vector2(TaikoHitObject.DEFAULT_SIZE), Masking = true, BorderColour = Color4.White, BorderThickness = border_thickness,