diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json
new file mode 100644
index 0000000000..6ba6ae82c8
--- /dev/null
+++ b/.config/dotnet-tools.json
@@ -0,0 +1,18 @@
+{
+ "version": 1,
+ "isRoot": true,
+ "tools": {
+ "cake.tool": {
+ "version": "0.35.0",
+ "commands": [
+ "dotnet-cake"
+ ]
+ },
+ "dotnet-format": {
+ "version": "3.1.37601",
+ "commands": [
+ "dotnet-format"
+ ]
+ }
+ }
+}
\ No newline at end of file
diff --git a/.editorconfig b/.editorconfig
index 0dd7ef8ed1..2c000d3881 100644
--- a/.editorconfig
+++ b/.editorconfig
@@ -12,16 +12,171 @@ trim_trailing_whitespace = true
#PascalCase for public and protected members
dotnet_naming_style.pascalcase.capitalization = pascal_case
-dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
-dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
-dotnet_naming_rule.public_members_pascalcase.severity = suggestion
+dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event
+dotnet_naming_rule.public_members_pascalcase.severity = error
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
#camelCase for private members
dotnet_naming_style.camelcase.capitalization = camel_case
+
dotnet_naming_symbols.private_members.applicable_accessibilities = private
-dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
-dotnet_naming_rule.private_members_camelcase.severity = suggestion
+dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event
+dotnet_naming_rule.private_members_camelcase.severity = warning
dotnet_naming_rule.private_members_camelcase.symbols = private_members
-dotnet_naming_rule.private_members_camelcase.style = camelcase
\ No newline at end of file
+dotnet_naming_rule.private_members_camelcase.style = camelcase
+
+dotnet_naming_symbols.local_function.applicable_kinds = local_function
+dotnet_naming_rule.local_function_camelcase.severity = warning
+dotnet_naming_rule.local_function_camelcase.symbols = local_function
+dotnet_naming_rule.local_function_camelcase.style = camelcase
+
+#all_lower for private and local constants/static readonlys
+dotnet_naming_style.all_lower.capitalization = all_lower
+dotnet_naming_style.all_lower.word_separator = _
+
+dotnet_naming_symbols.private_constants.applicable_accessibilities = private
+dotnet_naming_symbols.private_constants.required_modifiers = const
+dotnet_naming_symbols.private_constants.applicable_kinds = field
+dotnet_naming_rule.private_const_all_lower.severity = warning
+dotnet_naming_rule.private_const_all_lower.symbols = private_constants
+dotnet_naming_rule.private_const_all_lower.style = all_lower
+
+dotnet_naming_symbols.private_static_readonly.applicable_accessibilities = private
+dotnet_naming_symbols.private_static_readonly.required_modifiers = static,readonly
+dotnet_naming_symbols.private_static_readonly.applicable_kinds = field
+dotnet_naming_rule.private_static_readonly_all_lower.severity = warning
+dotnet_naming_rule.private_static_readonly_all_lower.symbols = private_static_readonly
+dotnet_naming_rule.private_static_readonly_all_lower.style = all_lower
+
+dotnet_naming_symbols.local_constants.applicable_kinds = local
+dotnet_naming_symbols.local_constants.required_modifiers = const
+dotnet_naming_rule.local_const_all_lower.severity = warning
+dotnet_naming_rule.local_const_all_lower.symbols = local_constants
+dotnet_naming_rule.local_const_all_lower.style = all_lower
+
+#ALL_UPPER for non private constants/static readonlys
+dotnet_naming_style.all_upper.capitalization = all_upper
+dotnet_naming_style.all_upper.word_separator = _
+
+dotnet_naming_symbols.public_constants.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_constants.required_modifiers = const
+dotnet_naming_symbols.public_constants.applicable_kinds = field
+dotnet_naming_rule.public_const_all_upper.severity = warning
+dotnet_naming_rule.public_const_all_upper.symbols = public_constants
+dotnet_naming_rule.public_const_all_upper.style = all_upper
+
+dotnet_naming_symbols.public_static_readonly.applicable_accessibilities = public,internal,protected,protected_internal,private_protected
+dotnet_naming_symbols.public_static_readonly.required_modifiers = static,readonly
+dotnet_naming_symbols.public_static_readonly.applicable_kinds = field
+dotnet_naming_rule.public_static_readonly_all_upper.severity = warning
+dotnet_naming_rule.public_static_readonly_all_upper.symbols = public_static_readonly
+dotnet_naming_rule.public_static_readonly_all_upper.style = all_upper
+
+#Roslyn formating options
+
+#Formatting - indentation options
+csharp_indent_case_contents = true
+csharp_indent_case_contents_when_block = false
+csharp_indent_labels = one_less_than_current
+csharp_indent_switch_labels = true
+
+#Formatting - new line options
+csharp_new_line_before_catch = true
+csharp_new_line_before_else = true
+csharp_new_line_before_finally = true
+csharp_new_line_before_open_brace = all
+#csharp_new_line_before_members_in_anonymous_types = true
+#csharp_new_line_before_members_in_object_initializers = true # Currently no effect in VS/dotnet format (16.4), and makes Rider confusing
+csharp_new_line_between_query_expression_clauses = true
+
+#Formatting - organize using options
+dotnet_sort_system_directives_first = true
+
+#Formatting - spacing options
+csharp_space_after_cast = false
+csharp_space_after_colon_in_inheritance_clause = true
+csharp_space_after_keywords_in_control_flow_statements = true
+csharp_space_before_colon_in_inheritance_clause = true
+csharp_space_between_method_call_empty_parameter_list_parentheses = false
+csharp_space_between_method_call_name_and_opening_parenthesis = false
+csharp_space_between_method_call_parameter_list_parentheses = false
+csharp_space_between_method_declaration_empty_parameter_list_parentheses = false
+csharp_space_between_method_declaration_parameter_list_parentheses = false
+
+#Formatting - wrapping options
+csharp_preserve_single_line_blocks = true
+csharp_preserve_single_line_statements = true
+
+#Roslyn language styles
+
+#Style - type names
+dotnet_style_predefined_type_for_locals_parameters_members = true:silent
+dotnet_style_predefined_type_for_member_access = true:silent
+csharp_style_var_when_type_is_apparent = true:none
+csharp_style_var_for_built_in_types = true:none
+csharp_style_var_elsewhere = true:silent
+
+#Style - modifiers
+dotnet_style_require_accessibility_modifiers = for_non_interface_members:warning
+csharp_preferred_modifier_order = public,private,protected,internal,new,abstract,virtual,sealed,override,static,readonly,extern,unsafe,volatile,async:warning
+
+#Style - parentheses
+# Skipped because roslyn cannot separate +-*/ with << >>
+
+#Style - expression bodies
+csharp_style_expression_bodied_accessors = true:silent
+csharp_style_expression_bodied_constructors = false:none
+csharp_style_expression_bodied_indexers = true:silent
+csharp_style_expression_bodied_methods = true:silent
+csharp_style_expression_bodied_operators = true:silent
+csharp_style_expression_bodied_properties = true:silent
+
+#Style - expression preferences
+dotnet_style_object_initializer = true:warning
+dotnet_style_collection_initializer = true:warning
+dotnet_style_prefer_inferred_anonymous_type_member_names = true:warning
+dotnet_style_prefer_auto_properties = true:silent
+dotnet_style_prefer_conditional_expression_over_assignment = true:silent
+dotnet_style_prefer_conditional_expression_over_return = true:silent
+dotnet_style_prefer_compound_assignment = true:silent
+
+#Style - null/type checks
+dotnet_style_coalesce_expression = true:warning
+dotnet_style_null_propagation = true:warning
+csharp_style_pattern_matching_over_is_with_cast_check = true:silent
+csharp_style_pattern_matching_over_as_with_null_check = true:silent
+csharp_style_throw_expression = true:silent
+csharp_style_conditional_delegate_call = true:suggestion
+
+#Style - unused
+dotnet_code_quality_unused_parameters = non_public:silent
+csharp_style_unused_value_expression_statement_preference = discard_variable:silent
+csharp_style_unused_value_assignment_preference = discard_variable:silent
+
+#Style - variable declaration
+csharp_style_inlined_variable_declaration = true:silent
+csharp_style_deconstructed_variable_declaration = true:silent
+
+#Style - other C# 7.x features
+csharp_style_expression_bodied_local_functions = true:silent
+dotnet_style_prefer_inferred_tuple_names = true:warning
+csharp_prefer_simple_default_expression = true:warning
+csharp_style_pattern_local_over_anonymous_function = true:silent
+dotnet_style_prefer_is_null_check_over_reference_equality_method = true:silent
+
+#Supressing roslyn built-in analyzers
+# Suppress: EC112
+
+#Field can be readonly
+dotnet_diagnostic.IDE0044.severity = silent
+#Private method is unused
+dotnet_diagnostic.IDE0051.severity = silent
+#Private member is unused
+dotnet_diagnostic.IDE0052.severity = silent
+
+#Rules for disposable
+dotnet_diagnostic.IDE0067.severity = none
+dotnet_diagnostic.IDE0068.severity = none
+dotnet_diagnostic.IDE0069.severity = none
\ No newline at end of file
diff --git a/.github/ISSUE_TEMPLATE/00-mobile-issues.md b/.github/ISSUE_TEMPLATE/00-mobile-issues.md
new file mode 100644
index 0000000000..f171e80b8b
--- /dev/null
+++ b/.github/ISSUE_TEMPLATE/00-mobile-issues.md
@@ -0,0 +1,8 @@
+---
+name: Mobile Report
+about: ⚠ Due to current development priorities we are not accepting mobile reports at this time (unless you're willing to fix them yourself!)
+---
+
+⚠ **PLEASE READ** ⚠: Due to prioritising finishing the client for desktop first we are not accepting reports related to mobile platforms for the time being, unless you're willing to fix them.
+If you'd like to report a problem or suggest a feature and then work on it, feel free to open an issue and highlight that you'd like to address it yourself in the issue body; mobile pull requests are also welcome.
+Otherwise, please check back in the future when the focus of development shifts towards mobile!
diff --git a/.github/ISSUE_TEMPLATE/bug-issues.md b/.github/ISSUE_TEMPLATE/01-bug-issues.md
similarity index 100%
rename from .github/ISSUE_TEMPLATE/bug-issues.md
rename to .github/ISSUE_TEMPLATE/01-bug-issues.md
diff --git a/.github/ISSUE_TEMPLATE/crash-issues.md b/.github/ISSUE_TEMPLATE/02-crash-issues.md
similarity index 100%
rename from .github/ISSUE_TEMPLATE/crash-issues.md
rename to .github/ISSUE_TEMPLATE/02-crash-issues.md
diff --git a/.github/ISSUE_TEMPLATE/feature-request-issues.md b/.github/ISSUE_TEMPLATE/03-feature-request-issues.md
similarity index 100%
rename from .github/ISSUE_TEMPLATE/feature-request-issues.md
rename to .github/ISSUE_TEMPLATE/03-feature-request-issues.md
diff --git a/.github/ISSUE_TEMPLATE/config.yml b/.github/ISSUE_TEMPLATE/config.yml
new file mode 100644
index 0000000000..69baeee60c
--- /dev/null
+++ b/.github/ISSUE_TEMPLATE/config.yml
@@ -0,0 +1,5 @@
+blank_issues_enabled: false
+contact_links:
+ - name: osu!stable issues
+ url: https://github.com/ppy/osu-stable-issues
+ about: For issues regarding osu!stable (not osu!lazer), open them here.
diff --git a/.github/ISSUE_TEMPLATE/missing-for-live-issues.md b/.github/ISSUE_TEMPLATE/missing-for-live-issues.md
deleted file mode 100644
index 5822da9c65..0000000000
--- a/.github/ISSUE_TEMPLATE/missing-for-live-issues.md
+++ /dev/null
@@ -1,7 +0,0 @@
----
-name: Missing for Live
-about: Features which are available in osu!stable but not yet in osu!lazer.
----
-**Describe the missing feature:**
-
-**Proposal designs of the feature:**
diff --git a/.gitignore b/.gitignore
index e60058ab35..e6b5db5904 100644
--- a/.gitignore
+++ b/.gitignore
@@ -10,14 +10,8 @@
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
-### Cake ###
-tools/**
-build/tools/**
-
-fastlane/report.xml
-
# Build results
-bin/[Dd]ebug/
+[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
@@ -104,7 +98,6 @@ $tf/
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
-inspectcode
# JustCode is a .NET coding add-in
.JustCode
@@ -254,20 +247,87 @@ paket-files/
# FAKE - F# Make
.fake/
-# JetBrains Rider
-.idea/.idea.osu/.idea/*.xml
-.idea/.idea.osu/.idea/codeStyles/*.xml
-.idea/.idea.osu/.idea/dataSources/*.xml
-.idea/.idea.osu/.idea/dictionaries/*.xml
-.idea/.idea.osu/*.iml
-*.sln.iml
-
-# CodeRush
-.cr/
-
# Python Tools for Visual Studio (PTVS)
__pycache__/
*.pyc
-Staging/
+# Cake #
+/tools/**
+/build/tools/**
+/build/temp/**
+
+# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio and WebStorm
+# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
+
+# User-specific stuff
+.idea/**/workspace.xml
+.idea/**/tasks.xml
+.idea/**/usage.statistics.xml
+.idea/**/dictionaries
+.idea/**/shelf
+
+# Generated files
+.idea/**/contentModel.xml
+
+# Sensitive or high-churn files
+.idea/**/dataSources/
+.idea/**/dataSources.ids
+.idea/**/dataSources.local.xml
+.idea/**/sqlDataSources.xml
+.idea/**/dynamic.xml
+.idea/**/uiDesigner.xml
+.idea/**/dbnavigator.xml
+
+# Gradle
+.idea/**/gradle.xml
+.idea/**/libraries
+
+# Gradle and Maven with auto-import
+# When using Gradle or Maven with auto-import, you should exclude module files,
+# since they will be recreated, and may cause churn. Uncomment if using
+# auto-import.
+.idea/modules.xml
+.idea/*.iml
+.idea/modules
+*.iml
+*.ipr
+
+# CMake
+cmake-build-*/
+
+# Mongo Explorer plugin
+.idea/**/mongoSettings.xml
+
+# File-based project format
+*.iws
+
+# IntelliJ
+out/
+
+# mpeltonen/sbt-idea plugin
+.idea_modules/
+
+# JIRA plugin
+atlassian-ide-plugin.xml
+
+# Cursive Clojure plugin
+.idea/replstate.xml
+
+# Crashlytics plugin (for Android Studio and IntelliJ)
+com_crashlytics_export_strings.xml
+crashlytics.properties
+crashlytics-build.properties
+fabric.properties
+
+# Editor-based Rest Client
+.idea/httpRequests
+
+# Android studio 3.1+ serialized cache file
+.idea/caches/build_file_checksums.ser
+
+# fastlane
+fastlane/report.xml
+
+# inspectcode
inspectcodereport.xml
+inspectcode
diff --git a/.idea/.gitignore b/.idea/.gitignore
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/.idea/.idea.osu.Desktop/.idea/.name b/.idea/.idea.osu.Desktop/.idea/.name
new file mode 100644
index 0000000000..12bf4aebba
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/.name
@@ -0,0 +1 @@
+osu.Desktop
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml
new file mode 100644
index 0000000000..a55e7a179b
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/codeStyles/codeStyleConfig.xml
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/dataSources.xml b/.idea/.idea.osu.Desktop/.idea/dataSources.xml
new file mode 100644
index 0000000000..10f8c1c84d
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/dataSources.xml
@@ -0,0 +1,14 @@
+
+
+
+
+ sqlite.xerial
+ true
+ org.sqlite.JDBC
+ jdbc:sqlite:$USER_HOME$/.local/share/osu/client.db
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/encodings.xml b/.idea/.idea.osu.Desktop/.idea/encodings.xml
new file mode 100644
index 0000000000..15a15b218a
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/indexLayout.xml b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml
new file mode 100644
index 0000000000..27ba142e96
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/misc.xml b/.idea/.idea.osu.Desktop/.idea/misc.xml
new file mode 100644
index 0000000000..1d8c84d0af
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/misc.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/modules.xml b/.idea/.idea.osu.Desktop/.idea/modules.xml
new file mode 100644
index 0000000000..fe63f5faf3
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000000..7515e76054
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml
similarity index 88%
rename from .idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml
index 6463dd6ea5..5372b6f28a 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/CatchRuleset__Tests_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/CatchRuleset__Tests_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml
similarity index 88%
rename from .idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml
index 0b63b2d966..45a94f37c0 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/ManiaRuleset__Tests_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/ManiaRuleset__Tests_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml
similarity index 88%
rename from .idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml
index 750ece648b..1f09381e08 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/OsuRuleset__Tests_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/OsuRuleset__Tests_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml
similarity index 88%
rename from .idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml
index 7b359a1ca0..ba530f0ddf 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/TaikoRuleset__Tests_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/TaikoRuleset__Tests_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml
similarity index 90%
rename from .idea/.idea.osu/.idea/runConfigurations/Tournament.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml
index 3722f3dc04..89d5b45f67 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/Tournament.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml
similarity index 100%
rename from .idea/.idea.osu/.idea/runConfigurations/Tournament__Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/Tournament__Tests_.xml
diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml
similarity index 89%
rename from .idea/.idea.osu/.idea/runConfigurations/osu_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml
index 7ac6bb745d..f1d0957b8e 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/osu_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml
similarity index 88%
rename from .idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml
rename to .idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml
index 7fcb7c15ea..23b49abcad 100644
--- a/.idea/.idea.osu/.idea/runConfigurations/osu___Tests_.xml
+++ b/.idea/.idea.osu.Desktop/.idea/runConfigurations/osu___Tests_.xml
@@ -1,6 +1,6 @@
-
+
@@ -12,7 +12,7 @@
-
+
diff --git a/.idea/.idea.osu.Desktop/.idea/vcs.xml b/.idea/.idea.osu.Desktop/.idea/vcs.xml
new file mode 100644
index 0000000000..3de04b744c
--- /dev/null
+++ b/.idea/.idea.osu.Desktop/.idea/vcs.xml
@@ -0,0 +1,16 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu/.idea/indexLayout.xml b/.idea/.idea.osu/.idea/indexLayout.xml
new file mode 100644
index 0000000000..27ba142e96
--- /dev/null
+++ b/.idea/.idea.osu/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu/.idea/modules.xml b/.idea/.idea.osu/.idea/modules.xml
new file mode 100644
index 0000000000..0360fdbc5e
--- /dev/null
+++ b/.idea/.idea.osu/.idea/modules.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu/.idea/projectSettingsUpdater.xml b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml
new file mode 100644
index 0000000000..7515e76054
--- /dev/null
+++ b/.idea/.idea.osu/.idea/projectSettingsUpdater.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.idea/.idea.osu/.idea/vcs.xml b/.idea/.idea.osu/.idea/vcs.xml
new file mode 100644
index 0000000000..94a25f7f4c
--- /dev/null
+++ b/.idea/.idea.osu/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/.vscode/launch.json b/.vscode/launch.json
index 57ff3e6b43..5940df2191 100644
--- a/.vscode/launch.json
+++ b/.vscode/launch.json
@@ -6,13 +6,13 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
+ "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -23,13 +23,13 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
+ "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -40,13 +40,13 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
+ "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Debug)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -56,13 +56,13 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
+ "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tests (Release)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -73,14 +73,14 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
+ "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Debug)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -91,14 +91,14 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
+ "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build osu! (Release)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -109,14 +109,14 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
+ "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Debug)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
@@ -127,14 +127,14 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
+ "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
"--tournament"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build tournament tests (Release)",
"linux": {
"env": {
- "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
+ "LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
}
},
"console": "internalConsole"
diff --git a/.vscode/tasks.json b/.vscode/tasks.json
index aba590f466..04ff7c1bea 100644
--- a/.vscode/tasks.json
+++ b/.vscode/tasks.json
@@ -95,12 +95,12 @@
"problemMatcher": "$msCompile"
},
{
- "label": "Restore (netcoreapp2.2)",
+ "label": "Restore (netcoreapp3.0)",
"type": "shell",
"command": "dotnet",
"args": [
"restore",
- "osu.sln"
+ "build/Desktop.proj"
],
"problemMatcher": []
}
diff --git a/CodeAnalysis/BannedSymbols.txt b/CodeAnalysis/BannedSymbols.txt
new file mode 100644
index 0000000000..9fb86485d2
--- /dev/null
+++ b/CodeAnalysis/BannedSymbols.txt
@@ -0,0 +1,4 @@
+M:System.Object.Equals(System.Object,System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead.
+M:System.Object.Equals(System.Object)~System.Boolean;Don't use object.Equals. Use IEquatable or EqualityComparer.Default instead.
+M:System.ValueType.Equals(System.Object)~System.Boolean;Don't use object.Equals(Fallbacks to ValueType). Use IEquatable or EqualityComparer.Default instead.
+T:System.IComparable;Don't use non-generic IComparable. Use generic version instead.
diff --git a/Directory.Build.props b/Directory.Build.props
new file mode 100644
index 0000000000..838851b712
--- /dev/null
+++ b/Directory.Build.props
@@ -0,0 +1,40 @@
+
+
+
+ 7.3
+
+
+ $(MSBuildThisFileDirectory)app.manifest
+
+
+
+ osu.licenseheader
+
+
+
+
+
+
+
+
+
+
+ true
+ $(NoWarn);CS1591
+
+
+
+ $(NoWarn);NU1701
+
+
+ ppy Pty Ltd
+ MIT
+ https://github.com/ppy/osu
+ https://github.com/ppy/osu
+ Automated release.
+ ppy Pty Ltd
+ Copyright (c) 2019 ppy Pty Ltd
+ osu game
+
+
\ No newline at end of file
diff --git a/Gemfile.lock b/Gemfile.lock
index 7df9c46482..ab594aee74 100644
--- a/Gemfile.lock
+++ b/Gemfile.lock
@@ -18,7 +18,7 @@ GEM
unf (>= 0.0.5, < 1.0.0)
dotenv (2.7.5)
emoji_regex (1.0.1)
- excon (0.66.0)
+ excon (0.67.0)
faraday (0.15.4)
multipart-post (>= 1.2, < 3)
faraday-cookie_jar (0.0.6)
@@ -27,7 +27,7 @@ GEM
faraday_middleware (0.13.1)
faraday (>= 0.7.4, < 1.0)
fastimage (2.1.7)
- fastlane (2.131.0)
+ fastlane (2.133.0)
CFPropertyList (>= 2.3, < 4.0.0)
addressable (>= 2.3, < 3.0.0)
babosa (>= 1.0.2, < 2.0.0)
@@ -37,9 +37,9 @@ GEM
dotenv (>= 2.1.1, < 3.0.0)
emoji_regex (>= 0.1, < 2.0)
excon (>= 0.45.0, < 1.0.0)
- faraday (~> 0.9)
+ faraday (< 0.16.0)
faraday-cookie_jar (~> 0.0.6)
- faraday_middleware (~> 0.9)
+ faraday_middleware (< 0.16.0)
fastimage (>= 2.1.0, < 3.0.0)
gh_inspector (>= 1.1.2, < 2.0.0)
google-api-client (>= 0.21.2, < 0.24.0)
@@ -52,7 +52,7 @@ GEM
multipart-post (~> 2.0.0)
plist (>= 3.1.0, < 4.0.0)
public_suffix (~> 2.0.0)
- rubyzip (>= 1.2.2, < 2.0.0)
+ rubyzip (>= 1.3.0, < 2.0.0)
security (= 0.1.3)
simctl (~> 1.6.3)
slack-notifier (>= 2.0.0, < 3.0.0)
@@ -102,7 +102,7 @@ GEM
memoist (0.16.0)
mime-types (3.3)
mime-types-data (~> 3.2015)
- mime-types-data (3.2019.0904)
+ mime-types-data (3.2019.1009)
mini_magick (4.9.5)
mini_portile2 (2.4.0)
multi_json (1.13.1)
@@ -121,9 +121,9 @@ GEM
uber (< 0.2.0)
retriable (3.1.2)
rouge (2.0.7)
- rubyzip (1.2.4)
+ rubyzip (1.3.0)
security (0.1.3)
- signet (0.11.0)
+ signet (0.12.0)
addressable (~> 2.3)
faraday (~> 0.9)
jwt (>= 1.5, < 3.0)
diff --git a/README.md b/README.md
index aefeb2e96e..65fb97eb5d 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,10 @@
# osu!
-[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
+[![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
+[![GitHub release](https://img.shields.io/github/release/ppy/osu.svg)]()
+[![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu)
+[![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era! Commonly known by the codename "osu!lazer". Pew pew.
@@ -18,10 +21,10 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
## Requirements
-- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
-- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
+- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
+- When running on Linux, please have a system-wide FFmpeg installation available to support video decoding.
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
-- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
+- When working with the codebase, we recommend using an IDE with intelligent code completion and syntax highlighting, such as [Visual Studio 2019+](https://visualstudio.microsoft.com/vs/), [JetBrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
## Running osu!
@@ -57,7 +60,8 @@ git pull
Build configurations for the recommended IDEs (listed above) are included. You should use the provided Build/Run functionality of your IDE to get things going. When testing or building new components, it's highly encouraged you use the `VisualTests` project/configuration. More information on this provided [below](#contributing).
-> Visual Studio Code users must run the `Restore` task before any build attempt.
+- Visual Studio / Rider users should load the project via one of the platform-specific .slnf files, rather than the main .sln. This will allow access to template run configurations.
+- Visual Studio Code users must run the `Restore` task before any build attempt.
You can also build and run osu! from the command-line with a single command:
@@ -67,19 +71,7 @@ dotnet run --project osu.Desktop
If you are not interested in debugging osu!, you can add `-c Release` to gain performance. In this case, you must replace `Debug` with `Release` in any commands mentioned in this document.
-If the build fails, try to restore nuget packages with `dotnet restore`.
-
-#### A note for Linux users
-
-On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build directory, located at `osu.Desktop/bin/Debug/$NETCORE_VERSION`.
-
-`$NETCORE_VERSION` is the version of the targeted .NET Core SDK. You can check it by running `grep TargetFramework osu.Desktop/osu.Desktop.csproj | sed -r 's/.*>(.*)<\/.*/\1/'`.
-
-For example, you can run osu! with the following command:
-
-```shell
-LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
-```
+If the build fails, try to restore NuGet packages with `dotnet restore`.
### Testing with resource/framework modifications
@@ -87,11 +79,11 @@ Sometimes it may be necessary to cross-test changes in [osu-resources](https://g
### Code analysis
-Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under windows due to [resharper cli shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install resharper or use rider to get inline support in your IDE of choice.
+Code analysis can be run with `powershell ./build.ps1` or `build.sh`. This is currently only supported under Windows due to [ReSharper CLI shortcomings](https://youtrack.jetbrains.com/issue/RSRP-410004). Alternatively, you can install ReSharper or use Rider to get inline support in your IDE of choice.
## Contributing
-We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
+We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention of having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu/issues) (especially those with the ["good first issue"](https://github.com/ppy/osu/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc+label%3A%22good+first+issue%22) label).
@@ -99,7 +91,7 @@ Before starting, please make sure you are familiar with the [development and tes
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. We welcome all feedback so we can make contributing to this project as pain-free as possible.
-For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via paypal or osu! supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
+For those interested, we love to reward quality contributions via [bounties](https://docs.google.com/spreadsheets/d/1jNXfj_S3Pb5PErA-czDdC9DUu4IgUbe1Lt8E7CYUJuE/view?&rm=minimal#gid=523803337), paid out via PayPal or osu!supporter tags. Don't hesitate to [request a bounty](https://docs.google.com/forms/d/e/1FAIpQLSet_8iFAgPMG526pBZ2Kic6HSh7XPM3fE8xPcnWNkMzINDdYg/viewform) for your work on this project.
## Licence
diff --git a/appveyor.yml b/appveyor.yml
index be1727e7d7..f911d67c6e 100644
--- a/appveyor.yml
+++ b/appveyor.yml
@@ -1,6 +1,6 @@
clone_depth: 1
version: '{branch}-{build}'
-image: Previous Visual Studio 2017
+image: Visual Studio 2019
test: off
build_script:
- cmd: PowerShell -Version 2.0 .\build.ps1
diff --git a/appveyor_deploy.yml b/appveyor_deploy.yml
index d36298175b..fb7825b31d 100644
--- a/appveyor_deploy.yml
+++ b/appveyor_deploy.yml
@@ -1,6 +1,6 @@
clone_depth: 1
version: '{build}'
-image: Previous Visual Studio 2017
+image: Visual Studio 2019
test: off
skip_non_tags: true
build_script:
diff --git a/assets/lazer-nuget.png b/assets/lazer-nuget.png
new file mode 100644
index 0000000000..c2a587fdc2
Binary files /dev/null and b/assets/lazer-nuget.png differ
diff --git a/build.ps1 b/build.ps1
old mode 100644
new mode 100755
index c6a0bf6d4a..4b3b1f717a
--- a/build.ps1
+++ b/build.ps1
@@ -1,39 +1,5 @@
-##########################################################################
-# This is a customized Cake bootstrapper script for PowerShell.
-##########################################################################
-
-<#
-
-.SYNOPSIS
-This is a Powershell script to bootstrap a Cake build.
-
-.DESCRIPTION
-This Powershell script restores NuGet tools (including Cake)
-and execute your Cake build script with the parameters you provide.
-
-.PARAMETER Script
-The build script to execute.
-.PARAMETER Target
-The build script target to run.
-.PARAMETER Configuration
-The build configuration to use.
-.PARAMETER Verbosity
-Specifies the amount of information to be displayed.
-.PARAMETER ShowDescription
-Shows description about tasks.
-.PARAMETER DryRun
-Performs a dry run.
-.PARAMETER ScriptArgs
-Remaining arguments are added here.
-
-.LINK
-https://cakebuild.net
-
-#>
-
[CmdletBinding()]
Param(
- [string]$Script = "build.cake",
[string]$Target,
[string]$Configuration,
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
@@ -45,27 +11,8 @@ Param(
[string[]]$ScriptArgs
)
-Write-Host "Preparing to run build script..."
-
-# Determine the script root for resolving other paths.
-if(!$PSScriptRoot) {
- $PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
-}
-
-# Resolve the paths for resources used for debugging.
-$BUILD_DIR = Join-Path $PSScriptRoot "build"
-$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
-$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
-
-# Install the required tools locally.
-Write-Host "Restoring cake tools..."
-Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
-
-# Find the Cake executable
-$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
-
# Build Cake arguments
-$cakeArguments = @("$Script");
+$cakeArguments = "";
if ($Target) { $cakeArguments += "-target=$Target" }
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
@@ -74,9 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" }
if ($Experimental) { $cakeArguments += "-experimental" }
$cakeArguments += $ScriptArgs
-# Start Cake
-Write-Host "Running build script..."
-Push-Location -Path $BUILD_DIR
-Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
-Pop-Location
-exit $LASTEXITCODE
+dotnet tool restore
+dotnet cake ./build/build.cake --bootstrap
+dotnet cake ./build/build.cake $cakeArguments
+exit $LASTEXITCODE
\ No newline at end of file
diff --git a/build.sh b/build.sh
index 8f1ef5b455..2c22f08574 100755
--- a/build.sh
+++ b/build.sh
@@ -1,18 +1,5 @@
-#!/usr/bin/env bash
-
-##########################################################################
-# This is a customized Cake bootstrapper script for Shell.
-##########################################################################
-
-echo "Preparing to run build script..."
-
-cd build
-SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
-TOOLS_DIR=$SCRIPT_DIR/tools
-CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
-
-SCRIPT="build.cake"
-CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
+echo "Installing Cake.Tool..."
+dotnet tool restore
# Parse arguments.
CAKE_ARGUMENTS=()
@@ -25,14 +12,6 @@ for i in "$@"; do
shift
done
-# Install the required tools locally.
-echo "Restoring cake tools..."
-dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
-
-# Search for the CakeBuild binary.
-CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
-
-# Start Cake
echo "Running build script..."
-
-dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
+dotnet cake ./build/build.cake --bootstrap
+dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"
\ No newline at end of file
diff --git a/build/Desktop.proj b/build/Desktop.proj
new file mode 100644
index 0000000000..b1c6b065e8
--- /dev/null
+++ b/build/Desktop.proj
@@ -0,0 +1,17 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/build/build.cake b/build/build.cake
index 1d2588de49..274e57ef4e 100644
--- a/build/build.cake
+++ b/build/build.cake
@@ -1,5 +1,5 @@
-#addin "nuget:?package=CodeFileSanity&version=0.0.21"
-#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
+#addin "nuget:?package=CodeFileSanity&version=0.0.33"
+#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
@@ -11,7 +11,9 @@ var target = Argument("target", "Build");
var configuration = Argument("configuration", "Release");
var rootDirectory = new DirectoryPath("..");
-var solution = rootDirectory.CombineWithFilePath("osu.sln");
+var sln = rootDirectory.CombineWithFilePath("osu.sln");
+var desktopBuilds = rootDirectory.CombineWithFilePath("build/Desktop.proj");
+var desktopSlnf = rootDirectory.CombineWithFilePath("osu.Desktop.slnf");
///////////////////////////////////////////////////////////////////////////////
// TASKS
@@ -19,7 +21,7 @@ var solution = rootDirectory.CombineWithFilePath("osu.sln");
Task("Compile")
.Does(() => {
- DotNetCoreBuild(solution.FullPath, new DotNetCoreBuildSettings {
+ DotNetCoreBuild(desktopBuilds.FullPath, new DotNetCoreBuildSettings {
Configuration = configuration,
});
});
@@ -41,7 +43,7 @@ Task("InspectCode")
.WithCriteria(IsRunningOnWindows())
.IsDependentOn("Compile")
.Does(() => {
- InspectCode(solution, new InspectCodeSettings {
+ InspectCode(desktopSlnf, new InspectCodeSettings {
CachesHome = "inspectcode",
OutputFile = "inspectcodereport.xml",
});
@@ -59,8 +61,12 @@ Task("CodeFileSanity")
});
});
+Task("DotnetFormat")
+ .Does(() => DotNetCoreTool(sln.FullPath, "format", "--dry-run --check"));
+
Task("Build")
.IsDependentOn("CodeFileSanity")
+ .IsDependentOn("DotnetFormat")
.IsDependentOn("InspectCode")
.IsDependentOn("Test");
diff --git a/build/cakebuild.csproj b/build/cakebuild.csproj
deleted file mode 100644
index d5a6d44740..0000000000
--- a/build/cakebuild.csproj
+++ /dev/null
@@ -1,11 +0,0 @@
-
-
- Exe
- true
- netcoreapp2.0
-
-
-
-
-
-
\ No newline at end of file
diff --git a/fastlane/Fastfile b/fastlane/Fastfile
index 7adf42a1eb..28a83fbbae 100644
--- a/fastlane/Fastfile
+++ b/fastlane/Fastfile
@@ -49,12 +49,12 @@ desc 'Deploy to play store'
desc 'Compile the project'
lane :build do |options|
nuget_restore(
- project_path: 'osu.Android.sln'
+ project_path: 'osu.sln'
)
souyuz(
build_configuration: 'Release',
- solution_path: 'osu.Android.sln',
+ solution_path: 'osu.sln',
platform: "android",
output_path: "osu.Android/bin/Release/",
keystore_path: options[:keystore_path],
@@ -70,7 +70,7 @@ desc 'Deploy to play store'
android_build = split.join('')
app_version(
- solution_path: 'osu.Android.sln',
+ solution_path: 'osu.sln',
version: options[:version],
build: android_build,
)
@@ -106,7 +106,7 @@ platform :ios do
desc 'Compile the project'
lane :build do
nuget_restore(
- project_path: 'osu.iOS.sln'
+ project_path: 'osu.sln'
)
souyuz(
diff --git a/global.json b/global.json
new file mode 100644
index 0000000000..d8b8d14c36
--- /dev/null
+++ b/global.json
@@ -0,0 +1,5 @@
+{
+ "msbuild-sdks": {
+ "Microsoft.Build.Traversal": "2.0.19"
+ }
+}
\ No newline at end of file
diff --git a/osu.Android.props b/osu.Android.props
index 51245351b6..6fab2e7868 100644
--- a/osu.Android.props
+++ b/osu.Android.props
@@ -1,13 +1,10 @@
-
- Debug
- AnyCPU
+
bin\$(Configuration)
4
2.0
false
false
- default
Library
512
Off
@@ -15,37 +12,31 @@
Xamarin.Android.Net.AndroidClientHandler
v9.0
false
+ true
+ armeabi-v7a;x86;arm64-v8a
+ true
+ cjk,mideast,other,rare,west
+ SdkOnly
+ prompt
-
+
True
portable
False
DEBUG;TRACE
- prompt
false
false
- SdkOnly
true
false
- cjk,mideast,other,rare,west
- true
- armeabi-v7a;x86;arm64-v8a
- true
-
+
false
None
True
- prompt
true
false
- SdkOnly
False
true
- cjk,mideast,other,rare,west
- true
- armeabi-v7a;x86;arm64-v8a
- true
@@ -61,7 +52,7 @@
-
-
+
+
diff --git a/osu.Android.sln b/osu.Android.sln
deleted file mode 100644
index ebf2c55cb4..0000000000
--- a/osu.Android.sln
+++ /dev/null
@@ -1,126 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio Version 16
-VisualStudioVersion = 16.0.28516.95
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game", "osu.Game\osu.Game.csproj", "{2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}"
-EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Osu", "osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj", "{C92A607B-1FDD-4954-9F92-03FF547D9080}"
-EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Catch", "osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj", "{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}"
-EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Taiko", "osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj", "{F167E17A-7DE6-4AF5-B920-A5112296C695}"
-EndProject
-Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Rulesets.Mania", "osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj", "{48F4582B-7687-4621-9CBE-5C24197CB536}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Android", "osu.Android\osu.Android.csproj", "{D1D5F9A8-B40B-40E6-B02F-482D03346D3D}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests.Android", "osu.Game.Rulesets.Catch.Tests.Android\osu.Game.Rulesets.Catch.Tests.Android.csproj", "{C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests.Android", "osu.Game.Rulesets.Mania.Tests.Android\osu.Game.Rulesets.Mania.Tests.Android.csproj", "{531F1092-DB27-445D-AA33-2A77C7187C99}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests.Android", "osu.Game.Rulesets.Osu.Tests.Android\osu.Game.Rulesets.Osu.Tests.Android.csproj", "{90CAB706-39CB-4B93-9629-3218A6FF8E9B}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests.Android", "osu.Game.Rulesets.Taiko.Tests.Android\osu.Game.Rulesets.Taiko.Tests.Android.csproj", "{3701A0A1-8476-42C6-B5C4-D24129B4A484}"
-EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Tests.Android", "osu.Game.Tests.Android\osu.Game.Tests.Android.csproj", "{5CC222DC-5716-4499-B897-DCBDDA4A5CF9}"
-EndProject
-Global
- GlobalSection(SolutionConfigurationPlatforms) = preSolution
- Debug|Any CPU = Debug|Any CPU
- Release|Any CPU = Release|Any CPU
- EndGlobalSection
- GlobalSection(ProjectConfigurationPlatforms) = postSolution
- {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {2A66DD92-ADB1-4994-89E2-C94E04ACDA0D}.Release|Any CPU.Build.0 = Release|Any CPU
- {C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {C92A607B-1FDD-4954-9F92-03FF547D9080}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {C92A607B-1FDD-4954-9F92-03FF547D9080}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {C92A607B-1FDD-4954-9F92-03FF547D9080}.Release|Any CPU.Build.0 = Release|Any CPU
- {58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {58F6C80C-1253-4A0E-A465-B8C85EBEADF3}.Release|Any CPU.Build.0 = Release|Any CPU
- {F167E17A-7DE6-4AF5-B920-A5112296C695}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {F167E17A-7DE6-4AF5-B920-A5112296C695}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {F167E17A-7DE6-4AF5-B920-A5112296C695}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {F167E17A-7DE6-4AF5-B920-A5112296C695}.Release|Any CPU.Build.0 = Release|Any CPU
- {48F4582B-7687-4621-9CBE-5C24197CB536}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {48F4582B-7687-4621-9CBE-5C24197CB536}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {48F4582B-7687-4621-9CBE-5C24197CB536}.Release|Any CPU.Build.0 = Release|Any CPU
- {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
- {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {D1D5F9A8-B40B-40E6-B02F-482D03346D3D}.Release|Any CPU.Build.0 = Release|Any CPU
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- {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
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- {C5379ECB-3A94-4D2F-AC3B-2615AC23EB0D}.Release|Any CPU.Build.0 = Release|Any CPU
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- {531F1092-DB27-445D-AA33-2A77C7187C99}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
- {531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.Build.0 = Release|Any CPU
- {531F1092-DB27-445D-AA33-2A77C7187C99}.Release|Any CPU.Deploy.0 = Release|Any CPU
- {90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
- {90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {90CAB706-39CB-4B93-9629-3218A6FF8E9B}.Release|Any CPU.Build.0 = Release|Any CPU
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- {3701A0A1-8476-42C6-B5C4-D24129B4A484}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {3701A0A1-8476-42C6-B5C4-D24129B4A484}.Release|Any CPU.Build.0 = Release|Any CPU
- {3701A0A1-8476-42C6-B5C4-D24129B4A484}.Release|Any CPU.Deploy.0 = Release|Any CPU
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- {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
- {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.ActiveCfg = Release|Any CPU
- {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.Build.0 = Release|Any CPU
- {5CC222DC-5716-4499-B897-DCBDDA4A5CF9}.Release|Any CPU.Deploy.0 = Release|Any CPU
- EndGlobalSection
- GlobalSection(SolutionProperties) = preSolution
- HideSolutionNode = FALSE
- EndGlobalSection
- GlobalSection(ExtensibilityGlobals) = postSolution
- SolutionGuid = {671B0BEC-2403-45B0-9357-2C97CC517668}
- EndGlobalSection
- GlobalSection(MonoDevelopProperties) = preSolution
- Policies = $0
- $0.TextStylePolicy = $1
- $1.EolMarker = Windows
- $1.inheritsSet = VisualStudio
- $1.inheritsScope = text/plain
- $1.scope = text/x-csharp
- $0.CSharpFormattingPolicy = $2
- $2.IndentSwitchSection = True
- $2.NewLinesForBracesInProperties = True
- $2.NewLinesForBracesInAccessors = True
- $2.NewLinesForBracesInAnonymousMethods = True
- $2.NewLinesForBracesInControlBlocks = True
- $2.NewLinesForBracesInAnonymousTypes = True
- $2.NewLinesForBracesInObjectCollectionArrayInitializers = True
- $2.NewLinesForBracesInLambdaExpressionBody = True
- $2.NewLineForElse = True
- $2.NewLineForCatch = True
- $2.NewLineForFinally = True
- $2.NewLineForMembersInObjectInit = True
- $2.NewLineForMembersInAnonymousTypes = True
- $2.NewLineForClausesInQuery = True
- $2.SpacingAfterMethodDeclarationName = False
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- $2.SpaceBeforeOpenSquareBracket = False
- $2.inheritsSet = Mono
- $2.inheritsScope = text/x-csharp
- $2.scope = text/x-csharp
- EndGlobalSection
-EndGlobal
diff --git a/osu.Android.sln.DotSettings b/osu.Android.sln.DotSettings
deleted file mode 100644
index 5a97fc7518..0000000000
--- a/osu.Android.sln.DotSettings
+++ /dev/null
@@ -1,834 +0,0 @@
-
- True
- True
- True
- True
- ExplicitlyExcluded
- ExplicitlyExcluded
- SOLUTION
- HINT
- WARNING
-
- True
- WARNING
- WARNING
- HINT
- HINT
- HINT
- HINT
- WARNING
- WARNING
- WARNING
- HINT
- WARNING
- HINT
- SUGGESTION
- HINT
- HINT
- HINT
- WARNING
- WARNING
- WARNING
- WARNING
- WARNING
- WARNING
- WARNING
- HINT
- WARNING
- WARNING
- HINT
- WARNING
- WARNING
- DO_NOT_SHOW
- HINT
- WARNING
- DO_NOT_SHOW
- WARNING
- HINT
- HINT
- HINT
- ERROR
- HINT
- HINT
- HINT
- WARNING
- WARNING
- HINT
- DO_NOT_SHOW
- HINT
- HINT
- HINT
- HINT
- WARNING
- WARNING
- WARNING
- WARNING
- WARNING
- HINT
- HINT
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- HINT
- HINT
- WARNING
- WARNING
- WARNING
- WARNING
- WARNING
- HINT
- DO_NOT_SHOW
- DO_NOT_SHOW
- DO_NOT_SHOW
- WARNING
-
- WARNING
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- WARNING
- WARNING
- HINT
- HINT
- WARNING
- <?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile>
- Code Cleanup (peppy)
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- </TypePattern.Match>
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- <HasAttribute Name="NUnit.Framework.TestFixtureAttribute" Inherited="True" />
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- Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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-
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- True
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- 2.0
- InCSharpFile
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-{
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-{
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diff --git a/osu.Android.slnf b/osu.Android.slnf
new file mode 100644
index 0000000000..7d90f97eb9
--- /dev/null
+++ b/osu.Android.slnf
@@ -0,0 +1,19 @@
+{
+ "solution": {
+ "path": "osu.sln",
+ "projects": [
+ "osu.Android\\osu.Android.csproj",
+ "osu.Game.Rulesets.Catch.Tests.Android\\osu.Game.Rulesets.Catch.Tests.Android.csproj",
+ "osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
+ "osu.Game.Rulesets.Mania.Tests.Android\\osu.Game.Rulesets.Mania.Tests.Android.csproj",
+ "osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
+ "osu.Game.Rulesets.Osu.Tests.Android\\osu.Game.Rulesets.Osu.Tests.Android.csproj",
+ "osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
+ "osu.Game.Rulesets.Taiko.Tests.Android\\osu.Game.Rulesets.Taiko.Tests.Android.csproj",
+ "osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
+ "osu.Game.Tests.Android\\osu.Game.Tests.Android.csproj",
+ "osu.Game.Tests\\osu.Game.Tests.csproj",
+ "osu.Game\\osu.Game.csproj"
+ ]
+ }
+}
\ No newline at end of file
diff --git a/osu.Android/OsuGameActivity.cs b/osu.Android/OsuGameActivity.cs
index 762a9c418d..2e5fa59d20 100644
--- a/osu.Android/OsuGameActivity.cs
+++ b/osu.Android/OsuGameActivity.cs
@@ -16,6 +16,11 @@ namespace osu.Android
protected override void OnCreate(Bundle savedInstanceState)
{
+ // The default current directory on android is '/'.
+ // On some devices '/' maps to the app data directory. On others it maps to the root of the internal storage.
+ // In order to have a consistent current directory on all devices the full path of the app data directory is set as the current directory.
+ System.Environment.CurrentDirectory = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
+
base.OnCreate(savedInstanceState);
Window.AddFlags(WindowManagerFlags.Fullscreen);
diff --git a/osu.Desktop.slnf b/osu.Desktop.slnf
new file mode 100644
index 0000000000..e6b6446f72
--- /dev/null
+++ b/osu.Desktop.slnf
@@ -0,0 +1,20 @@
+{
+ "solution": {
+ "path": "osu.sln",
+ "projects": [
+ "osu.Desktop\\osu.Desktop.csproj",
+ "osu.Game.Rulesets.Catch.Tests\\osu.Game.Rulesets.Catch.Tests.csproj",
+ "osu.Game.Rulesets.Catch\\osu.Game.Rulesets.Catch.csproj",
+ "osu.Game.Rulesets.Mania.Tests\\osu.Game.Rulesets.Mania.Tests.csproj",
+ "osu.Game.Rulesets.Mania\\osu.Game.Rulesets.Mania.csproj",
+ "osu.Game.Rulesets.Osu.Tests\\osu.Game.Rulesets.Osu.Tests.csproj",
+ "osu.Game.Rulesets.Osu\\osu.Game.Rulesets.Osu.csproj",
+ "osu.Game.Rulesets.Taiko.Tests\\osu.Game.Rulesets.Taiko.Tests.csproj",
+ "osu.Game.Rulesets.Taiko\\osu.Game.Rulesets.Taiko.csproj",
+ "osu.Game.Tests\\osu.Game.Tests.csproj",
+ "osu.Game.Tournament.Tests\\osu.Game.Tournament.Tests.csproj",
+ "osu.Game.Tournament\\osu.Game.Tournament.csproj",
+ "osu.Game\\osu.Game.csproj"
+ ]
+ }
+}
\ No newline at end of file
diff --git a/osu.Desktop/Overlays/VersionManager.cs b/osu.Desktop/Overlays/VersionManager.cs
index 6eed46867a..8c759f8487 100644
--- a/osu.Desktop/Overlays/VersionManager.cs
+++ b/osu.Desktop/Overlays/VersionManager.cs
@@ -15,7 +15,7 @@ using osuTK.Graphics;
namespace osu.Desktop.Overlays
{
- public class VersionManager : OverlayContainer
+ public class VersionManager : VisibilityContainer
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj
index 2461351110..453cf6f94d 100644
--- a/osu.Desktop/osu.Desktop.csproj
+++ b/osu.Desktop/osu.Desktop.csproj
@@ -1,9 +1,7 @@
-
- netcoreapp2.2
+ netcoreapp3.0
WinExe
- AnyCPU
true
click the circles. to the beat.
osu!
@@ -23,13 +21,13 @@
-
+
diff --git a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
index 7990c35e09..be6044bbd0 100644
--- a/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Catch.Tests.iOS/osu.Game.Rulesets.Catch.Tests.iOS.csproj
@@ -1,6 +1,5 @@
-
+
-
Debug
iPhoneSimulator
@@ -33,5 +32,4 @@
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json
index 5dfaf5ec39..4030d2d9e7 100644
--- a/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json
+++ b/osu.Game.Rulesets.Catch.Tests/.vscode/launch.json
@@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
+ "${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
+ "${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs
index 7a9b61c60c..0369b6db4e 100644
--- a/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneDrawableHitObjects.cs
@@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Catch.Tests
private void load()
{
var controlPointInfo = new ControlPointInfo();
- controlPointInfo.TimingPoints.Add(new TimingControlPoint());
+ controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
diff --git a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
index 7b8c699f2c..da36673930 100644
--- a/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
+++ b/osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
@@ -40,8 +40,10 @@ namespace osu.Game.Rulesets.Catch.Tests
beatmap.HitObjects.Add(new Fruit { StartTime = 1008, X = 56 / 512f, });
for (int i = 0; i < 512; i++)
+ {
if (i % 5 < 3)
beatmap.HitObjects.Add(new Fruit { X = i % 10 < 5 ? 0.02f : 0.98f, StartTime = 2000 + i * 100, NewCombo = i % 8 == 0 });
+ }
return beatmap;
}
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
index 36342024b0..1dbe9b39ee 100644
--- a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -2,14 +2,14 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
index 5ab47c1611..58bf811fac 100644
--- a/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
+++ b/osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapProcessor.cs
@@ -195,10 +195,15 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
+
if (currentObject is JuiceStream)
+ {
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
+ {
if (!(currentJuiceElement is TinyDroplet))
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
+ }
+ }
}
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));
diff --git a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
index 6d44e4660e..267e6d12c7 100644
--- a/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
+++ b/osu.Game.Rulesets.Catch/Objects/BananaShower.cs
@@ -27,11 +27,13 @@ namespace osu.Game.Rulesets.Catch.Objects
return;
for (double i = StartTime; i <= EndTime; i += spacing)
+ {
AddNested(new Banana
{
Samples = Samples,
StartTime = i
});
+ }
}
public double EndTime => StartTime + Duration;
diff --git a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
index 77d7de989a..e4ad49ea50 100644
--- a/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
+++ b/osu.Game.Rulesets.Catch/Objects/CatchHitObject.cs
@@ -93,7 +93,7 @@ namespace osu.Game.Rulesets.Catch.Objects
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
}
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
public enum FruitVisualRepresentation
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs
index 42646851d7..ea415e18fa 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableBananaShower.cs
@@ -2,35 +2,50 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableBananaShower : DrawableCatchHitObject
{
+ private readonly Func> createDrawableRepresentation;
private readonly Container bananaContainer;
public DrawableBananaShower(BananaShower s, Func> createDrawableRepresentation = null)
: base(s)
{
+ this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.X;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(bananaContainer = new Container { RelativeSizeAxes = Axes.Both });
-
- foreach (var b in s.NestedHitObjects.Cast())
- AddNested(createDrawableRepresentation?.Invoke(b));
}
- protected override void AddNested(DrawableHitObject h)
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
- ((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
- bananaContainer.Add(h);
- base.AddNested(h);
+ base.AddNestedHitObject(hitObject);
+ bananaContainer.Add(hitObject);
+ }
+
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ bananaContainer.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case Banana banana:
+ return createDrawableRepresentation?.Invoke(banana)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
+ }
+
+ return base.CreateNestedHitObject(hitObject);
}
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs
index 9e5e9f6a04..a24821b3ce 100644
--- a/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs
+++ b/osu.Game.Rulesets.Catch/Objects/Drawable/DrawableJuiceStream.cs
@@ -2,38 +2,50 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
public class DrawableJuiceStream : DrawableCatchHitObject
{
+ private readonly Func> createDrawableRepresentation;
private readonly Container dropletContainer;
public DrawableJuiceStream(JuiceStream s, Func> createDrawableRepresentation = null)
: base(s)
{
+ this.createDrawableRepresentation = createDrawableRepresentation;
RelativeSizeAxes = Axes.Both;
Origin = Anchor.BottomLeft;
X = 0;
AddInternal(dropletContainer = new Container { RelativeSizeAxes = Axes.Both, });
-
- foreach (var o in s.NestedHitObjects.Cast())
- AddNested(createDrawableRepresentation?.Invoke(o));
}
- protected override void AddNested(DrawableHitObject h)
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
- var catchObject = (DrawableCatchHitObject)h;
+ base.AddNestedHitObject(hitObject);
+ dropletContainer.Add(hitObject);
+ }
- catchObject.CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ dropletContainer.Clear();
+ }
- dropletContainer.Add(h);
- base.AddNested(h);
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case CatchHitObject catchObject:
+ return createDrawableRepresentation?.Invoke(catchObject)?.With(o => ((DrawableCatchHitObject)o).CheckPosition = p => CheckPosition?.Invoke(p) ?? false);
+ }
+
+ return base.CreateNestedHitObject(hitObject);
}
}
}
diff --git a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
index 0952e8981a..80a3af0aa0 100644
--- a/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
+++ b/osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
@@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Catch.Objects
public double Distance => Path.Distance;
- public List> NodeSamples { get; set; } = new List>();
+ public List> NodeSamples { get; set; } = new List>();
public double? LegacyLastTickOffset { get; set; }
}
diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
index 883cac67d1..f24cf1def9 100644
--- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
+++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
@@ -1,9 +1,7 @@
-
netstandard2.0
Library
- AnyCPU
true
catch the fruit. to the beat.
diff --git a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
index 58c2e2aa5a..88ad484bc1 100644
--- a/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Mania.Tests.iOS/osu.Game.Rulesets.Mania.Tests.iOS.csproj
@@ -1,6 +1,5 @@
-
+
-
Debug
iPhoneSimulator
@@ -33,5 +32,4 @@
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json
index 492f894484..779eb4f277 100644
--- a/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json
+++ b/osu.Game.Rulesets.Mania.Tests/.vscode/launch.json
@@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
+ "${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
+ "${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs
index 622d840a0c..90394f3d1b 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneHoldNoteSelectionBlueprint.cs
@@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@@ -39,6 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
AccentColour = { Value = OsuColour.Gray(0.3f) }
}
};
+
+ AddBlueprint(new HoldNoteSelectionBlueprint(drawableObject));
}
protected override void Update()
@@ -51,7 +52,5 @@ namespace osu.Game.Rulesets.Mania.Tests
nested.Y = (float)(-finalPosition * content.DrawHeight);
}
}
-
- protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(drawableObject);
}
}
diff --git a/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs
index 6bb344f977..1514bdf0bd 100644
--- a/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania.Tests/TestSceneNoteSelectionBlueprint.cs
@@ -5,7 +5,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
@@ -17,8 +16,6 @@ namespace osu.Game.Rulesets.Mania.Tests
{
public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
{
- private readonly DrawableNote drawableObject;
-
protected override Container Content => content ?? base.Content;
private readonly Container content;
@@ -27,6 +24,8 @@ namespace osu.Game.Rulesets.Mania.Tests
var note = new Note { Column = 0 };
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
+ DrawableNote drawableObject;
+
base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down)
{
Anchor = Anchor.Centre,
@@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Mania.Tests
Size = new Vector2(50, 20),
Child = drawableObject = new DrawableNote(note)
};
- }
- protected override SelectionBlueprint CreateBlueprint() => new NoteSelectionBlueprint(drawableObject);
+ AddBlueprint(new NoteSelectionBlueprint(drawableObject));
+ }
}
}
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
index 09bf9241f2..8fc4dbfe72 100644
--- a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -2,14 +2,14 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
index e10602312e..6c5bb304bf 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
@@ -255,7 +255,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
///
/// The time to retrieve the sample info list from.
///
- private List sampleInfoListAt(double time)
+ private IList sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
index ea418eedb4..6297a68e08 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/DistanceObjectPatternGenerator.cs
@@ -472,7 +472,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
///
/// The time to retrieve the sample info list from.
///
- private List sampleInfoListAt(double time)
+ private IList sampleInfoListAt(double time)
{
var curveData = HitObject as IHasCurve;
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
index decd159ee9..ada960a78d 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/HitObjectPatternGenerator.cs
@@ -109,8 +109,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
// Generate a new pattern by copying the last hit objects in reverse-column order
for (int i = RandomStart; i < TotalColumns; i++)
+ {
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, RandomStart + TotalColumns - i - 1);
+ }
return pattern;
}
@@ -132,8 +134,10 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
{
// Generate a new pattern by placing on the already filled columns
for (int i = RandomStart; i < TotalColumns; i++)
+ {
if (PreviousPattern.ColumnHasObject(i))
addToPattern(pattern, i);
+ }
return pattern;
}
diff --git a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs
index fba52dfc32..f989f22298 100644
--- a/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs
+++ b/osu.Game.Rulesets.Mania/Beatmaps/Patterns/Legacy/PatternGenerator.cs
@@ -139,7 +139,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// A function to retrieve the next column. If null, a randomisation scheme will be used.
/// A function to perform additional validation checks to determine if a column is a valid candidate for a .
/// The minimum column index. If null, is used.
- /// The maximum column index. If null, is used.
+ /// The maximum column index. If null, TotalColumns is used.
/// A list of patterns for which the validity of a column should be checked against.
/// A column is not a valid candidate if a occupies the same column in any of the patterns.
/// A column which has passed the check and for which there are no
@@ -184,7 +184,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps.Patterns.Legacy
/// Returns a random column index in the range [, ).
///
/// The minimum column index. If null, is used.
- /// The maximum column index. If null, is used.
+ /// The maximum column index. If null, is used.
protected int GetRandomColumn(int? lowerBound = null, int? upperBound = null) => Random.Next(lowerBound ?? RandomStart, upperBound ?? TotalColumns);
///
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs
new file mode 100644
index 0000000000..acce41db6f
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteNoteSelectionBlueprint.cs
@@ -0,0 +1,45 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
+using osu.Game.Rulesets.Mania.Objects.Drawables;
+
+namespace osu.Game.Rulesets.Mania.Edit.Blueprints
+{
+ public class HoldNoteNoteSelectionBlueprint : ManiaSelectionBlueprint
+ {
+ protected new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject;
+
+ private readonly HoldNotePosition position;
+
+ public HoldNoteNoteSelectionBlueprint(DrawableHoldNote holdNote, HoldNotePosition position)
+ : base(holdNote)
+ {
+ this.position = position;
+ InternalChild = new EditNotePiece { RelativeSizeAxes = Axes.X };
+
+ Select();
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
+ if (DrawableObject.IsLoaded)
+ {
+ DrawableNote note = position == HoldNotePosition.Start ? DrawableObject.Head : DrawableObject.Tail;
+
+ Anchor = note.Anchor;
+ Origin = note.Origin;
+
+ Size = note.DrawSize;
+ Position = note.DrawPosition;
+ }
+ }
+
+ // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
+ public override bool HandlePositionalInput => false;
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs
new file mode 100644
index 0000000000..219dad566d
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNotePosition.cs
@@ -0,0 +1,11 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Rulesets.Mania.Edit.Blueprints
+{
+ public enum HoldNotePosition
+ {
+ Start,
+ End
+ }
+}
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs
index d64c5dbc6a..56c0b671a0 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/HoldNoteSelectionBlueprint.cs
@@ -16,69 +16,57 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
public class HoldNoteSelectionBlueprint : ManiaSelectionBlueprint
{
- public new DrawableHoldNote HitObject => (DrawableHoldNote)base.HitObject;
+ public new DrawableHoldNote DrawableObject => (DrawableHoldNote)base.DrawableObject;
private readonly IBindable direction = new Bindable();
- private readonly BodyPiece body;
+ [Resolved]
+ private OsuColour colours { get; set; }
public HoldNoteSelectionBlueprint(DrawableHoldNote hold)
: base(hold)
{
- InternalChildren = new Drawable[]
- {
- new HoldNoteNoteSelectionBlueprint(hold.Head),
- new HoldNoteNoteSelectionBlueprint(hold.Tail),
- body = new BodyPiece
- {
- AccentColour = Color4.Transparent
- },
- };
}
[BackgroundDependencyLoader]
- private void load(OsuColour colours, IScrollingInfo scrollingInfo)
+ private void load(IScrollingInfo scrollingInfo)
{
- body.BorderColour = colours.Yellow;
-
direction.BindTo(scrollingInfo.Direction);
}
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ InternalChildren = new Drawable[]
+ {
+ new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.Start),
+ new HoldNoteNoteSelectionBlueprint(DrawableObject, HoldNotePosition.End),
+ new BodyPiece
+ {
+ AccentColour = Color4.Transparent,
+ BorderColour = colours.Yellow
+ },
+ };
+ }
+
protected override void Update()
{
base.Update();
- Size = HitObject.DrawSize + new Vector2(0, HitObject.Tail.DrawHeight);
+ // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
+ if (DrawableObject.IsLoaded)
+ {
+ Size = DrawableObject.DrawSize + new Vector2(0, DrawableObject.Tail.DrawHeight);
- // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
- // When scrolling upwards our origin is already at the top of the head note (which is the intended location),
- // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
- if (direction.Value == ScrollingDirection.Down)
- Y -= HitObject.Tail.DrawHeight;
+ // This is a side-effect of not matching the hitobject's anchors/origins, which is kinda hard to do
+ // When scrolling upwards our origin is already at the top of the head note (which is the intended location),
+ // but when scrolling downwards our origin is at the _bottom_ of the tail note (where we need to be at the _top_ of the tail note)
+ if (direction.Value == ScrollingDirection.Down)
+ Y -= DrawableObject.Tail.DrawHeight;
+ }
}
public override Quad SelectionQuad => ScreenSpaceDrawQuad;
-
- private class HoldNoteNoteSelectionBlueprint : NoteSelectionBlueprint
- {
- public HoldNoteNoteSelectionBlueprint(DrawableNote note)
- : base(note)
- {
- Select();
- }
-
- protected override void Update()
- {
- base.Update();
-
- Anchor = HitObject.Anchor;
- Origin = HitObject.Origin;
-
- Position = HitObject.DrawPosition;
- }
-
- // Todo: This is temporary, since the note masks don't do anything special yet. In the future they will handle input.
- public override bool HandlePositionalInput => false;
- }
}
}
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
index 3142f22fcd..b28d8bb0e6 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaPlacementBlueprint.cs
@@ -49,10 +49,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
if (Column == null)
return base.OnMouseDown(e);
- HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
HitObject.Column = Column.Index;
-
- BeginPlacement();
+ BeginPlacement(TimeAt(e.ScreenSpaceMousePosition));
return true;
}
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
index d3c12b1944..3bd7fb2d49 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public Vector2 ScreenSpaceDragPosition { get; private set; }
public Vector2 DragPosition { get; private set; }
- protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
+ public new DrawableManiaHitObject DrawableObject => (DrawableManiaHitObject)base.DrawableObject;
protected IClock EditorClock { get; private set; }
@@ -28,8 +28,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
[Resolved]
private IManiaHitObjectComposer composer { get; set; }
- public ManiaSelectionBlueprint(DrawableHitObject hitObject)
- : base(hitObject)
+ public ManiaSelectionBlueprint(DrawableHitObject drawableObject)
+ : base(drawableObject)
{
RelativeSizeAxes = Axes.None;
}
@@ -44,13 +44,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
base.Update();
- Position = Parent.ToLocalSpace(HitObject.ToScreenSpace(Vector2.Zero));
+ Position = Parent.ToLocalSpace(DrawableObject.ToScreenSpace(Vector2.Zero));
}
protected override bool OnMouseDown(MouseDownEvent e)
{
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
- DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition);
+ DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
return base.OnMouseDown(e);
}
@@ -60,20 +60,20 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
var result = base.OnDrag(e);
ScreenSpaceDragPosition = e.ScreenSpaceMousePosition;
- DragPosition = HitObject.ToLocalSpace(e.ScreenSpaceMousePosition);
+ DragPosition = DrawableObject.ToLocalSpace(e.ScreenSpaceMousePosition);
return result;
}
public override void Show()
{
- HitObject.AlwaysAlive = true;
+ DrawableObject.AlwaysAlive = true;
base.Show();
}
public override void Hide()
{
- HitObject.AlwaysAlive = false;
+ DrawableObject.AlwaysAlive = false;
base.Hide();
}
}
diff --git a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs
index d345b14e84..2bff33c4cf 100644
--- a/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Blueprints/NoteSelectionBlueprint.cs
@@ -19,7 +19,9 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
base.Update();
- Size = HitObject.DrawSize;
+ // Todo: This shouldn't exist, mania should not reference the drawable hitobject directly.
+ if (DrawableObject.IsLoaded)
+ Size = DrawableObject.DrawSize;
}
}
}
diff --git a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs
index 6f49c7f0c4..9cdf045b5b 100644
--- a/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs
+++ b/osu.Game.Rulesets.Mania/Edit/ManiaSelectionHandler.cs
@@ -3,9 +3,7 @@
using System.Linq;
using osu.Framework.Allocation;
-using osu.Framework.Input.Events;
using osu.Framework.Timing;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI;
@@ -31,13 +29,16 @@ namespace osu.Game.Rulesets.Mania.Edit
editorClock = clock;
}
- public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
+ public override bool HandleMovement(MoveSelectionEvent moveEvent)
{
- adjustOrigins((ManiaSelectionBlueprint)blueprint);
- performDragMovement(dragEvent);
- performColumnMovement(dragEvent);
+ var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
+ int lastColumn = maniaBlueprint.DrawableObject.HitObject.Column;
- base.HandleDrag(blueprint, dragEvent);
+ adjustOrigins(maniaBlueprint);
+ performDragMovement(moveEvent);
+ performColumnMovement(lastColumn, moveEvent);
+
+ return true;
}
///
@@ -47,41 +48,44 @@ namespace osu.Game.Rulesets.Mania.Edit
/// The that received the drag event.
private void adjustOrigins(ManiaSelectionBlueprint reference)
{
- var referenceParent = (HitObjectContainer)reference.HitObject.Parent;
+ var referenceParent = (HitObjectContainer)reference.DrawableObject.Parent;
- float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.HitObject.OriginPosition.Y;
+ float offsetFromReferenceOrigin = reference.DragPosition.Y - reference.DrawableObject.OriginPosition.Y;
float targetPosition = referenceParent.ToLocalSpace(reference.ScreenSpaceDragPosition).Y - offsetFromReferenceOrigin;
// Flip the vertical coordinate space when scrolling downwards
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
targetPosition = targetPosition - referenceParent.DrawHeight;
- float movementDelta = targetPosition - reference.HitObject.Position.Y;
+ float movementDelta = targetPosition - reference.DrawableObject.Position.Y;
foreach (var b in SelectedBlueprints.OfType())
- b.HitObject.Y += movementDelta;
+ b.DrawableObject.Y += movementDelta;
}
- private void performDragMovement(DragEvent dragEvent)
+ private void performDragMovement(MoveSelectionEvent moveEvent)
{
+ float delta = moveEvent.InstantDelta.Y;
+
+ // When scrolling downwards the anchor position is at the bottom of the screen, however the movement event assumes the anchor is at the top of the screen.
+ // This causes the delta to assume a positive hitobject position, and which can be corrected for by subtracting the parent height.
+ if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
+ delta -= moveEvent.Blueprint.DrawableObject.Parent.DrawHeight;
+
foreach (var b in SelectedBlueprints)
{
- var hitObject = b.HitObject;
-
+ var hitObject = b.DrawableObject;
var objectParent = (HitObjectContainer)hitObject.Parent;
- // Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
- // without the position having been updated by the parenting ScrollingHitObjectContainer
- hitObject.Y += dragEvent.Delta.Y;
+ // StartTime could be used to adjust the position if only one movement event was received per frame.
+ // However this is not the case and ScrollingHitObjectContainer performs movement in UpdateAfterChildren() so the position must also be updated to be valid for further movement events
+ hitObject.Y += delta;
- float targetPosition;
+ float targetPosition = hitObject.Position.Y;
- // If we're scrolling downwards, a position of 0 is actually further away from the hit target
- // so we need to flip the vertical coordinate in the hitobject container's space
+ // The scrolling algorithm always assumes an anchor at the top of the screen, so the position must be flipped when scrolling downwards to reflect a top anchor
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
- targetPosition = -hitObject.Position.Y;
- else
- targetPosition = hitObject.Position.Y;
+ targetPosition = -targetPosition;
objectParent.Remove(hitObject);
@@ -94,14 +98,13 @@ namespace osu.Game.Rulesets.Mania.Edit
}
}
- private void performColumnMovement(DragEvent dragEvent)
+ private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent)
{
- var lastColumn = composer.ColumnAt(dragEvent.ScreenSpaceLastMousePosition);
- var currentColumn = composer.ColumnAt(dragEvent.ScreenSpaceMousePosition);
- if (lastColumn == null || currentColumn == null)
+ var currentColumn = composer.ColumnAt(moveEvent.ScreenSpacePosition);
+ if (currentColumn == null)
return;
- int columnDelta = currentColumn.Index - lastColumn.Index;
+ int columnDelta = currentColumn.Index - lastColumn;
if (columnDelta == 0)
return;
diff --git a/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs b/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs
index 30b0f09a94..ff8882124f 100644
--- a/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Mania/Edit/Masks/ManiaSelectionBlueprint.cs
@@ -9,8 +9,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Masks
{
public abstract class ManiaSelectionBlueprint : SelectionBlueprint
{
- protected ManiaSelectionBlueprint(DrawableHitObject hitObject)
- : base(hitObject)
+ protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
+ : base(drawableObject)
{
RelativeSizeAxes = Axes.None;
}
diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
index c5c157608f..87b9633c80 100644
--- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
@@ -2,13 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
-using System.Linq;
using osu.Framework.Bindables;
-using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Bindings;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI.Scrolling;
@@ -22,8 +21,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
public override bool DisplayResult => false;
- public readonly DrawableNote Head;
- public readonly DrawableNote Tail;
+ public DrawableNote Head => headContainer.Child;
+ public DrawableNote Tail => tailContainer.Child;
+
+ private readonly Container headContainer;
+ private readonly Container tailContainer;
+ private readonly Container tickContainer;
private readonly BodyPiece bodyPiece;
@@ -40,50 +43,81 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
public DrawableHoldNote(HoldNote hitObject)
: base(hitObject)
{
- Container tickContainer;
RelativeSizeAxes = Axes.X;
AddRangeInternal(new Drawable[]
{
- bodyPiece = new BodyPiece
- {
- RelativeSizeAxes = Axes.X,
- },
- tickContainer = new Container
- {
- RelativeSizeAxes = Axes.Both,
- ChildrenEnumerable = HitObject.NestedHitObjects.OfType().Select(tick => new DrawableHoldNoteTick(tick)
- {
- HoldStartTime = () => holdStartTime
- })
- },
- Head = new DrawableHeadNote(this)
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre
- },
- Tail = new DrawableTailNote(this)
- {
- Anchor = Anchor.TopCentre,
- Origin = Anchor.TopCentre
- }
+ bodyPiece = new BodyPiece { RelativeSizeAxes = Axes.X },
+ tickContainer = new Container { RelativeSizeAxes = Axes.Both },
+ headContainer = new Container { RelativeSizeAxes = Axes.Both },
+ tailContainer = new Container { RelativeSizeAxes = Axes.Both },
});
- foreach (var tick in tickContainer)
- AddNested(tick);
-
- AddNested(Head);
- AddNested(Tail);
-
AccentColour.BindValueChanged(colour =>
{
bodyPiece.AccentColour = colour.NewValue;
- Head.AccentColour.Value = colour.NewValue;
- Tail.AccentColour.Value = colour.NewValue;
- tickContainer.ForEach(t => t.AccentColour.Value = colour.NewValue);
}, true);
}
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
+ {
+ base.AddNestedHitObject(hitObject);
+
+ switch (hitObject)
+ {
+ case DrawableHeadNote head:
+ headContainer.Child = head;
+ break;
+
+ case DrawableTailNote tail:
+ tailContainer.Child = tail;
+ break;
+
+ case DrawableHoldNoteTick tick:
+ tickContainer.Add(tick);
+ break;
+ }
+ }
+
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ headContainer.Clear();
+ tailContainer.Clear();
+ tickContainer.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case TailNote _:
+ return new DrawableTailNote(this)
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ AccentColour = { BindTarget = AccentColour }
+ };
+
+ case Note _:
+ return new DrawableHeadNote(this)
+ {
+ Anchor = Anchor.TopCentre,
+ Origin = Anchor.TopCentre,
+ AccentColour = { BindTarget = AccentColour }
+ };
+
+ case HoldNoteTick tick:
+ return new DrawableHoldNoteTick(tick)
+ {
+ HoldStartTime = () => holdStartTime,
+ AccentColour = { BindTarget = AccentColour }
+ };
+ }
+
+ return base.CreateNestedHitObject(hitObject);
+ }
+
protected override void OnDirectionChanged(ValueChangedEvent e)
{
base.OnDirectionChanged(e);
diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
index 0c82cf7bbc..bdba813eed 100644
--- a/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
+++ b/osu.Game.Rulesets.Mania/Objects/HoldNote.cs
@@ -101,6 +101,6 @@ namespace osu.Game.Rulesets.Mania.Objects
public override Judgement CreateJudgement() => new HoldNoteJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
index d0125f8793..ac6697a6dc 100644
--- a/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
+++ b/osu.Game.Rulesets.Mania/Objects/HoldNoteTick.cs
@@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mania.Objects
{
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
index a086da0565..0af200d19b 100644
--- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
+++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
@@ -1,9 +1,7 @@
-
netstandard2.0
Library
- AnyCPU
true
smash the keys. to the beat.
diff --git a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
index c7787bd162..545abcec6c 100644
--- a/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Osu.Tests.iOS/osu.Game.Rulesets.Osu.Tests.iOS.csproj
@@ -1,6 +1,5 @@
-
+
-
Debug
iPhoneSimulator
@@ -33,5 +32,4 @@
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
index ed03e99b9b..67338b7bbe 100644
--- a/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
+++ b/osu.Game.Rulesets.Osu.Tests/.vscode/launch.json
@@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
+ "${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
+ "${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
index 685a51d208..46769f65fe 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
@@ -101,7 +101,11 @@ namespace osu.Game.Rulesets.Osu.Tests
public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
- public event Action SourceChanged;
+ public event Action SourceChanged
+ {
+ add { }
+ remove { }
+ }
}
private class MovingCursorInputManager : ManualInputManager
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
index 433ec6bd25..ac627aa23e 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneDrawableJudgement.cs
@@ -24,12 +24,14 @@ namespace osu.Game.Rulesets.Osu.Tests
public TestSceneDrawableJudgement()
{
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType().Skip(1))
+ {
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}));
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs
new file mode 100644
index 0000000000..94ca2d4cd1
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneFollowPoints.cs
@@ -0,0 +1,230 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Beatmaps;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
+using osu.Game.Tests.Visual;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneFollowPoints : OsuTestScene
+ {
+ private Container hitObjectContainer;
+ private FollowPointRenderer followPointRenderer;
+
+ [SetUp]
+ public void Setup() => Schedule(() =>
+ {
+ Children = new Drawable[]
+ {
+ hitObjectContainer = new TestHitObjectContainer { RelativeSizeAxes = Axes.Both },
+ followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both }
+ };
+ });
+
+ [Test]
+ public void TestAddObject()
+ {
+ addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestRemoveObject()
+ {
+ addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } });
+
+ removeObjectStep(() => getObject(0));
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestAddMultipleObjects()
+ {
+ addMultipleObjectsStep();
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestRemoveEndObject()
+ {
+ addMultipleObjectsStep();
+
+ removeObjectStep(() => getObject(4));
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestRemoveStartObject()
+ {
+ addMultipleObjectsStep();
+
+ removeObjectStep(() => getObject(0));
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestRemoveMiddleObject()
+ {
+ addMultipleObjectsStep();
+
+ removeObjectStep(() => getObject(2));
+
+ assertGroups();
+ }
+
+ [Test]
+ public void TestMoveObject()
+ {
+ addMultipleObjectsStep();
+
+ AddStep("move hitobject", () => getObject(2).HitObject.Position = new Vector2(300, 100));
+
+ assertGroups();
+ }
+
+ [TestCase(0, 0)] // Start -> Start
+ [TestCase(0, 2)] // Start -> Middle
+ [TestCase(0, 5)] // Start -> End
+ [TestCase(2, 0)] // Middle -> Start
+ [TestCase(1, 3)] // Middle -> Middle (forwards)
+ [TestCase(3, 1)] // Middle -> Middle (backwards)
+ [TestCase(4, 0)] // End -> Start
+ [TestCase(4, 2)] // End -> Middle
+ [TestCase(4, 4)] // End -> End
+ public void TestReorderObjects(int startIndex, int endIndex)
+ {
+ addMultipleObjectsStep();
+
+ reorderObjectStep(startIndex, endIndex);
+
+ assertGroups();
+ }
+
+ private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[]
+ {
+ new HitCircle { Position = new Vector2(100, 100) },
+ new HitCircle { Position = new Vector2(200, 200) },
+ new HitCircle { Position = new Vector2(300, 300) },
+ new HitCircle { Position = new Vector2(400, 400) },
+ new HitCircle { Position = new Vector2(500, 500) },
+ });
+
+ private void addObjectsStep(Func ctorFunc)
+ {
+ AddStep("add hitobjects", () =>
+ {
+ var objects = ctorFunc();
+
+ for (int i = 0; i < objects.Length; i++)
+ {
+ objects[i].StartTime = Time.Current + 1000 + 500 * (i + 1);
+ objects[i].ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
+
+ DrawableOsuHitObject drawableObject = null;
+
+ switch (objects[i])
+ {
+ case HitCircle circle:
+ drawableObject = new DrawableHitCircle(circle);
+ break;
+
+ case Slider slider:
+ drawableObject = new DrawableSlider(slider);
+ break;
+
+ case Spinner spinner:
+ drawableObject = new DrawableSpinner(spinner);
+ break;
+ }
+
+ hitObjectContainer.Add(drawableObject);
+ followPointRenderer.AddFollowPoints(drawableObject);
+ }
+ });
+ }
+
+ private void removeObjectStep(Func getFunc)
+ {
+ AddStep("remove hitobject", () =>
+ {
+ var drawableObject = getFunc?.Invoke();
+
+ hitObjectContainer.Remove(drawableObject);
+ followPointRenderer.RemoveFollowPoints(drawableObject);
+ });
+ }
+
+ private void reorderObjectStep(int startIndex, int endIndex)
+ {
+ AddStep($"move object {startIndex} to {endIndex}", () =>
+ {
+ DrawableOsuHitObject toReorder = getObject(startIndex);
+
+ double targetTime;
+ if (endIndex < hitObjectContainer.Count)
+ targetTime = getObject(endIndex).HitObject.StartTime - 1;
+ else
+ targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1;
+
+ hitObjectContainer.Remove(toReorder);
+ toReorder.HitObject.StartTime = targetTime;
+ hitObjectContainer.Add(toReorder);
+ });
+ }
+
+ private void assertGroups()
+ {
+ AddAssert("has correct group count", () => followPointRenderer.Connections.Count == hitObjectContainer.Count);
+ AddAssert("group endpoints are correct", () =>
+ {
+ for (int i = 0; i < hitObjectContainer.Count; i++)
+ {
+ DrawableOsuHitObject expectedStart = getObject(i);
+ DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null;
+
+ if (getGroup(i).Start != expectedStart)
+ throw new AssertionException($"Object {i} expected to be the start of group {i}.");
+
+ if (getGroup(i).End != expectedEnd)
+ throw new AssertionException($"Object {(expectedEnd == null ? "null" : i.ToString())} expected to be the end of group {i}.");
+ }
+
+ return true;
+ });
+ }
+
+ private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index];
+
+ private FollowPointConnection getGroup(int index) => followPointRenderer.Connections[index];
+
+ private class TestHitObjectContainer : Container
+ {
+ protected override int Compare(Drawable x, Drawable y)
+ {
+ var osuX = (DrawableOsuHitObject)x;
+ var osuY = (DrawableOsuHitObject)y;
+
+ int compare = osuX.HitObject.StartTime.CompareTo(osuY.HitObject.StartTime);
+
+ if (compare == 0)
+ return base.Compare(x, y);
+
+ return compare;
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
index 95c2810e94..b99cd523ff 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleLongCombo.cs
@@ -29,8 +29,10 @@ namespace osu.Game.Rulesets.Osu.Tests
};
for (int i = 0; i < 512; i++)
+ {
if (i % 32 < 20)
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
+ }
return beatmap;
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs
index 32043bf5d7..0ecce42e88 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleSelectionBlueprint.cs
@@ -1,10 +1,11 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
@@ -14,16 +15,58 @@ namespace osu.Game.Rulesets.Osu.Tests
{
public class TestSceneHitCircleSelectionBlueprint : SelectionBlueprintTestScene
{
- private readonly DrawableHitCircle drawableObject;
+ private HitCircle hitCircle;
+ private DrawableHitCircle drawableObject;
+ private TestBlueprint blueprint;
- public TestSceneHitCircleSelectionBlueprint()
+ [SetUp]
+ public void Setup() => Schedule(() =>
{
- var hitCircle = new HitCircle { Position = new Vector2(256, 192) };
+ Clear();
+
+ hitCircle = new HitCircle { Position = new Vector2(256, 192) };
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(drawableObject = new DrawableHitCircle(hitCircle));
+ AddBlueprint(blueprint = new TestBlueprint(drawableObject));
+ });
+
+ [Test]
+ public void TestInitialState()
+ {
+ AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
}
- protected override SelectionBlueprint CreateBlueprint() => new HitCircleSelectionBlueprint(drawableObject);
+ [Test]
+ public void TestMoveHitObject()
+ {
+ AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
+ AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
+ }
+
+ [Test]
+ public void TestMoveAfterApplyingDefaults()
+ {
+ AddStep("apply defaults", () => hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }));
+ AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
+ AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
+ }
+
+ [Test]
+ public void TestStackedHitObject()
+ {
+ AddStep("set stacking", () => hitCircle.StackHeight = 5);
+ AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.StackedPosition);
+ }
+
+ private class TestBlueprint : HitCircleSelectionBlueprint
+ {
+ public new HitCirclePiece CirclePiece => base.CirclePiece;
+
+ public TestBlueprint(DrawableHitCircle drawableCircle)
+ : base(drawableCircle)
+ {
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
new file mode 100644
index 0000000000..eff4d919b0
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneOsuDistanceSnapGrid.cs
@@ -0,0 +1,197 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Input.Events;
+using osu.Framework.MathUtils;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Edit;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Rulesets.Osu.Edit;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit;
+using osu.Game.Screens.Edit.Compose.Components;
+using osu.Game.Tests.Visual;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Rulesets.Osu.Tests
+{
+ public class TestSceneOsuDistanceSnapGrid : ManualInputManagerTestScene
+ {
+ private const double beat_length = 100;
+ private static readonly Vector2 grid_position = new Vector2(512, 384);
+
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(CircularDistanceSnapGrid)
+ };
+
+ [Cached(typeof(IEditorBeatmap))]
+ private readonly EditorBeatmap editorBeatmap;
+
+ [Cached]
+ private readonly BindableBeatDivisor beatDivisor = new BindableBeatDivisor();
+
+ [Cached(typeof(IDistanceSnapProvider))]
+ private readonly SnapProvider snapProvider = new SnapProvider();
+
+ private TestOsuDistanceSnapGrid grid;
+
+ public TestSceneOsuDistanceSnapGrid()
+ {
+ editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ }
+
+ [SetUp]
+ public void Setup() => Schedule(() =>
+ {
+ editorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 1;
+ editorBeatmap.ControlPointInfo.Clear();
+ editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
+
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.SlateGray
+ },
+ grid = new TestOsuDistanceSnapGrid(new HitCircle { Position = grid_position }),
+ new SnappingCursorContainer { GetSnapPosition = v => grid.GetSnappedPosition(grid.ToLocalSpace(v)).position }
+ };
+ });
+
+ [TestCase(1)]
+ [TestCase(2)]
+ [TestCase(3)]
+ [TestCase(4)]
+ [TestCase(6)]
+ [TestCase(8)]
+ [TestCase(12)]
+ [TestCase(16)]
+ public void TestBeatDivisor(int divisor)
+ {
+ AddStep($"set beat divisor = {divisor}", () => beatDivisor.Value = divisor);
+ }
+
+ [Test]
+ public void TestCursorInCentre()
+ {
+ AddStep("move mouse to centre", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position)));
+ assertSnappedDistance((float)beat_length);
+ }
+
+ [Test]
+ public void TestCursorBeforeMovementPoint()
+ {
+ AddStep("move mouse to just before movement point", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0) * 1.49f)));
+ assertSnappedDistance((float)beat_length);
+ }
+
+ [Test]
+ public void TestCursorAfterMovementPoint()
+ {
+ AddStep("move mouse to just after movement point", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0) * 1.51f)));
+ assertSnappedDistance((float)beat_length * 2);
+ }
+
+ [Test]
+ public void TestLimitedDistance()
+ {
+ AddStep("create limited grid", () =>
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.SlateGray
+ },
+ grid = new TestOsuDistanceSnapGrid(new HitCircle { Position = grid_position }, new HitCircle { StartTime = 200 }),
+ new SnappingCursorContainer { GetSnapPosition = v => grid.GetSnappedPosition(grid.ToLocalSpace(v)).position }
+ };
+ });
+
+ AddStep("move mouse outside grid", () => InputManager.MoveMouseTo(grid.ToScreenSpace(grid_position + new Vector2((float)beat_length, 0) * 3f)));
+ assertSnappedDistance((float)beat_length * 2);
+ }
+
+ private void assertSnappedDistance(float expectedDistance) => AddAssert($"snap distance = {expectedDistance}", () =>
+ {
+ Vector2 snappedPosition = grid.GetSnappedPosition(grid.ToLocalSpace(InputManager.CurrentState.Mouse.Position)).position;
+
+ return Precision.AlmostEquals(expectedDistance, Vector2.Distance(snappedPosition, grid_position));
+ });
+
+ private class SnappingCursorContainer : CompositeDrawable
+ {
+ public Func GetSnapPosition;
+
+ private readonly Drawable cursor;
+
+ public SnappingCursorContainer()
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChild = cursor = new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(50),
+ Colour = Color4.Red
+ };
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ updatePosition(GetContainingInputManager().CurrentState.Mouse.Position);
+ }
+
+ protected override bool OnMouseMove(MouseMoveEvent e)
+ {
+ base.OnMouseMove(e);
+
+ updatePosition(e.ScreenSpaceMousePosition);
+ return true;
+ }
+
+ private void updatePosition(Vector2 screenSpacePosition)
+ {
+ cursor.Position = GetSnapPosition.Invoke(screenSpacePosition);
+ }
+ }
+
+ private class TestOsuDistanceSnapGrid : OsuDistanceSnapGrid
+ {
+ public new float DistanceSpacing => base.DistanceSpacing;
+
+ public TestOsuDistanceSnapGrid(OsuHitObject hitObject, OsuHitObject nextHitObject = null)
+ : base(hitObject, nextHitObject)
+ {
+ }
+ }
+
+ private class SnapProvider : IDistanceSnapProvider
+ {
+ public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) => (position, time);
+
+ public float GetBeatSnapDistanceAt(double referenceTime) => (float)beat_length;
+
+ public float DurationToDistance(double referenceTime, double duration) => (float)duration;
+
+ public double DistanceToDuration(double referenceTime, float distance) => distance;
+
+ public double GetSnappedDurationFromDistance(double referenceTime, float distance) => 0;
+
+ public float GetSnappedDistanceFromDistance(double referenceTime, float distance) => 0;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
index 6a4201f84d..5c656bf594 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSlider.cs
@@ -111,6 +111,82 @@ namespace osu.Game.Rulesets.Osu.Tests
AddStep("Distance Overflow 1 Repeat", () => SetContents(() => testDistanceOverflow(1)));
}
+ [Test]
+ public void TestChangeStackHeight()
+ {
+ DrawableSlider slider = null;
+
+ AddStep("create slider", () =>
+ {
+ slider = (DrawableSlider)createSlider(repeats: 1);
+ Add(slider);
+ });
+
+ AddStep("change stack height", () => slider.HitObject.StackHeight = 10);
+ AddAssert("body positioned correctly", () => slider.Position == slider.HitObject.StackedPosition);
+ }
+
+ [Test]
+ public void TestChangeSamplesWithNoNodeSamples()
+ {
+ DrawableSlider slider = null;
+
+ AddStep("create slider", () =>
+ {
+ slider = (DrawableSlider)createSlider(repeats: 1);
+ Add(slider);
+ });
+
+ AddStep("change samples", () => slider.HitObject.Samples = new[]
+ {
+ new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
+ new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
+ });
+
+ AddAssert("head samples updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
+ AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples));
+ AddAssert("repeat samples updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples));
+ AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
+
+ bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
+
+ bool assertSamples(HitObject hitObject)
+ {
+ return hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_CLAP)
+ && hitObject.Samples.Any(s => s.Name == HitSampleInfo.HIT_WHISTLE);
+ }
+ }
+
+ [Test]
+ public void TestChangeSamplesWithNodeSamples()
+ {
+ DrawableSlider slider = null;
+
+ AddStep("create slider", () =>
+ {
+ slider = (DrawableSlider)createSlider(repeats: 1);
+
+ for (int i = 0; i < 2; i++)
+ ((Slider)slider.HitObject).NodeSamples.Add(new List { new HitSampleInfo { Name = HitSampleInfo.HIT_FINISH } });
+
+ Add(slider);
+ });
+
+ AddStep("change samples", () => slider.HitObject.Samples = new[]
+ {
+ new HitSampleInfo { Name = HitSampleInfo.HIT_CLAP },
+ new HitSampleInfo { Name = HitSampleInfo.HIT_WHISTLE },
+ });
+
+ AddAssert("head samples not updated", () => assertSamples(((Slider)slider.HitObject).HeadCircle));
+ AddAssert("tick samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertTickSamples));
+ AddAssert("repeat samples not updated", () => ((Slider)slider.HitObject).NestedHitObjects.OfType().All(assertSamples));
+ AddAssert("tail has no samples", () => ((Slider)slider.HitObject).TailCircle.Samples.Count == 0);
+
+ bool assertTickSamples(SliderTick tick) => tick.Samples.Single().Name == "slidertick";
+ bool assertSamples(HitObject hitObject) => hitObject.Samples.All(s => s.Name != HitSampleInfo.HIT_CLAP && s.Name != HitSampleInfo.HIT_WHISTLE);
+ }
+
private Drawable testSimpleBig(int repeats = 0) => createSlider(2, repeats: repeats);
private Drawable testSimpleBigLargeStackOffset(int repeats = 0) => createSlider(2, repeats: repeats, stackHeight: 10);
@@ -128,7 +204,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(52, -34)
}, 700),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats),
StackHeight = 10
};
@@ -159,7 +234,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(distance, 0),
}, distance),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats),
StackHeight = stackHeight
};
@@ -179,7 +253,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(400, 0)
}, 600),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -203,7 +276,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -226,7 +298,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(430, 0)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -250,7 +321,6 @@ namespace osu.Game.Rulesets.Osu.Tests
new Vector2(0, -200)
}),
RepeatCount = repeats,
- NodeSamples = createEmptySamples(repeats)
};
return createDrawable(slider, 2, 3);
@@ -260,7 +330,7 @@ namespace osu.Game.Rulesets.Osu.Tests
private Drawable createCatmull(int repeats = 0)
{
- var repeatSamples = new List>();
+ var repeatSamples = new List>();
for (int i = 0; i < repeats; i++)
repeatSamples.Add(new List());
@@ -282,18 +352,10 @@ namespace osu.Game.Rulesets.Osu.Tests
return createDrawable(slider, 3, 1);
}
- private List> createEmptySamples(int repeats)
- {
- var repeatSamples = new List>();
- for (int i = 0; i < repeats; i++)
- repeatSamples.Add(new List());
- return repeatSamples;
- }
-
private Drawable createDrawable(Slider slider, float circleSize, double speedMultiplier)
{
var cpi = new ControlPointInfo();
- cpi.DifficultyPoints.Add(new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
+ cpi.Add(0, new DifficultyControlPoint { SpeedMultiplier = speedMultiplier });
slider.ApplyDefaults(cpi, new BeatmapDifficulty { CircleSize = circleSize, SliderTickRate = 3 });
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs
index 2eb783233a..5f75cbabec 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderInput.cs
@@ -313,10 +313,6 @@ namespace osu.Game.Rulesets.Osu.Tests
}, 25),
}
},
- ControlPointInfo =
- {
- DifficultyPoints = { new DifficultyControlPoint { SpeedMultiplier = 0.1f } }
- },
BeatmapInfo =
{
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
@@ -324,6 +320,8 @@ namespace osu.Game.Rulesets.Osu.Tests
},
});
+ Beatmap.Value.Beatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = 0.1f });
+
var p = new ScoreAccessibleReplayPlayer(new Score { Replay = new Replay { Frames = frames } });
p.OnLoadComplete += _ =>
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
index 8cf5a2f33e..dde2aa53e0 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSliderSelectionBlueprint.cs
@@ -3,17 +3,20 @@
using System;
using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
+using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Tests
{
@@ -29,11 +32,16 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(PathControlPointPiece)
};
- private readonly DrawableSlider drawableObject;
+ private Slider slider;
+ private DrawableSlider drawableObject;
+ private TestSliderBlueprint blueprint;
- public TestSceneSliderSelectionBlueprint()
+ [SetUp]
+ public void Setup() => Schedule(() =>
{
- var slider = new Slider
+ Clear();
+
+ slider = new Slider
{
Position = new Vector2(256, 192),
Path = new SliderPath(PathType.Bezier, new[]
@@ -47,8 +55,178 @@ namespace osu.Game.Rulesets.Osu.Tests
slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(drawableObject = new DrawableSlider(slider));
+ AddBlueprint(blueprint = new TestSliderBlueprint(drawableObject));
+ });
+
+ [Test]
+ public void TestInitialState()
+ {
+ checkPositions();
}
- protected override SelectionBlueprint CreateBlueprint() => new SliderSelectionBlueprint(drawableObject);
+ [Test]
+ public void TestMoveHitObject()
+ {
+ moveHitObject();
+ checkPositions();
+ }
+
+ [Test]
+ public void TestMoveAfterApplyingDefaults()
+ {
+ AddStep("apply defaults", () => slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }));
+ moveHitObject();
+ checkPositions();
+ }
+
+ [Test]
+ public void TestStackedHitObject()
+ {
+ AddStep("set stacking", () => slider.StackHeight = 5);
+ checkPositions();
+ }
+
+ [Test]
+ public void TestSingleControlPointSelection()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ checkControlPointSelected(0, true);
+ checkControlPointSelected(1, false);
+ }
+
+ [Test]
+ public void TestSingleControlPointDeselectionViaOtherControlPoint()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ moveMouseToControlPoint(1);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ checkControlPointSelected(0, false);
+ checkControlPointSelected(1, true);
+ }
+
+ [Test]
+ public void TestSingleControlPointDeselectionViaClickOutside()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+
+ AddStep("move mouse outside control point", () => InputManager.MoveMouseTo(drawableObject));
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ checkControlPointSelected(0, false);
+ checkControlPointSelected(1, false);
+ }
+
+ [Test]
+ public void TestMultipleControlPointSelection()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ moveMouseToControlPoint(1);
+ AddStep("ctrl + click", () =>
+ {
+ InputManager.PressKey(Key.ControlLeft);
+ InputManager.Click(MouseButton.Left);
+ InputManager.ReleaseKey(Key.ControlLeft);
+ });
+ checkControlPointSelected(0, true);
+ checkControlPointSelected(1, true);
+ }
+
+ [Test]
+ public void TestMultipleControlPointDeselectionViaOtherControlPoint()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ moveMouseToControlPoint(1);
+ AddStep("ctrl + click", () =>
+ {
+ InputManager.PressKey(Key.ControlLeft);
+ InputManager.Click(MouseButton.Left);
+ InputManager.ReleaseKey(Key.ControlLeft);
+ });
+
+ moveMouseToControlPoint(2);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ checkControlPointSelected(0, false);
+ checkControlPointSelected(1, false);
+ }
+
+ [Test]
+ public void TestMultipleControlPointDeselectionViaClickOutside()
+ {
+ moveMouseToControlPoint(0);
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ moveMouseToControlPoint(1);
+ AddStep("ctrl + click", () =>
+ {
+ InputManager.PressKey(Key.ControlLeft);
+ InputManager.Click(MouseButton.Left);
+ InputManager.ReleaseKey(Key.ControlLeft);
+ });
+
+ AddStep("move mouse outside control point", () => InputManager.MoveMouseTo(drawableObject));
+ AddStep("click", () => InputManager.Click(MouseButton.Left));
+ checkControlPointSelected(0, false);
+ checkControlPointSelected(1, false);
+ }
+
+ private void moveHitObject()
+ {
+ AddStep("move hitobject", () =>
+ {
+ slider.Position = new Vector2(300, 225);
+ });
+ }
+
+ private void checkPositions()
+ {
+ AddAssert("body positioned correctly", () => blueprint.BodyPiece.Position == slider.StackedPosition);
+
+ AddAssert("head positioned correctly",
+ () => Precision.AlmostEquals(blueprint.HeadBlueprint.CirclePiece.ScreenSpaceDrawQuad.Centre, drawableObject.HeadCircle.ScreenSpaceDrawQuad.Centre));
+
+ AddAssert("tail positioned correctly",
+ () => Precision.AlmostEquals(blueprint.TailBlueprint.CirclePiece.ScreenSpaceDrawQuad.Centre, drawableObject.TailCircle.ScreenSpaceDrawQuad.Centre));
+ }
+
+ private void moveMouseToControlPoint(int index)
+ {
+ AddStep($"move mouse to control point {index}", () =>
+ {
+ Vector2 position = slider.Position + slider.Path.ControlPoints[index];
+ InputManager.MoveMouseTo(drawableObject.Parent.ToScreenSpace(position));
+ });
+ }
+
+ private void checkControlPointSelected(int index, bool selected)
+ => AddAssert($"control point {index} {(selected ? "selected" : "not selected")}", () => blueprint.ControlPointVisualiser.Pieces[index].IsSelected.Value == selected);
+
+ private class TestSliderBlueprint : SliderSelectionBlueprint
+ {
+ public new SliderBodyPiece BodyPiece => base.BodyPiece;
+ public new TestSliderCircleBlueprint HeadBlueprint => (TestSliderCircleBlueprint)base.HeadBlueprint;
+ public new TestSliderCircleBlueprint TailBlueprint => (TestSliderCircleBlueprint)base.TailBlueprint;
+ public new PathControlPointVisualiser ControlPointVisualiser => base.ControlPointVisualiser;
+
+ public TestSliderBlueprint(DrawableSlider slider)
+ : base(slider)
+ {
+ }
+
+ protected override SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new TestSliderCircleBlueprint(slider, position);
+ }
+
+ private class TestSliderCircleBlueprint : SliderCircleSelectionBlueprint
+ {
+ public new HitCirclePiece CirclePiece => base.CirclePiece;
+
+ public TestSliderCircleBlueprint(DrawableSlider slider, SliderPosition position)
+ : base(slider, position)
+ {
+ }
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs
index c5cea76b14..d777ca3610 100644
--- a/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu.Tests/TestSceneSpinnerSelectionBlueprint.cs
@@ -7,7 +7,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
@@ -25,8 +24,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(SpinnerPiece)
};
- private readonly DrawableSpinner drawableSpinner;
-
public TestSceneSpinnerSelectionBlueprint()
{
var spinner = new Spinner
@@ -35,16 +32,19 @@ namespace osu.Game.Rulesets.Osu.Tests
StartTime = -1000,
EndTime = 2000
};
+
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
+ DrawableSpinner drawableSpinner;
+
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
Child = drawableSpinner = new DrawableSpinner(spinner)
});
- }
- protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) };
+ AddBlueprint(new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) });
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
index 791043bcc6..fddf176fd0 100644
--- a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -2,14 +2,14 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs
new file mode 100644
index 0000000000..b9c77d3f56
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/BlueprintPiece.cs
@@ -0,0 +1,25 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Osu.Objects;
+
+namespace osu.Game.Rulesets.Osu.Edit.Blueprints
+{
+ ///
+ /// A piece of a selection or placement blueprint which visualises an .
+ ///
+ /// The type of which this visualises.
+ public abstract class BlueprintPiece : CompositeDrawable
+ where T : OsuHitObject
+ {
+ ///
+ /// Updates this using the properties of a .
+ ///
+ /// The to reference properties from.
+ public virtual void UpdateFrom(T hitObject)
+ {
+ Position = hitObject.StackedPosition;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs
index fe11ead94d..2b6b93a590 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/Components/HitCirclePiece.cs
@@ -10,18 +10,13 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
{
- public class HitCirclePiece : HitObjectPiece
+ public class HitCirclePiece : BlueprintPiece
{
- private readonly HitCircle hitCircle;
-
- public HitCirclePiece(HitCircle hitCircle)
- : base(hitCircle)
+ public HitCirclePiece()
{
- this.hitCircle = hitCircle;
Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
- Scale = new Vector2(hitCircle.Scale);
CornerRadius = Size.X / 2;
InternalChild = new RingPiece();
@@ -31,12 +26,13 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components
private void load(OsuColour colours)
{
Colour = colours.Yellow;
-
- PositionBindable.BindValueChanged(_ => UpdatePosition(), true);
- StackHeightBindable.BindValueChanged(_ => UpdatePosition());
- ScaleBindable.BindValueChanged(scale => Scale = new Vector2(scale.NewValue), true);
}
- protected virtual void UpdatePosition() => Position = hitCircle.StackedPosition;
+ public override void UpdateFrom(HitCircle hitObject)
+ {
+ base.UpdateFrom(hitObject);
+
+ Scale = new Vector2(hitObject.Scale);
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs
index 0f6bee19bb..bb47c7e464 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCirclePlacementBlueprint.cs
@@ -13,15 +13,23 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
public new HitCircle HitObject => (HitCircle)base.HitObject;
+ private readonly HitCirclePiece circlePiece;
+
public HitCirclePlacementBlueprint()
: base(new HitCircle())
{
- InternalChild = new HitCirclePiece(HitObject);
+ InternalChild = circlePiece = new HitCirclePiece();
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ circlePiece.UpdateFrom(HitObject);
}
protected override bool OnClick(ClickEvent e)
{
- HitObject.StartTime = EditorClock.CurrentTime;
EndPlacement();
return true;
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
index 83787e2219..093bae854e 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitCircles/HitCircleSelectionBlueprint.cs
@@ -1,18 +1,35 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using osu.Framework.Graphics.Primitives;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles
{
- public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
+ public class HitCircleSelectionBlueprint : OsuSelectionBlueprint
{
- public HitCircleSelectionBlueprint(DrawableHitCircle hitCircle)
- : base(hitCircle)
+ protected new DrawableHitCircle DrawableObject => (DrawableHitCircle)base.DrawableObject;
+
+ protected readonly HitCirclePiece CirclePiece;
+
+ public HitCircleSelectionBlueprint(DrawableHitCircle drawableCircle)
+ : base(drawableCircle)
{
- InternalChild = new HitCirclePiece((HitCircle)hitCircle.HitObject);
+ InternalChild = CirclePiece = new HitCirclePiece();
}
+
+ protected override void Update()
+ {
+ base.Update();
+
+ CirclePiece.UpdateFrom(HitObject);
+ }
+
+ public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => DrawableObject.HitArea.ReceivePositionalInputAt(screenSpacePos);
+
+ public override Quad SelectionQuad => DrawableObject.HitArea.ScreenSpaceDrawQuad;
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs
deleted file mode 100644
index 315a5a2b9d..0000000000
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/HitObjectPiece.cs
+++ /dev/null
@@ -1,36 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Bindables;
-using osu.Framework.Graphics.Containers;
-using osu.Game.Rulesets.Osu.Objects;
-using osuTK;
-
-namespace osu.Game.Rulesets.Osu.Edit.Blueprints
-{
- ///
- /// A piece of a blueprint which responds to changes in the state of a .
- ///
- public abstract class HitObjectPiece : CompositeDrawable
- {
- protected readonly IBindable PositionBindable = new Bindable();
- protected readonly IBindable StackHeightBindable = new Bindable();
- protected readonly IBindable ScaleBindable = new Bindable();
-
- private readonly OsuHitObject hitObject;
-
- protected HitObjectPiece(OsuHitObject hitObject)
- {
- this.hitObject = hitObject;
- }
-
- [BackgroundDependencyLoader]
- private void load()
- {
- PositionBindable.BindTo(hitObject.PositionBindable);
- StackHeightBindable.BindTo(hitObject.StackHeightBindable);
- ScaleBindable.BindTo(hitObject.ScaleBindable);
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs
index dd524252f3..a864257274 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/OsuSelectionBlueprint.cs
@@ -7,12 +7,13 @@ using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
- public class OsuSelectionBlueprint : SelectionBlueprint
+ public abstract class OsuSelectionBlueprint : SelectionBlueprint
+ where T : OsuHitObject
{
- protected OsuHitObject OsuObject => (OsuHitObject)HitObject.HitObject;
+ protected T HitObject => (T)DrawableObject.HitObject;
- public OsuSelectionBlueprint(DrawableHitObject hitObject)
- : base(hitObject)
+ protected OsuSelectionBlueprint(DrawableHitObject drawableObject)
+ : base(drawableObject)
{
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs
deleted file mode 100644
index 8fd1d6d6f9..0000000000
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/SliderPiece.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Bindables;
-using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Osu.Objects;
-
-namespace osu.Game.Rulesets.Osu.Edit.Blueprints
-{
- ///
- /// A piece of a blueprint which responds to changes in the state of a .
- ///
- public abstract class SliderPiece : HitObjectPiece
- {
- protected readonly IBindable PathBindable = new Bindable();
-
- private readonly Slider slider;
-
- protected SliderPiece(Slider slider)
- : base(slider)
- {
- this.slider = slider;
- }
-
- [BackgroundDependencyLoader]
- private void load()
- {
- PathBindable.BindTo(slider.PathBindable);
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
index e257369ad9..155e814596 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointPiece.cs
@@ -1,26 +1,37 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
-using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osuTK;
+using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
- public class PathControlPointPiece : CompositeDrawable
+ public class PathControlPointPiece : BlueprintPiece
{
- private readonly Slider slider;
- private readonly int index;
+ public Action RequestSelection;
+ public Action ControlPointsChanged;
+ public readonly BindableBool IsSelected = new BindableBool();
+ public readonly int Index;
+
+ private readonly Slider slider;
private readonly Path path;
- private readonly CircularContainer marker;
+ private readonly Container marker;
+ private readonly Drawable markerRing;
+
+ [Resolved(CanBeNull = true)]
+ private IDistanceSnapProvider snapProvider { get; set; }
[Resolved]
private OsuColour colours { get; set; }
@@ -28,7 +39,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
public PathControlPointPiece(Slider slider, int index)
{
this.slider = slider;
- this.index = index;
+ Index = index;
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
@@ -40,13 +51,36 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
Anchor = Anchor.Centre,
PathRadius = 1
},
- marker = new CircularContainer
+ marker = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Size = new Vector2(10),
- Masking = true,
- Child = new Box { RelativeSizeAxes = Axes.Both }
+ AutoSizeAxes = Axes.Both,
+ Children = new[]
+ {
+ new Circle
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(10),
+ },
+ markerRing = new CircularContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Size = new Vector2(14),
+ Masking = true,
+ BorderThickness = 2,
+ BorderColour = Color4.White,
+ Alpha = 0,
+ Child = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Alpha = 0,
+ AlwaysPresent = true
+ }
+ }
+ }
}
};
}
@@ -55,48 +89,88 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
base.Update();
- Position = slider.StackedPosition + slider.Path.ControlPoints[index];
+ Position = slider.StackedPosition + slider.Path.ControlPoints[Index];
- marker.Colour = isSegmentSeparator ? colours.Red : colours.Yellow;
+ updateMarkerDisplay();
+ updateConnectingPath();
+ }
+ ///
+ /// Updates the state of the circular control point marker.
+ ///
+ private void updateMarkerDisplay()
+ {
+ markerRing.Alpha = IsSelected.Value ? 1 : 0;
+
+ Color4 colour = isSegmentSeparator ? colours.Red : colours.Yellow;
+ if (IsHovered || IsSelected.Value)
+ colour = Color4.White;
+ marker.Colour = colour;
+ }
+
+ ///
+ /// Updates the path connecting this control point to the previous one.
+ ///
+ private void updateConnectingPath()
+ {
path.ClearVertices();
- if (index != slider.Path.ControlPoints.Length - 1)
+ if (Index != slider.Path.ControlPoints.Length - 1)
{
path.AddVertex(Vector2.Zero);
- path.AddVertex(slider.Path.ControlPoints[index + 1] - slider.Path.ControlPoints[index]);
+ path.AddVertex(slider.Path.ControlPoints[Index + 1] - slider.Path.ControlPoints[Index]);
}
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
}
+ // The connecting path is excluded from positional input
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos);
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ if (RequestSelection != null)
+ {
+ RequestSelection.Invoke(Index);
+ return true;
+ }
+
+ return false;
+ }
+
+ protected override bool OnMouseUp(MouseUpEvent e) => RequestSelection != null;
+
+ protected override bool OnClick(ClickEvent e) => RequestSelection != null;
+
protected override bool OnDragStart(DragStartEvent e) => true;
protected override bool OnDrag(DragEvent e)
{
var newControlPoints = slider.Path.ControlPoints.ToArray();
- if (index == 0)
+ if (Index == 0)
{
- // Special handling for the head - only the position of the slider changes
- slider.Position += e.Delta;
+ // Special handling for the head control point - the position of the slider changes which means the snapped position and time have to be taken into account
+ (Vector2 snappedPosition, double snappedTime) = snapProvider?.GetSnappedPosition(e.MousePosition, slider.StartTime) ?? (e.MousePosition, slider.StartTime);
+ Vector2 movementDelta = snappedPosition - slider.Position;
+
+ slider.Position += movementDelta;
+ slider.StartTime = snappedTime;
// Since control points are relative to the position of the slider, they all need to be offset backwards by the delta
for (int i = 1; i < newControlPoints.Length; i++)
- newControlPoints[i] -= e.Delta;
+ newControlPoints[i] -= movementDelta;
}
else
- newControlPoints[index] += e.Delta;
+ newControlPoints[Index] += e.Delta;
if (isSegmentSeparatorWithNext)
- newControlPoints[index + 1] = newControlPoints[index];
+ newControlPoints[Index + 1] = newControlPoints[Index];
if (isSegmentSeparatorWithPrevious)
- newControlPoints[index - 1] = newControlPoints[index];
+ newControlPoints[Index - 1] = newControlPoints[Index];
- slider.Path = new SliderPath(slider.Path.Type, newControlPoints);
+ ControlPointsChanged?.Invoke(newControlPoints);
return true;
}
@@ -105,8 +179,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
private bool isSegmentSeparator => isSegmentSeparatorWithNext || isSegmentSeparatorWithPrevious;
- private bool isSegmentSeparatorWithNext => index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[index + 1] == slider.Path.ControlPoints[index];
+ private bool isSegmentSeparatorWithNext => Index < slider.Path.ControlPoints.Length - 1 && slider.Path.ControlPoints[Index + 1] == slider.Path.ControlPoints[Index];
- private bool isSegmentSeparatorWithPrevious => index > 0 && slider.Path.ControlPoints[index - 1] == slider.Path.ControlPoints[index];
+ private bool isSegmentSeparatorWithPrevious => Index > 0 && slider.Path.ControlPoints[Index - 1] == slider.Path.ControlPoints[Index];
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
index df846b5d5b..6962736157 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/PathControlPointVisualiser.cs
@@ -1,39 +1,133 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
+using osu.Framework.Input;
+using osu.Framework.Input.Bindings;
+using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit.Compose;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
- public class PathControlPointVisualiser : SliderPiece
+ public class PathControlPointVisualiser : CompositeDrawable, IKeyBindingHandler
{
+ public Action ControlPointsChanged;
+
+ internal readonly Container Pieces;
private readonly Slider slider;
+ private readonly bool allowSelection;
- private readonly Container pieces;
+ private InputManager inputManager;
- public PathControlPointVisualiser(Slider slider)
- : base(slider)
+ [Resolved(CanBeNull = true)]
+ private IPlacementHandler placementHandler { get; set; }
+
+ public PathControlPointVisualiser(Slider slider, bool allowSelection)
{
this.slider = slider;
+ this.allowSelection = allowSelection;
- InternalChild = pieces = new Container { RelativeSizeAxes = Axes.Both };
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChild = Pieces = new Container { RelativeSizeAxes = Axes.Both };
}
- [BackgroundDependencyLoader]
- private void load()
+ protected override void LoadComplete()
{
- PathBindable.BindValueChanged(_ => updatePathControlPoints(), true);
+ base.LoadComplete();
+
+ inputManager = GetContainingInputManager();
}
- private void updatePathControlPoints()
+ protected override void Update()
{
- while (slider.Path.ControlPoints.Length > pieces.Count)
- pieces.Add(new PathControlPointPiece(slider, pieces.Count));
- while (slider.Path.ControlPoints.Length < pieces.Count)
- pieces.Remove(pieces[pieces.Count - 1]);
+ base.Update();
+
+ while (slider.Path.ControlPoints.Length > Pieces.Count)
+ {
+ var piece = new PathControlPointPiece(slider, Pieces.Count)
+ {
+ ControlPointsChanged = c => ControlPointsChanged?.Invoke(c),
+ };
+
+ if (allowSelection)
+ piece.RequestSelection = selectPiece;
+
+ Pieces.Add(piece);
+ }
+
+ while (slider.Path.ControlPoints.Length < Pieces.Count)
+ Pieces.Remove(Pieces[Pieces.Count - 1]);
}
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ foreach (var piece in Pieces)
+ piece.IsSelected.Value = false;
+ return false;
+ }
+
+ private void selectPiece(int index)
+ {
+ if (inputManager.CurrentState.Keyboard.ControlPressed)
+ Pieces[index].IsSelected.Toggle();
+ else
+ {
+ foreach (var piece in Pieces)
+ piece.IsSelected.Value = piece.Index == index;
+ }
+ }
+
+ public bool OnPressed(PlatformAction action)
+ {
+ switch (action.ActionMethod)
+ {
+ case PlatformActionMethod.Delete:
+ var newControlPoints = new List();
+
+ foreach (var piece in Pieces)
+ {
+ if (!piece.IsSelected.Value)
+ newControlPoints.Add(slider.Path.ControlPoints[piece.Index]);
+ }
+
+ // Ensure that there are any points to be deleted
+ if (newControlPoints.Count == slider.Path.ControlPoints.Length)
+ return false;
+
+ // If there are 0 remaining control points, treat the slider as being deleted
+ if (newControlPoints.Count == 0)
+ {
+ placementHandler?.Delete(slider);
+ return true;
+ }
+
+ // Make control points relative
+ Vector2 first = newControlPoints[0];
+ for (int i = 0; i < newControlPoints.Count; i++)
+ newControlPoints[i] = newControlPoints[i] - first;
+
+ // The slider's position defines the position of the first control point, and all further control points are relative to that point
+ slider.Position = slider.Position + first;
+
+ // Since pieces are re-used, they will not point to the deleted control points while remaining selected
+ foreach (var piece in Pieces)
+ piece.IsSelected.Value = false;
+
+ ControlPointsChanged?.Invoke(newControlPoints.ToArray());
+
+ return true;
+ }
+
+ return false;
+ }
+
+ public bool OnReleased(PlatformAction action) => action.ActionMethod == PlatformActionMethod.Delete;
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs
index f1f55731b6..78f4c4d992 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderBodyPiece.cs
@@ -11,19 +11,15 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
{
- public class SliderBodyPiece : SliderPiece
+ public class SliderBodyPiece : BlueprintPiece
{
- private readonly Slider slider;
private readonly ManualSliderBody body;
- public SliderBodyPiece(Slider slider)
- : base(slider)
+ public SliderBodyPiece()
{
- this.slider = slider;
-
InternalChild = body = new ManualSliderBody
{
- AccentColour = Color4.Transparent,
+ AccentColour = Color4.Transparent
};
}
@@ -31,24 +27,23 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
private void load(OsuColour colours)
{
body.BorderColour = colours.Yellow;
-
- PositionBindable.BindValueChanged(_ => updatePosition(), true);
- ScaleBindable.BindValueChanged(scale => body.PathRadius = scale.NewValue * OsuHitObject.OBJECT_RADIUS, true);
}
- private void updatePosition() => Position = slider.StackedPosition;
-
- protected override void Update()
+ public override void UpdateFrom(Slider hitObject)
{
- base.Update();
+ base.UpdateFrom(hitObject);
+
+ body.PathRadius = hitObject.Scale * OsuHitObject.OBJECT_RADIUS;
var vertices = new List();
- slider.Path.GetPathToProgress(vertices, 0, 1);
+ hitObject.Path.GetPathToProgress(vertices, 0, 1);
body.SetVertices(vertices);
Size = body.Size;
OriginPosition = body.PathOffset;
}
+
+ public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => body.ReceivePositionalInputAt(screenSpacePos);
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
deleted file mode 100644
index 2ecfea2e3e..0000000000
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/Components/SliderCirclePiece.cs
+++ /dev/null
@@ -1,47 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Allocation;
-using osu.Framework.Bindables;
-using osu.Game.Rulesets.Objects;
-using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
-using osu.Game.Rulesets.Osu.Objects;
-
-namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
-{
- public class SliderCirclePiece : HitCirclePiece
- {
- private readonly IBindable pathBindable = new Bindable();
-
- private readonly Slider slider;
- private readonly SliderPosition position;
-
- public SliderCirclePiece(Slider slider, SliderPosition position)
- : base(slider.HeadCircle)
- {
- this.slider = slider;
- this.position = position;
- }
-
- [BackgroundDependencyLoader]
- private void load()
- {
- pathBindable.BindTo(slider.PathBindable);
- pathBindable.BindValueChanged(_ => UpdatePosition(), true);
- }
-
- protected override void UpdatePosition()
- {
- switch (position)
- {
- case SliderPosition.Start:
- Position = slider.StackedPosition + slider.Path.PositionAt(0);
- break;
-
- case SliderPosition.End:
- Position = slider.StackedPosition + slider.Path.PositionAt(1);
- break;
- }
- }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs
index c9f005495c..f09279ed73 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderCircleSelectionBlueprint.cs
@@ -1,22 +1,34 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
- public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint
+ public class SliderCircleSelectionBlueprint : OsuSelectionBlueprint
{
- public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position)
- : base(hitObject)
+ protected readonly HitCirclePiece CirclePiece;
+
+ private readonly SliderPosition position;
+
+ public SliderCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position)
+ : base(slider)
{
- InternalChild = new SliderCirclePiece(slider, position);
+ this.position = position;
+ InternalChild = CirclePiece = new HitCirclePiece();
Select();
}
+ protected override void Update()
+ {
+ base.Update();
+
+ CirclePiece.UpdateFrom(position == SliderPosition.Start ? HitObject.HeadCircle : HitObject.TailCircle);
+ }
+
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
public override bool HandlePositionalInput => false;
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
index 62c879b05e..9c0afada29 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderPlacementBlueprint.cs
@@ -6,11 +6,13 @@ using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
+using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osuTK;
using osuTK.Input;
@@ -21,11 +23,19 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
public new Objects.Slider HitObject => (Objects.Slider)base.HitObject;
+ private SliderBodyPiece bodyPiece;
+ private HitCirclePiece headCirclePiece;
+ private HitCirclePiece tailCirclePiece;
+
private readonly List segments = new List();
private Vector2 cursor;
+ private InputManager inputManager;
private PlacementState state;
+ [Resolved(CanBeNull = true)]
+ private HitObjectComposer composer { get; set; }
+
public SliderPlacementBlueprint()
: base(new Objects.Slider())
{
@@ -38,15 +48,21 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
InternalChildren = new Drawable[]
{
- new SliderBodyPiece(HitObject),
- new SliderCirclePiece(HitObject, SliderPosition.Start),
- new SliderCirclePiece(HitObject, SliderPosition.End),
- new PathControlPointVisualiser(HitObject),
+ bodyPiece = new SliderBodyPiece(),
+ headCirclePiece = new HitCirclePiece(),
+ tailCirclePiece = new HitCirclePiece(),
+ new PathControlPointVisualiser(HitObject, false) { ControlPointsChanged = _ => updateSlider() },
};
setState(PlacementState.Initial);
}
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ inputManager = GetContainingInputManager();
+ }
+
public override void UpdatePosition(Vector2 screenSpacePosition)
{
switch (state)
@@ -56,7 +72,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
break;
case PlacementState.Body:
- cursor = ToLocalSpace(screenSpacePosition) - HitObject.Position;
+ // The given screen-space position may have been externally snapped, but the unsnapped position from the input manager
+ // is used instead since snapping control points doesn't make much sense
+ cursor = ToLocalSpace(inputManager.CurrentState.Mouse.Position) - HitObject.Position;
break;
}
}
@@ -99,8 +117,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void beginCurve()
{
BeginPlacement();
-
- HitObject.StartTime = EditorClock.CurrentTime;
setState(PlacementState.Body);
}
@@ -118,8 +134,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void updateSlider()
{
- var newControlPoints = segments.SelectMany(s => s.ControlPoints).Concat(cursor.Yield()).ToArray();
- HitObject.Path = new SliderPath(newControlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, newControlPoints);
+ Vector2[] newControlPoints = segments.SelectMany(s => s.ControlPoints).Concat(cursor.Yield()).ToArray();
+
+ var unsnappedPath = new SliderPath(newControlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, newControlPoints);
+ var snappedDistance = composer?.GetSnappedDistanceFromDistance(HitObject.StartTime, (float)unsnappedPath.Distance) ?? (float)unsnappedPath.Distance;
+
+ HitObject.Path = new SliderPath(unsnappedPath.Type, newControlPoints, snappedDistance);
+
+ bodyPiece.UpdateFrom(HitObject);
+ headCirclePiece.UpdateFrom(HitObject.HeadCircle);
+ tailCirclePiece.UpdateFrom(HitObject.TailCircle);
}
private void setState(PlacementState newState)
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
index fb8c081ff7..820d6c92d7 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs
@@ -1,17 +1,34 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
+using System.Diagnostics;
+using osu.Framework.Allocation;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Primitives;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Rulesets.Edit;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osuTK;
+using osuTK.Input;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
{
- public class SliderSelectionBlueprint : OsuSelectionBlueprint
+ public class SliderSelectionBlueprint : OsuSelectionBlueprint
{
- private readonly SliderCircleSelectionBlueprint headBlueprint;
+ protected readonly SliderBodyPiece BodyPiece;
+ protected readonly SliderCircleSelectionBlueprint HeadBlueprint;
+ protected readonly SliderCircleSelectionBlueprint TailBlueprint;
+ protected readonly PathControlPointVisualiser ControlPointVisualiser;
+
+ [Resolved(CanBeNull = true)]
+ private HitObjectComposer composer { get; set; }
public SliderSelectionBlueprint(DrawableSlider slider)
: base(slider)
@@ -20,13 +37,111 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
InternalChildren = new Drawable[]
{
- new SliderBodyPiece(sliderObject),
- headBlueprint = new SliderCircleSelectionBlueprint(slider.HeadCircle, sliderObject, SliderPosition.Start),
- new SliderCircleSelectionBlueprint(slider.TailCircle, sliderObject, SliderPosition.End),
- new PathControlPointVisualiser(sliderObject),
+ BodyPiece = new SliderBodyPiece(),
+ HeadBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.Start),
+ TailBlueprint = CreateCircleSelectionBlueprint(slider, SliderPosition.End),
+ ControlPointVisualiser = new PathControlPointVisualiser(sliderObject, true) { ControlPointsChanged = onNewControlPoints },
};
}
- public override Vector2 SelectionPoint => headBlueprint.SelectionPoint;
+ protected override void Update()
+ {
+ base.Update();
+
+ BodyPiece.UpdateFrom(HitObject);
+ }
+
+ private Vector2 rightClickPosition;
+
+ protected override bool OnMouseDown(MouseDownEvent e)
+ {
+ switch (e.Button)
+ {
+ case MouseButton.Right:
+ rightClickPosition = e.MouseDownPosition;
+ return false; // Allow right click to be handled by context menu
+
+ case MouseButton.Left when e.ControlPressed && IsSelected:
+ placementControlPointIndex = addControlPoint(e.MousePosition);
+ return true; // Stop input from being handled and modifying the selection
+ }
+
+ return false;
+ }
+
+ private int? placementControlPointIndex;
+
+ protected override bool OnDragStart(DragStartEvent e) => placementControlPointIndex != null;
+
+ protected override bool OnDrag(DragEvent e)
+ {
+ Debug.Assert(placementControlPointIndex != null);
+
+ Vector2 position = e.MousePosition - HitObject.Position;
+
+ var controlPoints = HitObject.Path.ControlPoints.ToArray();
+ controlPoints[placementControlPointIndex.Value] = position;
+
+ onNewControlPoints(controlPoints);
+
+ return true;
+ }
+
+ protected override bool OnDragEnd(DragEndEvent e)
+ {
+ placementControlPointIndex = null;
+ return true;
+ }
+
+ private int addControlPoint(Vector2 position)
+ {
+ position -= HitObject.Position;
+
+ var controlPoints = new Vector2[HitObject.Path.ControlPoints.Length + 1];
+ HitObject.Path.ControlPoints.CopyTo(controlPoints);
+
+ int insertionIndex = 0;
+ float minDistance = float.MaxValue;
+
+ for (int i = 0; i < controlPoints.Length - 2; i++)
+ {
+ float dist = new Line(controlPoints[i], controlPoints[i + 1]).DistanceToPoint(position);
+
+ if (dist < minDistance)
+ {
+ insertionIndex = i + 1;
+ minDistance = dist;
+ }
+ }
+
+ // Move the control points from the insertion index onwards to make room for the insertion
+ Array.Copy(controlPoints, insertionIndex, controlPoints, insertionIndex + 1, controlPoints.Length - insertionIndex - 1);
+ controlPoints[insertionIndex] = position;
+
+ onNewControlPoints(controlPoints);
+
+ return insertionIndex;
+ }
+
+ private void onNewControlPoints(Vector2[] controlPoints)
+ {
+ var unsnappedPath = new SliderPath(controlPoints.Length > 2 ? PathType.Bezier : PathType.Linear, controlPoints);
+ var snappedDistance = composer?.GetSnappedDistanceFromDistance(HitObject.StartTime, (float)unsnappedPath.Distance) ?? (float)unsnappedPath.Distance;
+
+ HitObject.Path = new SliderPath(unsnappedPath.Type, controlPoints, snappedDistance);
+
+ UpdateHitObject();
+ }
+
+ public override MenuItem[] ContextMenuItems => new MenuItem[]
+ {
+ new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
+ };
+
+ public override Vector2 SelectionPoint => HeadBlueprint.SelectionPoint;
+
+ public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => BodyPiece.ReceivePositionalInputAt(screenSpacePos);
+
+ protected virtual SliderCircleSelectionBlueprint CreateCircleSelectionBlueprint(DrawableSlider slider, SliderPosition position) => new SliderCircleSelectionBlueprint(slider, position);
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs
index ae94848c81..65c8720031 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/Components/SpinnerPiece.cs
@@ -12,17 +12,13 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
{
- public class SpinnerPiece : HitObjectPiece
+ public class SpinnerPiece : BlueprintPiece
{
- private readonly Spinner spinner;
private readonly CircularContainer circle;
private readonly RingPiece ring;
- public SpinnerPiece(Spinner spinner)
- : base(spinner)
+ public SpinnerPiece()
{
- this.spinner = spinner;
-
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
@@ -44,21 +40,20 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components
Origin = Anchor.Centre
}
};
-
- ring.Scale = new Vector2(spinner.Scale);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
-
- PositionBindable.BindValueChanged(_ => updatePosition(), true);
- StackHeightBindable.BindValueChanged(_ => updatePosition());
- ScaleBindable.BindValueChanged(scale => ring.Scale = new Vector2(scale.NewValue), true);
}
- private void updatePosition() => Position = spinner.Position;
+ public override void UpdateFrom(Spinner hitObject)
+ {
+ base.UpdateFrom(hitObject);
+
+ ring.Scale = new Vector2(hitObject.Scale);
+ }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos);
}
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
index 730b8448de..5525b8936e 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerPlacementBlueprint.cs
@@ -22,7 +22,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
public SpinnerPlacementBlueprint()
: base(new Spinner { Position = OsuPlayfield.BASE_SIZE / 2 })
{
- InternalChild = piece = new SpinnerPiece(HitObject) { Alpha = 0.5f };
+ InternalChild = piece = new SpinnerPiece { Alpha = 0.5f };
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ piece.UpdateFrom(HitObject);
}
protected override bool OnClick(ClickEvent e)
@@ -34,8 +41,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
}
else
{
- HitObject.StartTime = EditorClock.CurrentTime;
-
isPlacingEnd = true;
piece.FadeTo(1f, 150, Easing.OutQuint);
diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs
index 25cef3b251..f05d4f8435 100644
--- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs
+++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Spinners/SpinnerSelectionBlueprint.cs
@@ -8,14 +8,21 @@ using osuTK;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
{
- public class SpinnerSelectionBlueprint : OsuSelectionBlueprint
+ public class SpinnerSelectionBlueprint : OsuSelectionBlueprint
{
private readonly SpinnerPiece piece;
public SpinnerSelectionBlueprint(DrawableSpinner spinner)
: base(spinner)
{
- InternalChild = piece = new SpinnerPiece((Spinner)spinner.HitObject);
+ InternalChild = piece = new SpinnerPiece();
+ }
+
+ protected override void Update()
+ {
+ base.Update();
+
+ piece.UpdateFrom(HitObject);
}
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => piece.ReceivePositionalInputAt(screenSpacePos);
diff --git a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
index cc08d356f9..3437af8c1e 100644
--- a/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
+++ b/osu.Game.Rulesets.Osu/Edit/DrawableOsuEditRuleset.cs
@@ -2,8 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
+using System.Linq;
+using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
using osuTK;
@@ -12,11 +16,36 @@ namespace osu.Game.Rulesets.Osu.Edit
{
public class DrawableOsuEditRuleset : DrawableOsuRuleset
{
+ ///
+ /// Hit objects are intentionally made to fade out at a constant slower rate than in gameplay.
+ /// This allows a mapper to gain better historical context and use recent hitobjects as reference / snap points.
+ ///
+ private const double editor_hit_object_fade_out_extension = 500;
+
public DrawableOsuEditRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList mods)
: base(ruleset, beatmap, mods)
{
}
+ public override DrawableHitObject CreateDrawableRepresentation(OsuHitObject h)
+ => base.CreateDrawableRepresentation(h)?.With(d => d.ApplyCustomUpdateState += updateState);
+
+ private void updateState(DrawableHitObject hitObject, ArmedState state)
+ {
+ switch (state)
+ {
+ case ArmedState.Miss:
+ // Get the existing fade out transform
+ var existing = hitObject.Transforms.LastOrDefault(t => t.TargetMember == nameof(Alpha));
+ if (existing == null)
+ return;
+
+ using (hitObject.BeginAbsoluteSequence(existing.StartTime))
+ hitObject.FadeOut(editor_hit_object_fade_out_extension).Expire();
+ break;
+ }
+ }
+
protected override Playfield CreatePlayfield() => new OsuPlayfieldNoCursor();
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new OsuPlayfieldAdjustmentContainer { Size = Vector2.One };
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs b/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs
new file mode 100644
index 0000000000..9b00204d51
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Edit/OsuDistanceSnapGrid.cs
@@ -0,0 +1,17 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit.Compose.Components;
+
+namespace osu.Game.Rulesets.Osu.Edit
+{
+ public class OsuDistanceSnapGrid : CircularDistanceSnapGrid
+ {
+ public OsuDistanceSnapGrid(OsuHitObject hitObject, OsuHitObject nextHitObject)
+ : base(hitObject, nextHitObject, hitObject.StackedEndPosition)
+ {
+ Masking = true;
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
index 1c040e9dee..812afaaa24 100644
--- a/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
+++ b/osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
@@ -1,11 +1,14 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Collections.Generic;
+using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Mods;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
@@ -52,5 +55,46 @@ namespace osu.Game.Rulesets.Osu.Edit
return base.CreateBlueprintFor(hitObject);
}
+
+ protected override DistanceSnapGrid CreateDistanceSnapGrid(IEnumerable selectedHitObjects)
+ {
+ var objects = selectedHitObjects.ToList();
+
+ if (objects.Count == 0)
+ return createGrid(h => h.StartTime <= EditorClock.CurrentTime);
+
+ double minTime = objects.Min(h => h.StartTime);
+ return createGrid(h => h.StartTime < minTime, objects.Count + 1);
+ }
+
+ ///
+ /// Creates a grid from the last matching a predicate to a target .
+ ///
+ /// A predicate that matches s where the grid can start from.
+ /// Only the last matching the predicate is used.
+ /// An offset from the selected via at which the grid should stop.
+ /// The from a selected to a target .
+ private OsuDistanceSnapGrid createGrid(Func sourceSelector, int targetOffset = 1)
+ {
+ if (targetOffset < 1) throw new ArgumentOutOfRangeException(nameof(targetOffset));
+
+ int sourceIndex = -1;
+
+ for (int i = 0; i < EditorBeatmap.HitObjects.Count; i++)
+ {
+ if (!sourceSelector(EditorBeatmap.HitObjects[i]))
+ break;
+
+ sourceIndex = i;
+ }
+
+ if (sourceIndex == -1)
+ return null;
+
+ OsuHitObject sourceObject = EditorBeatmap.HitObjects[sourceIndex];
+ OsuHitObject targetObject = sourceIndex + targetOffset < EditorBeatmap.HitObjects.Count ? EditorBeatmap.HitObjects[sourceIndex + targetOffset] : null;
+
+ return new OsuDistanceSnapGrid(sourceObject, targetObject);
+ }
}
}
diff --git a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs
index 1ab1219ab0..9418565907 100644
--- a/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs
+++ b/osu.Game.Rulesets.Osu/Edit/OsuSelectionHandler.cs
@@ -2,17 +2,20 @@
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
-using osu.Framework.Input.Events;
-using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Compose.Components;
+using osuTK;
namespace osu.Game.Rulesets.Osu.Edit
{
public class OsuSelectionHandler : SelectionHandler
{
- public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
+ public override bool HandleMovement(MoveSelectionEvent moveEvent)
{
+ Vector2 minPosition = new Vector2(float.MaxValue, float.MaxValue);
+ Vector2 maxPosition = new Vector2(float.MinValue, float.MinValue);
+
+ // Go through all hitobjects to make sure they would remain in the bounds of the editor after movement, before any movement is attempted
foreach (var h in SelectedHitObjects.OfType())
{
if (h is Spinner)
@@ -21,10 +24,26 @@ namespace osu.Game.Rulesets.Osu.Edit
continue;
}
- h.Position += dragEvent.Delta;
+ // Stacking is not considered
+ minPosition = Vector2.ComponentMin(minPosition, Vector2.ComponentMin(h.EndPosition + moveEvent.InstantDelta, h.Position + moveEvent.InstantDelta));
+ maxPosition = Vector2.ComponentMax(maxPosition, Vector2.ComponentMax(h.EndPosition + moveEvent.InstantDelta, h.Position + moveEvent.InstantDelta));
}
- base.HandleDrag(blueprint, dragEvent);
+ if (minPosition.X < 0 || minPosition.Y < 0 || maxPosition.X > DrawWidth || maxPosition.Y > DrawHeight)
+ return false;
+
+ foreach (var h in SelectedHitObjects.OfType())
+ {
+ if (h is Spinner)
+ {
+ // Spinners don't support position adjustments
+ continue;
+ }
+
+ h.Position += moveEvent.InstantDelta;
+ }
+
+ return true;
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
index 17fcd03dd5..1664a37a66 100644
--- a/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
+++ b/osu.Game.Rulesets.Osu/Mods/OsuModWiggle.cs
@@ -55,8 +55,10 @@ namespace osu.Game.Rulesets.Osu.Mods
}
for (int i = 0; i < amountWiggles; i++)
+ {
using (drawable.BeginAbsoluteSequence(osuObject.StartTime - osuObject.TimePreempt + i * wiggle_duration, true))
wiggle();
+ }
// Keep wiggling sliders and spinners for their duration
if (!(osuObject is IHasEndTime endTime))
@@ -65,8 +67,10 @@ namespace osu.Game.Rulesets.Osu.Mods
amountWiggles = (int)(endTime.Duration / wiggle_duration);
for (int i = 0; i < amountWiggles; i++)
+ {
using (drawable.BeginAbsoluteSequence(osuObject.StartTime + i * wiggle_duration, true))
wiggle();
+ }
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
deleted file mode 100644
index 9106f4c7bd..0000000000
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/ConnectionRenderer.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
-// See the LICENCE file in the repository root for full licence text.
-
-using osu.Framework.Graphics.Containers;
-using osu.Game.Rulesets.Objects;
-using System.Collections.Generic;
-
-namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
-{
- ///
- /// Connects hit objects visually, for example with follow points.
- ///
- public abstract class ConnectionRenderer : LifetimeManagementContainer
- where T : HitObject
- {
- ///
- /// Hit objects to create connections for
- ///
- public abstract IEnumerable HitObjects { get; set; }
- }
-}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
index 89ffddf4cb..db34ae1d87 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPoint.cs
@@ -12,6 +12,9 @@ using osu.Game.Skinning;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
+ ///
+ /// A single follow point positioned between two adjacent s.
+ ///
public class FollowPoint : Container
{
private const float width = 8;
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs
new file mode 100644
index 0000000000..1e032eb977
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointConnection.cs
@@ -0,0 +1,140 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using JetBrains.Annotations;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Rulesets.Objects.Types;
+using osuTK;
+
+namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
+{
+ ///
+ /// Visualises the s between two s.
+ ///
+ public class FollowPointConnection : CompositeDrawable
+ {
+ // Todo: These shouldn't be constants
+ private const int spacing = 32;
+ private const double preempt = 800;
+
+ ///
+ /// The start time of .
+ ///
+ public readonly Bindable StartTime = new Bindable();
+
+ ///
+ /// The which s will exit from.
+ ///
+ [NotNull]
+ public readonly DrawableOsuHitObject Start;
+
+ ///
+ /// Creates a new .
+ ///
+ /// The which s will exit from.
+ public FollowPointConnection([NotNull] DrawableOsuHitObject start)
+ {
+ Start = start;
+
+ RelativeSizeAxes = Axes.Both;
+
+ StartTime.BindTo(Start.HitObject.StartTimeBindable);
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+ bindEvents(Start);
+ }
+
+ private DrawableOsuHitObject end;
+
+ ///
+ /// The which s will enter.
+ ///
+ [CanBeNull]
+ public DrawableOsuHitObject End
+ {
+ get => end;
+ set
+ {
+ end = value;
+
+ if (end != null)
+ bindEvents(end);
+
+ if (IsLoaded)
+ scheduleRefresh();
+ else
+ refresh();
+ }
+ }
+
+ private void bindEvents(DrawableOsuHitObject drawableObject)
+ {
+ drawableObject.HitObject.PositionBindable.BindValueChanged(_ => scheduleRefresh());
+ drawableObject.HitObject.DefaultsApplied += scheduleRefresh;
+ }
+
+ private void scheduleRefresh() => Scheduler.AddOnce(refresh);
+
+ private void refresh()
+ {
+ ClearInternal();
+
+ if (End == null)
+ return;
+
+ OsuHitObject osuStart = Start.HitObject;
+ OsuHitObject osuEnd = End.HitObject;
+
+ if (osuEnd.NewCombo)
+ return;
+
+ if (osuStart is Spinner || osuEnd is Spinner)
+ return;
+
+ Vector2 startPosition = osuStart.EndPosition;
+ Vector2 endPosition = osuEnd.Position;
+ double startTime = (osuStart as IHasEndTime)?.EndTime ?? osuStart.StartTime;
+ double endTime = osuEnd.StartTime;
+
+ Vector2 distanceVector = endPosition - startPosition;
+ int distance = (int)distanceVector.Length;
+ float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
+ double duration = endTime - startTime;
+
+ for (int d = (int)(spacing * 1.5); d < distance - spacing; d += spacing)
+ {
+ float fraction = (float)d / distance;
+ Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
+ Vector2 pointEndPosition = startPosition + fraction * distanceVector;
+ double fadeOutTime = startTime + fraction * duration;
+ double fadeInTime = fadeOutTime - preempt;
+
+ FollowPoint fp;
+
+ AddInternal(fp = new FollowPoint
+ {
+ Position = pointStartPosition,
+ Rotation = rotation,
+ Alpha = 0,
+ Scale = new Vector2(1.5f * osuEnd.Scale),
+ });
+
+ using (fp.BeginAbsoluteSequence(fadeInTime))
+ {
+ fp.FadeIn(osuEnd.TimeFadeIn);
+ fp.ScaleTo(osuEnd.Scale, osuEnd.TimeFadeIn, Easing.Out);
+ fp.MoveTo(pointEndPosition, osuEnd.TimeFadeIn, Easing.Out);
+ fp.Delay(fadeOutTime - fadeInTime).FadeOut(osuEnd.TimeFadeIn);
+ }
+
+ fp.Expire(true);
+ }
+ }
+ }
+}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
index a269b87c75..be192080f9 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Connections/FollowPointRenderer.cs
@@ -1,121 +1,110 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
using System.Collections.Generic;
-using osuTK;
+using System.Linq;
+using osu.Framework.Extensions;
using osu.Framework.Graphics;
-using osu.Game.Rulesets.Objects.Types;
+using osu.Framework.Graphics.Containers;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Connections
{
- public class FollowPointRenderer : ConnectionRenderer
+ ///
+ /// Visualises connections between s.
+ ///
+ public class FollowPointRenderer : CompositeDrawable
{
- private int pointDistance = 32;
-
///
- /// Determines how much space there is between points.
+ /// All the s contained by this .
///
- public int PointDistance
- {
- get => pointDistance;
- set
- {
- if (pointDistance == value) return;
+ internal IReadOnlyList Connections => connections;
- pointDistance = value;
- update();
- }
- }
-
- private int preEmpt = 800;
-
- ///
- /// Follow points to the next hitobject start appearing for this many milliseconds before an hitobject's end time.
- ///
- public int PreEmpt
- {
- get => preEmpt;
- set
- {
- if (preEmpt == value) return;
-
- preEmpt = value;
- update();
- }
- }
-
- private IEnumerable hitObjects;
-
- public override IEnumerable HitObjects
- {
- get => hitObjects;
- set
- {
- hitObjects = value;
- update();
- }
- }
+ private readonly List connections = new List();
public override bool RemoveCompletedTransforms => false;
- private void update()
+ ///
+ /// Adds the s around a .
+ /// This includes s leading into , and s exiting .
+ ///
+ /// The to add s for.
+ public void AddFollowPoints(DrawableOsuHitObject hitObject)
+ => addConnection(new FollowPointConnection(hitObject).With(g => g.StartTime.BindValueChanged(_ => onStartTimeChanged(g))));
+
+ ///
+ /// Removes the s around a .
+ /// This includes s leading into , and s exiting .
+ ///
+ /// The to remove s for.
+ public void RemoveFollowPoints(DrawableOsuHitObject hitObject) => removeGroup(connections.Single(g => g.Start == hitObject));
+
+ ///
+ /// Adds a to this .
+ ///
+ /// The to add.
+ /// The index of in .
+ private void addConnection(FollowPointConnection connection)
{
- ClearInternal();
+ AddInternal(connection);
- if (hitObjects == null)
- return;
+ // Groups are sorted by their start time when added such that the index can be used to post-process other surrounding connections
+ int index = connections.AddInPlace(connection, Comparer.Create((g1, g2) => g1.StartTime.Value.CompareTo(g2.StartTime.Value)));
- OsuHitObject prevHitObject = null;
-
- foreach (var currHitObject in hitObjects)
+ if (index < connections.Count - 1)
{
- if (prevHitObject != null && !currHitObject.NewCombo && !(prevHitObject is Spinner) && !(currHitObject is Spinner))
- {
- Vector2 startPosition = prevHitObject.EndPosition;
- Vector2 endPosition = currHitObject.Position;
- double startTime = (prevHitObject as IHasEndTime)?.EndTime ?? prevHitObject.StartTime;
- double endTime = currHitObject.StartTime;
+ // Update the connection's end point to the next connection's start point
+ // h1 -> -> -> h2
+ // connection nextGroup
- Vector2 distanceVector = endPosition - startPosition;
- int distance = (int)distanceVector.Length;
- float rotation = (float)(Math.Atan2(distanceVector.Y, distanceVector.X) * (180 / Math.PI));
- double duration = endTime - startTime;
-
- for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
- {
- float fraction = (float)d / distance;
- Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
- Vector2 pointEndPosition = startPosition + fraction * distanceVector;
- double fadeOutTime = startTime + fraction * duration;
- double fadeInTime = fadeOutTime - PreEmpt;
-
- FollowPoint fp;
-
- AddInternal(fp = new FollowPoint
- {
- Position = pointStartPosition,
- Rotation = rotation,
- Alpha = 0,
- Scale = new Vector2(1.5f * currHitObject.Scale),
- });
-
- using (fp.BeginAbsoluteSequence(fadeInTime))
- {
- fp.FadeIn(currHitObject.TimeFadeIn);
- fp.ScaleTo(currHitObject.Scale, currHitObject.TimeFadeIn, Easing.Out);
-
- fp.MoveTo(pointEndPosition, currHitObject.TimeFadeIn, Easing.Out);
-
- fp.Delay(fadeOutTime - fadeInTime).FadeOut(currHitObject.TimeFadeIn);
- }
-
- fp.Expire(true);
- }
- }
-
- prevHitObject = currHitObject;
+ FollowPointConnection nextConnection = connections[index + 1];
+ connection.End = nextConnection.Start;
}
+ else
+ {
+ // The end point may be non-null during re-ordering
+ connection.End = null;
+ }
+
+ if (index > 0)
+ {
+ // Update the previous connection's end point to the current connection's start point
+ // h1 -> -> -> h2
+ // prevGroup connection
+
+ FollowPointConnection previousConnection = connections[index - 1];
+ previousConnection.End = connection.Start;
+ }
+ }
+
+ ///
+ /// Removes a from this .
+ ///
+ /// The to remove.
+ /// Whether was removed.
+ private void removeGroup(FollowPointConnection connection)
+ {
+ RemoveInternal(connection);
+
+ int index = connections.IndexOf(connection);
+
+ if (index > 0)
+ {
+ // Update the previous connection's end point to the next connection's start point
+ // h1 -> -> -> h2 -> -> -> h3
+ // prevGroup connection nextGroup
+ // The current connection's end point is used since there may not be a next connection
+ FollowPointConnection previousConnection = connections[index - 1];
+ previousConnection.End = connection.End;
+ }
+
+ connections.Remove(connection);
+ }
+
+ private void onStartTimeChanged(FollowPointConnection connection)
+ {
+ // Naive but can be improved if performance becomes an issue
+ removeGroup(connection);
+ addConnection(connection);
}
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index bb227d76df..f74f2d7bc5 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -24,14 +24,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly IBindable stackHeightBindable = new Bindable();
private readonly IBindable scaleBindable = new Bindable();
- public OsuAction? HitAction => hitArea.HitAction;
+ public OsuAction? HitAction => HitArea.HitAction;
+ public readonly HitReceptor HitArea;
+ public readonly SkinnableDrawable CirclePiece;
private readonly Container scaleContainer;
- private readonly HitArea hitArea;
-
- public SkinnableDrawable CirclePiece { get; }
-
public DrawableHitCircle(HitCircle h)
: base(h)
{
@@ -48,7 +46,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Anchor = Anchor.Centre,
Children = new Drawable[]
{
- hitArea = new HitArea
+ HitArea = new HitReceptor
{
Hit = () =>
{
@@ -69,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
},
};
- Size = hitArea.DrawSize;
+ Size = HitArea.DrawSize;
}
[BackgroundDependencyLoader]
@@ -153,7 +151,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Expire(true);
- hitArea.HitAction = null;
+ HitArea.HitAction = null;
break;
case ArmedState.Miss:
@@ -172,7 +170,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public Drawable ProxiedLayer => ApproachCircle;
- private class HitArea : Drawable, IKeyBindingHandler
+ public class HitReceptor : Drawable, IKeyBindingHandler
{
// IsHovered is used
public override bool HandlePositionalInput => true;
@@ -181,7 +179,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public OsuAction? HitAction;
- public HitArea()
+ public HitReceptor()
{
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
index 9e8ad9851c..433d29f2e4 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs
@@ -5,7 +5,6 @@ using osuTK;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
-using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
@@ -21,16 +20,21 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class DrawableSlider : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
{
- private readonly Slider slider;
- private readonly List components = new List();
-
- public readonly DrawableHitCircle HeadCircle;
- public readonly DrawableSliderTail TailCircle;
+ public DrawableSliderHead HeadCircle => headContainer.Child;
+ public DrawableSliderTail TailCircle => tailContainer.Child;
public readonly SnakingSliderBody Body;
public readonly SliderBall Ball;
+ private readonly Container headContainer;
+ private readonly Container tailContainer;
+ private readonly Container tickContainer;
+ private readonly Container repeatContainer;
+
+ private readonly Slider slider;
+
private readonly IBindable positionBindable = new Bindable();
+ private readonly IBindable stackHeightBindable = new Bindable();
private readonly IBindable scaleBindable = new Bindable();
private readonly IBindable pathBindable = new Bindable();
@@ -44,14 +48,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Position = s.StackedPosition;
- Container ticks;
- Container repeatPoints;
-
InternalChildren = new Drawable[]
{
Body = new SnakingSliderBody(s),
- ticks = new Container { RelativeSizeAxes = Axes.Both },
- repeatPoints = new Container { RelativeSizeAxes = Axes.Both },
+ tickContainer = new Container { RelativeSizeAxes = Axes.Both },
+ repeatContainer = new Container { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s, this)
{
GetInitialHitAction = () => HeadCircle.HitAction,
@@ -60,45 +61,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AlwaysPresent = true,
Alpha = 0
},
- HeadCircle = new DrawableSliderHead(s, s.HeadCircle)
- {
- OnShake = Shake
- },
- TailCircle = new DrawableSliderTail(s, s.TailCircle)
+ headContainer = new Container { RelativeSizeAxes = Axes.Both },
+ tailContainer = new Container { RelativeSizeAxes = Axes.Both },
};
-
- components.Add(Body);
- components.Add(Ball);
-
- AddNested(HeadCircle);
-
- AddNested(TailCircle);
- components.Add(TailCircle);
-
- foreach (var tick in s.NestedHitObjects.OfType())
- {
- var drawableTick = new DrawableSliderTick(tick) { Position = tick.Position - s.Position };
-
- ticks.Add(drawableTick);
- components.Add(drawableTick);
- AddNested(drawableTick);
- }
-
- foreach (var repeatPoint in s.NestedHitObjects.OfType())
- {
- var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this) { Position = repeatPoint.Position - s.Position };
-
- repeatPoints.Add(drawableRepeatPoint);
- components.Add(drawableRepeatPoint);
- AddNested(drawableRepeatPoint);
- }
- }
-
- protected override void UpdateInitialTransforms()
- {
- base.UpdateInitialTransforms();
-
- Body.FadeInFromZero(HitObject.TimeFadeIn);
}
[BackgroundDependencyLoader]
@@ -108,6 +73,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
config?.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut);
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
+ stackHeightBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale =>
{
updatePathRadius();
@@ -115,6 +81,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
});
positionBindable.BindTo(HitObject.PositionBindable);
+ stackHeightBindable.BindTo(HitObject.StackHeightBindable);
scaleBindable.BindTo(HitObject.ScaleBindable);
pathBindable.BindTo(slider.PathBindable);
@@ -129,6 +96,67 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}, true);
}
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
+ {
+ base.AddNestedHitObject(hitObject);
+
+ switch (hitObject)
+ {
+ case DrawableSliderHead head:
+ headContainer.Child = head;
+ break;
+
+ case DrawableSliderTail tail:
+ tailContainer.Child = tail;
+ break;
+
+ case DrawableSliderTick tick:
+ tickContainer.Add(tick);
+ break;
+
+ case DrawableRepeatPoint repeat:
+ repeatContainer.Add(repeat);
+ break;
+ }
+ }
+
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+
+ headContainer.Clear();
+ tailContainer.Clear();
+ repeatContainer.Clear();
+ tickContainer.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case SliderTailCircle tail:
+ return new DrawableSliderTail(slider, tail);
+
+ case HitCircle head:
+ return new DrawableSliderHead(slider, head) { OnShake = Shake };
+
+ case SliderTick tick:
+ return new DrawableSliderTick(tick) { Position = tick.Position - slider.Position };
+
+ case RepeatPoint repeat:
+ return new DrawableRepeatPoint(repeat, this) { Position = repeat.Position - slider.Position };
+ }
+
+ return base.CreateNestedHitObject(hitObject);
+ }
+
+ protected override void UpdateInitialTransforms()
+ {
+ base.UpdateInitialTransforms();
+
+ Body.FadeInFromZero(HitObject.TimeFadeIn);
+ }
+
public readonly Bindable Tracking = new Bindable();
protected override void Update()
@@ -139,9 +167,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
double completionProgress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
- foreach (var c in components.OfType()) c.UpdateProgress(completionProgress);
- foreach (var c in components.OfType()) c.UpdateSnakingPosition(slider.Path.PositionAt(Body.SnakedStart ?? 0), slider.Path.PositionAt(Body.SnakedEnd ?? 0));
- foreach (var t in components.OfType()) t.Tracking = Ball.Tracking;
+ Ball.UpdateProgress(completionProgress);
+ Body.UpdateProgress(completionProgress);
+
+ foreach (DrawableHitObject hitObject in NestedHitObjects)
+ {
+ if (hitObject is ITrackSnaking s) s.UpdateSnakingPosition(slider.Path.PositionAt(Body.SnakedStart ?? 0), slider.Path.PositionAt(Body.SnakedEnd ?? 0));
+ if (hitObject is IRequireTracking t) t.Tracking = Ball.Tracking;
+ }
Size = Body.Size;
OriginPosition = Body.PathOffset;
@@ -187,7 +220,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
ApplyResult(r =>
{
- var judgementsCount = NestedHitObjects.Count();
+ var judgementsCount = NestedHitObjects.Count;
var judgementsHit = NestedHitObjects.Count(h => h.IsHit);
var hitFraction = (double)judgementsHit / judgementsCount;
@@ -228,7 +261,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}
}
- public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
+ public Drawable ProxiedLayer => HeadCircle.ProxiedLayer;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Body.ReceivePositionalInputAt(screenSpacePos);
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
index 23c5494cf5..42bf5e4d21 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSliderTail.cs
@@ -40,6 +40,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
positionBindable.BindValueChanged(_ => updatePosition());
pathBindable.BindValueChanged(_ => updatePosition(), true);
+
+ // TODO: This has no drawable content. Support for skins should be added.
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
index 62c4ba5ee3..7c94568835 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/Pieces/NumberPiece.cs
@@ -7,7 +7,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
-using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Skinning;
@@ -30,17 +29,15 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Children = new Drawable[]
{
- new CircularContainer
+ new Container
{
Masking = true,
- Origin = Anchor.Centre,
EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Radius = 60,
Colour = Color4.White.Opacity(0.5f),
},
- Child = new Box()
},
number = new SkinnableSpriteText(new OsuSkinComponent(OsuSkinComponents.HitCircleText), _ => new OsuSpriteText
{
diff --git a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
index 80e013fe68..0ba712a83f 100644
--- a/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
+++ b/osu.Game.Rulesets.Osu/Objects/OsuHitObject.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System.Linq;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
@@ -14,8 +15,16 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public abstract class OsuHitObject : HitObject, IHasComboInformation, IHasPosition
{
+ ///
+ /// The radius of hit objects (ie. the radius of a ).
+ ///
public const float OBJECT_RADIUS = 64;
+ ///
+ /// Scoring distance with a speed-adjusted beat length of 1 second (ie. the speed slider balls move through their track).
+ ///
+ internal const float BASE_SCORING_DISTANCE = 100;
+
public double TimePreempt = 600;
public double TimeFadeIn = 400;
@@ -90,6 +99,15 @@ namespace osu.Game.Rulesets.Osu.Objects
set => LastInComboBindable.Value = value;
}
+ protected OsuHitObject()
+ {
+ StackHeightBindable.BindValueChanged(height =>
+ {
+ foreach (var nested in NestedHitObjects.OfType())
+ nested.StackHeight = height.NewValue;
+ });
+ }
+
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
diff --git a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
index a794e57c9e..a277517f9f 100644
--- a/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
+++ b/osu.Game.Rulesets.Osu/Objects/RepeatPoint.cs
@@ -30,6 +30,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Slider.cs b/osu.Game.Rulesets.Osu/Objects/Slider.cs
index d8514092bc..c6f5a075e0 100644
--- a/osu.Game.Rulesets.Osu/Objects/Slider.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Slider.cs
@@ -19,11 +19,6 @@ namespace osu.Game.Rulesets.Osu.Objects
{
public class Slider : OsuHitObject, IHasCurve
{
- ///
- /// Scoring distance with a speed-adjusted beat length of 1 second.
- ///
- private const float base_scoring_distance = 100;
-
public double EndTime => StartTime + this.SpanCount() * Path.Distance / Velocity;
public double Duration => EndTime - StartTime;
@@ -42,6 +37,8 @@ namespace osu.Game.Rulesets.Osu.Objects
{
PathBindable.Value = value;
endPositionCache.Invalidate();
+
+ updateNestedPositions();
}
}
@@ -53,14 +50,9 @@ namespace osu.Game.Rulesets.Osu.Objects
set
{
base.Position = value;
-
- if (HeadCircle != null)
- HeadCircle.Position = value;
-
- if (TailCircle != null)
- TailCircle.Position = EndPosition;
-
endPositionCache.Invalidate();
+
+ updateNestedPositions();
}
}
@@ -78,7 +70,7 @@ namespace osu.Game.Rulesets.Osu.Objects
///
internal float LazyTravelDistance;
- public List> NodeSamples { get; set; } = new List>();
+ public List> NodeSamples { get; set; } = new List>();
private int repeatCount;
@@ -116,6 +108,12 @@ namespace osu.Game.Rulesets.Osu.Objects
public HitCircle HeadCircle;
public SliderTailCircle TailCircle;
+ public Slider()
+ {
+ SamplesBindable.ItemsAdded += _ => updateNestedSamples();
+ SamplesBindable.ItemsRemoved += _ => updateNestedSamples();
+ }
+
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
{
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
@@ -123,7 +121,7 @@ namespace osu.Game.Rulesets.Osu.Objects
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
- double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
+ double scoringDistance = BASE_SCORING_DISTANCE * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
Velocity = scoringDistance / timingPoint.BeatLength;
TickDistance = scoringDistance / difficulty.SliderTickRate * TickDistanceMultiplier;
@@ -136,18 +134,6 @@ namespace osu.Game.Rulesets.Osu.Objects
foreach (var e in
SliderEventGenerator.Generate(StartTime, SpanDuration, Velocity, TickDistance, Path.Distance, this.SpanCount(), LegacyLastTickOffset))
{
- var firstSample = Samples.Find(s => s.Name == HitSampleInfo.HIT_NORMAL)
- ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
- var sampleList = new List();
-
- if (firstSample != null)
- sampleList.Add(new HitSampleInfo
- {
- Bank = firstSample.Bank,
- Volume = firstSample.Volume,
- Name = @"slidertick",
- });
-
switch (e.Type)
{
case SliderEventType.Tick:
@@ -159,7 +145,6 @@ namespace osu.Game.Rulesets.Osu.Objects
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
- Samples = sampleList
});
break;
@@ -168,7 +153,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{
StartTime = e.Time,
Position = Position,
- Samples = getNodeSamples(0),
+ StackHeight = StackHeight,
SampleControlPoint = SampleControlPoint,
});
break;
@@ -181,6 +166,7 @@ namespace osu.Game.Rulesets.Osu.Objects
{
StartTime = e.Time,
Position = EndPosition,
+ StackHeight = StackHeight
});
break;
@@ -193,18 +179,54 @@ namespace osu.Game.Rulesets.Osu.Objects
Position = Position + Path.PositionAt(e.PathProgress),
StackHeight = StackHeight,
Scale = Scale,
- Samples = getNodeSamples(e.SpanIndex + 1)
});
break;
}
}
+
+ updateNestedSamples();
}
- private List getNodeSamples(int nodeIndex) =>
+ private void updateNestedPositions()
+ {
+ if (HeadCircle != null)
+ HeadCircle.Position = Position;
+
+ if (TailCircle != null)
+ TailCircle.Position = EndPosition;
+ }
+
+ private void updateNestedSamples()
+ {
+ var firstSample = Samples.FirstOrDefault(s => s.Name == HitSampleInfo.HIT_NORMAL)
+ ?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
+ var sampleList = new List();
+
+ if (firstSample != null)
+ {
+ sampleList.Add(new HitSampleInfo
+ {
+ Bank = firstSample.Bank,
+ Volume = firstSample.Volume,
+ Name = @"slidertick",
+ });
+ }
+
+ foreach (var tick in NestedHitObjects.OfType())
+ tick.Samples = sampleList;
+
+ foreach (var repeat in NestedHitObjects.OfType())
+ repeat.Samples = getNodeSamples(repeat.RepeatIndex + 1);
+
+ if (HeadCircle != null)
+ HeadCircle.Samples = getNodeSamples(0);
+ }
+
+ private IList getNodeSamples(int nodeIndex) =>
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
public override Judgement CreateJudgement() => new OsuJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
index 7e540a577b..14c3369967 100644
--- a/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/SliderTailCircle.cs
@@ -25,6 +25,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuSliderTailJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
index af7cf5b144..a49f4cef8b 100644
--- a/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
+++ b/osu.Game.Rulesets.Osu/Objects/SliderTick.cs
@@ -32,6 +32,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Osu/Objects/Spinner.cs b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
index 2e7b763966..2441a1449d 100644
--- a/osu.Game.Rulesets.Osu/Objects/Spinner.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Spinner.cs
@@ -33,6 +33,6 @@ namespace osu.Game.Rulesets.Osu.Objects
public override Judgement CreateJudgement() => new OsuJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
index b994cbd85a..004e7940d1 100644
--- a/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
+++ b/osu.Game.Rulesets.Osu/Resources/Testing/Beatmaps/old-stacking-expected-conversion.json
@@ -143,14 +143,14 @@
"Objects": [{
"StartTime": 34989,
"EndTime": 34989,
- "X": 163,
- "Y": 138
+ "X": 156.597382,
+ "Y": 131.597382
},
{
"StartTime": 35018,
"EndTime": 35018,
- "X": 188,
- "Y": 138
+ "X": 181.597382,
+ "Y": 131.597382
}
]
},
@@ -159,14 +159,14 @@
"Objects": [{
"StartTime": 35106,
"EndTime": 35106,
- "X": 163,
- "Y": 138
+ "X": 159.798691,
+ "Y": 134.798691
},
{
"StartTime": 35135,
"EndTime": 35135,
- "X": 188,
- "Y": 138
+ "X": 184.798691,
+ "Y": 134.798691
}
]
},
@@ -191,20 +191,20 @@
"Objects": [{
"StartTime": 35695,
"EndTime": 35695,
- "X": 166,
- "Y": 76
+ "X": 162.798691,
+ "Y": 72.79869
},
{
"StartTime": 35871,
"EndTime": 35871,
- "X": 240.99855,
- "Y": 75.53417
+ "X": 237.797241,
+ "Y": 72.33286
},
{
"StartTime": 36011,
"EndTime": 36011,
- "X": 315.9971,
- "Y": 75.0683441
+ "X": 312.795776,
+ "Y": 71.8670349
}
]
},
@@ -235,20 +235,20 @@
"Objects": [{
"StartTime": 36518,
"EndTime": 36518,
- "X": 166,
- "Y": 76
+ "X": 169.201309,
+ "Y": 79.20131
},
{
"StartTime": 36694,
"EndTime": 36694,
- "X": 240.99855,
- "Y": 75.53417
+ "X": 244.19986,
+ "Y": 78.73548
},
{
"StartTime": 36834,
"EndTime": 36834,
- "X": 315.9971,
- "Y": 75.0683441
+ "X": 319.198425,
+ "Y": 78.26965
}
]
},
@@ -257,20 +257,20 @@
"Objects": [{
"StartTime": 36929,
"EndTime": 36929,
- "X": 315,
- "Y": 75
+ "X": 324.603943,
+ "Y": 84.6039352
},
{
"StartTime": 37105,
"EndTime": 37105,
- "X": 240.001526,
- "Y": 75.47769
+ "X": 249.605469,
+ "Y": 85.08163
},
{
"StartTime": 37245,
"EndTime": 37245,
- "X": 165.003052,
- "Y": 75.95539
+ "X": 174.607,
+ "Y": 85.5593262
}
]
}
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
index 41a02deaca..0aa8661fd3 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursor.cs
@@ -2,14 +2,11 @@
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
-using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects;
using osu.Framework.Graphics.Shapes;
-using osu.Game.Beatmaps;
-using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Skinning;
using osu.Game.Skinning;
using osuTK;
@@ -23,12 +20,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private bool cursorExpand;
- private Bindable cursorScale;
- private Bindable autoCursorScale;
- private readonly IBindable beatmap = new Bindable();
-
private Container expandTarget;
- private Drawable scaleTarget;
public OsuCursor()
{
@@ -43,43 +35,19 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
[BackgroundDependencyLoader]
- private void load(OsuConfigManager config, IBindable beatmap)
+ private void load()
{
InternalChild = expandTarget = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
- Child = scaleTarget = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
+ Child = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.Cursor), _ => new DefaultCursor(), confineMode: ConfineMode.NoScaling)
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
};
-
- this.beatmap.BindTo(beatmap);
- this.beatmap.ValueChanged += _ => calculateScale();
-
- cursorScale = config.GetBindable(OsuSetting.GameplayCursorSize);
- cursorScale.ValueChanged += _ => calculateScale();
-
- autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize);
- autoCursorScale.ValueChanged += _ => calculateScale();
-
- calculateScale();
- }
-
- private void calculateScale()
- {
- float scale = cursorScale.Value;
-
- if (autoCursorScale.Value && beatmap.Value != null)
- {
- // if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
- scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
- }
-
- scaleTarget.Scale = new Vector2(scale);
}
private const float pressed_scale = 1.2f;
diff --git a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
index 6dbdf0114d..6433ced624 100644
--- a/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
+++ b/osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
@@ -8,6 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Bindings;
+using osu.Game.Beatmaps;
+using osu.Game.Configuration;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
@@ -27,6 +29,11 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
private readonly Drawable cursorTrail;
+ public Bindable CursorScale;
+ private Bindable userCursorScale;
+ private Bindable autoCursorScale;
+ private readonly IBindable beatmap = new Bindable();
+
public OsuCursorContainer()
{
InternalChild = fadeContainer = new Container
@@ -37,9 +44,36 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
}
[BackgroundDependencyLoader(true)]
- private void load(OsuRulesetConfigManager config)
+ private void load(OsuConfigManager config, OsuRulesetConfigManager rulesetConfig, IBindable beatmap)
{
- config?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
+ rulesetConfig?.BindWith(OsuRulesetSetting.ShowCursorTrail, showTrail);
+
+ this.beatmap.BindTo(beatmap);
+ this.beatmap.ValueChanged += _ => calculateScale();
+
+ userCursorScale = config.GetBindable(OsuSetting.GameplayCursorSize);
+ userCursorScale.ValueChanged += _ => calculateScale();
+
+ autoCursorScale = config.GetBindable(OsuSetting.AutoCursorSize);
+ autoCursorScale.ValueChanged += _ => calculateScale();
+
+ CursorScale = new Bindable();
+ CursorScale.ValueChanged += e => ActiveCursor.Scale = cursorTrail.Scale = new Vector2(e.NewValue);
+
+ calculateScale();
+ }
+
+ private void calculateScale()
+ {
+ float scale = userCursorScale.Value;
+
+ if (autoCursorScale.Value && beatmap.Value != null)
+ {
+ // if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
+ scale *= 1f - 0.7f * (1f + beatmap.Value.BeatmapInfo.BaseDifficulty.CircleSize - BeatmapDifficulty.DEFAULT_DIFFICULTY) / BeatmapDifficulty.DEFAULT_DIFFICULTY;
+ }
+
+ CursorScale.Value = scale;
}
protected override void LoadComplete()
@@ -95,13 +129,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
protected override void PopIn()
{
fadeContainer.FadeTo(1, 300, Easing.OutQuint);
- ActiveCursor.ScaleTo(1, 400, Easing.OutQuint);
+ ActiveCursor.ScaleTo(CursorScale.Value, 400, Easing.OutQuint);
}
protected override void PopOut()
{
fadeContainer.FadeTo(0.05f, 450, Easing.OutQuint);
- ActiveCursor.ScaleTo(0.8f, 450, Easing.OutQuint);
+ ActiveCursor.ScaleTo(CursorScale.Value * 0.8f, 450, Easing.OutQuint);
}
private class DefaultCursorTrail : CursorTrail
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
index d1757de445..6d1ea4bbfc 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
@@ -9,7 +9,6 @@ using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
using osu.Game.Rulesets.UI;
-using System.Linq;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.UI.Cursor;
using osu.Game.Skinning;
@@ -20,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
private readonly ApproachCircleProxyContainer approachCircles;
private readonly JudgementContainer judgementLayer;
- private readonly ConnectionRenderer connectionLayer;
+ private readonly FollowPointRenderer followPoints;
public static readonly Vector2 BASE_SIZE = new Vector2(512, 384);
@@ -30,7 +29,7 @@ namespace osu.Game.Rulesets.Osu.UI
{
InternalChildren = new Drawable[]
{
- connectionLayer = new FollowPointRenderer
+ followPoints = new FollowPointRenderer
{
RelativeSizeAxes = Axes.Both,
Depth = 2,
@@ -57,24 +56,25 @@ namespace osu.Game.Rulesets.Osu.UI
public override void Add(DrawableHitObject h)
{
h.OnNewResult += onNewResult;
-
- if (h is IDrawableHitObjectWithProxiedApproach c)
+ h.OnLoadComplete += d =>
{
- var original = c.ProxiedLayer;
-
- // Hitobjects only have lifetimes set on LoadComplete. For nested hitobjects (e.g. SliderHeads), this only happens when the parenting slider becomes visible.
- // This delegation is required to make sure that the approach circles for those not-yet-loaded objects aren't added prematurely.
- original.OnLoadComplete += addApproachCircleProxy;
- }
+ if (d is IDrawableHitObjectWithProxiedApproach c)
+ approachCircles.Add(c.ProxiedLayer.CreateProxy());
+ };
base.Add(h);
+
+ followPoints.AddFollowPoints((DrawableOsuHitObject)h);
}
- private void addApproachCircleProxy(Drawable d) => approachCircles.Add(d.CreateProxy());
-
- public override void PostProcess()
+ public override bool Remove(DrawableHitObject h)
{
- connectionLayer.HitObjects = HitObjectContainer.Objects.Select(d => d.HitObject).OfType();
+ bool result = base.Remove(h);
+
+ if (result)
+ followPoints.RemoveFollowPoints((DrawableOsuHitObject)h);
+
+ return result;
}
private void onNewResult(DrawableHitObject judgedObject, JudgementResult result)
diff --git a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
index 9e5df0d6b1..3b18e41f30 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuResumeOverlay.cs
@@ -1,15 +1,15 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Rulesets.Osu.UI.Cursor;
-using osu.Game.Rulesets.UI;
using osu.Game.Screens.Play;
using osuTK;
using osuTK.Graphics;
@@ -18,9 +18,11 @@ namespace osu.Game.Rulesets.Osu.UI
{
public class OsuResumeOverlay : ResumeOverlay
{
+ private Container cursorScaleContainer;
private OsuClickToResumeCursor clickToResumeCursor;
- private GameplayCursorContainer localCursorContainer;
+ private OsuCursorContainer localCursorContainer;
+ private Bindable localCursorScale;
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
@@ -29,24 +31,38 @@ namespace osu.Game.Rulesets.Osu.UI
[BackgroundDependencyLoader]
private void load()
{
- Add(clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume });
+ Add(cursorScaleContainer = new Container
+ {
+ RelativePositionAxes = Axes.Both,
+ Child = clickToResumeCursor = new OsuClickToResumeCursor { ResumeRequested = Resume }
+ });
}
- public override void Show()
+ protected override void PopIn()
{
- base.Show();
- clickToResumeCursor.ShowAt(GameplayCursor.ActiveCursor.Position);
+ base.PopIn();
+
+ GameplayCursor.ActiveCursor.Hide();
+ cursorScaleContainer.MoveTo(GameplayCursor.ActiveCursor.Position);
+ clickToResumeCursor.Appear();
if (localCursorContainer == null)
+ {
Add(localCursorContainer = new OsuCursorContainer());
+
+ localCursorScale = new Bindable();
+ localCursorScale.BindTo(localCursorContainer.CursorScale);
+ localCursorScale.BindValueChanged(scale => cursorScaleContainer.Scale = new Vector2(scale.NewValue), true);
+ }
}
- public override void Hide()
+ protected override void PopOut()
{
+ base.PopOut();
+
localCursorContainer?.Expire();
localCursorContainer = null;
-
- base.Hide();
+ GameplayCursor?.ActiveCursor?.Show();
}
protected override bool OnHover(HoverEvent e) => true;
@@ -82,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.UI
case OsuAction.RightButton:
if (!IsHovered) return false;
- this.ScaleTo(new Vector2(2), TRANSITION_TIME, Easing.OutQuint);
+ this.ScaleTo(2, TRANSITION_TIME, Easing.OutQuint);
ResumeRequested?.Invoke();
return true;
@@ -93,11 +109,10 @@ namespace osu.Game.Rulesets.Osu.UI
public bool OnReleased(OsuAction action) => false;
- public void ShowAt(Vector2 activeCursorPosition) => Schedule(() =>
+ public void Appear() => Schedule(() =>
{
updateColour();
- this.MoveTo(activeCursorPosition);
- this.ScaleTo(new Vector2(4)).Then().ScaleTo(Vector2.One, 1000, Easing.OutQuint);
+ this.ScaleTo(4).Then().ScaleTo(1, 1000, Easing.OutQuint);
});
private void updateColour()
diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
index b0ca314551..fb3fe8808d 100644
--- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
+++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
@@ -1,9 +1,7 @@
-
netstandard2.0
Library
- AnyCPU
true
click the circles. to the beat.
diff --git a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
index 3e46bb89af..8ee640cd99 100644
--- a/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests.iOS/osu.Game.Rulesets.Taiko.Tests.iOS.csproj
@@ -1,6 +1,5 @@
-
+
-
Debug
iPhoneSimulator
@@ -33,5 +32,4 @@
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json
index 3ef78bf6c8..7d929e6bbf 100644
--- a/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json
+++ b/osu.Game.Rulesets.Taiko.Tests/.vscode/launch.json
@@ -7,7 +7,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
+ "${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Debug)",
@@ -20,7 +20,7 @@
"request": "launch",
"program": "dotnet",
"args": [
- "${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll"
+ "${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll"
],
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
index cbbf5b0c09..8522a42739 100644
--- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
+++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoPlayfield.cs
@@ -66,7 +66,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
AddStep("Reset height", () => changePlayfieldSize(6));
var controlPointInfo = new ControlPointInfo();
- controlPointInfo.TimingPoints.Add(new TimingControlPoint());
+ controlPointInfo.Add(0, new TimingControlPoint());
WorkingBeatmap beatmap = CreateWorkingBeatmap(new Beatmap
{
@@ -142,7 +142,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitResult hitResult = RNG.Next(2) == 0 ? HitResult.Good : HitResult.Great;
var cpi = new ControlPointInfo();
- cpi.EffectPoints.Add(new EffectControlPoint { KiaiMode = kiai });
+ cpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
Hit hit = new Hit();
hit.ApplyDefaults(cpi, new BeatmapDifficulty());
@@ -157,7 +157,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
HitResult hitResult = RNG.Next(2) == 0 ? HitResult.Good : HitResult.Great;
var cpi = new ControlPointInfo();
- cpi.EffectPoints.Add(new EffectControlPoint { KiaiMode = kiai });
+ cpi.Add(0, new EffectControlPoint { KiaiMode = kiai });
Hit hit = new Hit();
hit.ApplyDefaults(cpi, new BeatmapDifficulty());
@@ -239,7 +239,7 @@ namespace osu.Game.Rulesets.Taiko.Tests
private class TestStrongNestedHit : DrawableStrongNestedHit
{
public TestStrongNestedHit(DrawableHitObject mainObject)
- : base(null, mainObject)
+ : base(new StrongHitObject { StartTime = mainObject.HitObject.StartTime }, mainObject)
{
}
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
index b0e0efdc68..b5bd384e05 100644
--- a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -2,14 +2,14 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
index ad2596931d..aaf113f216 100644
--- a/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
+++ b/osu.Game.Rulesets.Taiko/Audio/DrumSampleMapping.cs
@@ -19,12 +19,7 @@ namespace osu.Game.Rulesets.Taiko.Audio
{
this.controlPoints = controlPoints;
- IEnumerable samplePoints;
- if (controlPoints.SamplePoints.Count == 0)
- // Get the default sample point
- samplePoints = new[] { controlPoints.SamplePointAt(double.MinValue) };
- else
- samplePoints = controlPoints.SamplePoints;
+ IEnumerable samplePoints = controlPoints.SamplePoints.Count == 0 ? new[] { controlPoints.SamplePointAt(double.MinValue) } : controlPoints.SamplePoints;
foreach (var s in samplePoints)
{
diff --git a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
index f0cf8d9c7d..180e0d8309 100644
--- a/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
+++ b/osu.Game.Rulesets.Taiko/Beatmaps/TaikoBeatmapConverter.cs
@@ -79,7 +79,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
var curveData = obj as IHasCurve;
// Old osu! used hit sounding to determine various hit type information
- List samples = obj.Samples;
+ IList samples = obj.Samples;
bool strong = samples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
@@ -117,13 +117,13 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
{
- List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples });
+ List> allSamples = curveData != null ? curveData.NodeSamples : new List>(new[] { samples });
int i = 0;
for (double j = obj.StartTime; j <= obj.StartTime + taikoDuration + tickSpacing / 8; j += tickSpacing)
{
- List currentSamples = allSamples[i];
+ IList currentSamples = allSamples[i];
bool isRim = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_CLAP || s.Name == HitSampleInfo.HIT_WHISTLE);
strong = currentSamples.Any(s => s.Name == HitSampleInfo.HIT_FINISH);
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
index 8e16a21199..cc0d6829ba 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRoll.cs
@@ -12,6 +12,7 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Judgements;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
@@ -28,31 +29,18 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
///
private int rollingHits;
+ private readonly Container tickContainer;
+
+ private Color4 colourIdle;
+ private Color4 colourEngaged;
+
public DrawableDrumRoll(DrumRoll drumRoll)
: base(drumRoll)
{
RelativeSizeAxes = Axes.Y;
-
- Container tickContainer;
MainPiece.Add(tickContainer = new Container { RelativeSizeAxes = Axes.Both });
-
- foreach (var tick in drumRoll.NestedHitObjects.OfType())
- {
- var newTick = new DrawableDrumRollTick(tick);
- newTick.OnNewResult += onNewTickResult;
-
- AddNested(newTick);
- tickContainer.Add(newTick);
- }
}
- protected override TaikoPiece CreateMainPiece() => new ElongatedCirclePiece();
-
- public override bool OnPressed(TaikoAction action) => false;
-
- private Color4 colourIdle;
- private Color4 colourEngaged;
-
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
@@ -60,8 +48,51 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
colourEngaged = colours.YellowDarker;
}
- private void onNewTickResult(DrawableHitObject obj, JudgementResult result)
+ protected override void LoadComplete()
{
+ base.LoadComplete();
+
+ OnNewResult += onNewResult;
+ }
+
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
+ {
+ base.AddNestedHitObject(hitObject);
+
+ switch (hitObject)
+ {
+ case DrawableDrumRollTick tick:
+ tickContainer.Add(tick);
+ break;
+ }
+ }
+
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ tickContainer.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case DrumRollTick tick:
+ return new DrawableDrumRollTick(tick);
+ }
+
+ return base.CreateNestedHitObject(hitObject);
+ }
+
+ protected override TaikoPiece CreateMainPiece() => new ElongatedCirclePiece();
+
+ public override bool OnPressed(TaikoAction action) => false;
+
+ private void onNewResult(DrawableHitObject obj, JudgementResult result)
+ {
+ if (!(obj is DrawableDrumRollTick))
+ return;
+
if (result.Type > HitResult.Miss)
rollingHits++;
else
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
index 07af7fe7e0..9c9dfc5f9e 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwell.cs
@@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text.
using System;
-using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
@@ -14,6 +13,7 @@ using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics.Shapes;
+using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
@@ -30,8 +30,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
///
private const double ring_appear_offset = 100;
- private readonly List ticks = new List();
-
+ private readonly Container ticks;
private readonly Container bodyContainer;
private readonly CircularContainer targetRing;
private readonly CircularContainer expandingRing;
@@ -108,16 +107,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
}
});
+ AddInternal(ticks = new Container { RelativeSizeAxes = Axes.Both });
+
MainPiece.Add(symbol = new SwellSymbolPiece());
-
- foreach (var tick in HitObject.NestedHitObjects.OfType())
- {
- var vis = new DrawableSwellTick(tick);
-
- ticks.Add(vis);
- AddInternal(vis);
- AddNested(vis);
- }
}
[BackgroundDependencyLoader]
@@ -136,11 +128,49 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Width *= Parent.RelativeChildSize.X;
}
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
+ {
+ base.AddNestedHitObject(hitObject);
+
+ switch (hitObject)
+ {
+ case DrawableSwellTick tick:
+ ticks.Add(tick);
+ break;
+ }
+ }
+
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ ticks.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case SwellTick tick:
+ return new DrawableSwellTick(tick);
+ }
+
+ return base.CreateNestedHitObject(hitObject);
+ }
+
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (userTriggered)
{
- var nextTick = ticks.Find(j => !j.IsHit);
+ DrawableSwellTick nextTick = null;
+
+ foreach (var t in ticks)
+ {
+ if (!t.IsHit)
+ {
+ nextTick = t;
+ break;
+ }
+ }
nextTick?.TriggerResult(HitResult.Great);
diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
index 423f65b2d3..0db6498c12 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableTaikoHitObject.cs
@@ -11,6 +11,7 @@ using osu.Game.Audio;
using System.Collections.Generic;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
+using osu.Game.Rulesets.Objects;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
@@ -109,11 +110,12 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public override Vector2 OriginPosition => new Vector2(DrawHeight / 2);
- protected readonly Vector2 BaseSize;
+ public new TaikoHitType HitObject;
+ protected readonly Vector2 BaseSize;
protected readonly TaikoPiece MainPiece;
- public new TaikoHitType HitObject;
+ private readonly Container strongHitContainer;
protected DrawableTaikoHitObject(TaikoHitType hitObject)
: base(hitObject)
@@ -129,17 +131,38 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
Content.Add(MainPiece = CreateMainPiece());
MainPiece.KiaiMode = HitObject.Kiai;
- var strongObject = HitObject.NestedHitObjects.OfType().FirstOrDefault();
+ AddInternal(strongHitContainer = new Container());
+ }
- if (strongObject != null)
+ protected override void AddNestedHitObject(DrawableHitObject hitObject)
+ {
+ base.AddNestedHitObject(hitObject);
+
+ switch (hitObject)
{
- var strongHit = CreateStrongHit(strongObject);
-
- AddNested(strongHit);
- AddInternal(strongHit);
+ case DrawableStrongNestedHit strong:
+ strongHitContainer.Add(strong);
+ break;
}
}
+ protected override void ClearNestedHitObjects()
+ {
+ base.ClearNestedHitObjects();
+ strongHitContainer.Clear();
+ }
+
+ protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
+ {
+ switch (hitObject)
+ {
+ case StrongHitObject strong:
+ return CreateStrongHit(strong);
+ }
+
+ return base.CreateNestedHitObject(hitObject);
+ }
+
// Normal and clap samples are handled by the drum
protected override IEnumerable GetSamples() => HitObject.Samples.Where(s => s.Name != HitSampleInfo.HIT_NORMAL && s.Name != HitSampleInfo.HIT_CLAP);
diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
index 4e02c76a8b..8956ca9c19 100644
--- a/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRoll.cs
@@ -88,6 +88,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoDrumRollJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
index c466ca7c8a..8a8be3e38d 100644
--- a/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/DrumRollTick.cs
@@ -27,6 +27,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoDrumRollTickJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
index d660149528..72a04698be 100644
--- a/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/StrongHitObject.cs
@@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
{
public override Judgement CreateJudgement() => new TaikoStrongJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/Swell.cs b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
index f96c033dce..e60984596d 100644
--- a/osu.Game.Rulesets.Taiko/Objects/Swell.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/Swell.cs
@@ -35,6 +35,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
public override Judgement CreateJudgement() => new TaikoSwellJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
index 68212e8f12..91f4d3dbe7 100644
--- a/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
+++ b/osu.Game.Rulesets.Taiko/Objects/SwellTick.cs
@@ -11,6 +11,6 @@ namespace osu.Game.Rulesets.Taiko.Objects
{
public override Judgement CreateJudgement() => new TaikoSwellTickJudgement();
- protected override HitWindows CreateHitWindows() => null;
+ protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}
}
diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
index 656ebcc7c2..0a2b189c3a 100644
--- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
+++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
@@ -1,9 +1,7 @@
-
netstandard2.0
Library
- AnyCPU
true
bash the drum. to the beat.
diff --git a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
index 5c0713b895..ca68369ebb 100644
--- a/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
+++ b/osu.Game.Tests.iOS/osu.Game.Tests.iOS.csproj
@@ -1,6 +1,5 @@
-
+
-
Debug
iPhoneSimulator
@@ -48,5 +47,4 @@
-
\ No newline at end of file
diff --git a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
index de516d3142..2ecc516919 100644
--- a/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
+++ b/osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
@@ -167,9 +167,9 @@ namespace osu.Game.Tests.Beatmaps.Formats
var controlPoints = beatmap.ControlPointInfo;
Assert.AreEqual(4, controlPoints.TimingPoints.Count);
- Assert.AreEqual(42, controlPoints.DifficultyPoints.Count);
- Assert.AreEqual(42, controlPoints.SamplePoints.Count);
- Assert.AreEqual(42, controlPoints.EffectPoints.Count);
+ Assert.AreEqual(5, controlPoints.DifficultyPoints.Count);
+ Assert.AreEqual(34, controlPoints.SamplePoints.Count);
+ Assert.AreEqual(8, controlPoints.EffectPoints.Count);
var timingPoint = controlPoints.TimingPointAt(0);
Assert.AreEqual(956, timingPoint.Time);
@@ -191,7 +191,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier);
difficultyPoint = controlPoints.DifficultyPointAt(48428);
- Assert.AreEqual(48428, difficultyPoint.Time);
+ Assert.AreEqual(0, difficultyPoint.Time);
Assert.AreEqual(1.0, difficultyPoint.SpeedMultiplier);
difficultyPoint = controlPoints.DifficultyPointAt(116999);
@@ -224,7 +224,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
Assert.IsFalse(effectPoint.OmitFirstBarLine);
effectPoint = controlPoints.EffectPointAt(119637);
- Assert.AreEqual(119637, effectPoint.Time);
+ Assert.AreEqual(95901, effectPoint.Time);
Assert.IsFalse(effectPoint.KiaiMode);
Assert.IsFalse(effectPoint.OmitFirstBarLine);
}
@@ -262,6 +262,21 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
+ [Test]
+ public void TestTimingPointResetsSpeedMultiplier()
+ {
+ var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
+
+ using (var resStream = TestResources.OpenResource("timingpoint-speedmultiplier-reset.osu"))
+ using (var stream = new LineBufferedReader(resStream))
+ {
+ var controlPoints = decoder.Decode(stream).ControlPointInfo;
+
+ Assert.That(controlPoints.DifficultyPointAt(0).SpeedMultiplier, Is.EqualTo(0.5).Within(0.1));
+ Assert.That(controlPoints.DifficultyPointAt(2000).SpeedMultiplier, Is.EqualTo(1).Within(0.1));
+ }
+ }
+
[Test]
public void TestDecodeBeatmapColours()
{
@@ -362,6 +377,23 @@ namespace osu.Game.Tests.Beatmaps.Formats
}
}
+ [Test]
+ public void TestDecodeControlPointDifficultyChange()
+ {
+ var decoder = new LegacyBeatmapDecoder { ApplyOffsets = false };
+
+ using (var resStream = TestResources.OpenResource("controlpoint-difficulty-multiplier.osu"))
+ using (var stream = new LineBufferedReader(resStream))
+ {
+ var controlPointInfo = decoder.Decode(stream).ControlPointInfo;
+
+ Assert.That(controlPointInfo.DifficultyPointAt(5).SpeedMultiplier, Is.EqualTo(1));
+ Assert.That(controlPointInfo.DifficultyPointAt(1000).SpeedMultiplier, Is.EqualTo(10));
+ Assert.That(controlPointInfo.DifficultyPointAt(2000).SpeedMultiplier, Is.EqualTo(1.8518518518518519d));
+ Assert.That(controlPointInfo.DifficultyPointAt(3000).SpeedMultiplier, Is.EqualTo(0.5));
+ }
+ }
+
[Test]
public void TestDecodeControlPointCustomSampleBank()
{
diff --git a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
index 6da8d8cb71..4766411cbd 100644
--- a/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
+++ b/osu.Game.Tests/Beatmaps/IO/ImportBeatmapTest.cs
@@ -29,7 +29,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportWhenClosed()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenClosed"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenClosed)))
{
try
{
@@ -46,7 +46,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportThenDelete()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDelete"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDelete)))
{
try
{
@@ -67,7 +67,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportThenImport()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImport)))
{
try
{
@@ -94,7 +94,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportCorruptThenImport()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImport"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportCorruptThenImport)))
{
try
{
@@ -136,7 +136,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestRollbackOnFailure()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestRollbackOnFailure"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestRollbackOnFailure)))
{
try
{
@@ -213,7 +213,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportThenImportDifferentHash()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenImportDifferentHash"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenImportDifferentHash)))
{
try
{
@@ -244,7 +244,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportThenDeleteThenImport()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportThenDeleteThenImport"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportThenDeleteThenImport)))
{
try
{
@@ -272,7 +272,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportThenDeleteThenImportWithOnlineIDMismatch(bool set)
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"TestImportThenDeleteThenImport-{set}"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost($"{nameof(TestImportThenDeleteThenImportWithOnlineIDMismatch)}-{set}"))
{
try
{
@@ -306,7 +306,7 @@ namespace osu.Game.Tests.Beatmaps.IO
public async Task TestImportWithDuplicateBeatmapIDs()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWithDuplicateBeatmapID"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithDuplicateBeatmapIDs)))
{
try
{
@@ -392,7 +392,7 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
public async Task TestImportWhenFileOpen()
{
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportWhenFileOpen"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWhenFileOpen)))
{
try
{
@@ -411,10 +411,52 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
+ [Test]
+ public async Task TestImportWithDuplicateHashes()
+ {
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
+ {
+ try
+ {
+ var osu = loadOsu(host);
+
+ var temp = TestResources.GetTestBeatmapForImport();
+
+ string extractedFolder = $"{temp}_extracted";
+ Directory.CreateDirectory(extractedFolder);
+
+ try
+ {
+ using (var zip = ZipArchive.Open(temp))
+ zip.WriteToDirectory(extractedFolder);
+
+ using (var zip = ZipArchive.Create())
+ {
+ zip.AddAllFromDirectory(extractedFolder);
+ zip.AddEntry("duplicate.osu", Directory.GetFiles(extractedFolder, "*.osu").First());
+ zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
+ }
+
+ await osu.Dependencies.Get().Import(temp);
+
+ ensureLoaded(osu);
+ }
+ finally
+ {
+ Directory.Delete(extractedFolder, true);
+ }
+ }
+ finally
+ {
+ host.Exit();
+ }
+ }
+ }
+
[Test]
public async Task TestImportNestedStructure()
{
- using (HeadlessGameHost host = new CleanRunHeadlessGameHost("TestImportNestedStructure"))
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportNestedStructure)))
{
try
{
@@ -456,9 +498,63 @@ namespace osu.Game.Tests.Beatmaps.IO
}
}
- public static async Task LoadOszIntoOsu(OsuGameBase osu, string path = null)
+ [Test]
+ public async Task TestImportWithIgnoredDirectoryInArchive()
{
- var temp = path ?? TestResources.GetTestBeatmapForImport();
+ using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestImportWithIgnoredDirectoryInArchive)))
+ {
+ try
+ {
+ var osu = loadOsu(host);
+
+ var temp = TestResources.GetTestBeatmapForImport();
+
+ string extractedFolder = $"{temp}_extracted";
+ string dataFolder = Path.Combine(extractedFolder, "actual_data");
+ string resourceForkFolder = Path.Combine(extractedFolder, "__MACOSX");
+ string resourceForkFilePath = Path.Combine(resourceForkFolder, ".extracted");
+
+ Directory.CreateDirectory(dataFolder);
+ Directory.CreateDirectory(resourceForkFolder);
+
+ using (var resourceForkFile = File.CreateText(resourceForkFilePath))
+ {
+ resourceForkFile.WriteLine("adding content so that it's not empty");
+ }
+
+ try
+ {
+ using (var zip = ZipArchive.Open(temp))
+ zip.WriteToDirectory(dataFolder);
+
+ using (var zip = ZipArchive.Create())
+ {
+ zip.AddAllFromDirectory(extractedFolder);
+ zip.SaveTo(temp, new ZipWriterOptions(CompressionType.Deflate));
+ }
+
+ var imported = await osu.Dependencies.Get().Import(temp);
+
+ ensureLoaded(osu);
+
+ Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("__MACOSX")), "Files contain resource fork folder, which should be ignored");
+ Assert.IsFalse(imported.Files.Any(f => f.Filename.Contains("actual_data")), "Files contain common subfolder");
+ }
+ finally
+ {
+ Directory.Delete(extractedFolder, true);
+ }
+ }
+ finally
+ {
+ host.Exit();
+ }
+ }
+ }
+
+ public static async Task LoadOszIntoOsu(OsuGameBase osu, string path = null, bool virtualTrack = false)
+ {
+ var temp = path ?? TestResources.GetTestBeatmapForImport(virtualTrack);
var manager = osu.Dependencies.Get();
diff --git a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs
index b582ca0a6f..25517ad615 100644
--- a/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs
+++ b/osu.Game.Tests/Beatmaps/IO/LineBufferedReaderTest.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.IO;
using System.Text;
using NUnit.Framework;
@@ -14,9 +15,7 @@ namespace osu.Game.Tests.Beatmaps.IO
[Test]
public void TestReadLineByLine()
{
- const string contents = @"line 1
-line 2
-line 3";
+ const string contents = "line 1\rline 2\nline 3";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
@@ -31,9 +30,7 @@ line 3";
[Test]
public void TestPeekLineOnce()
{
- const string contents = @"line 1
-peek this
-line 3";
+ const string contents = "line 1\r\npeek this\nline 3";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
@@ -49,9 +46,7 @@ line 3";
[Test]
public void TestPeekLineMultipleTimes()
{
- const string contents = @"peek this once
-line 2
-peek this a lot";
+ const string contents = "peek this once\nline 2\rpeek this a lot";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
@@ -70,8 +65,7 @@ peek this a lot";
[Test]
public void TestPeekLineAtEndOfStream()
{
- const string contents = @"first line
-second line";
+ const string contents = "first line\r\nsecond line";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
@@ -100,8 +94,7 @@ second line";
[Test]
public void TestReadToEndNoPeeks()
{
- const string contents = @"first line
-second line";
+ const string contents = "first line\r\nsecond line";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
@@ -113,20 +106,19 @@ second line";
[Test]
public void TestReadToEndAfterReadsAndPeeks()
{
- const string contents = @"this line is gone
-this one shouldn't be
-these ones
-definitely not";
+ const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not";
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
using (var bufferedReader = new LineBufferedReader(stream))
{
Assert.AreEqual("this line is gone", bufferedReader.ReadLine());
Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine());
- const string ending = @"this one shouldn't be
-these ones
-definitely not";
- Assert.AreEqual(ending, bufferedReader.ReadToEnd());
+
+ var endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
+ Assert.AreEqual(3, endingLines.Length);
+ Assert.AreEqual("this one shouldn't be", endingLines[0]);
+ Assert.AreEqual("these ones", endingLines[1]);
+ Assert.AreEqual("definitely not", endingLines[2]);
}
}
}
diff --git a/osu.Game.Tests/Chat/MessageFormatterTests.cs b/osu.Game.Tests/Chat/MessageFormatterTests.cs
index 9b4a90e9a9..fbb0416c45 100644
--- a/osu.Game.Tests/Chat/MessageFormatterTests.cs
+++ b/osu.Game.Tests/Chat/MessageFormatterTests.cs
@@ -273,6 +273,96 @@ namespace osu.Game.Tests.Chat
Assert.AreEqual(21, result.Links[0].Length);
}
+ [Test]
+ public void TestMarkdownFormatLinkWithInlineTitle()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "I haven't seen [this link format](https://osu.ppy.sh \"osu!\") before..." });
+
+ Assert.AreEqual("I haven't seen this link format before...", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(15, result.Links[0].Index);
+ Assert.AreEqual(16, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithInlineTitleAndEscapedQuotes()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "I haven't seen [this link format](https://osu.ppy.sh \"inner quote \\\" just to confuse \") before..." });
+
+ Assert.AreEqual("I haven't seen this link format before...", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(15, result.Links[0].Index);
+ Assert.AreEqual(16, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithUrlInTextAndInlineTitle()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "I haven't seen [https://osu.ppy.sh](https://osu.ppy.sh \"https://osu.ppy.sh\") before..." });
+
+ Assert.AreEqual("I haven't seen https://osu.ppy.sh before...", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(15, result.Links[0].Index);
+ Assert.AreEqual(18, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithUrlAndTextInTitle()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "I haven't seen [oh no, text here! https://osu.ppy.sh](https://osu.ppy.sh) before..." });
+
+ Assert.AreEqual("I haven't seen oh no, text here! https://osu.ppy.sh before...", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(15, result.Links[0].Index);
+ Assert.AreEqual(36, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkWithMisleadingUrlInText()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "I haven't seen [https://google.com](https://osu.ppy.sh) before..." });
+
+ Assert.AreEqual("I haven't seen https://google.com before...", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[0].Url);
+ Assert.AreEqual(15, result.Links[0].Index);
+ Assert.AreEqual(18, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkThatContractsIntoLargerLink()
+ {
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "super broken https://[osu.ppy](https://reddit.com).sh/" });
+
+ Assert.AreEqual("super broken https://osu.ppy.sh/", result.DisplayContent);
+ Assert.AreEqual(1, result.Links.Count);
+ Assert.AreEqual("https://reddit.com", result.Links[0].Url);
+ Assert.AreEqual(21, result.Links[0].Index);
+ Assert.AreEqual(7, result.Links[0].Length);
+ }
+
+ [Test]
+ public void TestMarkdownFormatLinkDirectlyNextToRawLink()
+ {
+ // the raw link has a port at the end of it, so that the raw link regex terminates at the port and doesn't consume display text from the formatted one
+ Message result = MessageFormatter.FormatMessage(new Message { Content = "https://localhost:8080[https://osu.ppy.sh](https://osu.ppy.sh) should be two links" });
+
+ Assert.AreEqual("https://localhost:8080https://osu.ppy.sh should be two links", result.DisplayContent);
+ Assert.AreEqual(2, result.Links.Count);
+
+ Assert.AreEqual("https://localhost:8080", result.Links[0].Url);
+ Assert.AreEqual(0, result.Links[0].Index);
+ Assert.AreEqual(22, result.Links[0].Length);
+
+ Assert.AreEqual("https://osu.ppy.sh", result.Links[1].Url);
+ Assert.AreEqual(22, result.Links[1].Index);
+ Assert.AreEqual(18, result.Links[1].Length);
+ }
+
[Test]
public void TestChannelLink()
{
diff --git a/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs
new file mode 100644
index 0000000000..fe3cc375ea
--- /dev/null
+++ b/osu.Game.Tests/Editor/TestSceneHitObjectComposerDistanceSnapping.cs
@@ -0,0 +1,194 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Rulesets.Osu.Edit;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit;
+using osu.Game.Tests.Visual;
+
+namespace osu.Game.Tests.Editor
+{
+ [HeadlessTest]
+ public class TestSceneHitObjectComposerDistanceSnapping : EditorClockTestScene
+ {
+ private TestHitObjectComposer composer;
+
+ [SetUp]
+ public void Setup() => Schedule(() =>
+ {
+ Child = composer = new TestHitObjectComposer();
+
+ BeatDivisor.Value = 1;
+
+ composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 1;
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = 1 });
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 1000 });
+ });
+
+ [TestCase(1)]
+ [TestCase(2)]
+ public void TestSliderMultiplier(float multiplier)
+ {
+ AddStep($"set multiplier = {multiplier}", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = multiplier);
+
+ assertSnapDistance(100 * multiplier);
+ }
+
+ [TestCase(1)]
+ [TestCase(2)]
+ public void TestSpeedMultiplier(float multiplier)
+ {
+ AddStep($"set multiplier = {multiplier}", () =>
+ {
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new DifficultyControlPoint { SpeedMultiplier = multiplier });
+ });
+
+ assertSnapDistance(100 * multiplier);
+ }
+
+ [TestCase(1)]
+ [TestCase(2)]
+ public void TestBeatDivisor(int divisor)
+ {
+ AddStep($"set divisor = {divisor}", () => BeatDivisor.Value = divisor);
+
+ assertSnapDistance(100f / divisor);
+ }
+
+ [Test]
+ public void TestConvertDurationToDistance()
+ {
+ assertDurationToDistance(500, 50);
+ assertDurationToDistance(1000, 100);
+
+ AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
+
+ assertDurationToDistance(500, 100);
+ assertDurationToDistance(1000, 200);
+
+ AddStep("set beat length = 500", () =>
+ {
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
+ });
+
+ assertDurationToDistance(500, 200);
+ assertDurationToDistance(1000, 400);
+ }
+
+ [Test]
+ public void TestConvertDistanceToDuration()
+ {
+ assertDistanceToDuration(50, 500);
+ assertDistanceToDuration(100, 1000);
+
+ AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
+
+ assertDistanceToDuration(100, 500);
+ assertDistanceToDuration(200, 1000);
+
+ AddStep("set beat length = 500", () =>
+ {
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
+ });
+
+ assertDistanceToDuration(200, 500);
+ assertDistanceToDuration(400, 1000);
+ }
+
+ [Test]
+ public void TestGetSnappedDurationFromDistance()
+ {
+ assertSnappedDuration(50, 0);
+ assertSnappedDuration(100, 1000);
+ assertSnappedDuration(150, 1000);
+ assertSnappedDuration(200, 2000);
+ assertSnappedDuration(250, 2000);
+
+ AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
+
+ assertSnappedDuration(50, 0);
+ assertSnappedDuration(100, 0);
+ assertSnappedDuration(150, 0);
+ assertSnappedDuration(200, 1000);
+ assertSnappedDuration(250, 1000);
+
+ AddStep("set beat length = 500", () =>
+ {
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
+ });
+
+ assertSnappedDuration(50, 0);
+ assertSnappedDuration(100, 0);
+ assertSnappedDuration(150, 0);
+ assertSnappedDuration(200, 500);
+ assertSnappedDuration(250, 500);
+ assertSnappedDuration(400, 1000);
+ }
+
+ [Test]
+ public void GetSnappedDistanceFromDistance()
+ {
+ assertSnappedDistance(50, 0);
+ assertSnappedDistance(100, 100);
+ assertSnappedDistance(150, 100);
+ assertSnappedDistance(200, 200);
+ assertSnappedDistance(250, 200);
+
+ AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
+
+ assertSnappedDistance(50, 0);
+ assertSnappedDistance(100, 0);
+ assertSnappedDistance(150, 0);
+ assertSnappedDistance(200, 200);
+ assertSnappedDistance(250, 200);
+
+ AddStep("set beat length = 500", () =>
+ {
+ composer.EditorBeatmap.ControlPointInfo.Clear();
+ composer.EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 500 });
+ });
+
+ assertSnappedDistance(50, 0);
+ assertSnappedDistance(100, 0);
+ assertSnappedDistance(150, 0);
+ assertSnappedDistance(200, 200);
+ assertSnappedDistance(250, 200);
+ assertSnappedDistance(400, 400);
+ }
+
+ private void assertSnapDistance(float expectedDistance)
+ => AddAssert($"distance is {expectedDistance}", () => composer.GetBeatSnapDistanceAt(0) == expectedDistance);
+
+ private void assertDurationToDistance(double duration, float expectedDistance)
+ => AddAssert($"duration = {duration} -> distance = {expectedDistance}", () => composer.DurationToDistance(0, duration) == expectedDistance);
+
+ private void assertDistanceToDuration(float distance, double expectedDuration)
+ => AddAssert($"distance = {distance} -> duration = {expectedDuration}", () => composer.DistanceToDuration(0, distance) == expectedDuration);
+
+ private void assertSnappedDuration(float distance, double expectedDuration)
+ => AddAssert($"distance = {distance} -> duration = {expectedDuration} (snapped)", () => composer.GetSnappedDurationFromDistance(0, distance) == expectedDuration);
+
+ private void assertSnappedDistance(float distance, float expectedDistance)
+ => AddAssert($"distance = {distance} -> distance = {expectedDistance} (snapped)", () => composer.GetSnappedDistanceFromDistance(0, distance) == expectedDistance);
+
+ private class TestHitObjectComposer : OsuHitObjectComposer
+ {
+ public new EditorBeatmap EditorBeatmap => base.EditorBeatmap;
+
+ public TestHitObjectComposer()
+ : base(new OsuRuleset())
+ {
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs
new file mode 100644
index 0000000000..6d7159a825
--- /dev/null
+++ b/osu.Game.Tests/Gameplay/TestSceneHitObjectAccentColour.cs
@@ -0,0 +1,143 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Textures;
+using osu.Framework.Testing;
+using osu.Game.Audio;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Objects.Drawables;
+using osu.Game.Rulesets.Objects.Types;
+using osu.Game.Skinning;
+using osu.Game.Tests.Visual;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Gameplay
+{
+ [HeadlessTest]
+ public class TestSceneHitObjectAccentColour : OsuTestScene
+ {
+ private Container skinContainer;
+
+ [SetUp]
+ public void Setup() => Schedule(() => Child = skinContainer = new SkinProvidingContainer(new TestSkin()));
+
+ [Test]
+ public void TestChangeComboIndexBeforeLoad()
+ {
+ TestDrawableHitObject hitObject = null;
+
+ AddStep("set combo and add hitobject", () =>
+ {
+ hitObject = new TestDrawableHitObject();
+ hitObject.HitObject.ComboIndex = 1;
+
+ skinContainer.Add(hitObject);
+ });
+
+ AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Color4.Green);
+ }
+
+ [Test]
+ public void TestChangeComboIndexDuringLoad()
+ {
+ TestDrawableHitObject hitObject = null;
+
+ AddStep("add hitobject and set combo", () =>
+ {
+ skinContainer.Add(hitObject = new TestDrawableHitObject());
+ hitObject.HitObject.ComboIndex = 1;
+ });
+
+ AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Color4.Green);
+ }
+
+ [Test]
+ public void TestChangeComboIndexAfterLoad()
+ {
+ TestDrawableHitObject hitObject = null;
+
+ AddStep("add hitobject", () => skinContainer.Add(hitObject = new TestDrawableHitObject()));
+ AddAssert("combo colour is red", () => hitObject.AccentColour.Value == Color4.Red);
+
+ AddStep("change combo", () => hitObject.HitObject.ComboIndex = 1);
+ AddAssert("combo colour is green", () => hitObject.AccentColour.Value == Color4.Green);
+ }
+
+ private class TestDrawableHitObject : DrawableHitObject
+ {
+ public TestDrawableHitObject()
+ : base(new TestHitObjectWithCombo())
+ {
+ }
+ }
+
+ private class TestHitObjectWithCombo : HitObject, IHasComboInformation
+ {
+ public bool NewCombo { get; } = false;
+ public int ComboOffset { get; } = 0;
+
+ public Bindable IndexInCurrentComboBindable { get; } = new Bindable();
+
+ public int IndexInCurrentCombo
+ {
+ get => IndexInCurrentComboBindable.Value;
+ set => IndexInCurrentComboBindable.Value = value;
+ }
+
+ public Bindable ComboIndexBindable { get; } = new Bindable();
+
+ public int ComboIndex
+ {
+ get => ComboIndexBindable.Value;
+ set => ComboIndexBindable.Value = value;
+ }
+
+ public Bindable LastInComboBindable { get; } = new Bindable();
+
+ public bool LastInCombo
+ {
+ get => LastInComboBindable.Value;
+ set => LastInComboBindable.Value = value;
+ }
+ }
+
+ private class TestSkin : ISkin
+ {
+ public readonly List ComboColours = new List
+ {
+ Color4.Red,
+ Color4.Green
+ };
+
+ public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
+
+ public Texture GetTexture(string componentName) => throw new NotImplementedException();
+
+ public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
+
+ public IBindable GetConfig(TLookup lookup)
+ {
+ switch (lookup)
+ {
+ case GlobalSkinConfiguration global:
+ switch (global)
+ {
+ case GlobalSkinConfiguration.ComboColours:
+ return SkinUtils.As(new Bindable>(ComboColours));
+ }
+
+ break;
+ }
+
+ throw new NotImplementedException();
+ }
+ }
+ }
+}
diff --git a/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs
new file mode 100644
index 0000000000..42a3b4cf43
--- /dev/null
+++ b/osu.Game.Tests/NonVisual/BeatmapSetInfoEqualityTest.cs
@@ -0,0 +1,48 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Game.Beatmaps;
+
+namespace osu.Game.Tests.NonVisual
+{
+ [TestFixture]
+ public class BeatmapSetInfoEqualityTest
+ {
+ [Test]
+ public void TestOnlineWithOnline()
+ {
+ var ourInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
+ var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 123 };
+
+ Assert.AreEqual(ourInfo, otherInfo);
+ }
+
+ [Test]
+ public void TestDatabasedWithDatabased()
+ {
+ var ourInfo = new BeatmapSetInfo { ID = 123 };
+ var otherInfo = new BeatmapSetInfo { ID = 123 };
+
+ Assert.AreEqual(ourInfo, otherInfo);
+ }
+
+ [Test]
+ public void TestDatabasedWithOnline()
+ {
+ var ourInfo = new BeatmapSetInfo { ID = 123, OnlineBeatmapSetID = 12 };
+ var otherInfo = new BeatmapSetInfo { OnlineBeatmapSetID = 12 };
+
+ Assert.AreEqual(ourInfo, otherInfo);
+ }
+
+ [Test]
+ public void TestCheckNullID()
+ {
+ var ourInfo = new BeatmapSetInfo { Status = BeatmapSetOnlineStatus.Loved };
+ var otherInfo = new BeatmapSetInfo { Status = BeatmapSetOnlineStatus.Approved };
+
+ Assert.AreNotEqual(ourInfo, otherInfo);
+ }
+ }
+}
diff --git a/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs b/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs
new file mode 100644
index 0000000000..a51b90851c
--- /dev/null
+++ b/osu.Game.Tests/NonVisual/ControlPointInfoTest.cs
@@ -0,0 +1,227 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Linq;
+using NUnit.Framework;
+using osu.Game.Beatmaps.ControlPoints;
+
+namespace osu.Game.Tests.NonVisual
+{
+ [TestFixture]
+ public class ControlPointInfoTest
+ {
+ [Test]
+ public void TestAdd()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new TimingControlPoint());
+ cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(2));
+ Assert.That(cpi.TimingPoints.Count, Is.EqualTo(2));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(2));
+ }
+
+ [Test]
+ public void TestAddRedundantTiming()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new TimingControlPoint()); // is *not* redundant, special exception for first timing point.
+ cpi.Add(1000, new TimingControlPoint()); // is redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ Assert.That(cpi.TimingPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestAddRedundantDifficulty()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new DifficultyControlPoint()); // is redundant
+ cpi.Add(1000, new DifficultyControlPoint()); // is redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(0));
+ Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
+
+ cpi.Add(1000, new DifficultyControlPoint { SpeedMultiplier = 2 }); // is not redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestAddRedundantSample()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new SampleControlPoint()); // is redundant
+ cpi.Add(1000, new SampleControlPoint()); // is redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(0));
+ Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
+
+ cpi.Add(1000, new SampleControlPoint { SampleVolume = 50 }); // is not redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ Assert.That(cpi.SamplePoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestAddRedundantEffect()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new EffectControlPoint()); // is redundant
+ cpi.Add(1000, new EffectControlPoint()); // is redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(0));
+ Assert.That(cpi.TimingPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(0));
+
+ cpi.Add(1000, new EffectControlPoint { KiaiMode = true }); // is not redundant
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ Assert.That(cpi.EffectPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.AllControlPoints.Count(), Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestAddGroup()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(1000, true);
+ var group2 = cpi.GroupAt(1000, true);
+
+ Assert.That(group, Is.EqualTo(group2));
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestGroupAtLookupOnly()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(5000, true);
+ Assert.That(group, Is.Not.Null);
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+ Assert.That(cpi.GroupAt(1000), Is.Null);
+ Assert.That(cpi.GroupAt(5000), Is.Not.Null);
+ }
+
+ [Test]
+ public void TestAddRemoveGroup()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(1000, true);
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+
+ cpi.RemoveGroup(group);
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(0));
+ }
+
+ [Test]
+ public void TestAddControlPointToGroup()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(1000, true);
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+
+ // usually redundant, but adding to group forces it to be added
+ group.Add(new DifficultyControlPoint());
+
+ Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
+ }
+
+ [Test]
+ public void TestAddDuplicateControlPointToGroup()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(1000, true);
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+
+ group.Add(new DifficultyControlPoint());
+ group.Add(new DifficultyControlPoint { SpeedMultiplier = 2 });
+
+ Assert.That(group.ControlPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(1));
+ Assert.That(cpi.DifficultyPoints.First().SpeedMultiplier, Is.EqualTo(2));
+ }
+
+ [Test]
+ public void TestRemoveControlPointFromGroup()
+ {
+ var cpi = new ControlPointInfo();
+
+ var group = cpi.GroupAt(1000, true);
+ Assert.That(cpi.Groups.Count, Is.EqualTo(1));
+
+ var difficultyPoint = new DifficultyControlPoint();
+
+ group.Add(difficultyPoint);
+ group.Remove(difficultyPoint);
+
+ Assert.That(group.ControlPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
+ }
+
+ [Test]
+ public void TestOrdering()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new TimingControlPoint());
+ cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
+ cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
+ cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
+ cpi.Add(3000, new DifficultyControlPoint { SpeedMultiplier = 2 });
+ cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SpeedMultiplier = 4 });
+ cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
+ cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
+
+ Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(8));
+
+ Assert.That(cpi.Groups, Is.Ordered.Ascending.By(nameof(ControlPointGroup.Time)));
+
+ Assert.That(cpi.AllControlPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
+ Assert.That(cpi.TimingPoints, Is.Ordered.Ascending.By(nameof(ControlPoint.Time)));
+ }
+
+ [Test]
+ public void TestClear()
+ {
+ var cpi = new ControlPointInfo();
+
+ cpi.Add(0, new TimingControlPoint());
+ cpi.Add(1000, new TimingControlPoint { BeatLength = 500 });
+ cpi.Add(10000, new TimingControlPoint { BeatLength = 200 });
+ cpi.Add(5000, new TimingControlPoint { BeatLength = 100 });
+ cpi.Add(3000, new DifficultyControlPoint { SpeedMultiplier = 2 });
+ cpi.GroupAt(7000, true).Add(new DifficultyControlPoint { SpeedMultiplier = 4 });
+ cpi.GroupAt(1000).Add(new SampleControlPoint { SampleVolume = 0 });
+ cpi.GroupAt(8000, true).Add(new EffectControlPoint { KiaiMode = true });
+
+ cpi.Clear();
+
+ Assert.That(cpi.Groups.Count, Is.EqualTo(0));
+ Assert.That(cpi.DifficultyPoints.Count, Is.EqualTo(0));
+ Assert.That(cpi.AllControlPoints.Count, Is.EqualTo(0));
+ }
+ }
+}
diff --git a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
index 18cbd4e7c5..7df7df22ea 100644
--- a/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
+++ b/osu.Game.Tests/NonVisual/FramedReplayInputHandlerTest.cs
@@ -225,8 +225,10 @@ namespace osu.Game.Tests.NonVisual
private void fastForwardToPoint(double destination)
{
for (int i = 0; i < 1000; i++)
+ {
if (handler.SetFrameFromTime(destination) == null)
return;
+ }
throw new TimeoutException("Seek was never fulfilled");
}
diff --git a/osu.Game.Tests/Resources/TestResources.cs b/osu.Game.Tests/Resources/TestResources.cs
index 9cb85a63bf..66084a3204 100644
--- a/osu.Game.Tests/Resources/TestResources.cs
+++ b/osu.Game.Tests/Resources/TestResources.cs
@@ -11,13 +11,13 @@ namespace osu.Game.Tests.Resources
{
public static Stream OpenResource(string name) => new DllResourceStore("osu.Game.Tests.dll").GetStream($"Resources/{name}");
- public static Stream GetTestBeatmapStream() => new DllResourceStore("osu.Game.Resources.dll").GetStream("Beatmaps/241526 Soleily - Renatus.osz");
+ public static Stream GetTestBeatmapStream(bool virtualTrack = false) => new DllResourceStore("osu.Game.Resources.dll").GetStream($"Beatmaps/241526 Soleily - Renatus{(virtualTrack ? "_virtual" : "")}.osz");
- public static string GetTestBeatmapForImport()
+ public static string GetTestBeatmapForImport(bool virtualTrack = false)
{
var temp = Path.GetTempFileName() + ".osz";
- using (var stream = GetTestBeatmapStream())
+ using (var stream = GetTestBeatmapStream(virtualTrack))
using (var newFile = File.Create(temp))
stream.CopyTo(newFile);
diff --git a/osu.Game.Tests/Resources/controlpoint-difficulty-multiplier.osu b/osu.Game.Tests/Resources/controlpoint-difficulty-multiplier.osu
new file mode 100644
index 0000000000..5f06fc33c8
--- /dev/null
+++ b/osu.Game.Tests/Resources/controlpoint-difficulty-multiplier.osu
@@ -0,0 +1,8 @@
+osu file format v7
+
+[TimingPoints]
+0,100,4,2,0,100,1,0
+12,500,4,2,0,100,1,0
+1000,-10,4,2,0,100,0,0
+2000,-54,4,2,0,100,0,0
+3000,-200,4,2,0,100,0,0
diff --git a/osu.Game.Tests/Resources/timingpoint-speedmultiplier-reset.osu b/osu.Game.Tests/Resources/timingpoint-speedmultiplier-reset.osu
new file mode 100644
index 0000000000..4512903c68
--- /dev/null
+++ b/osu.Game.Tests/Resources/timingpoint-speedmultiplier-reset.osu
@@ -0,0 +1,5 @@
+osu file format v14
+
+[TimingPoints]
+0,-200,4,1,0,100,0,0
+2000,100,1,1,0,100,1,0
diff --git a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
index 4fee6942d0..f68d49dd3e 100644
--- a/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
+++ b/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
@@ -25,7 +25,9 @@ namespace osu.Game.Tests.Skins
var comboColors = decoder.Decode(stream).ComboColours;
List expectedColors;
+
if (hasColours)
+ {
expectedColors = new List
{
new Color4(142, 199, 255, 255),
@@ -33,6 +35,7 @@ namespace osu.Game.Tests.Skins
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
+ }
else
expectedColors = new DefaultSkin().Configuration.ComboColours;
diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
index 3061a3a542..f858174ff2 100644
--- a/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
+++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimContainer.cs
@@ -285,6 +285,12 @@ namespace osu.Game.Tests.Visual.Background
});
}
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ rulesets?.Dispose();
+ }
+
private class DummySongSelect : PlaySongSelect
{
protected override BackgroundScreen CreateBackground()
diff --git a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
index df6740421b..3a9fce90cd 100644
--- a/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
+++ b/osu.Game.Tests/Visual/Components/TestScenePreviewTrackManager.cs
@@ -7,6 +7,7 @@ using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Beatmaps;
+using static osu.Game.Tests.Visual.Components.TestScenePreviewTrackManager.TestPreviewTrackManager;
namespace osu.Game.Tests.Visual.Components
{
@@ -34,6 +35,7 @@ namespace osu.Game.Tests.Visual.Components
PreviewTrack track = null;
AddStep("get track", () => track = getOwnedTrack());
+ AddUntilStep("wait loaded", () => track.IsLoaded);
AddStep("start", () => track.Start());
AddAssert("started", () => track.IsRunning);
AddStep("stop", () => track.Stop());
@@ -52,10 +54,15 @@ namespace osu.Game.Tests.Visual.Components
track2 = getOwnedTrack();
});
+ AddUntilStep("wait loaded", () => track1.IsLoaded && track2.IsLoaded);
+
AddStep("start track 1", () => track1.Start());
AddStep("start track 2", () => track2.Start());
AddAssert("track 1 stopped", () => !track1.IsRunning);
AddAssert("track 2 started", () => track2.IsRunning);
+ AddStep("start track 1", () => track1.Start());
+ AddAssert("track 2 stopped", () => !track2.IsRunning);
+ AddAssert("track 1 started", () => track1.IsRunning);
}
[Test]
@@ -64,6 +71,7 @@ namespace osu.Game.Tests.Visual.Components
PreviewTrack track = null;
AddStep("get track", () => track = getOwnedTrack());
+ AddUntilStep("wait loaded", () => track.IsLoaded);
AddStep("start", () => track.Start());
AddStep("stop by owner", () => trackManager.StopAnyPlaying(this));
AddAssert("stopped", () => !track.IsRunning);
@@ -76,6 +84,7 @@ namespace osu.Game.Tests.Visual.Components
PreviewTrack track = null;
AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
+ AddUntilStep("wait loaded", () => track.IsLoaded);
AddStep("start", () => track.Start());
AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
AddAssert("not stopped", () => track.IsRunning);
@@ -83,22 +92,46 @@ namespace osu.Game.Tests.Visual.Components
AddAssert("stopped", () => !track.IsRunning);
}
- private PreviewTrack getTrack() => trackManager.Get(null);
+ [Test]
+ public void TestNonPresentTrack()
+ {
+ TestPreviewTrack track = null;
- private PreviewTrack getOwnedTrack()
+ AddStep("get non-present track", () =>
+ {
+ Add(new TestTrackOwner(track = getTrack()));
+ track.Alpha = 0;
+ });
+ AddUntilStep("wait loaded", () => track.IsLoaded);
+ AddStep("start", () => track.Start());
+ AddStep("seek to end", () => track.Track.Seek(track.Track.Length));
+ AddAssert("track stopped", () => !track.IsRunning);
+ }
+
+ private TestPreviewTrack getTrack() => (TestPreviewTrack)trackManager.Get(null);
+
+ private TestPreviewTrack getOwnedTrack()
{
var track = getTrack();
- Add(track);
+ LoadComponentAsync(track, Add);
return track;
}
private class TestTrackOwner : CompositeDrawable, IPreviewTrackOwner
{
+ private readonly PreviewTrack track;
+
public TestTrackOwner(PreviewTrack track)
{
- AddInternal(track);
+ this.track = track;
+ }
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ LoadComponentAsync(track, AddInternal);
}
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
@@ -109,14 +142,16 @@ namespace osu.Game.Tests.Visual.Components
}
}
- private class TestPreviewTrackManager : PreviewTrackManager
+ public class TestPreviewTrackManager : PreviewTrackManager
{
protected override TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TestPreviewTrack(beatmapSetInfo, trackStore);
- protected class TestPreviewTrack : TrackManagerPreviewTrack
+ public class TestPreviewTrack : TrackManagerPreviewTrack
{
private readonly ITrackStore trackManager;
+ public new Track Track => base.Track;
+
public TestPreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackManager)
: base(beatmapSetInfo, trackManager)
{
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs b/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
similarity index 72%
rename from osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs
rename to osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
index 608df1965e..9f16e1d781 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneEditorCompose.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneComposeScreen.cs
@@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Osu;
@@ -11,10 +9,8 @@ using osu.Game.Screens.Edit.Compose;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
- public class TestSceneEditorCompose : EditorClockTestScene
+ public class TestSceneComposeScreen : EditorClockTestScene
{
- public override IReadOnlyList RequiredTypes => new[] { typeof(ComposeScreen) };
-
[BackgroundDependencyLoader]
private void load()
{
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
new file mode 100644
index 0000000000..e4c987923c
--- /dev/null
+++ b/osu.Game.Tests/Visual/Editor/TestSceneDistanceSnapGrid.cs
@@ -0,0 +1,171 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Beatmaps.ControlPoints;
+using osu.Game.Rulesets.Edit;
+using osu.Game.Rulesets.Objects;
+using osu.Game.Rulesets.Osu.Beatmaps;
+using osu.Game.Rulesets.Osu.Objects;
+using osu.Game.Screens.Edit;
+using osu.Game.Screens.Edit.Compose.Components;
+using osuTK;
+using osuTK.Graphics;
+
+namespace osu.Game.Tests.Visual.Editor
+{
+ public class TestSceneDistanceSnapGrid : EditorClockTestScene
+ {
+ private const double beat_length = 100;
+ private static readonly Vector2 grid_position = new Vector2(512, 384);
+
+ [Cached(typeof(IEditorBeatmap))]
+ private readonly EditorBeatmap editorBeatmap;
+
+ [Cached(typeof(IDistanceSnapProvider))]
+ private readonly SnapProvider snapProvider = new SnapProvider();
+
+ public TestSceneDistanceSnapGrid()
+ {
+ editorBeatmap = new EditorBeatmap(new OsuBeatmap());
+ editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
+ }
+
+ [SetUp]
+ public void Setup() => Schedule(() =>
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.SlateGray
+ },
+ new TestDistanceSnapGrid(new HitObject(), grid_position)
+ };
+ });
+
+ [TestCase(1)]
+ [TestCase(2)]
+ [TestCase(3)]
+ [TestCase(4)]
+ [TestCase(6)]
+ [TestCase(8)]
+ [TestCase(12)]
+ [TestCase(16)]
+ public void TestBeatDivisor(int divisor)
+ {
+ AddStep($"set beat divisor = {divisor}", () => BeatDivisor.Value = divisor);
+ }
+
+ [Test]
+ public void TestLimitedDistance()
+ {
+ AddStep("create limited grid", () =>
+ {
+ Children = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.SlateGray
+ },
+ new TestDistanceSnapGrid(new HitObject(), grid_position, new HitObject { StartTime = 100 })
+ };
+ });
+ }
+
+ private class TestDistanceSnapGrid : DistanceSnapGrid
+ {
+ public new float DistanceSpacing => base.DistanceSpacing;
+
+ public TestDistanceSnapGrid(HitObject hitObject, Vector2 centrePosition, HitObject nextHitObject = null)
+ : base(hitObject, nextHitObject, centrePosition)
+ {
+ }
+
+ protected override void CreateContent(Vector2 centrePosition)
+ {
+ AddInternal(new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(5),
+ Position = centrePosition
+ });
+
+ int beatIndex = 0;
+
+ for (float s = centrePosition.X + DistanceSpacing; s <= DrawWidth && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
+ {
+ AddInternal(new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(5, 10),
+ Position = new Vector2(s, centrePosition.Y),
+ Colour = GetColourForBeatIndex(beatIndex)
+ });
+ }
+
+ beatIndex = 0;
+
+ for (float s = centrePosition.X - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
+ {
+ AddInternal(new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(5, 10),
+ Position = new Vector2(s, centrePosition.Y),
+ Colour = GetColourForBeatIndex(beatIndex)
+ });
+ }
+
+ beatIndex = 0;
+
+ for (float s = centrePosition.Y + DistanceSpacing; s <= DrawHeight && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
+ {
+ AddInternal(new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(10, 5),
+ Position = new Vector2(centrePosition.X, s),
+ Colour = GetColourForBeatIndex(beatIndex)
+ });
+ }
+
+ beatIndex = 0;
+
+ for (float s = centrePosition.Y - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
+ {
+ AddInternal(new Circle
+ {
+ Origin = Anchor.Centre,
+ Size = new Vector2(10, 5),
+ Position = new Vector2(centrePosition.X, s),
+ Colour = GetColourForBeatIndex(beatIndex)
+ });
+ }
+ }
+
+ public override (Vector2 position, double time) GetSnappedPosition(Vector2 screenSpacePosition)
+ => (Vector2.Zero, 0);
+ }
+
+ private class SnapProvider : IDistanceSnapProvider
+ {
+ public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) => (position, time);
+
+ public float GetBeatSnapDistanceAt(double referenceTime) => 10;
+
+ public float DurationToDistance(double referenceTime, double duration) => (float)duration;
+
+ public double DistanceToDuration(double referenceTime, float distance) => distance;
+
+ public double GetSnappedDurationFromDistance(double referenceTime, float distance) => 0;
+
+ public float GetSnappedDistanceFromDistance(double referenceTime, float distance) => 0;
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
index a8c2362910..6e5b3b93e9 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorComposeTimeline.cs
@@ -10,9 +10,9 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.Graphics.UserInterface;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
+using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK;
using osuTK.Graphics;
@@ -101,7 +101,7 @@ namespace osu.Game.Tests.Visual.Editor
}
}
- private class StartStopButton : Button
+ private class StartStopButton : OsuButton
{
private IAdjustableClock adjustableClock;
private bool started;
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs b/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs
index b997d6aaeb..3118e0cabe 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneEditorSeekSnapping.cs
@@ -28,18 +28,7 @@ namespace osu.Game.Tests.Visual.Editor
{
var testBeatmap = new Beatmap
{
- ControlPointInfo = new ControlPointInfo
- {
- TimingPoints =
- {
- new TimingControlPoint { Time = 0, BeatLength = 200 },
- new TimingControlPoint { Time = 100, BeatLength = 400 },
- new TimingControlPoint { Time = 175, BeatLength = 800 },
- new TimingControlPoint { Time = 350, BeatLength = 200 },
- new TimingControlPoint { Time = 450, BeatLength = 100 },
- new TimingControlPoint { Time = 500, BeatLength = 307.69230769230802 }
- }
- },
+ ControlPointInfo = new ControlPointInfo(),
HitObjects =
{
new HitCircle { StartTime = 0 },
@@ -47,6 +36,13 @@ namespace osu.Game.Tests.Visual.Editor
}
};
+ testBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 200 });
+ testBeatmap.ControlPointInfo.Add(100, new TimingControlPoint { BeatLength = 400 });
+ testBeatmap.ControlPointInfo.Add(175, new TimingControlPoint { BeatLength = 800 });
+ testBeatmap.ControlPointInfo.Add(350, new TimingControlPoint { BeatLength = 200 });
+ testBeatmap.ControlPointInfo.Add(450, new TimingControlPoint { BeatLength = 100 });
+ testBeatmap.ControlPointInfo.Add(500, new TimingControlPoint { BeatLength = 307.69230769230802 });
+
Beatmap.Value = CreateWorkingBeatmap(testBeatmap);
Child = new TimingPointVisualiser(testBeatmap, 5000) { Clock = Clock };
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
index 0ea73fb3de..b7c7028b52 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
+++ b/osu.Game.Tests/Visual/Editor/TestSceneHitObjectComposer.cs
@@ -22,7 +22,7 @@ using osuTK;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
- public class TestSceneHitObjectComposer : OsuTestScene
+ public class TestSceneHitObjectComposer : EditorClockTestScene
{
public override IReadOnlyList RequiredTypes => new[]
{
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs b/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs
new file mode 100644
index 0000000000..121853d8d0
--- /dev/null
+++ b/osu.Game.Tests/Visual/Editor/TestSceneTimingScreen.cs
@@ -0,0 +1,35 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Game.Rulesets.Osu;
+using osu.Game.Screens.Edit.Timing;
+
+namespace osu.Game.Tests.Visual.Editor
+{
+ [TestFixture]
+ public class TestSceneTimingScreen : EditorClockTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(ControlPointTable),
+ typeof(ControlPointSettings),
+ typeof(Section<>),
+ typeof(TimingSection),
+ typeof(EffectSection),
+ typeof(SampleSection),
+ typeof(DifficultySection),
+ typeof(RowAttribute)
+ };
+
+ [BackgroundDependencyLoader]
+ private void load()
+ {
+ Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
+ Child = new TimingScreen();
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
index dcab964d6d..684e79b3f5 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneDrawableScrollingRuleset.cs
@@ -47,7 +47,8 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestRelativeBeatLengthScaleSingleTimingPoint()
{
- var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range / 2 });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range / 2 });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
@@ -61,10 +62,10 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestRelativeBeatLengthScaleTimingPointBeyondEndDoesNotBecomeDominant()
{
- var beatmap = createBeatmap(
- new TimingControlPoint { BeatLength = time_range / 2 },
- new TimingControlPoint { Time = 12000, BeatLength = time_range },
- new TimingControlPoint { Time = 100000, BeatLength = time_range });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range / 2 });
+ beatmap.ControlPointInfo.Add(12000, new TimingControlPoint { BeatLength = time_range });
+ beatmap.ControlPointInfo.Add(100000, new TimingControlPoint { BeatLength = time_range });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
@@ -75,9 +76,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestRelativeBeatLengthScaleFromSecondTimingPoint()
{
- var beatmap = createBeatmap(
- new TimingControlPoint { BeatLength = time_range },
- new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
+ beatmap.ControlPointInfo.Add(3 * time_range, new TimingControlPoint { BeatLength = time_range / 2 });
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
@@ -97,9 +98,9 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestNonRelativeScale()
{
- var beatmap = createBeatmap(
- new TimingControlPoint { BeatLength = time_range },
- new TimingControlPoint { Time = 3 * time_range, BeatLength = time_range / 2 });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
+ beatmap.ControlPointInfo.Add(3 * time_range, new TimingControlPoint { BeatLength = time_range / 2 });
createTest(beatmap);
@@ -119,7 +120,8 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestSliderMultiplierDoesNotAffectRelativeBeatLength()
{
- var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
@@ -132,7 +134,8 @@ namespace osu.Game.Tests.Visual.Gameplay
[Test]
public void TestSliderMultiplierAffectsNonRelativeBeatLength()
{
- var beatmap = createBeatmap(new TimingControlPoint { BeatLength = time_range });
+ var beatmap = createBeatmap();
+ beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
createTest(beatmap);
@@ -154,14 +157,11 @@ namespace osu.Game.Tests.Visual.Gameplay
/// Creates an , containing 10 hitobjects and user-provided timing points.
/// The hitobjects are spaced milliseconds apart.
///
- /// The timing points to add to the beatmap.
/// The .
- private IBeatmap createBeatmap(params TimingControlPoint[] timingControlPoints)
+ private IBeatmap createBeatmap()
{
var beatmap = new Beatmap { BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } };
- beatmap.ControlPointInfo.TimingPoints.AddRange(timingControlPoints);
-
for (int i = 0; i < 10; i++)
beatmap.HitObjects.Add(new HitObject { StartTime = i * time_range });
diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
index 2df22df659..6e8975f11b 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs
@@ -69,6 +69,24 @@ namespace osu.Game.Tests.Visual.Gameplay
confirmClockRunning(true);
}
+ [Test]
+ public void TestPauseWithResumeOverlay()
+ {
+ AddStep("move cursor to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
+ AddUntilStep("wait for hitobjects", () => Player.ScoreProcessor.Health.Value < 1);
+
+ pauseAndConfirm();
+
+ resume();
+ confirmClockRunning(false);
+ confirmPauseOverlayShown(false);
+
+ pauseAndConfirm();
+
+ AddUntilStep("resume overlay is not active", () => Player.DrawableRuleset.ResumeOverlay.State.Value == Visibility.Hidden);
+ confirmPaused();
+ }
+
[Test]
public void TestResumeWithResumeOverlaySkipped()
{
@@ -219,6 +237,7 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("player not exited", () => Player.IsCurrentScreen());
AddStep("exit", () => Player.Exit());
confirmExited();
+ confirmNoTrackAdjustments();
}
private void confirmPaused()
@@ -240,6 +259,11 @@ namespace osu.Game.Tests.Visual.Gameplay
AddUntilStep("player exited", () => !Player.IsCurrentScreen());
}
+ private void confirmNoTrackAdjustments()
+ {
+ AddAssert("track has no adjustments", () => Beatmap.Value.Track.AggregateFrequency.Value == 1);
+ }
+
private void restart() => AddStep("restart", () => Player.Restart());
private void pause() => AddStep("pause", () => Player.Pause());
private void resume() => AddStep("resume", () => Player.Resume());
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs
index 0dfcda122f..7b22fedbd5 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplayDownloadButton.cs
@@ -7,11 +7,10 @@ using osu.Game.Online;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
-using osu.Game.Screens.Play;
using osu.Game.Users;
-using osuTK;
using System;
using System.Collections.Generic;
+using osu.Game.Screens.Ranking.Pages;
namespace osu.Game.Tests.Visual.Gameplay
{
@@ -42,7 +41,6 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
- Size = new Vector2(80, 40),
};
});
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs
index 944480243d..cdfb3beb19 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneReplaySettingsOverlay.cs
@@ -3,6 +3,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.PlayerSettings;
@@ -20,6 +21,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
+ State = { Value = Visibility.Visible }
});
Add(container = new ExampleContainer());
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs
index f3c8f89db7..7790126db5 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneResults.cs
@@ -3,11 +3,16 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring;
+using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Pages;
@@ -22,11 +27,13 @@ namespace osu.Game.Tests.Visual.Gameplay
public override IReadOnlyList RequiredTypes => new[]
{
- typeof(ScoreInfo),
typeof(Results),
typeof(ResultsPage),
typeof(ScoreResultsPage),
- typeof(LocalLeaderboardPage)
+ typeof(RetryButton),
+ typeof(ReplayDownloadButton),
+ typeof(LocalLeaderboardPage),
+ typeof(TestPlayer)
};
[BackgroundDependencyLoader]
@@ -42,26 +49,82 @@ namespace osu.Game.Tests.Visual.Gameplay
var beatmapInfo = beatmaps.QueryBeatmap(b => b.RulesetID == 0);
if (beatmapInfo != null)
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmapInfo);
+ }
- LoadScreen(new SoloResults(new ScoreInfo
+ private TestSoloResults createResultsScreen() => new TestSoloResults(new ScoreInfo
+ {
+ TotalScore = 2845370,
+ Accuracy = 0.98,
+ MaxCombo = 123,
+ Rank = ScoreRank.A,
+ Date = DateTimeOffset.Now,
+ Statistics = new Dictionary
{
- TotalScore = 2845370,
- Accuracy = 0.98,
- MaxCombo = 123,
- Rank = ScoreRank.A,
- Date = DateTimeOffset.Now,
- Statistics = new Dictionary
+ { HitResult.Great, 50 },
+ { HitResult.Good, 20 },
+ { HitResult.Meh, 50 },
+ { HitResult.Miss, 1 }
+ },
+ User = new User
+ {
+ Username = "peppy",
+ }
+ });
+
+ [Test]
+ public void ResultsWithoutPlayer()
+ {
+ TestSoloResults screen = null;
+
+ AddStep("load results", () => Child = new OsuScreenStack(screen = createResultsScreen())
+ {
+ RelativeSizeAxes = Axes.Both
+ });
+ AddUntilStep("wait for loaded", () => screen.IsLoaded);
+ AddAssert("retry overlay not present", () => screen.RetryOverlay == null);
+ }
+
+ [Test]
+ public void ResultsWithPlayer()
+ {
+ TestSoloResults screen = null;
+
+ AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
+ AddUntilStep("wait for loaded", () => screen.IsLoaded);
+ AddAssert("retry overlay present", () => screen.RetryOverlay != null);
+ }
+
+ private class TestResultsContainer : Container
+ {
+ [Cached(typeof(Player))]
+ private readonly Player player = new TestPlayer();
+
+ public TestResultsContainer(IScreen screen)
+ {
+ RelativeSizeAxes = Axes.Both;
+
+ InternalChild = new OsuScreenStack(screen)
{
- { HitResult.Great, 50 },
- { HitResult.Good, 20 },
- { HitResult.Meh, 50 },
- { HitResult.Miss, 1 }
- },
- User = new User
- {
- Username = "peppy",
- }
- }));
+ RelativeSizeAxes = Axes.Both,
+ };
+ }
+ }
+
+ private class TestSoloResults : SoloResults
+ {
+ public HotkeyRetryOverlay RetryOverlay;
+
+ public TestSoloResults(ScoreInfo score)
+ : base(score)
+ {
+ }
+
+ protected override void LoadComplete()
+ {
+ base.LoadComplete();
+
+ RetryOverlay = InternalChildren.OfType().SingleOrDefault();
+ }
}
}
}
diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
index b3d4820737..8beb107269 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestSceneSkinnableDrawable.cs
@@ -326,7 +326,11 @@ namespace osu.Game.Tests.Visual.Gameplay
public IBindable GetConfig(TLookup lookup) => throw new NotImplementedException();
- public event Action SourceChanged;
+ public event Action SourceChanged
+ {
+ add { }
+ remove { }
+ }
}
private class TestSkinComponent : ISkinComponent
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs b/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs
index 000832b784..61fed3013e 100644
--- a/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs
+++ b/osu.Game.Tests/Visual/Menus/TestSceneLoaderAnimation.cs
@@ -33,23 +33,15 @@ namespace osu.Game.Tests.Visual.Menus
[Test]
public void TestInstantLoad()
{
- bool logoVisible = false;
+ // visual only, very impossible to test this using asserts.
- AddStep("begin loading", () =>
+ AddStep("load immediately", () =>
{
loader = new TestLoader();
loader.AllowLoad.Set();
LoadScreen(loader);
});
-
- AddUntilStep("loaded", () =>
- {
- logoVisible = loader.Logo?.Alpha > 0;
- return loader.Logo != null && loader.ScreenLoaded;
- });
-
- AddAssert("logo was not visible", () => !logoVisible);
}
[Test]
@@ -58,7 +50,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0);
AddStep("finish loading", () => loader.AllowLoad.Set());
- AddAssert("loaded", () => loader.Logo != null && loader.ScreenLoaded);
+ AddUntilStep("loaded", () => loader.Logo != null && loader.ScreenLoaded);
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
}
diff --git a/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs
index 17535cae98..471f67b7b6 100644
--- a/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs
+++ b/osu.Game.Tests/Visual/Menus/TestSceneScreenNavigation.cs
@@ -5,12 +5,15 @@ using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
+using osu.Framework.Audio.Track;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Framework.Testing;
+using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
@@ -18,7 +21,9 @@ using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
+using osu.Game.Screens.Play;
using osu.Game.Screens.Select;
+using osu.Game.Tests.Beatmaps.IO;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
@@ -31,11 +36,11 @@ namespace osu.Game.Tests.Visual.Menus
private const float click_padding = 25;
private GameHost host;
- private TestOsuGame osuGame;
+ private TestOsuGame game;
- private Vector2 backButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, osuGame.LayoutRectangle.Bottom - click_padding));
+ private Vector2 backButtonPosition => game.ToScreenSpace(new Vector2(click_padding, game.LayoutRectangle.Bottom - click_padding));
- private Vector2 optionsButtonPosition => osuGame.ToScreenSpace(new Vector2(click_padding, click_padding));
+ private Vector2 optionsButtonPosition => game.ToScreenSpace(new Vector2(click_padding, click_padding));
[BackgroundDependencyLoader]
private void load(GameHost host)
@@ -54,23 +59,23 @@ namespace osu.Game.Tests.Visual.Menus
{
AddStep("Create new game instance", () =>
{
- if (osuGame != null)
+ if (game != null)
{
- Remove(osuGame);
- osuGame.Dispose();
+ Remove(game);
+ game.Dispose();
}
- osuGame = new TestOsuGame(LocalStorage, API);
- osuGame.SetHost(host);
+ game = new TestOsuGame(LocalStorage, API);
+ game.SetHost(host);
// todo: this can be removed once we can run audio trakcs without a device present
// see https://github.com/ppy/osu/issues/1302
- osuGame.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
+ game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
- Add(osuGame);
+ Add(game);
});
- AddUntilStep("Wait for load", () => osuGame.IsLoaded);
- AddUntilStep("Wait for intro", () => osuGame.ScreenStack.CurrentScreen is IntroScreen);
+ AddUntilStep("Wait for load", () => game.IsLoaded);
+ AddUntilStep("Wait for intro", () => game.ScreenStack.CurrentScreen is IntroScreen);
confirmAtMainMenu();
}
@@ -82,11 +87,43 @@ namespace osu.Game.Tests.Visual.Menus
pushAndConfirm(() => songSelect = new TestSongSelect());
AddStep("Show mods overlay", () => songSelect.ModSelectOverlay.Show());
AddAssert("Overlay was shown", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
- AddStep("Press escape", () => pressAndRelease(Key.Escape));
+ pushEscape();
AddAssert("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
exitViaEscapeAndConfirm();
}
+ [TestCase(true)]
+ [TestCase(false)]
+ public void TestSongContinuesAfterExitPlayer(bool withUserPause)
+ {
+ Player player = null;
+
+ WorkingBeatmap beatmap() => game.Beatmap.Value;
+ Track track() => beatmap().Track;
+
+ pushAndConfirm(() => new TestSongSelect());
+
+ AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Wait());
+
+ AddUntilStep("wait for selected", () => !game.Beatmap.IsDefault);
+
+ if (withUserPause)
+ AddStep("pause", () => game.Dependencies.Get().Stop());
+
+ AddStep("press enter", () => pressAndRelease(Key.Enter));
+
+ AddUntilStep("wait for player", () => (player = game.ScreenStack.CurrentScreen as Player) != null);
+ AddUntilStep("wait for fail", () => player.HasFailed);
+
+ AddUntilStep("wait for track stop", () => !track().IsRunning);
+ AddAssert("Ensure time before preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
+
+ pushEscape();
+
+ AddUntilStep("wait for track playing", () => track().IsRunning);
+ AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
+ }
+
[Test]
public void TestExitSongSelectWithClick()
{
@@ -98,7 +135,7 @@ namespace osu.Game.Tests.Visual.Menus
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
- AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == osuGame.BackButton));
+ AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == game.BackButton));
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
@@ -122,25 +159,28 @@ namespace osu.Game.Tests.Visual.Menus
[Test]
public void TestOpenOptionsAndExitWithEscape()
{
- AddUntilStep("Wait for options to load", () => osuGame.Settings.IsLoaded);
+ AddUntilStep("Wait for options to load", () => game.Settings.IsLoaded);
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
- AddAssert("Options overlay was opened", () => osuGame.Settings.State.Value == Visibility.Visible);
+ AddAssert("Options overlay was opened", () => game.Settings.State.Value == Visibility.Visible);
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
- AddAssert("Options overlay was closed", () => osuGame.Settings.State.Value == Visibility.Hidden);
+ AddAssert("Options overlay was closed", () => game.Settings.State.Value == Visibility.Hidden);
}
private void pushAndConfirm(Func newScreen)
{
Screen screen = null;
- AddStep("Push new screen", () => osuGame.ScreenStack.Push(screen = newScreen()));
- AddUntilStep("Wait for new screen", () => osuGame.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
+ AddStep("Push new screen", () => game.ScreenStack.Push(screen = newScreen()));
+ AddUntilStep("Wait for new screen", () => game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
}
+ private void pushEscape() =>
+ AddStep("Press escape", () => pressAndRelease(Key.Escape));
+
private void exitViaEscapeAndConfirm()
{
- AddStep("Press escape", () => pressAndRelease(Key.Escape));
+ pushEscape();
confirmAtMainMenu();
}
@@ -151,7 +191,7 @@ namespace osu.Game.Tests.Visual.Menus
confirmAtMainMenu();
}
- private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => osuGame.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
+ private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
private void pressAndRelease(Key key)
{
@@ -169,6 +209,8 @@ namespace osu.Game.Tests.Visual.Menus
public new OsuConfigManager LocalConfig => base.LocalConfig;
+ public new Bindable Beatmap => base.Beatmap;
+
protected override Loader CreateLoader() => new TestLoader();
public TestOsuGame(Storage storage, IAPIProvider api)
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs
new file mode 100644
index 0000000000..1f8df438fb
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapRulesetSelector.cs
@@ -0,0 +1,102 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Allocation;
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Beatmaps;
+using osu.Game.Overlays.BeatmapSet;
+using osu.Game.Rulesets;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneBeatmapRulesetSelector : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(BeatmapRulesetSelector),
+ typeof(BeatmapRulesetTabItem),
+ };
+
+ private readonly TestRulesetSelector selector;
+
+ public TestSceneBeatmapRulesetSelector()
+ {
+ Add(selector = new TestRulesetSelector());
+ }
+
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
+ [Test]
+ public void TestMultipleRulesetsBeatmapSet()
+ {
+ var enabledRulesets = rulesets.AvailableRulesets.Skip(1).Take(2);
+
+ AddStep("load multiple rulesets beatmapset", () =>
+ {
+ selector.BeatmapSet = new BeatmapSetInfo
+ {
+ Beatmaps = enabledRulesets.Select(r => new BeatmapInfo { Ruleset = r }).ToList()
+ };
+ });
+
+ var tabItems = selector.TabContainer.TabItems;
+ AddAssert("other rulesets disabled", () => tabItems.Except(tabItems.Where(t => enabledRulesets.Any(r => r.Equals(t.Value)))).All(t => !t.Enabled.Value));
+ AddAssert("left-most ruleset selected", () => tabItems.First(t => t.Enabled.Value).Active.Value);
+ }
+
+ [Test]
+ public void TestSingleRulesetBeatmapSet()
+ {
+ var enabledRuleset = rulesets.AvailableRulesets.Last();
+
+ AddStep("load single ruleset beatmapset", () =>
+ {
+ selector.BeatmapSet = new BeatmapSetInfo
+ {
+ Beatmaps = new List
+ {
+ new BeatmapInfo
+ {
+ Ruleset = enabledRuleset
+ }
+ }
+ };
+ });
+
+ AddAssert("single ruleset selected", () => selector.SelectedTab.Value.Equals(enabledRuleset));
+ }
+
+ [Test]
+ public void TestEmptyBeatmapSet()
+ {
+ AddStep("load empty beatmapset", () => selector.BeatmapSet = new BeatmapSetInfo
+ {
+ Beatmaps = new List()
+ });
+
+ AddAssert("no ruleset selected", () => selector.SelectedTab == null);
+ AddAssert("all rulesets disabled", () => selector.TabContainer.TabItems.All(t => !t.Enabled.Value));
+ }
+
+ [Test]
+ public void TestNullBeatmapSet()
+ {
+ AddStep("load null beatmapset", () => selector.BeatmapSet = null);
+
+ AddAssert("no ruleset selected", () => selector.SelectedTab == null);
+ AddAssert("all rulesets disabled", () => selector.TabContainer.TabItems.All(t => !t.Enabled.Value));
+ }
+
+ private class TestRulesetSelector : BeatmapRulesetSelector
+ {
+ public new TabItem SelectedTab => base.SelectedTab;
+
+ public new TabFillFlowContainer TabContainer => base.TabContainer;
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
index 9f03d947b9..286971bc90 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneBeatmapSetOverlay.cs
@@ -40,24 +40,19 @@ namespace osu.Game.Tests.Visual.Online
typeof(PreviewButton),
typeof(SuccessRate),
typeof(BeatmapAvailability),
+ typeof(BeatmapRulesetSelector),
+ typeof(BeatmapRulesetTabItem),
};
protected override bool UseOnlineAPI => true;
- private RulesetInfo taikoRuleset;
- private RulesetInfo maniaRuleset;
-
public TestSceneBeatmapSetOverlay()
{
Add(overlay = new TestBeatmapSetOverlay());
}
- [BackgroundDependencyLoader]
- private void load(RulesetStore rulesets)
- {
- taikoRuleset = rulesets.GetRuleset(1);
- maniaRuleset = rulesets.GetRuleset(3);
- }
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
[Test]
public void TestLoading()
@@ -111,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
StarDifficulty = 9.99,
Version = @"TEST",
Length = 456000,
- Ruleset = maniaRuleset,
+ Ruleset = rulesets.GetRuleset(3),
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 1,
@@ -189,7 +184,7 @@ namespace osu.Game.Tests.Visual.Online
StarDifficulty = 5.67,
Version = @"ANOTHER TEST",
Length = 123000,
- Ruleset = taikoRuleset,
+ Ruleset = rulesets.GetRuleset(1),
BaseDifficulty = new BeatmapDifficulty
{
CircleSize = 9,
@@ -217,6 +212,54 @@ namespace osu.Game.Tests.Visual.Online
downloadAssert(false);
}
+ [Test]
+ public void TestMultipleRulesets()
+ {
+ AddStep("show multiple rulesets beatmap", () =>
+ {
+ var beatmaps = new List();
+
+ foreach (var ruleset in rulesets.AvailableRulesets.Skip(1))
+ {
+ beatmaps.Add(new BeatmapInfo
+ {
+ Version = ruleset.Name,
+ Ruleset = ruleset,
+ BaseDifficulty = new BeatmapDifficulty(),
+ OnlineInfo = new BeatmapOnlineInfo(),
+ Metrics = new BeatmapMetrics
+ {
+ Fails = Enumerable.Range(1, 100).Select(i => i % 12 - 6).ToArray(),
+ Retries = Enumerable.Range(-2, 100).Select(i => i % 12 - 6).ToArray(),
+ },
+ });
+ }
+
+ overlay.ShowBeatmapSet(new BeatmapSetInfo
+ {
+ Metadata = new BeatmapMetadata
+ {
+ Title = @"multiple rulesets beatmap",
+ Artist = @"none",
+ Author = new User
+ {
+ Username = "BanchoBot",
+ Id = 3,
+ }
+ },
+ OnlineInfo = new BeatmapSetOnlineInfo
+ {
+ Covers = new BeatmapSetOnlineCovers(),
+ },
+ Metrics = new BeatmapSetMetrics { Ratings = Enumerable.Range(0, 11).ToArray() },
+ Beatmaps = beatmaps
+ });
+ });
+
+ AddAssert("shown beatmaps of current ruleset", () => overlay.Header.Picker.Difficulties.All(b => b.Beatmap.Ruleset.Equals(overlay.Header.RulesetSelector.Current.Value)));
+ AddAssert("left-most beatmap selected", () => overlay.Header.Picker.Difficulties.First().State == BeatmapPicker.DifficultySelectorState.Selected);
+ }
+
[Test]
public void TestHide()
{
@@ -281,12 +324,12 @@ namespace osu.Game.Tests.Visual.Online
private void downloadAssert(bool shown)
{
- AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.DownloadButtonsVisible == shown);
+ AddAssert($"is download button {(shown ? "shown" : "hidden")}", () => overlay.Header.DownloadButtonsVisible == shown);
}
private class TestBeatmapSetOverlay : BeatmapSetOverlay
{
- public bool DownloadButtonsVisible => Header.DownloadButtonsVisible;
+ public new Header Header => base.Header;
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
new file mode 100644
index 0000000000..86bd0ddd11
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsContainer.cs
@@ -0,0 +1,59 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Game.Online.API.Requests;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics;
+using osu.Game.Overlays.Comments;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneCommentsContainer : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(CommentsContainer),
+ typeof(CommentsHeader),
+ typeof(DrawableComment),
+ typeof(HeaderButton),
+ typeof(SortTabControl),
+ typeof(ShowChildrenButton),
+ typeof(DeletedChildrenPlaceholder),
+ typeof(VotePill)
+ };
+
+ protected override bool UseOnlineAPI => true;
+
+ public TestSceneCommentsContainer()
+ {
+ BasicScrollContainer scrollFlow;
+
+ Add(scrollFlow = new BasicScrollContainer
+ {
+ RelativeSizeAxes = Axes.Both,
+ });
+
+ AddStep("Big Black comments", () =>
+ {
+ scrollFlow.Clear();
+ scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 41823));
+ });
+
+ AddStep("Airman comments", () =>
+ {
+ scrollFlow.Clear();
+ scrollFlow.Add(new CommentsContainer(CommentableType.Beatmapset, 24313));
+ });
+
+ AddStep("lazer build comments", () =>
+ {
+ scrollFlow.Clear();
+ scrollFlow.Add(new CommentsContainer(CommentableType.Build, 4772));
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs
new file mode 100644
index 0000000000..bc3e0eff1a
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneCommentsHeader.cs
@@ -0,0 +1,39 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Game.Overlays.Comments;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneCommentsHeader : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(CommentsHeader),
+ typeof(HeaderButton),
+ typeof(SortTabControl),
+ };
+
+ private readonly Bindable sort = new Bindable();
+ private readonly BindableBool showDeleted = new BindableBool();
+
+ public TestSceneCommentsHeader()
+ {
+ Add(new CommentsHeader
+ {
+ Sort = { BindTarget = sort },
+ ShowDeleted = { BindTarget = showDeleted }
+ });
+
+ AddStep("Trigger ShowDeleted", () => showDeleted.Value = !showDeleted.Value);
+ AddStep("Select old", () => sort.Value = CommentsSortCriteria.Old);
+ AddStep("Select new", () => sort.Value = CommentsSortCriteria.New);
+ AddStep("Select top", () => sort.Value = CommentsSortCriteria.Top);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs
new file mode 100644
index 0000000000..8e2ee4e28d
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneFavouriteButton.cs
@@ -0,0 +1,54 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Framework.Testing;
+using osu.Game.Beatmaps;
+using osu.Game.Overlays.BeatmapSet.Buttons;
+using osuTK;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ public class TestSceneFavouriteButton : OsuTestScene
+ {
+ private FavouriteButton favourite;
+
+ [SetUpSteps]
+ public void SetUpSteps()
+ {
+ AddStep("create button", () => Child = favourite = new FavouriteButton
+ {
+ RelativeSizeAxes = Axes.None,
+ Size = new Vector2(50),
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ });
+ }
+
+ [Test]
+ public void TestLoggedOutIn()
+ {
+ AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo { OnlineBeatmapSetID = 88 });
+ AddStep("log out", () => API.Logout());
+ checkEnabled(false);
+ AddStep("log in", () => API.Login("test", "test"));
+ checkEnabled(true);
+ }
+
+ [Test]
+ public void TestBeatmapChange()
+ {
+ AddStep("log in", () => API.Login("test", "test"));
+ AddStep("set valid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo { OnlineBeatmapSetID = 88 });
+ checkEnabled(true);
+ AddStep("set invalid beatmap", () => favourite.BeatmapSet.Value = new BeatmapSetInfo());
+ checkEnabled(false);
+ }
+
+ private void checkEnabled(bool expected)
+ {
+ AddAssert("is " + (expected ? "enabled" : "disabled"), () => favourite.Enabled.Value == expected);
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
index bccb263600..b9fbbfef6b 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneShowMoreButton.cs
@@ -1,10 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Game.Overlays.Profile.Sections;
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+using osu.Framework.Allocation;
+using osu.Game.Graphics;
namespace osu.Game.Tests.Visual.Online
{
@@ -17,11 +19,11 @@ namespace osu.Game.Tests.Visual.Online
public TestSceneShowMoreButton()
{
- ShowMoreButton button = null;
+ TestButton button = null;
int fireCount = 0;
- Add(button = new ShowMoreButton
+ Add(button = new TestButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
@@ -51,5 +53,16 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading);
}
+
+ private class TestButton : ShowMoreButton
+ {
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colors)
+ {
+ IdleColour = colors.YellowDark;
+ HoverColour = colors.Yellow;
+ ChevronIconColour = colors.Red;
+ }
+ }
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
index 3c5641fcd6..28b5693ef4 100644
--- a/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
+++ b/osu.Game.Tests/Visual/Online/TestSceneStandAloneChatDisplay.cs
@@ -6,6 +6,11 @@ using osu.Framework.Graphics;
using osu.Game.Online.Chat;
using osu.Game.Users;
using osuTK;
+using System;
+using System.Linq;
+using osu.Framework.Graphics.Containers;
+using osu.Game.Graphics.Containers;
+using osu.Game.Overlays.Chat;
namespace osu.Game.Tests.Visual.Online
{
@@ -41,14 +46,14 @@ namespace osu.Game.Tests.Visual.Online
[Cached]
private ChannelManager channelManager = new ChannelManager();
- private readonly StandAloneChatDisplay chatDisplay;
- private readonly StandAloneChatDisplay chatDisplay2;
+ private readonly TestStandAloneChatDisplay chatDisplay;
+ private readonly TestStandAloneChatDisplay chatDisplay2;
public TestSceneStandAloneChatDisplay()
{
Add(channelManager);
- Add(chatDisplay = new StandAloneChatDisplay
+ Add(chatDisplay = new TestStandAloneChatDisplay
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
@@ -56,7 +61,7 @@ namespace osu.Game.Tests.Visual.Online
Size = new Vector2(400, 80)
});
- Add(chatDisplay2 = new StandAloneChatDisplay(true)
+ Add(chatDisplay2 = new TestStandAloneChatDisplay(true)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
@@ -111,6 +116,60 @@ namespace osu.Game.Tests.Visual.Online
Sender = longUsernameUser,
Content = "Hi guys, my new username is lit!"
}));
+
+ AddStep("message with new date", () => testChannel.AddNewMessages(new Message(sequence++)
+ {
+ Sender = longUsernameUser,
+ Content = "Message from the future!",
+ Timestamp = DateTimeOffset.Now
+ }));
+
+ AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+
+ const int messages_per_call = 10;
+ AddRepeatStep("add many messages", () =>
+ {
+ for (int i = 0; i < messages_per_call; i++)
+ {
+ testChannel.AddNewMessages(new Message(sequence++)
+ {
+ Sender = longUsernameUser,
+ Content = "Many messages! " + Guid.NewGuid(),
+ Timestamp = DateTimeOffset.Now
+ });
+ }
+ }, Channel.MAX_HISTORY / messages_per_call + 5);
+
+ AddAssert("Ensure no adjacent day separators", () =>
+ {
+ var indices = chatDisplay.FillFlow.OfType().Select(ds => chatDisplay.FillFlow.IndexOf(ds));
+
+ foreach (var i in indices)
+ {
+ if (i < chatDisplay.FillFlow.Count && chatDisplay.FillFlow[i + 1] is DrawableChannel.DaySeparator)
+ return false;
+ }
+
+ return true;
+ });
+
+ AddUntilStep("ensure still scrolled to bottom", () => chatDisplay.ScrolledToBottom);
+ }
+
+ private class TestStandAloneChatDisplay : StandAloneChatDisplay
+ {
+ public TestStandAloneChatDisplay(bool textbox = false)
+ : base(textbox)
+ {
+ }
+
+ protected DrawableChannel DrawableChannel => InternalChildren.OfType().First();
+
+ protected OsuScrollContainer ScrollContainer => (OsuScrollContainer)((Container)DrawableChannel.Child).Child;
+
+ public FillFlowContainer FillFlow => (FillFlowContainer)ScrollContainer.Child;
+
+ public bool ScrolledToBottom => ScrollContainer.IsScrolledToEnd(1);
}
}
}
diff --git a/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs
new file mode 100644
index 0000000000..8197cf72de
--- /dev/null
+++ b/osu.Game.Tests/Visual/Online/TestSceneVotePill.cs
@@ -0,0 +1,76 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Graphics;
+using osu.Game.Overlays.Comments;
+using osu.Game.Online.API.Requests.Responses;
+
+namespace osu.Game.Tests.Visual.Online
+{
+ [TestFixture]
+ public class TestSceneVotePill : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(VotePill)
+ };
+
+ private VotePill votePill;
+
+ [Test]
+ public void TestUserCommentPill()
+ {
+ AddStep("Log in", logIn);
+ AddStep("User comment", () => addVotePill(getUserComment()));
+ AddStep("Click", () => votePill.Click());
+ AddAssert("Not loading", () => !votePill.IsLoading);
+ }
+
+ [Test]
+ public void TestRandomCommentPill()
+ {
+ AddStep("Log in", logIn);
+ AddStep("Random comment", () => addVotePill(getRandomComment()));
+ AddStep("Click", () => votePill.Click());
+ AddAssert("Loading", () => votePill.IsLoading);
+ }
+
+ [Test]
+ public void TestOfflineRandomCommentPill()
+ {
+ AddStep("Log out", API.Logout);
+ AddStep("Random comment", () => addVotePill(getRandomComment()));
+ AddStep("Click", () => votePill.Click());
+ AddAssert("Not loading", () => !votePill.IsLoading);
+ }
+
+ private void logIn() => API.Login("localUser", "password");
+
+ private Comment getUserComment() => new Comment
+ {
+ IsVoted = false,
+ UserId = API.LocalUser.Value.Id,
+ VotesCount = 10,
+ };
+
+ private Comment getRandomComment() => new Comment
+ {
+ IsVoted = false,
+ UserId = 4444,
+ VotesCount = 2,
+ };
+
+ private void addVotePill(Comment comment)
+ {
+ Clear();
+ Add(votePill = new VotePill(comment)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
index f87d6ebebb..132b104afb 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapCarousel.cs
@@ -10,6 +10,7 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Rulesets;
@@ -51,11 +52,6 @@ namespace osu.Game.Tests.Visual.SongSelect
private void load(RulesetStore rulesets)
{
this.rulesets = rulesets;
-
- Add(carousel = new TestBeatmapCarousel
- {
- RelativeSizeAxes = Axes.Both,
- });
}
///
@@ -245,6 +241,28 @@ namespace osu.Game.Tests.Visual.SongSelect
AddAssert($"Check #{set_count} is at bottom", () => carousel.BeatmapSets.Last().Metadata.Title.EndsWith($"#{set_count}!"));
}
+ [Test]
+ public void TestSortingStability()
+ {
+ var sets = new List();
+
+ for (int i = 0; i < 20; i++)
+ {
+ var set = createTestBeatmapSet(i);
+ set.Metadata.Artist = "same artist";
+ set.Metadata.Title = "same title";
+ sets.Add(set);
+ }
+
+ loadBeatmaps(sets);
+
+ AddStep("Sort by artist", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Artist }, false));
+ AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
+
+ AddStep("Sort by title", () => carousel.Filter(new FilterCriteria { Sort = SortMode.Title }, false));
+ AddAssert("Items remain in original order", () => carousel.BeatmapSets.Select((set, index) => set.ID == index).All(b => b));
+ }
+
[Test]
public void TestSortingWithFiltered()
{
@@ -316,10 +334,19 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestHiding()
{
- BeatmapSetInfo hidingSet = createTestBeatmapSet(1);
- hidingSet.Beatmaps[1].Hidden = true;
+ BeatmapSetInfo hidingSet = null;
+ List hiddenList = new List();
- loadBeatmaps(new List { hidingSet });
+ AddStep("create hidden set", () =>
+ {
+ hidingSet = createTestBeatmapSet(1);
+ hidingSet.Beatmaps[1].Hidden = true;
+
+ hiddenList.Clear();
+ hiddenList.Add(hidingSet);
+ });
+
+ loadBeatmaps(hiddenList);
setSelected(1, 1);
@@ -353,9 +380,14 @@ namespace osu.Game.Tests.Visual.SongSelect
[Test]
public void TestSelectingFilteredRuleset()
{
- var testMixed = createTestBeatmapSet(set_count + 1);
+ BeatmapSetInfo testMixed = null;
+
+ createCarousel();
+
AddStep("add mixed ruleset beatmapset", () =>
{
+ testMixed = createTestBeatmapSet(set_count + 1);
+
for (int i = 0; i <= 2; i++)
{
testMixed.Beatmaps[i].Ruleset = rulesets.AvailableRulesets.ElementAt(i);
@@ -407,6 +439,8 @@ namespace osu.Game.Tests.Visual.SongSelect
private void loadBeatmaps(List beatmapSets = null)
{
+ createCarousel();
+
if (beatmapSets == null)
{
beatmapSets = new List();
@@ -426,6 +460,20 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Wait for load", () => changed);
}
+ private void createCarousel(Container target = null)
+ {
+ AddStep("Create carousel", () =>
+ {
+ selectedSets.Clear();
+ eagerSelectedIDs.Clear();
+
+ (target ?? this).Child = carousel = new TestBeatmapCarousel
+ {
+ RelativeSizeAxes = Axes.Both,
+ };
+ });
+ }
+
private void ensureRandomFetchSuccess() =>
AddAssert("ensure prev random fetch worked", () => selectedSets.Peek() == carousel.SelectedBeatmapSet);
@@ -445,8 +493,10 @@ namespace osu.Game.Tests.Visual.SongSelect
private void advanceSelection(bool diff, int direction = 1, int count = 1)
{
if (count == 1)
+ {
AddStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
carousel.SelectNext(direction, !diff));
+ }
else
{
AddRepeatStep($"select {(direction > 0 ? "next" : "prev")} {(diff ? "diff" : "set")}", () =>
diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
index 263eada07c..d45b1bdba2 100644
--- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
+++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs
@@ -16,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
+using osu.Game.Overlays;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu;
@@ -34,6 +35,8 @@ namespace osu.Game.Tests.Visual.SongSelect
private RulesetStore rulesets;
+ private MusicController music;
+
private WorkingBeatmap defaultBeatmap;
public override IReadOnlyList RequiredTypes => new[]
@@ -79,6 +82,11 @@ namespace osu.Game.Tests.Visual.SongSelect
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, defaultBeatmap = Beatmap.Default));
+ Dependencies.Cache(music = new MusicController());
+
+ // required to get bindables attached
+ Add(music);
+
Beatmap.SetDefault();
Dependencies.Cache(config = new OsuConfigManager(LocalStorage));
@@ -93,6 +101,59 @@ namespace osu.Game.Tests.Visual.SongSelect
manager?.Delete(manager.GetAllUsableBeatmapSets());
});
+ [Test]
+ public void TestAudioResuming()
+ {
+ createSongSelect();
+
+ addRulesetImportStep(0);
+ addRulesetImportStep(0);
+
+ checkMusicPlaying(true);
+ AddStep("select first", () => songSelect.Carousel.SelectBeatmap(songSelect.Carousel.BeatmapSets.First().Beatmaps.First()));
+ checkMusicPlaying(true);
+
+ AddStep("manual pause", () => music.TogglePause());
+ checkMusicPlaying(false);
+ AddStep("select next difficulty", () => songSelect.Carousel.SelectNext(skipDifficulties: false));
+ checkMusicPlaying(false);
+
+ AddStep("select next set", () => songSelect.Carousel.SelectNext());
+ checkMusicPlaying(true);
+ }
+
+ [TestCase(false)]
+ [TestCase(true)]
+ public void TestAudioRemainsCorrectOnRulesetChange(bool rulesetsInSameBeatmap)
+ {
+ createSongSelect();
+
+ // start with non-osu! to avoid convert confusion
+ changeRuleset(1);
+
+ if (rulesetsInSameBeatmap)
+ {
+ AddStep("import multi-ruleset map", () =>
+ {
+ var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
+ manager.Import(createTestBeatmapSet(0, usableRulesets)).Wait();
+ });
+ }
+ else
+ {
+ addRulesetImportStep(1);
+ addRulesetImportStep(0);
+ }
+
+ checkMusicPlaying(true);
+
+ AddStep("manual pause", () => music.TogglePause());
+ checkMusicPlaying(false);
+
+ changeRuleset(0);
+ checkMusicPlaying(!rulesetsInSameBeatmap);
+ }
+
[Test]
public void TestDummy()
{
@@ -128,12 +189,10 @@ namespace osu.Game.Tests.Visual.SongSelect
}
[Test]
- [Ignore("needs fixing")]
public void TestImportUnderDifferentRuleset()
{
createSongSelect();
- changeRuleset(2);
- addRulesetImportStep(0);
+ addRulesetImportStep(2);
AddUntilStep("no selection", () => songSelect.Carousel.SelectedBeatmap == null);
}
@@ -183,6 +242,22 @@ namespace osu.Game.Tests.Visual.SongSelect
void onRulesetChange(ValueChangedEvent e) => rulesetChangeIndex = actionIndex++;
}
+ [Test]
+ public void TestModsRetainedBetweenSongSelect()
+ {
+ AddAssert("empty mods", () => !Mods.Value.Any());
+
+ createSongSelect();
+
+ addRulesetImportStep(0);
+
+ changeMods(new OsuModHardRock());
+
+ createSongSelect();
+
+ AddAssert("mods retained", () => Mods.Value.Any());
+ }
+
[Test]
public void TestStartAfterUnMatchingFilterDoesNotStart()
{
@@ -224,6 +299,9 @@ namespace osu.Game.Tests.Visual.SongSelect
private static int importId;
private int getImportId() => ++importId;
+ private void checkMusicPlaying(bool playing) =>
+ AddUntilStep($"music {(playing ? "" : "not ")}playing", () => music.IsPlaying == playing);
+
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => Mods.Value = mods);
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id));
@@ -289,5 +367,11 @@ namespace osu.Game.Tests.Visual.SongSelect
DateAdded = DateTimeOffset.UtcNow,
};
}
+
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ rulesets?.Dispose();
+ }
}
}
diff --git a/osu.Game.Tests/Visual/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/TestSceneOsuGame.cs
index fcc3a3596f..36cd49d839 100644
--- a/osu.Game.Tests/Visual/TestSceneOsuGame.cs
+++ b/osu.Game.Tests/Visual/TestSceneOsuGame.cs
@@ -109,16 +109,20 @@ namespace osu.Game.Tests.Visual
AddAssert("check OsuGame DI members", () =>
{
foreach (var type in requiredGameDependencies)
+ {
if (game.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
+ }
return true;
});
AddAssert("check OsuGameBase DI members", () =>
{
foreach (var type in requiredGameBaseDependencies)
+ {
if (gameBase.Dependencies.Get(type) == null)
throw new Exception($"{type} has not been cached");
+ }
return true;
});
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
index d84ffa0d93..ed44d82bce 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneBeatSyncedContainer.cs
@@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
+using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio.Track;
@@ -10,7 +11,6 @@ using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
-using osu.Framework.Lists;
using osu.Framework.Timing;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics;
@@ -153,7 +153,7 @@ namespace osu.Game.Tests.Visual.UserInterface
};
}
- private SortedList timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints;
+ private List timingPoints => Beatmap.Value.Beatmap.ControlPointInfo.TimingPoints.ToList();
private TimingControlPoint getNextTimingPoint(TimingControlPoint current)
{
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledComponent.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs
similarity index 82%
rename from osu.Game.Tests/Visual/UserInterface/TestSceneLabelledComponent.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs
index 700adad9cb..8179f92ffc 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledComponent.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledDrawable.cs
@@ -11,7 +11,7 @@ using osuTK.Graphics;
namespace osu.Game.Tests.Visual.UserInterface
{
- public class TestSceneLabelledComponent : OsuTestScene
+ public class TestSceneLabelledDrawable : OsuTestScene
{
[TestCase(false)]
[TestCase(true)]
@@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("create component", () =>
{
- LabelledComponent component;
+ LabelledDrawable component;
Child = new Container
{
@@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.UserInterface
Origin = Anchor.Centre,
Width = 500,
AutoSizeAxes = Axes.Y,
- Child = component = padded ? (LabelledComponent)new PaddedLabelledComponent() : new NonPaddedLabelledComponent(),
+ Child = component = padded ? (LabelledDrawable)new PaddedLabelledDrawable() : new NonPaddedLabelledDrawable(),
};
component.Label = "a sample component";
@@ -41,9 +41,9 @@ namespace osu.Game.Tests.Visual.UserInterface
});
}
- private class PaddedLabelledComponent : LabelledComponent
+ private class PaddedLabelledDrawable : LabelledDrawable
{
- public PaddedLabelledComponent()
+ public PaddedLabelledDrawable()
: base(true)
{
}
@@ -57,9 +57,9 @@ namespace osu.Game.Tests.Visual.UserInterface
};
}
- private class NonPaddedLabelledComponent : LabelledComponent
+ private class NonPaddedLabelledDrawable : LabelledDrawable
{
- public NonPaddedLabelledComponent()
+ public NonPaddedLabelledDrawable()
: base(false)
{
}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs
index 53a2bfabbc..8208b55952 100644
--- a/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneLabelledTextBox.cs
@@ -7,7 +7,6 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
namespace osu.Game.Tests.Visual.UserInterface
@@ -28,7 +27,7 @@ namespace osu.Game.Tests.Visual.UserInterface
{
AddStep("create component", () =>
{
- LabelledComponent component;
+ LabelledTextBox component;
Child = new Container
{
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
new file mode 100644
index 0000000000..2ada5b927b
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneStatefulMenuItem.cs
@@ -0,0 +1,145 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using NUnit.Framework;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osuTK.Input;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneStatefulMenuItem : ManualInputManagerTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuMenu),
+ typeof(StatefulMenuItem),
+ typeof(TernaryStateMenuItem),
+ typeof(DrawableStatefulMenuItem),
+ };
+
+ [Test]
+ public void TestTernaryMenuItem()
+ {
+ OsuMenu menu = null;
+
+ Bindable state = new Bindable(TernaryState.Indeterminate);
+
+ AddStep("create menu", () =>
+ {
+ state.Value = TernaryState.Indeterminate;
+
+ Child = menu = new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new TernaryStateMenuItem("First"),
+ new TernaryStateMenuItem("Second") { State = { BindTarget = state } },
+ new TernaryStateMenuItem("Third") { State = { Value = TernaryState.True } },
+ }
+ };
+ });
+
+ checkState(TernaryState.Indeterminate);
+
+ click();
+ checkState(TernaryState.True);
+
+ click();
+ checkState(TernaryState.False);
+
+ click();
+ checkState(TernaryState.True);
+
+ click();
+ checkState(TernaryState.False);
+
+ AddStep("change state via bindable", () => state.Value = TernaryState.True);
+
+ void click() =>
+ AddStep("click", () =>
+ {
+ InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
+ InputManager.Click(MouseButton.Left);
+ });
+
+ void checkState(TernaryState expected)
+ => AddAssert($"state is {expected}", () => state.Value == expected);
+ }
+
+ [Test]
+ public void TestCustomState()
+ {
+ AddStep("create menu", () =>
+ {
+ Child = new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new TestMenuItem("First", MenuItemType.Standard, getNextState),
+ new TestMenuItem("Second", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State2 } },
+ new TestMenuItem("Third", MenuItemType.Standard, getNextState) { State = { Value = TestStates.State3 } },
+ }
+ };
+ });
+ }
+
+ private TestStates getNextState(TestStates state)
+ {
+ switch (state)
+ {
+ case TestStates.State1:
+ return TestStates.State2;
+
+ case TestStates.State2:
+ return TestStates.State3;
+
+ case TestStates.State3:
+ return TestStates.State1;
+ }
+
+ return TestStates.State1;
+ }
+
+ private class TestMenuItem : StatefulMenuItem
+ {
+ public TestMenuItem(string text, MenuItemType type, Func changeStateFunc)
+ : base(text, changeStateFunc, type)
+ {
+ }
+
+ public override IconUsage? GetIconForState(TestStates state)
+ {
+ switch (state)
+ {
+ case TestStates.State1:
+ return FontAwesome.Solid.DiceOne;
+
+ case TestStates.State2:
+ return FontAwesome.Solid.DiceTwo;
+
+ case TestStates.State3:
+ return FontAwesome.Solid.DiceThree;
+
+ default:
+ throw new ArgumentOutOfRangeException(nameof(state), state, null);
+ }
+ }
+ }
+
+ private enum TestStates
+ {
+ State1,
+ State2,
+ State3
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs
new file mode 100644
index 0000000000..2abda56a28
--- /dev/null
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneToggleMenuItem.cs
@@ -0,0 +1,34 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Collections.Generic;
+using osu.Framework.Graphics;
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tests.Visual.UserInterface
+{
+ public class TestSceneToggleMenuItem : OsuTestScene
+ {
+ public override IReadOnlyList RequiredTypes => new[]
+ {
+ typeof(OsuMenu),
+ typeof(ToggleMenuItem),
+ typeof(DrawableStatefulMenuItem)
+ };
+
+ public TestSceneToggleMenuItem()
+ {
+ Add(new OsuMenu(Direction.Vertical, true)
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Items = new[]
+ {
+ new ToggleMenuItem("First"),
+ new ToggleMenuItem("Second") { State = { Value = true } }
+ }
+ });
+ }
+ }
+}
diff --git a/osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs
similarity index 97%
rename from osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs
rename to osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs
index de19727251..5b130b9224 100644
--- a/osu.Game.Tests/Visual/Editor/TestSceneWaveContainer.cs
+++ b/osu.Game.Tests/Visual/UserInterface/TestSceneWaveContainer.cs
@@ -12,7 +12,7 @@ using osu.Game.Graphics.Sprites;
using osuTK;
using osuTK.Graphics;
-namespace osu.Game.Tests.Visual.Editor
+namespace osu.Game.Tests.Visual.UserInterface
{
[TestFixture]
public class TestSceneWaveContainer : OsuTestScene
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 75e6354612..c5998c9cfc 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -3,14 +3,14 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
index 41d32d9448..9905e17824 100644
--- a/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
+++ b/osu.Game.Tournament.Tests/Components/TestSceneTournamentMatchChatDisplay.cs
@@ -102,7 +102,8 @@ namespace osu.Game.Tournament.Tests.Components
Content = "Okay okay, calm down guys. Let's do this!"
}));
- AddStep("multiple messages", () => testChannel.AddNewMessages(new Message(nextMessageId())
+ AddStep("multiple messages", () => testChannel.AddNewMessages(
+ new Message(nextMessageId())
{
Sender = admin,
Content = "I spam you!"
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs
index 3d340e393c..e36b594ff2 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamIntroScreen.cs
@@ -3,7 +3,6 @@
using System.Linq;
using osu.Framework.Allocation;
-using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamIntro;
@@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens
public class TestSceneTeamIntroScreen : LadderTestScene
{
[Cached]
- private readonly Bindable currentMatch = new Bindable();
+ private readonly LadderInfo ladder = new LadderInfo();
[BackgroundDependencyLoader]
private void load()
@@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens
match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA");
match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN");
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
- currentMatch.Value = match;
+ ladder.CurrentMatch.Value = match;
Add(new TeamIntroScreen
{
diff --git a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs
index 6f5e17a36e..5cb35a506f 100644
--- a/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs
+++ b/osu.Game.Tournament.Tests/Screens/TestSceneTeamWinScreen.cs
@@ -3,7 +3,6 @@
using System.Linq;
using osu.Framework.Allocation;
-using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.TeamWin;
@@ -13,7 +12,7 @@ namespace osu.Game.Tournament.Tests.Screens
public class TestSceneTeamWinScreen : LadderTestScene
{
[Cached]
- private readonly Bindable currentMatch = new Bindable();
+ private readonly LadderInfo ladder = new LadderInfo();
[BackgroundDependencyLoader]
private void load()
@@ -22,7 +21,7 @@ namespace osu.Game.Tournament.Tests.Screens
match.Team1.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "USA");
match.Team2.Value = Ladder.Teams.FirstOrDefault(t => t.Acronym.Value == "JPN");
match.Round.Value = Ladder.Rounds.FirstOrDefault(g => g.Name.Value == "Finals");
- currentMatch.Value = match;
+ ladder.CurrentMatch.Value = match;
Add(new TeamWinScreen
{
diff --git a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
index 491cf54686..d58a724c27 100644
--- a/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
+++ b/osu.Game.Tournament.Tests/osu.Game.Tournament.Tests.csproj
@@ -5,13 +5,13 @@
-
+
WinExe
- netcoreapp2.2
+ netcoreapp3.0
diff --git a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
index f6c1be0e36..0908814537 100644
--- a/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
+++ b/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs
@@ -131,6 +131,7 @@ namespace osu.Game.Tournament.Components
});
if (!string.IsNullOrEmpty(mods))
+ {
AddInternal(new Sprite
{
Texture = textures.Get($"mods/{mods}"),
@@ -139,6 +140,7 @@ namespace osu.Game.Tournament.Components
Margin = new MarginPadding(20),
Scale = new Vector2(0.5f)
});
+ }
}
private void matchChanged(ValueChangedEvent match)
diff --git a/osu.Game.Tournament/Components/TourneyVideo.cs b/osu.Game.Tournament/Components/TourneyVideo.cs
index 4f4660f645..206689ca1a 100644
--- a/osu.Game.Tournament/Components/TourneyVideo.cs
+++ b/osu.Game.Tournament/Components/TourneyVideo.cs
@@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Video;
+using osu.Framework.Timing;
using osu.Game.Graphics;
namespace osu.Game.Tournament.Components
@@ -15,6 +16,8 @@ namespace osu.Game.Tournament.Components
{
private readonly VideoSprite video;
+ private readonly ManualClock manualClock;
+
public TourneyVideo(Stream stream)
{
if (stream == null)
@@ -26,11 +29,14 @@ namespace osu.Game.Tournament.Components
};
}
else
+ {
InternalChild = video = new VideoSprite(stream)
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fit,
+ Clock = new FramedClock(manualClock = new ManualClock())
};
+ }
}
public bool Loop
@@ -41,5 +47,17 @@ namespace osu.Game.Tournament.Components
video.Loop = value;
}
}
+
+ protected override void Update()
+ {
+ base.Update();
+
+ if (manualClock != null && Clock.ElapsedFrameTime < 100)
+ {
+ // we want to avoid seeking as much as possible, because we care about performance, not sync.
+ // to avoid seeking completely, we only increment out local clock when in an updating state.
+ manualClock.CurrentTime += Clock.ElapsedFrameTime;
+ }
+ }
}
}
diff --git a/osu.Game.Tournament/IPC/FileBasedIPC.cs b/osu.Game.Tournament/IPC/FileBasedIPC.cs
index e05d96e098..47f2bed77a 100644
--- a/osu.Game.Tournament/IPC/FileBasedIPC.cs
+++ b/osu.Game.Tournament/IPC/FileBasedIPC.cs
@@ -60,6 +60,7 @@ namespace osu.Game.Tournament.IPC
const string file_ipc_channel_filename = "ipc-channel.txt";
if (Storage.Exists(file_ipc_filename))
+ {
scheduled = Scheduler.AddDelayed(delegate
{
try
@@ -134,6 +135,7 @@ namespace osu.Game.Tournament.IPC
// file might be in use.
}
}, 250, true);
+ }
}
catch (Exception e)
{
diff --git a/osu.Game.Tournament/Models/LadderInfo.cs b/osu.Game.Tournament/Models/LadderInfo.cs
index 547c4eab08..5db0b01547 100644
--- a/osu.Game.Tournament/Models/LadderInfo.cs
+++ b/osu.Game.Tournament/Models/LadderInfo.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Framework.Bindables;
+using osu.Game.Rulesets;
namespace osu.Game.Tournament.Models
{
@@ -14,6 +15,8 @@ namespace osu.Game.Tournament.Models
[Serializable]
public class LadderInfo
{
+ public Bindable Ruleset = new Bindable();
+
public BindableList Matches = new BindableList();
public BindableList Rounds = new BindableList();
public BindableList Teams = new BindableList();
diff --git a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs
index 3a14b6d9c2..5efa0a1e69 100644
--- a/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs
+++ b/osu.Game.Tournament/Screens/Drawings/DrawingsScreen.cs
@@ -15,7 +15,6 @@ using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Drawings.Components;
@@ -24,7 +23,7 @@ using osuTK.Graphics;
namespace osu.Game.Tournament.Screens.Drawings
{
- public class DrawingsScreen : CompositeDrawable
+ public class DrawingsScreen : TournamentScreen
{
private const string results_filename = "drawings_results.txt";
@@ -128,21 +127,21 @@ namespace osu.Game.Tournament.Screens.Drawings
// Control panel container
new ControlPanel
{
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Begin random",
Action = teamsContainer.StartScrolling,
},
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Stop random",
Action = teamsContainer.StopScrolling,
},
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
@@ -150,7 +149,7 @@ namespace osu.Game.Tournament.Screens.Drawings
Action = reloadTeams
},
new ControlPanel.Spacer(),
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
@@ -195,7 +194,7 @@ namespace osu.Game.Tournament.Screens.Drawings
}
}
- writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run((Action)writeAction);
+ writeOp = writeOp?.ContinueWith(t => { writeAction(); }) ?? Task.Run(writeAction);
}
private void reloadTeams()
diff --git a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
index b036350879..2c515edda7 100644
--- a/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
+++ b/osu.Game.Tournament/Screens/Editors/RoundEditorScreen.cs
@@ -266,12 +266,14 @@ namespace osu.Game.Tournament.Screens.Editors
drawableContainer.Clear();
if (Model.BeatmapInfo != null)
+ {
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, Model.Mods)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 300
};
+ }
}
}
}
diff --git a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
index a4479f3cfd..11c2732d62 100644
--- a/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
+++ b/osu.Game.Tournament/Screens/Editors/TeamEditorScreen.cs
@@ -11,9 +11,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
-using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
@@ -25,14 +23,14 @@ namespace osu.Game.Tournament.Screens.Editors
public class TeamEditorScreen : TournamentEditorScreen
{
[Resolved]
- private Framework.Game game { get; set; }
+ private TournamentGameBase game { get; set; }
protected override BindableList Storage => LadderInfo.Teams;
[BackgroundDependencyLoader]
private void load()
{
- ControlPanel.Add(new OsuButton
+ ControlPanel.Add(new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Add all countries",
@@ -199,6 +197,9 @@ namespace osu.Game.Tournament.Screens.Editors
[Resolved]
protected IAPIProvider API { get; private set; }
+ [Resolved]
+ private TournamentGameBase game { get; set; }
+
private readonly Bindable userId = new Bindable();
private readonly Container drawableContainer;
@@ -281,25 +282,7 @@ namespace osu.Game.Tournament.Screens.Editors
return;
}
- var req = new GetUserRequest(user.Id);
-
- req.Success += res =>
- {
- // TODO: this should be done in a better way.
- user.Username = res.Username;
- user.Country = res.Country;
- user.Cover = res.Cover;
-
- updatePanel();
- };
-
- req.Failure += _ =>
- {
- user.Id = 1;
- updatePanel();
- };
-
- API.Queue(req);
+ game.PopulateUser(user, updatePanel, updatePanel);
}, true);
}
diff --git a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs
index 50d3207345..32cf6bbcc8 100644
--- a/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs
+++ b/osu.Game.Tournament/Screens/Editors/TournamentEditorScreen.cs
@@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Components;
using osuTK;
@@ -56,7 +55,7 @@ namespace osu.Game.Tournament.Screens.Editors
{
Children = new Drawable[]
{
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Add new",
diff --git a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
index b9a74bfe16..6a3095d42d 100644
--- a/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
+++ b/osu.Game.Tournament/Screens/Gameplay/GameplayScreen.cs
@@ -103,13 +103,13 @@ namespace osu.Game.Tournament.Screens.Gameplay
{
Children = new Drawable[]
{
- warmupButton = new OsuButton
+ warmupButton = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle warmup",
Action = () => warmup.Toggle()
},
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Toggle chat",
diff --git a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
index 83a41a662f..66e68a0f37 100644
--- a/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
+++ b/osu.Game.Tournament/Screens/Ladder/LadderScreen.cs
@@ -81,8 +81,10 @@ namespace osu.Game.Tournament.Screens.Ladder
LadderInfo.Matches.ItemsRemoved += matches =>
{
foreach (var p in matches)
- foreach (var d in MatchesContainer.Where(d => d.Match == p))
- d.Expire();
+ {
+ foreach (var d in MatchesContainer.Where(d => d.Match == p))
+ d.Expire();
+ }
layout.Invalidate();
};
diff --git a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
index d32c0d6156..7a5fc2cd06 100644
--- a/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
+++ b/osu.Game.Tournament/Screens/MapPool/MapPoolScreen.cs
@@ -60,32 +60,32 @@ namespace osu.Game.Tournament.Screens.MapPool
{
Text = "Current Mode"
},
- buttonRedBan = new OsuButton
+ buttonRedBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Ban",
Action = () => setMode(TeamColour.Red, ChoiceType.Ban)
},
- buttonBlueBan = new OsuButton
+ buttonBlueBan = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Ban",
Action = () => setMode(TeamColour.Blue, ChoiceType.Ban)
},
- buttonRedPick = new OsuButton
+ buttonRedPick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Red Pick",
Action = () => setMode(TeamColour.Red, ChoiceType.Pick)
},
- buttonBluePick = new OsuButton
+ buttonBluePick = new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Blue Pick",
Action = () => setMode(TeamColour.Blue, ChoiceType.Pick)
},
new ControlPanel.Spacer(),
- new OsuButton
+ new TourneyButton
{
RelativeSizeAxes = Axes.X,
Text = "Reset",
@@ -196,7 +196,7 @@ namespace osu.Game.Tournament.Screens.MapPool
setNextMode();
- if (pickType == ChoiceType.Pick)
+ if (pickType == ChoiceType.Pick && currentMatch.Value.PicksBans.Any(i => i.Type == ChoiceType.Pick))
{
scheduledChange?.Cancel();
scheduledChange = Scheduler.AddDelayed(() => { sceneManager?.SetScreen(typeof(GameplayScreen)); }, 10000);
diff --git a/osu.Game.Tournament/Screens/SetupScreen.cs b/osu.Game.Tournament/Screens/SetupScreen.cs
index 091a837745..8e1481d87c 100644
--- a/osu.Game.Tournament/Screens/SetupScreen.cs
+++ b/osu.Game.Tournament/Screens/SetupScreen.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@@ -10,6 +11,7 @@ using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Online.API;
using osu.Game.Overlays;
+using osu.Game.Rulesets;
using osu.Game.Tournament.IPC;
using osuTK;
using osuTK.Graphics;
@@ -28,6 +30,9 @@ namespace osu.Game.Tournament.Screens
[Resolved]
private IAPIProvider api { get; set; }
+ [Resolved]
+ private RulesetStore rulesets { get; set; }
+
[BackgroundDependencyLoader]
private void load()
{
@@ -85,11 +90,38 @@ namespace osu.Game.Tournament.Screens
Value = api?.LocalUser.Value.Username,
Failing = api?.IsLoggedIn != true,
Description = "In order to access the API and display metadata, a login is required."
- }
+ },
+ new LabelledDropdown
+ {
+ Label = "Ruleset",
+ Description = "Decides what stats are displayed and which ranks are retrieved for players",
+ Items = rulesets.AvailableRulesets,
+ Current = LadderInfo.Ruleset,
+ },
};
}
- private class ActionableInfo : LabelledComponent
+ public class LabelledDropdown : LabelledComponent, T>
+ {
+ public LabelledDropdown()
+ : base(true)
+ {
+ }
+
+ public IEnumerable Items
+ {
+ get => Component.Items;
+ set => Component.Items = value;
+ }
+
+ protected override OsuDropdown CreateComponent() => new OsuDropdown
+ {
+ RelativeSizeAxes = Axes.X,
+ Width = 0.5f,
+ };
+ }
+
+ private class ActionableInfo : LabelledDrawable
{
private OsuButton button;
diff --git a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
index c901a5c7ef..47c923ff30 100644
--- a/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
+++ b/osu.Game.Tournament/Screens/TeamIntro/TeamIntroScreen.cs
@@ -164,6 +164,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
if (team != null)
{
foreach (var p in team.Players)
+ {
players.Add(new OsuSpriteText
{
Text = p.Username,
@@ -172,6 +173,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
Anchor = left ? Anchor.CentreRight : Anchor.CentreLeft,
Origin = left ? Anchor.CentreRight : Anchor.CentreLeft,
});
+ }
}
}
diff --git a/osu.Game.Tournament/Screens/TournamentScreen.cs b/osu.Game.Tournament/Screens/TournamentScreen.cs
index 9d58ca2240..0b5b3e728b 100644
--- a/osu.Game.Tournament/Screens/TournamentScreen.cs
+++ b/osu.Game.Tournament/Screens/TournamentScreen.cs
@@ -10,6 +10,8 @@ namespace osu.Game.Tournament.Screens
{
public abstract class TournamentScreen : CompositeDrawable
{
+ public const double FADE_DELAY = 200;
+
[Resolved]
protected LadderInfo LadderInfo { get; private set; }
@@ -18,14 +20,8 @@ namespace osu.Game.Tournament.Screens
RelativeSizeAxes = Axes.Both;
}
- public override void Hide()
- {
- this.FadeOut(200);
- }
+ public override void Hide() => this.FadeOut(FADE_DELAY);
- public override void Show()
- {
- this.FadeIn(200);
- }
+ public override void Show() => this.FadeIn(FADE_DELAY);
}
}
diff --git a/osu.Game.Tournament/TournamentGameBase.cs b/osu.Game.Tournament/TournamentGameBase.cs
index dbfa70704b..f2a158971b 100644
--- a/osu.Game.Tournament/TournamentGameBase.cs
+++ b/osu.Game.Tournament/TournamentGameBase.cs
@@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
+using System;
using System.Drawing;
using System.IO;
using System.Linq;
@@ -18,15 +19,16 @@ using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
-using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Models;
+using osu.Game.Users;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament
{
+ [Cached(typeof(TournamentGameBase))]
public abstract class TournamentGameBase : OsuGameBase
{
private const string bracket_filename = "bracket.json";
@@ -76,7 +78,7 @@ namespace osu.Game.Tournament
AddRange(new[]
{
- new OsuButton
+ new TourneyButton
{
Text = "Save Changes",
Width = 140,
@@ -127,6 +129,8 @@ namespace osu.Game.Tournament
ladder = new LadderInfo();
}
+ Ruleset.BindTo(ladder.Ruleset);
+
dependencies.Cache(ladder);
bool addedInfo = false;
@@ -165,15 +169,17 @@ namespace osu.Game.Tournament
// link matches to rounds
foreach (var round in ladder.Rounds)
- foreach (var id in round.Matches)
{
- var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
-
- if (found != null)
+ foreach (var id in round.Matches)
{
- found.Round.Value = round;
- if (round.StartDate.Value > found.Date.Value)
- found.Date.Value = round.StartDate.Value;
+ var found = ladder.Matches.FirstOrDefault(p => p.ID == id);
+
+ if (found != null)
+ {
+ found.Round.Value = round;
+ if (round.StartDate.Value > found.Date.Value)
+ found.Date.Value = round.StartDate.Value;
+ }
}
}
@@ -193,15 +199,13 @@ namespace osu.Game.Tournament
bool addedInfo = false;
foreach (var t in ladder.Teams)
- foreach (var p in t.Players)
- if (string.IsNullOrEmpty(p.Username))
+ {
+ foreach (var p in t.Players)
{
- var req = new GetUserRequest(p.Id);
- req.Perform(API);
- p.Username = req.Result.Username;
-
+ PopulateUser(p);
addedInfo = true;
}
+ }
return addedInfo;
}
@@ -214,19 +218,47 @@ namespace osu.Game.Tournament
bool addedInfo = false;
foreach (var r in ladder.Rounds)
- foreach (var b in r.Beatmaps)
- if (b.BeatmapInfo == null)
+ {
+ foreach (var b in r.Beatmaps)
{
- var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
- req.Perform(API);
- b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
+ if (b.BeatmapInfo == null && b.ID > 0)
+ {
+ var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = b.ID });
+ req.Perform(API);
+ b.BeatmapInfo = req.Result?.ToBeatmap(RulesetStore);
- addedInfo = true;
+ addedInfo = true;
+ }
}
+ }
return addedInfo;
}
+ public void PopulateUser(User user, Action success = null, Action failure = null)
+ {
+ var req = new GetUserRequest(user.Id, Ruleset.Value);
+
+ req.Success += res =>
+ {
+ user.Username = res.Username;
+ user.Statistics = res.Statistics;
+ user.Username = res.Username;
+ user.Country = res.Country;
+ user.Cover = res.Cover;
+
+ success?.Invoke();
+ };
+
+ req.Failure += _ =>
+ {
+ user.Id = 1;
+ failure?.Invoke();
+ };
+
+ API.Queue(req);
+ }
+
protected override void LoadComplete()
{
MenuCursorContainer.Cursor.AlwaysPresent = true; // required for tooltip display
diff --git a/osu.Game.Tournament/TournamentSceneManager.cs b/osu.Game.Tournament/TournamentSceneManager.cs
index 02ee1c8603..de3d685c31 100644
--- a/osu.Game.Tournament/TournamentSceneManager.cs
+++ b/osu.Game.Tournament/TournamentSceneManager.cs
@@ -8,7 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Platform;
-using osu.Game.Graphics.UserInterface;
+using osu.Framework.Threading;
+using osu.Game.Graphics;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens;
@@ -36,6 +37,7 @@ namespace osu.Game.Tournament
private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay();
private Container chatContainer;
+ private FillFlowContainer buttons;
public TournamentSceneManager()
{
@@ -101,68 +103,136 @@ namespace osu.Game.Tournament
Colour = Color4.Black,
RelativeSizeAxes = Axes.Both,
},
- new FillFlowContainer
+ buttons = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
+ Spacing = new Vector2(2),
+ Padding = new MarginPadding(2),
Children = new Drawable[]
{
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Setup", Action = () => SetScreen(typeof(SetupScreen)) },
- new Container { RelativeSizeAxes = Axes.X, Height = 50 },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Team Editor", Action = () => SetScreen(typeof(TeamEditorScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Rounds Editor", Action = () => SetScreen(typeof(RoundEditorScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket Editor", Action = () => SetScreen(typeof(LadderEditorScreen)) },
- new Container { RelativeSizeAxes = Axes.X, Height = 50 },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Drawings", Action = () => SetScreen(typeof(DrawingsScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Showcase", Action = () => SetScreen(typeof(ShowcaseScreen)) },
- new Container { RelativeSizeAxes = Axes.X, Height = 50 },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Schedule", Action = () => SetScreen(typeof(ScheduleScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Bracket", Action = () => SetScreen(typeof(LadderScreen)) },
- new Container { RelativeSizeAxes = Axes.X, Height = 50 },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "TeamIntro", Action = () => SetScreen(typeof(TeamIntroScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "MapPool", Action = () => SetScreen(typeof(MapPoolScreen)) },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Gameplay", Action = () => SetScreen(typeof(GameplayScreen)) },
- new Container { RelativeSizeAxes = Axes.X, Height = 50 },
- new OsuButton { RelativeSizeAxes = Axes.X, Text = "Win", Action = () => SetScreen(typeof(TeamWinScreen)) },
+ new ScreenButton(typeof(SetupScreen)) { Text = "Setup", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(TeamEditorScreen)) { Text = "Team Editor", RequestSelection = SetScreen },
+ new ScreenButton(typeof(RoundEditorScreen)) { Text = "Rounds Editor", RequestSelection = SetScreen },
+ new ScreenButton(typeof(LadderEditorScreen)) { Text = "Bracket Editor", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(ScheduleScreen)) { Text = "Schedule", RequestSelection = SetScreen },
+ new ScreenButton(typeof(LadderScreen)) { Text = "Bracket", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(TeamIntroScreen)) { Text = "TeamIntro", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(MapPoolScreen)) { Text = "MapPool", RequestSelection = SetScreen },
+ new ScreenButton(typeof(GameplayScreen)) { Text = "Gameplay", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(TeamWinScreen)) { Text = "Win", RequestSelection = SetScreen },
+ new Separator(),
+ new ScreenButton(typeof(DrawingsScreen)) { Text = "Drawings", RequestSelection = SetScreen },
+ new ScreenButton(typeof(ShowcaseScreen)) { Text = "Showcase", RequestSelection = SetScreen },
}
},
},
},
};
+ foreach (var drawable in screens)
+ drawable.Hide();
+
SetScreen(typeof(SetupScreen));
}
+ private float depth;
+
+ private Drawable currentScreen;
+ private ScheduledDelegate scheduledHide;
+
public void SetScreen(Type screenType)
{
- var screen = screens.FirstOrDefault(s => s.GetType() == screenType);
- if (screen == null) return;
+ var target = screens.FirstOrDefault(s => s.GetType() == screenType);
- foreach (var s in screens.Children)
+ if (target == null || currentScreen == target) return;
+
+ if (scheduledHide?.Completed == false)
{
- if (s == screen)
- {
- s.Show();
- if (s is IProvideVideo)
- video.FadeOut(200);
- else
- video.Show();
- }
- else
- s.Hide();
+ scheduledHide.RunTask();
+ scheduledHide.Cancel(); // see https://github.com/ppy/osu-framework/issues/2967
+ scheduledHide = null;
}
- switch (screen)
+ var lastScreen = currentScreen;
+ currentScreen = target;
+
+ if (currentScreen is IProvideVideo)
+ {
+ video.FadeOut(200);
+
+ // delay the hide to avoid a double-fade transition.
+ scheduledHide = Scheduler.AddDelayed(() => lastScreen?.Hide(), TournamentScreen.FADE_DELAY);
+ }
+ else
+ {
+ lastScreen?.Hide();
+ video.Show();
+ }
+
+ screens.ChangeChildDepth(currentScreen, depth--);
+ currentScreen.Show();
+
+ switch (currentScreen)
{
case GameplayScreen _:
case MapPoolScreen _:
- chatContainer.FadeIn(100);
+ chatContainer.FadeIn(TournamentScreen.FADE_DELAY);
break;
default:
- chatContainer.FadeOut(100);
+ chatContainer.FadeOut(TournamentScreen.FADE_DELAY);
break;
}
+
+ foreach (var s in buttons.OfType())
+ s.IsSelected = screenType == s.Type;
+ }
+
+ private class Separator : CompositeDrawable
+ {
+ public Separator()
+ {
+ RelativeSizeAxes = Axes.X;
+ Height = 20;
+ }
+ }
+
+ private class ScreenButton : TourneyButton
+ {
+ public readonly Type Type;
+
+ public ScreenButton(Type type)
+ {
+ Type = type;
+ BackgroundColour = OsuColour.Gray(0.2f);
+ Action = () => RequestSelection(type);
+
+ RelativeSizeAxes = Axes.X;
+ }
+
+ private bool isSelected;
+
+ public Action RequestSelection;
+
+ public bool IsSelected
+ {
+ get => isSelected;
+ set
+ {
+ if (value == isSelected)
+ return;
+
+ isSelected = value;
+ BackgroundColour = isSelected ? Color4.SkyBlue : OsuColour.Gray(0.2f);
+ SpriteText.Colour = isSelected ? Color4.Black : Color4.White;
+ }
+ }
}
}
}
diff --git a/osu.Game.Tournament/TourneyButton.cs b/osu.Game.Tournament/TourneyButton.cs
new file mode 100644
index 0000000000..12872d3197
--- /dev/null
+++ b/osu.Game.Tournament/TourneyButton.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Game.Graphics.UserInterface;
+
+namespace osu.Game.Tournament
+{
+ public class TourneyButton : OsuButton
+ {
+ public TourneyButton()
+ : base(null)
+ {
+ }
+ }
+}
diff --git a/osu.Game.Tournament/osu.Game.Tournament.csproj b/osu.Game.Tournament/osu.Game.Tournament.csproj
index bddaff0a80..f5306facaf 100644
--- a/osu.Game.Tournament/osu.Game.Tournament.csproj
+++ b/osu.Game.Tournament/osu.Game.Tournament.csproj
@@ -1,9 +1,7 @@
-
netstandard2.0
Library
- AnyCPU
true
tools for tournaments.
diff --git a/osu.Game.props b/osu.Game.props
deleted file mode 100644
index 1a3c0aec3e..0000000000
--- a/osu.Game.props
+++ /dev/null
@@ -1,24 +0,0 @@
-
-
-
- 7.2
-
-
- ..\app.manifest
-
-
-
- osu.licenseheader
-
-
-
-
-
-
- ppy Pty Ltd
- Copyright (c) 2019 ppy Pty Ltd
-
- NU1701
-
-
\ No newline at end of file
diff --git a/osu.Game/Audio/PreviewTrack.cs b/osu.Game/Audio/PreviewTrack.cs
index 22ce7d4711..5df656e1e0 100644
--- a/osu.Game/Audio/PreviewTrack.cs
+++ b/osu.Game/Audio/PreviewTrack.cs
@@ -9,48 +9,52 @@ using osu.Framework.Threading;
namespace osu.Game.Audio
{
+ [LongRunningLoad]
public abstract class PreviewTrack : Component
{
///
/// Invoked when this has stopped playing.
+ /// Not invoked in a thread-safe context.
///
public event Action Stopped;
///
/// Invoked when this has started playing.
+ /// Not invoked in a thread-safe context.
///
public event Action Started;
- private Track track;
+ protected Track Track { get; private set; }
+
private bool hasStarted;
[BackgroundDependencyLoader]
private void load()
{
- track = GetTrack();
- if (track != null)
- track.Completed += () => Schedule(Stop);
+ Track = GetTrack();
+ if (Track != null)
+ Track.Completed += Stop;
}
///
/// Length of the track.
///
- public double Length => track?.Length ?? 0;
+ public double Length => Track?.Length ?? 0;
///
/// The current track time.
///
- public double CurrentTime => track?.CurrentTime ?? 0;
+ public double CurrentTime => Track?.CurrentTime ?? 0;
///
/// Whether the track is loaded.
///
- public bool TrackLoaded => track?.IsLoaded ?? false;
+ public bool TrackLoaded => Track?.IsLoaded ?? false;
///
/// Whether the track is playing.
///
- public bool IsRunning => track?.IsRunning ?? false;
+ public bool IsRunning => Track?.IsRunning ?? false;
private ScheduledDelegate startDelegate;
@@ -60,7 +64,7 @@ namespace osu.Game.Audio
/// Whether the track is started or already playing.
public bool Start()
{
- if (track == null)
+ if (Track == null)
return false;
startDelegate = Schedule(() =>
@@ -70,7 +74,7 @@ namespace osu.Game.Audio
hasStarted = true;
- track.Restart();
+ Track.Restart();
Started?.Invoke();
});
@@ -84,7 +88,7 @@ namespace osu.Game.Audio
{
startDelegate?.Cancel();
- if (track == null)
+ if (Track == null)
return;
if (!hasStarted)
@@ -92,7 +96,8 @@ namespace osu.Game.Audio
hasStarted = false;
- track.Stop();
+ Track.Stop();
+
Stopped?.Invoke();
}
diff --git a/osu.Game/Audio/PreviewTrackManager.cs b/osu.Game/Audio/PreviewTrackManager.cs
index e12c46ef16..72b33c4073 100644
--- a/osu.Game/Audio/PreviewTrackManager.cs
+++ b/osu.Game/Audio/PreviewTrackManager.cs
@@ -46,18 +46,21 @@ namespace osu.Game.Audio
{
var track = CreatePreviewTrack(beatmapSetInfo, trackStore);
- track.Started += () =>
+ track.Started += () => Schedule(() =>
{
current?.Stop();
current = track;
audio.Tracks.AddAdjustment(AdjustableProperty.Volume, muteBindable);
- };
+ });
- track.Stopped += () =>
+ track.Stopped += () => Schedule(() =>
{
+ if (current != track)
+ return;
+
current = null;
audio.Tracks.RemoveAdjustment(AdjustableProperty.Volume, muteBindable);
- };
+ });
return track;
}
@@ -85,7 +88,7 @@ namespace osu.Game.Audio
///
protected virtual TrackManagerPreviewTrack CreatePreviewTrack(BeatmapSetInfo beatmapSetInfo, ITrackStore trackStore) => new TrackManagerPreviewTrack(beatmapSetInfo, trackStore);
- protected class TrackManagerPreviewTrack : PreviewTrack
+ public class TrackManagerPreviewTrack : PreviewTrack
{
public IPreviewTrackOwner Owner { get; private set; }
diff --git a/osu.Game/Beatmaps/BeatmapDifficulty.cs b/osu.Game/Beatmaps/BeatmapDifficulty.cs
index 8727431e0e..c56fec67aa 100644
--- a/osu.Game/Beatmaps/BeatmapDifficulty.cs
+++ b/osu.Game/Beatmaps/BeatmapDifficulty.cs
@@ -56,10 +56,22 @@ namespace osu.Game.Beatmaps
/// Maps a difficulty value [0, 10] to a two-piece linear range of values.
///
/// The difficulty value to be mapped.
- /// The values that define the two linear ranges.
- /// Minimum of the resulting range which will be achieved by a difficulty value of 0.
- /// Midpoint of the resulting range which will be achieved by a difficulty value of 5.
- /// Maximum of the resulting range which will be achieved by a difficulty value of 10.
+ /// The values that define the two linear ranges.
+ ///
+ /// -
+ /// od0
+ /// Minimum of the resulting range which will be achieved by a difficulty value of 0.
+ ///
+ /// -
+ /// od5
+ /// Midpoint of the resulting range which will be achieved by a difficulty value of 5.
+ ///
+ /// -
+ /// od10
+ /// Maximum of the resulting range which will be achieved by a difficulty value of 10.
+ ///
+ ///
+ ///
/// Value to which the difficulty value maps in the specified range.
public static double DifficultyRange(double difficulty, (double od0, double od5, double od10) range)
=> DifficultyRange(difficulty, range.od0, range.od5, range.od10);
diff --git a/osu.Game/Beatmaps/BeatmapManager.cs b/osu.Game/Beatmaps/BeatmapManager.cs
index dd2044b4bc..e6783ec828 100644
--- a/osu.Game/Beatmaps/BeatmapManager.cs
+++ b/osu.Game/Beatmaps/BeatmapManager.cs
@@ -129,9 +129,12 @@ namespace osu.Game.Beatmaps
{
var beatmapIds = beatmapSet.Beatmaps.Where(b => b.OnlineBeatmapID.HasValue).Select(b => b.OnlineBeatmapID).ToList();
+ LogForModel(beatmapSet, "Validating online IDs...");
+
// ensure all IDs are unique
if (beatmapIds.GroupBy(b => b).Any(g => g.Count() > 1))
{
+ LogForModel(beatmapSet, "Found non-unique IDs, resetting...");
resetIds();
return;
}
@@ -144,8 +147,12 @@ namespace osu.Game.Beatmaps
// reset the import ids (to force a re-fetch) *unless* they match the candidate CheckForExisting set.
// we can ignore the case where the new ids are contained by the CheckForExisting set as it will either be used (import skipped) or deleted.
var existing = CheckForExisting(beatmapSet);
+
if (existing == null || existingBeatmaps.Any(b => !existing.Beatmaps.Contains(b)))
+ {
+ LogForModel(beatmapSet, "Found existing import with IDs already, resetting...");
resetIds();
+ }
}
void resetIds() => beatmapSet.Beatmaps.ForEach(b => b.OnlineBeatmapID = null);
@@ -296,8 +303,13 @@ namespace osu.Game.Beatmaps
var decoder = Decoder.GetDecoder(sr);
IBeatmap beatmap = decoder.Decode(sr);
+ string hash = ms.ComputeSHA2Hash();
+
+ if (beatmapInfos.Any(b => b.Hash == hash))
+ continue;
+
beatmap.BeatmapInfo.Path = file.Filename;
- beatmap.BeatmapInfo.Hash = ms.ComputeSHA2Hash();
+ beatmap.BeatmapInfo.Hash = hash;
beatmap.BeatmapInfo.MD5Hash = ms.ComputeMD5Hash();
var ruleset = rulesets.GetRuleset(beatmap.BeatmapInfo.RulesetID);
@@ -380,20 +392,32 @@ namespace osu.Game.Beatmaps
var req = new GetBeatmapRequest(beatmap);
- req.Success += res =>
+ req.Failure += fail;
+
+ try
{
- LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
+ // intentionally blocking to limit web request concurrency
+ req.Perform(api);
+
+ var res = req.Result;
beatmap.Status = res.Status;
beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
- };
- req.Failure += e => { LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})"); };
+ LogForModel(set, $"Online retrieval mapped {beatmap} to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.");
+ }
+ catch (Exception e)
+ {
+ fail(e);
+ }
- // intentionally blocking to limit web request concurrency
- req.Perform(api);
+ void fail(Exception e)
+ {
+ beatmap.OnlineBeatmapID = null;
+ LogForModel(set, $"Online retrieval failed for {beatmap} ({e.Message})");
+ }
}
}
}
diff --git a/osu.Game/Beatmaps/BeatmapSetInfo.cs b/osu.Game/Beatmaps/BeatmapSetInfo.cs
index 03bc7c7312..a8b83dca38 100644
--- a/osu.Game/Beatmaps/BeatmapSetInfo.cs
+++ b/osu.Game/Beatmaps/BeatmapSetInfo.cs
@@ -63,6 +63,21 @@ namespace osu.Game.Beatmaps
public bool Protected { get; set; }
- public bool Equals(BeatmapSetInfo other) => OnlineBeatmapSetID == other?.OnlineBeatmapSetID;
+ public bool Equals(BeatmapSetInfo other)
+ {
+ if (other == null)
+ return false;
+
+ if (ID != 0 && other.ID != 0)
+ return ID == other.ID;
+
+ if (OnlineBeatmapSetID.HasValue && other.OnlineBeatmapSetID.HasValue)
+ return OnlineBeatmapSetID == other.OnlineBeatmapSetID;
+
+ if (!string.IsNullOrEmpty(Hash) && !string.IsNullOrEmpty(other.Hash))
+ return Hash == other.Hash;
+
+ return ReferenceEquals(this, other);
+ }
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs
index abe7e5e803..0861e00d8d 100644
--- a/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/ControlPoint.cs
@@ -1,25 +1,30 @@
-// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
namespace osu.Game.Beatmaps.ControlPoints
{
- public class ControlPoint : IComparable, IEquatable
+ public abstract class ControlPoint : IComparable, IEquatable
{
///
/// The time at which the control point takes effect.
///
- public double Time;
+ public double Time => controlPointGroup?.Time ?? 0;
- ///
- /// Whether this timing point was generated internally, as opposed to parsed from the underlying beatmap.
- ///
- internal bool AutoGenerated;
+ private ControlPointGroup controlPointGroup;
+
+ public void AttachGroup(ControlPointGroup pointGroup) => this.controlPointGroup = pointGroup;
public int CompareTo(ControlPoint other) => Time.CompareTo(other.Time);
- public bool Equals(ControlPoint other)
- => Time.Equals(other?.Time);
+ ///
+ /// Whether this control point is equivalent to another, ignoring time.
+ ///
+ /// Another control point to compare with.
+ /// Whether equivalent.
+ public abstract bool EquivalentTo(ControlPoint other);
+
+ public bool Equals(ControlPoint other) => Time.Equals(other?.Time) && EquivalentTo(other);
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs
new file mode 100644
index 0000000000..cb73ce884e
--- /dev/null
+++ b/osu.Game/Beatmaps/ControlPoints/ControlPointGroup.cs
@@ -0,0 +1,50 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using System.Linq;
+using osu.Framework.Bindables;
+
+namespace osu.Game.Beatmaps.ControlPoints
+{
+ public class ControlPointGroup : IComparable
+ {
+ public event Action ItemAdded;
+ public event Action ItemRemoved;
+
+ ///
+ /// The time at which the control point takes effect.
+ ///
+ public double Time { get; }
+
+ public IBindableList ControlPoints => controlPoints;
+
+ private readonly BindableList controlPoints = new BindableList();
+
+ public ControlPointGroup(double time)
+ {
+ Time = time;
+ }
+
+ public int CompareTo(ControlPointGroup other) => Time.CompareTo(other.Time);
+
+ public void Add(ControlPoint point)
+ {
+ var existing = controlPoints.FirstOrDefault(p => p.GetType() == point.GetType());
+
+ if (existing != null)
+ Remove(existing);
+
+ point.AttachGroup(this);
+
+ controlPoints.Add(point);
+ ItemAdded?.Invoke(point);
+ }
+
+ public void Remove(ControlPoint point)
+ {
+ controlPoints.Remove(point);
+ ItemRemoved?.Invoke(point);
+ }
+ }
+}
diff --git a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs
index 855084ad02..ce2783004c 100644
--- a/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs
+++ b/osu.Game/Beatmaps/ControlPoints/ControlPointInfo.cs
@@ -5,6 +5,7 @@ using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json;
+using osu.Framework.Bindables;
using osu.Framework.Lists;
namespace osu.Game.Beatmaps.ControlPoints
@@ -12,57 +13,78 @@ namespace osu.Game.Beatmaps.ControlPoints
[Serializable]
public class ControlPointInfo
{
+ ///
+ /// All control points grouped by time.
+ ///
+ [JsonProperty]
+ public IBindableList Groups => groups;
+
+ private readonly BindableList groups = new BindableList();
+
///
/// All timing points.
///
[JsonProperty]
- public SortedList TimingPoints { get; private set; } = new SortedList(Comparer.Default);
+ public IReadOnlyList TimingPoints => timingPoints;
+
+ private readonly SortedList timingPoints = new SortedList(Comparer.Default);
///
/// All difficulty points.
///
[JsonProperty]
- public SortedList DifficultyPoints { get; private set; } = new SortedList(Comparer.Default);
+ public IReadOnlyList DifficultyPoints => difficultyPoints;
+
+ private readonly SortedList difficultyPoints = new SortedList(Comparer.Default);
///
/// All sound points.
///
[JsonProperty]
- public SortedList SamplePoints { get; private set; } = new SortedList(Comparer.Default);
+ public IReadOnlyList SamplePoints => samplePoints;
+
+ private readonly SortedList samplePoints = new SortedList(Comparer.Default);
///
/// All effect points.
///
[JsonProperty]
- public SortedList EffectPoints { get; private set; } = new SortedList(Comparer.Default);
+ public IReadOnlyList EffectPoints => effectPoints;
+
+ private readonly SortedList effectPoints = new SortedList(Comparer.Default);
+
+ ///
+ /// All control points, of all types.
+ ///
+ public IEnumerable AllControlPoints => Groups.SelectMany(g => g.ControlPoints).ToArray();
///
/// Finds the difficulty control point that is active at .
///
/// The time to find the difficulty control point at.
/// The difficulty control point.
- public DifficultyControlPoint DifficultyPointAt(double time) => binarySearch(DifficultyPoints, time);
+ public DifficultyControlPoint DifficultyPointAt(double time) => binarySearchWithFallback(DifficultyPoints, time);
///
/// Finds the effect control point that is active at .
///
/// The time to find the effect control point at.
/// The effect control point.
- public EffectControlPoint EffectPointAt(double time) => binarySearch(EffectPoints, time);
+ public EffectControlPoint EffectPointAt(double time) => binarySearchWithFallback(EffectPoints, time);
///
/// Finds the sound control point that is active at .
///
/// The time to find the sound control point at.
/// The sound control point.
- public SampleControlPoint SamplePointAt(double time) => binarySearch(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : null);
+ public SampleControlPoint SamplePointAt(double time) => binarySearchWithFallback(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : null);
///
/// Finds the timing control point that is active at .
///
/// The time to find the timing control point at.
/// The timing control point.
- public TimingControlPoint TimingPointAt(double time) => binarySearch(TimingPoints, time, TimingPoints.Count > 0 ? TimingPoints[0] : null);
+ public TimingControlPoint TimingPointAt(double time) => binarySearchWithFallback(TimingPoints, time, TimingPoints.Count > 0 ? TimingPoints[0] : null);
///
/// Finds the maximum BPM represented by any timing control point.
@@ -85,24 +107,93 @@ namespace osu.Game.Beatmaps.ControlPoints
public double BPMMode =>
60000 / (TimingPoints.GroupBy(c => c.BeatLength).OrderByDescending(grp => grp.Count()).FirstOrDefault()?.FirstOrDefault() ?? new TimingControlPoint()).BeatLength;
+ ///
+ /// Remove all s and return to a pristine state.
+ ///
+ public void Clear()
+ {
+ groups.Clear();
+ timingPoints.Clear();
+ difficultyPoints.Clear();
+ samplePoints.Clear();
+ effectPoints.Clear();
+ }
+
+ ///
+ /// Add a new . Note that the provided control point may not be added if the correct state is already present at the provided time.
+ ///
+ /// The time at which the control point should be added.
+ /// The control point to add.
+ /// Whether the control point was added.
+ public bool Add(double time, ControlPoint controlPoint)
+ {
+ if (checkAlreadyExisting(time, controlPoint))
+ return false;
+
+ GroupAt(time, true).Add(controlPoint);
+ return true;
+ }
+
+ public ControlPointGroup GroupAt(double time, bool addIfNotExisting = false)
+ {
+ var newGroup = new ControlPointGroup(time);
+
+ int i = groups.BinarySearch(newGroup);
+
+ if (i >= 0)
+ return groups[i];
+
+ if (addIfNotExisting)
+ {
+ newGroup.ItemAdded += groupItemAdded;
+ newGroup.ItemRemoved += groupItemRemoved;
+
+ groups.Insert(~i, newGroup);
+ return newGroup;
+ }
+
+ return null;
+ }
+
+ public void RemoveGroup(ControlPointGroup group)
+ {
+ group.ItemAdded -= groupItemAdded;
+ group.ItemRemoved -= groupItemRemoved;
+
+ groups.Remove(group);
+ }
+
///
/// Binary searches one of the control point lists to find the active control point at .
+ /// Includes logic for returning a specific point when no matching point is found.
///
/// The list to search.
/// The time to find the control point at.
/// The control point to use when is before any control points. If null, a new control point will be constructed.
- /// The active control point at .
- private T binarySearch(SortedList list, double time, T prePoint = null)
+ /// The active control point at , or a fallback if none found.
+ private T binarySearchWithFallback(IReadOnlyList list, double time, T prePoint = null)
where T : ControlPoint, new()
+ {
+ return binarySearch(list, time) ?? prePoint ?? new T();
+ }
+
+ ///
+ /// Binary searches one of the control point lists to find the active control point at .
+ ///
+ /// The list to search.
+ /// The time to find the control point at.
+ /// The active control point at .
+ private T binarySearch(IReadOnlyList list, double time)
+ where T : ControlPoint
{
if (list == null)
throw new ArgumentNullException(nameof(list));
if (list.Count == 0)
- return new T();
+ return null;
if (time < list[0].Time)
- return prePoint ?? new T();
+ return null;
if (time >= list[list.Count - 1].Time)
return list[list.Count - 1];
@@ -125,5 +216,82 @@ namespace osu.Game.Beatmaps.ControlPoints
// l will be the first control point with Time > time, but we want the one before it
return list[l - 1];
}
+
+ ///
+ /// Check whether should be added.
+ ///
+ /// The time to find the timing control point at.
+ /// A point to be added.
+ /// Whether the new point should be added.
+ private bool checkAlreadyExisting(double time, ControlPoint newPoint)
+ {
+ ControlPoint existing = null;
+
+ switch (newPoint)
+ {
+ case TimingControlPoint _:
+ // Timing points are a special case and need to be added regardless of fallback availability.
+ existing = binarySearch(TimingPoints, time);
+ break;
+
+ case EffectControlPoint _:
+ existing = EffectPointAt(time);
+ break;
+
+ case SampleControlPoint _:
+ existing = SamplePointAt(time);
+ break;
+
+ case DifficultyControlPoint _:
+ existing = DifficultyPointAt(time);
+ break;
+ }
+
+ return existing?.EquivalentTo(newPoint) == true;
+ }
+
+ private void groupItemAdded(ControlPoint controlPoint)
+ {
+ switch (controlPoint)
+ {
+ case TimingControlPoint typed:
+ timingPoints.Add(typed);
+ break;
+
+ case EffectControlPoint typed:
+ effectPoints.Add(typed);
+ break;
+
+ case SampleControlPoint typed:
+ samplePoints.Add(typed);
+ break;
+
+ case DifficultyControlPoint typed:
+ difficultyPoints.Add(typed);
+ break;
+ }
+ }
+
+ private void groupItemRemoved(ControlPoint controlPoint)
+ {
+ switch (controlPoint)
+ {
+ case TimingControlPoint typed:
+ timingPoints.Remove(typed);
+ break;
+
+ case EffectControlPoint typed:
+ effectPoints.Remove(typed);
+ break;
+
+ case SampleControlPoint typed:
+ samplePoints.Remove(typed);
+ break;
+
+ case DifficultyControlPoint typed:
+ difficultyPoints.Remove(typed);
+ break;
+ }
+ }
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs
index a3e3121575..8b21098a51 100644
--- a/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/DifficultyControlPoint.cs
@@ -1,26 +1,33 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using osuTK;
+using osu.Framework.Bindables;
namespace osu.Game.Beatmaps.ControlPoints
{
- public class DifficultyControlPoint : ControlPoint, IEquatable
+ public class DifficultyControlPoint : ControlPoint
{
+ ///
+ /// The speed multiplier at this control point.
+ ///
+ public readonly BindableDouble SpeedMultiplierBindable = new BindableDouble(1)
+ {
+ Precision = 0.1,
+ Default = 1,
+ MinValue = 0.1,
+ MaxValue = 10
+ };
+
///
/// The speed multiplier at this control point.
///
public double SpeedMultiplier
{
- get => speedMultiplier;
- set => speedMultiplier = MathHelper.Clamp(value, 0.1, 10);
+ get => SpeedMultiplierBindable.Value;
+ set => SpeedMultiplierBindable.Value = value;
}
- private double speedMultiplier = 1;
-
- public bool Equals(DifficultyControlPoint other)
- => base.Equals(other)
- && SpeedMultiplier.Equals(other?.SpeedMultiplier);
+ public override bool EquivalentTo(ControlPoint other) =>
+ other is DifficultyControlPoint otherTyped && otherTyped.SpeedMultiplier.Equals(SpeedMultiplier);
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs
index 354d86dc13..369b93ff3d 100644
--- a/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs
@@ -1,24 +1,42 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
+using osu.Framework.Bindables;
namespace osu.Game.Beatmaps.ControlPoints
{
- public class EffectControlPoint : ControlPoint, IEquatable
+ public class EffectControlPoint : ControlPoint
{
///
- /// Whether this control point enables Kiai mode.
+ /// Whether the first bar line of this control point is ignored.
///
- public bool KiaiMode;
+ public readonly BindableBool OmitFirstBarLineBindable = new BindableBool();
///
/// Whether the first bar line of this control point is ignored.
///
- public bool OmitFirstBarLine;
+ public bool OmitFirstBarLine
+ {
+ get => OmitFirstBarLineBindable.Value;
+ set => OmitFirstBarLineBindable.Value = value;
+ }
- public bool Equals(EffectControlPoint other)
- => base.Equals(other)
- && KiaiMode == other?.KiaiMode && OmitFirstBarLine == other.OmitFirstBarLine;
+ ///
+ /// Whether this control point enables Kiai mode.
+ ///
+ public readonly BindableBool KiaiModeBindable = new BindableBool();
+
+ ///
+ /// Whether this control point enables Kiai mode.
+ ///
+ public bool KiaiMode
+ {
+ get => KiaiModeBindable.Value;
+ set => KiaiModeBindable.Value = value;
+ }
+
+ public override bool EquivalentTo(ControlPoint other) =>
+ other is EffectControlPoint otherTyped &&
+ KiaiMode == otherTyped.KiaiMode && OmitFirstBarLine == otherTyped.OmitFirstBarLine;
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs
index 7bc7a9056d..42865c686c 100644
--- a/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/SampleControlPoint.cs
@@ -1,24 +1,47 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
+using osu.Framework.Bindables;
using osu.Game.Audio;
namespace osu.Game.Beatmaps.ControlPoints
{
- public class SampleControlPoint : ControlPoint, IEquatable
+ public class SampleControlPoint : ControlPoint
{
public const string DEFAULT_BANK = "normal";
///
/// The default sample bank at this control point.
///
- public string SampleBank = DEFAULT_BANK;
+ public readonly Bindable SampleBankBindable = new Bindable(DEFAULT_BANK) { Default = DEFAULT_BANK };
+
+ ///
+ /// The speed multiplier at this control point.
+ ///
+ public string SampleBank
+ {
+ get => SampleBankBindable.Value;
+ set => SampleBankBindable.Value = value;
+ }
+
+ ///
+ /// The default sample bank at this control point.
+ ///
+ public readonly BindableInt SampleVolumeBindable = new BindableInt(100)
+ {
+ MinValue = 0,
+ MaxValue = 100,
+ Default = 100
+ };
///
/// The default sample volume at this control point.
///
- public int SampleVolume = 100;
+ public int SampleVolume
+ {
+ get => SampleVolumeBindable.Value;
+ set => SampleVolumeBindable.Value = value;
+ }
///
/// Create a SampleInfo based on the sample settings in this control point.
@@ -45,8 +68,8 @@ namespace osu.Game.Beatmaps.ControlPoints
return newSampleInfo;
}
- public bool Equals(SampleControlPoint other)
- => base.Equals(other)
- && string.Equals(SampleBank, other?.SampleBank) && SampleVolume == other?.SampleVolume;
+ public override bool EquivalentTo(ControlPoint other) =>
+ other is SampleControlPoint otherTyped &&
+ string.Equals(SampleBank, otherTyped.SampleBank) && SampleVolume == otherTyped.SampleVolume;
}
}
diff --git a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
index ccb8a92b3a..51b3377394 100644
--- a/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
+++ b/osu.Game/Beatmaps/ControlPoints/TimingControlPoint.cs
@@ -1,34 +1,55 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System;
-using osuTK;
+using osu.Framework.Bindables;
using osu.Game.Beatmaps.Timing;
namespace osu.Game.Beatmaps.ControlPoints
{
- public class TimingControlPoint : ControlPoint, IEquatable
+ public class TimingControlPoint : ControlPoint
{
///
/// The time signature at this control point.
///
- public TimeSignatures TimeSignature = TimeSignatures.SimpleQuadruple;
+ public readonly Bindable TimeSignatureBindable = new Bindable(TimeSignatures.SimpleQuadruple) { Default = TimeSignatures.SimpleQuadruple };
+
+ ///
+ /// The time signature at this control point.
+ ///
+ public TimeSignatures TimeSignature
+ {
+ get => TimeSignatureBindable.Value;
+ set => TimeSignatureBindable.Value = value;
+ }
public const double DEFAULT_BEAT_LENGTH = 1000;
///
/// The beat length at this control point.
///
- public virtual double BeatLength
+ public readonly BindableDouble BeatLengthBindable = new BindableDouble(DEFAULT_BEAT_LENGTH)
{
- get => beatLength;
- set => beatLength = MathHelper.Clamp(value, 6, 60000);
+ Default = DEFAULT_BEAT_LENGTH,
+ MinValue = 6,
+ MaxValue = 60000
+ };
+
+ ///
+ /// The beat length at this control point.
+ ///
+ public double BeatLength
+ {
+ get => BeatLengthBindable.Value;
+ set => BeatLengthBindable.Value = value;
}
- private double beatLength = DEFAULT_BEAT_LENGTH;
+ ///
+ /// The BPM at this control point.
+ ///
+ public double BPM => 60000 / BeatLength;
- public bool Equals(TimingControlPoint other)
- => base.Equals(other)
- && TimeSignature == other?.TimeSignature && beatLength.Equals(other.beatLength);
+ public override bool EquivalentTo(ControlPoint other) =>
+ other is TimingControlPoint otherTyped
+ && TimeSignature == otherTyped.TimeSignature && BeatLength.Equals(otherTyped.BeatLength);
}
}
diff --git a/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs b/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs
index d0db7765c2..5245bc319d 100644
--- a/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs
+++ b/osu.Game/Beatmaps/Drawables/BeatmapSetCover.cs
@@ -8,6 +8,7 @@ using osu.Framework.Graphics.Textures;
namespace osu.Game.Beatmaps.Drawables
{
+ [LongRunningLoad]
public class BeatmapSetCover : Sprite
{
private readonly BeatmapSetInfo set;
diff --git a/osu.Game/Beatmaps/Formats/Decoder.cs b/osu.Game/Beatmaps/Formats/Decoder.cs
index 40c329eb7e..45122f6312 100644
--- a/osu.Game/Beatmaps/Formats/Decoder.cs
+++ b/osu.Game/Beatmaps/Formats/Decoder.cs
@@ -93,7 +93,7 @@ namespace osu.Game.Beatmaps.Formats
///
/// Registers a fallback decoder instantiation function.
/// The fallback will be returned if the first non-empty line of the decoded stream does not match any known magic.
- /// Calling this method will overwrite any existing global fallback registration for type - use with caution.
+ /// Calling this method will overwrite any existing global fallback registration for type - use with caution.
///
/// Type of object being decoded.
/// A function that constructs the fallback.
diff --git a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
index 786b7611b5..aeb5df46f8 100644
--- a/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyBeatmapDecoder.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using System.Collections.Generic;
using System.IO;
using System.Linq;
using osu.Framework.IO.File;
@@ -50,6 +51,8 @@ namespace osu.Game.Beatmaps.Formats
base.ParseStreamInto(stream, beatmap);
+ flushPendingPoints();
+
// Objects may be out of order *only* if a user has manually edited an .osu file.
// Unfortunately there are ranked maps in this state (example: https://osu.ppy.sh/s/594828).
// OrderBy is used to guarantee that the parsing order of hitobjects with equal start times is maintained (stably-sorted)
@@ -369,104 +372,64 @@ namespace osu.Game.Beatmaps.Formats
if (timingChange)
{
var controlPoint = CreateTimingControlPoint();
- controlPoint.Time = time;
+
controlPoint.BeatLength = beatLength;
controlPoint.TimeSignature = timeSignature;
- handleTimingControlPoint(controlPoint);
+ addControlPoint(time, controlPoint, true);
}
- handleDifficultyControlPoint(new DifficultyControlPoint
+ addControlPoint(time, new LegacyDifficultyControlPoint
{
- Time = time,
SpeedMultiplier = speedMultiplier,
- AutoGenerated = timingChange
- });
+ }, timingChange);
- handleEffectControlPoint(new EffectControlPoint
+ addControlPoint(time, new EffectControlPoint
{
- Time = time,
KiaiMode = kiaiMode,
OmitFirstBarLine = omitFirstBarSignature,
- AutoGenerated = timingChange
- });
+ }, timingChange);
- handleSampleControlPoint(new LegacySampleControlPoint
+ addControlPoint(time, new LegacySampleControlPoint
{
- Time = time,
SampleBank = stringSampleSet,
SampleVolume = sampleVolume,
CustomSampleBank = customSampleBank,
- AutoGenerated = timingChange
- });
+ }, timingChange);
+
+ // To handle the scenario where a non-timing line shares the same time value as a subsequent timing line but
+ // appears earlier in the file, we buffer non-timing control points and rewrite them *after* control points from the timing line
+ // with the same time value (allowing them to overwrite as necessary).
+ //
+ // The expected outcome is that we prefer the non-timing line's adjustments over the timing line's adjustments when time is equal.
+ if (timingChange)
+ flushPendingPoints();
}
- private void handleTimingControlPoint(TimingControlPoint newPoint)
+ private readonly List pendingControlPoints = new List();
+ private double pendingControlPointsTime;
+
+ private void addControlPoint(double time, ControlPoint point, bool timingChange)
{
- var existing = beatmap.ControlPointInfo.TimingPointAt(newPoint.Time);
+ if (time != pendingControlPointsTime)
+ flushPendingPoints();
- if (existing.Time == newPoint.Time)
+ if (timingChange)
{
- // autogenerated points should not replace non-autogenerated.
- // this allows for incorrectly ordered timing points to still be correctly handled.
- if (newPoint.AutoGenerated && !existing.AutoGenerated)
- return;
-
- beatmap.ControlPointInfo.TimingPoints.Remove(existing);
+ beatmap.ControlPointInfo.Add(time, point);
+ return;
}
- beatmap.ControlPointInfo.TimingPoints.Add(newPoint);
+ pendingControlPoints.Add(point);
+ pendingControlPointsTime = time;
}
- private void handleDifficultyControlPoint(DifficultyControlPoint newPoint)
+ private void flushPendingPoints()
{
- var existing = beatmap.ControlPointInfo.DifficultyPointAt(newPoint.Time);
+ foreach (var p in pendingControlPoints)
+ beatmap.ControlPointInfo.Add(pendingControlPointsTime, p);
- if (existing.Time == newPoint.Time)
- {
- // autogenerated points should not replace non-autogenerated.
- // this allows for incorrectly ordered timing points to still be correctly handled.
- if (newPoint.AutoGenerated && !existing.AutoGenerated)
- return;
-
- beatmap.ControlPointInfo.DifficultyPoints.Remove(existing);
- }
-
- beatmap.ControlPointInfo.DifficultyPoints.Add(newPoint);
- }
-
- private void handleEffectControlPoint(EffectControlPoint newPoint)
- {
- var existing = beatmap.ControlPointInfo.EffectPointAt(newPoint.Time);
-
- if (existing.Time == newPoint.Time)
- {
- // autogenerated points should not replace non-autogenerated.
- // this allows for incorrectly ordered timing points to still be correctly handled.
- if (newPoint.AutoGenerated && !existing.AutoGenerated)
- return;
-
- beatmap.ControlPointInfo.EffectPoints.Remove(existing);
- }
-
- beatmap.ControlPointInfo.EffectPoints.Add(newPoint);
- }
-
- private void handleSampleControlPoint(SampleControlPoint newPoint)
- {
- var existing = beatmap.ControlPointInfo.SamplePointAt(newPoint.Time);
-
- if (existing.Time == newPoint.Time)
- {
- // autogenerated points should not replace non-autogenerated.
- // this allows for incorrectly ordered timing points to still be correctly handled.
- if (newPoint.AutoGenerated && !existing.AutoGenerated)
- return;
-
- beatmap.ControlPointInfo.SamplePoints.Remove(existing);
- }
-
- beatmap.ControlPointInfo.SamplePoints.Add(newPoint);
+ pendingControlPoints.Clear();
}
private void handleHitObject(string line)
diff --git a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
index 83d20da458..2b914669cb 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDecoder.cs
@@ -189,7 +189,15 @@ namespace osu.Game.Beatmaps.Formats
Foreground = 3
}
- internal class LegacySampleControlPoint : SampleControlPoint, IEquatable
+ internal class LegacyDifficultyControlPoint : DifficultyControlPoint
+ {
+ public LegacyDifficultyControlPoint()
+ {
+ SpeedMultiplierBindable.Precision = double.Epsilon;
+ }
+ }
+
+ internal class LegacySampleControlPoint : SampleControlPoint
{
public int CustomSampleBank;
@@ -203,9 +211,9 @@ namespace osu.Game.Beatmaps.Formats
return baseInfo;
}
- public bool Equals(LegacySampleControlPoint other)
- => base.Equals(other)
- && CustomSampleBank == other?.CustomSampleBank;
+ public override bool EquivalentTo(ControlPoint other) =>
+ base.EquivalentTo(other) && other is LegacySampleControlPoint otherTyped &&
+ CustomSampleBank == otherTyped.CustomSampleBank;
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
index 238187bf8f..527f520172 100644
--- a/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyDifficultyCalculatorBeatmapDecoder.cs
@@ -28,11 +28,15 @@ namespace osu.Game.Beatmaps.Formats
}
protected override TimingControlPoint CreateTimingControlPoint()
- => new LegacyDifficultyCalculatorControlPoint();
+ => new LegacyDifficultyCalculatorTimingControlPoint();
- private class LegacyDifficultyCalculatorControlPoint : TimingControlPoint
+ private class LegacyDifficultyCalculatorTimingControlPoint : TimingControlPoint
{
- public override double BeatLength { get; set; } = DEFAULT_BEAT_LENGTH;
+ public LegacyDifficultyCalculatorTimingControlPoint()
+ {
+ BeatLengthBindable.MinValue = double.MinValue;
+ BeatLengthBindable.MaxValue = double.MaxValue;
+ }
}
}
}
diff --git a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
index 5dbd67d304..e3320f62ac 100644
--- a/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
+++ b/osu.Game/Beatmaps/Formats/LegacyStoryboardDecoder.cs
@@ -144,16 +144,16 @@ namespace osu.Game.Beatmaps.Formats
var endTime = split.Length > 3 ? double.Parse(split[3], CultureInfo.InvariantCulture) : double.MaxValue;
var groupNumber = split.Length > 4 ? int.Parse(split[4]) : 0;
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
- }
break;
+ }
case "L":
{
var startTime = double.Parse(split[1], CultureInfo.InvariantCulture);
var loopCount = int.Parse(split[2]);
timelineGroup = storyboardSprite?.AddLoop(startTime, loopCount);
- }
break;
+ }
default:
{
@@ -171,16 +171,16 @@ namespace osu.Game.Beatmaps.Formats
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "S":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startValue), new Vector2(endValue));
- }
break;
+ }
case "V":
{
@@ -189,16 +189,16 @@ namespace osu.Game.Beatmaps.Formats
var endX = split.Length > 6 ? float.Parse(split[6], CultureInfo.InvariantCulture) : startX;
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.Scale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
- }
break;
+ }
case "R":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Rotation.Add(easing, startTime, endTime, MathHelper.RadiansToDegrees(startValue), MathHelper.RadiansToDegrees(endValue));
- }
break;
+ }
case "M":
{
@@ -208,24 +208,24 @@ namespace osu.Game.Beatmaps.Formats
var endY = split.Length > 7 ? float.Parse(split[7], CultureInfo.InvariantCulture) : startY;
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
- }
break;
+ }
case "MX":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "MY":
{
var startValue = float.Parse(split[4], CultureInfo.InvariantCulture);
var endValue = split.Length > 5 ? float.Parse(split[5], CultureInfo.InvariantCulture) : startValue;
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
- }
break;
+ }
case "C":
{
@@ -238,8 +238,8 @@ namespace osu.Game.Beatmaps.Formats
timelineGroup?.Colour.Add(easing, startTime, endTime,
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
- }
break;
+ }
case "P":
{
@@ -259,14 +259,16 @@ namespace osu.Game.Beatmaps.Formats
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
break;
}
- }
+
break;
+ }
default:
throw new InvalidDataException($@"Unknown command type: {commandType}");
}
- }
+
break;
+ }
}
}
}
diff --git a/osu.Game/Beatmaps/WorkingBeatmap.cs b/osu.Game/Beatmaps/WorkingBeatmap.cs
index 3fc33e9f52..7c69a992dd 100644
--- a/osu.Game/Beatmaps/WorkingBeatmap.cs
+++ b/osu.Game/Beatmaps/WorkingBeatmap.cs
@@ -133,8 +133,10 @@ namespace osu.Game.Beatmaps
obj.ApplyDefaults(converted.ControlPointInfo, converted.BeatmapInfo.BaseDifficulty);
foreach (var mod in mods.OfType())
- foreach (var obj in converted.HitObjects)
- mod.ApplyToHitObject(obj);
+ {
+ foreach (var obj in converted.HitObjects)
+ mod.ApplyToHitObject(obj);
+ }
processor?.PostProcess();
diff --git a/osu.Game/Database/ArchiveModelManager.cs b/osu.Game/Database/ArchiveModelManager.cs
index b567f0c0e3..7cce2fb92f 100644
--- a/osu.Game/Database/ArchiveModelManager.cs
+++ b/osu.Game/Database/ArchiveModelManager.cs
@@ -54,13 +54,13 @@ namespace osu.Game.Database
public Action PostNotification { protected get; set; }
///
- /// Fired when a new becomes available in the database.
+ /// Fired when a new becomes available in the database.
/// This is not guaranteed to run on the update thread.
///
public event Action ItemAdded;
///
- /// Fired when a is removed from the database.
+ /// Fired when a is removed from the database.
/// This is not guaranteed to run on the update thread.
///
public event Action ItemRemoved;
@@ -95,7 +95,7 @@ namespace osu.Game.Database
}
///
- /// Import one or more items from filesystem .
+ /// Import one or more items from filesystem .
/// This will post notifications tracking progress.
///
/// One or more archive locations on disk.
@@ -108,7 +108,7 @@ namespace osu.Game.Database
return Import(notification, paths);
}
- protected async Task Import(ProgressNotification notification, params string[] paths)
+ protected async Task> Import(ProgressNotification notification, params string[] paths)
{
notification.Progress = 0;
notification.Text = $"{HumanisedModelName.Humanize(LetterCasing.Title)} import is initialising...";
@@ -168,10 +168,12 @@ namespace osu.Game.Database
notification.State = ProgressNotificationState.Completed;
}
+
+ return imported;
}
///
- /// Import one from the filesystem and delete the file on success.
+ /// Import one from the filesystem and delete the file on success.
///
/// The archive location on disk.
/// An optional cancellation token.
@@ -262,15 +264,18 @@ namespace osu.Game.Database
{
// for now, concatenate all .osu files in the set to create a unique hash.
MemoryStream hashable = new MemoryStream();
+
foreach (string file in reader.Filenames.Where(f => HashableFileTypes.Any(f.EndsWith)))
+ {
using (Stream s = reader.GetStream(file))
s.CopyTo(hashable);
+ }
return hashable.Length > 0 ? hashable.ComputeSHA2Hash() : null;
}
///
- /// Import an item from a .
+ /// Import an item from a .
///
/// The model to be imported.
/// An optional archive to use for model population.
@@ -483,12 +488,16 @@ namespace osu.Game.Database
// import files to manager
foreach (string file in reader.Filenames)
+ {
using (Stream s = reader.GetStream(file))
+ {
fileInfos.Add(new TFileModel
{
Filename = FileSafety.PathStandardise(file.Substring(prefix.Length)),
FileInfo = files.Add(s)
});
+ }
+ }
return fileInfos;
}
@@ -580,7 +589,7 @@ namespace osu.Game.Database
protected TModel CheckForExisting(TModel model) => model.Hash == null ? null : ModelStore.ConsumableItems.FirstOrDefault(b => b.Hash == model.Hash);
///
- /// After an existing is found during an import process, the default behaviour is to restore the existing
+ /// After an existing is found during an import process, the default behaviour is to restore the existing
/// item and skip the import. This method allows changing that behaviour.
///
/// The existing model.
@@ -649,8 +658,10 @@ namespace osu.Game.Database
private void handleEvent(Action a)
{
if (delayingEvents)
+ {
lock (queuedEvents)
queuedEvents.Add(a);
+ }
else
a.Invoke();
}
diff --git a/osu.Game/Database/DownloadableArchiveModelManager.cs b/osu.Game/Database/DownloadableArchiveModelManager.cs
index 78c0837ce9..0b7d63f469 100644
--- a/osu.Game/Database/DownloadableArchiveModelManager.cs
+++ b/osu.Game/Database/DownloadableArchiveModelManager.cs
@@ -41,17 +41,17 @@ namespace osu.Game.Database
}
///
- /// Creates the download request for this .
+ /// Creates the download request for this .
///
- /// The to be downloaded.
+ /// The to be downloaded.
/// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.
/// The request object.
protected abstract ArchiveDownloadRequest CreateDownloadRequest(TModel model, bool minimiseDownloadSize);
///
- /// Begin a download for the requested .
+ /// Begin a download for the requested .
///
- /// The to be downloaded.
+ /// The to be downloaded.
/// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle.
/// Whether the download was started.
public bool Download(TModel model, bool minimiseDownloadSize = false)
@@ -76,21 +76,17 @@ namespace osu.Game.Database
Task.Factory.StartNew(async () =>
{
// This gets scheduled back to the update thread, but we want the import to run in the background.
- await Import(notification, filename);
+ var imported = await Import(notification, filename);
+
+ // for now a failed import will be marked as a failed download for simplicity.
+ if (!imported.Any())
+ DownloadFailed?.Invoke(request);
+
currentDownloads.Remove(request);
}, TaskCreationOptions.LongRunning);
};
- request.Failure += error =>
- {
- DownloadFailed?.Invoke(request);
-
- if (error is OperationCanceledException) return;
-
- notification.State = ProgressNotificationState.Cancelled;
- Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
- currentDownloads.Remove(request);
- };
+ request.Failure += triggerFailure;
notification.CancelRequested += () =>
{
@@ -103,11 +99,31 @@ namespace osu.Game.Database
currentDownloads.Add(request);
PostNotification?.Invoke(notification);
- Task.Factory.StartNew(() => request.Perform(api), TaskCreationOptions.LongRunning);
+ Task.Factory.StartNew(() =>
+ {
+ try
+ {
+ request.Perform(api);
+ }
+ catch (Exception error)
+ {
+ triggerFailure(error);
+ }
+ }, TaskCreationOptions.LongRunning);
DownloadBegan?.Invoke(request);
-
return true;
+
+ void triggerFailure(Exception error)
+ {
+ DownloadFailed?.Invoke(request);
+
+ if (error is OperationCanceledException) return;
+
+ notification.State = ProgressNotificationState.Cancelled;
+ Logger.Error(error, $"{HumanisedModelName.Titleize()} download failed!");
+ currentDownloads.Remove(request);
+ }
}
public bool IsAvailableLocally(TModel model) => CheckLocalAvailability(model, modelStore.ConsumableItems.Where(m => !m.DeletePending));
@@ -115,9 +131,9 @@ namespace osu.Game.Database
///
/// Performs implementation specific comparisons to determine whether a given model is present in the local store.
///
- /// The whose existence needs to be checked.
+ /// The whose existence needs to be checked.
/// The usable items present in the store.
- /// Whether the exists.
+ /// Whether the exists.
protected abstract bool CheckLocalAvailability(TModel model, IQueryable items);
public ArchiveDownloadRequest GetExistingDownload(TModel model) => currentDownloads.Find(r => r.Model.Equals(model));
diff --git a/osu.Game/Database/IModelDownloader.cs b/osu.Game/Database/IModelDownloader.cs
index f6f4b0aa42..17f1ccab06 100644
--- a/osu.Game/Database/IModelDownloader.cs
+++ b/osu.Game/Database/IModelDownloader.cs
@@ -14,34 +14,34 @@ namespace osu.Game.Database
where TModel : class
{
///
- /// Fired when a download begins.
+ /// Fired when a download begins.
///
event Action> DownloadBegan;
///
- /// Fired when a download is interrupted, either due to user cancellation or failure.
+ /// Fired when a download is interrupted, either due to user cancellation or failure.
///
event Action> DownloadFailed;
///
- /// Checks whether a given is already available in the local store.
+ /// Checks whether a given is already available in the local store.
///
- /// The whose existence needs to be checked.
- /// Whether the exists.
+ /// The whose existence needs to be checked.
+ /// Whether the exists.
bool IsAvailableLocally(TModel model);
///
- /// Begin a download for the requested .
+ /// Begin a download for the requested .
///
- /// The to be downloaded.
+ /// The to be downloaded.
/// Whether this download should be optimised for slow connections. Generally means extras are not included in the download bundle..
/// Whether the download was started.
bool Download(TModel model, bool minimiseDownloadSize);
///
- /// Gets an existing download request if it exists.
+ /// Gets an existing download request if it exists.
///
- /// The whose request is wanted.
+ /// The whose request is wanted.
/// The object if it exists, otherwise null.
ArchiveDownloadRequest GetExistingDownload(TModel model);
}
diff --git a/osu.Game/Database/IModelManager.cs b/osu.Game/Database/IModelManager.cs
index 884814cb38..1bdbbb48e6 100644
--- a/osu.Game/Database/IModelManager.cs
+++ b/osu.Game/Database/IModelManager.cs
@@ -6,7 +6,7 @@ using System;
namespace osu.Game.Database
{
///
- /// Represents a model manager that publishes events when s are added or removed.
+ /// Represents a model manager that publishes events when s are added or removed.
///
/// The model type.
public interface IModelManager
diff --git a/osu.Game/Database/MutableDatabaseBackedStore.cs b/osu.Game/Database/MutableDatabaseBackedStore.cs
index 39a48b5be6..4ca1eef989 100644
--- a/osu.Game/Database/MutableDatabaseBackedStore.cs
+++ b/osu.Game/Database/MutableDatabaseBackedStore.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Database
public IQueryable ConsumableItems => AddIncludesForConsumption(ContextFactory.Get().Set());
///
- /// Add a to the database.
+ /// Add a to the database.
///
/// The item to add.
public void Add(T item)
@@ -45,7 +45,7 @@ namespace osu.Game.Database
}
///
- /// Update a in the database.
+ /// Update a in the database.
///
/// The item to update.
public void Update(T item)
@@ -58,7 +58,7 @@ namespace osu.Game.Database
}
///
- /// Delete a from the database.
+ /// Delete a from the database.
///
/// The item to delete.
public bool Delete(T item)
@@ -77,7 +77,7 @@ namespace osu.Game.Database
}
///
- /// Restore a from a deleted state.
+ /// Restore a from a deleted state.
///
/// The item to undelete.
public bool Undelete(T item)
diff --git a/osu.Game/Database/OsuDbContext.cs b/osu.Game/Database/OsuDbContext.cs
index ea3318598f..2ae07b3cf8 100644
--- a/osu.Game/Database/OsuDbContext.cs
+++ b/osu.Game/Database/OsuDbContext.cs
@@ -166,19 +166,6 @@ namespace osu.Game.Database
// no-op. called by tooling.
}
- private class OsuDbLoggerProvider : ILoggerProvider
- {
- #region Disposal
-
- public void Dispose()
- {
- }
-
- #endregion
-
- public ILogger CreateLogger(string categoryName) => new OsuDbLogger();
- }
-
private class OsuDbLogger : ILogger
{
public void Log(LogLevel logLevel, EventId eventId, TState state, Exception exception, Func formatter)
diff --git a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
index 370d044ba4..2e76ab964f 100644
--- a/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
+++ b/osu.Game/Graphics/Containers/BeatSyncedContainer.cs
@@ -104,14 +104,10 @@ namespace osu.Game.Graphics.Containers
defaultTiming = new TimingControlPoint
{
BeatLength = default_beat_length,
- AutoGenerated = true,
- Time = 0
};
defaultEffect = new EffectControlPoint
{
- Time = 0,
- AutoGenerated = true,
KiaiMode = false,
OmitFirstBarLine = false
};
diff --git a/osu.Game/Graphics/Containers/LinkFlowContainer.cs b/osu.Game/Graphics/Containers/LinkFlowContainer.cs
index 15068d81c0..61391b7102 100644
--- a/osu.Game/Graphics/Containers/LinkFlowContainer.cs
+++ b/osu.Game/Graphics/Containers/LinkFlowContainer.cs
@@ -8,9 +8,6 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using System.Collections.Generic;
using osu.Framework.Graphics;
-using osu.Framework.Logging;
-using osu.Game.Overlays;
-using osu.Game.Overlays.Notifications;
using osu.Game.Users;
namespace osu.Game.Graphics.Containers
@@ -23,21 +20,12 @@ namespace osu.Game.Graphics.Containers
}
private OsuGame game;
- private ChannelManager channelManager;
- private Action showNotImplementedError;
[BackgroundDependencyLoader(true)]
- private void load(OsuGame game, NotificationOverlay notifications, ChannelManager channelManager)
+ private void load(OsuGame game)
{
// will be null in tests
this.game = game;
- this.channelManager = channelManager;
-
- showNotImplementedError = () => notifications?.Post(new SimpleNotification
- {
- Text = @"This link type is not yet supported!",
- Icon = FontAwesome.Solid.LifeRing,
- });
}
public void AddLinks(string text, List links)
@@ -56,85 +44,47 @@ namespace osu.Game.Graphics.Containers
foreach (var link in links)
{
AddText(text.Substring(previousLinkEnd, link.Index - previousLinkEnd));
- AddLink(text.Substring(link.Index, link.Length), link.Url, link.Action, link.Argument);
+ AddLink(text.Substring(link.Index, link.Length), link.Action, link.Argument ?? link.Url);
previousLinkEnd = link.Index + link.Length;
}
AddText(text.Substring(previousLinkEnd));
}
- public IEnumerable AddLink(string text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action creationParameters = null)
- => createLink(AddText(text, creationParameters), text, url, linkType, linkArgument, tooltipText);
+ public void AddLink(string text, string url, Action creationParameters = null) =>
+ createLink(AddText(text, creationParameters), new LinkDetails(LinkAction.External, url), url);
- public IEnumerable AddLink(string text, Action action, string tooltipText = null, Action creationParameters = null)
- => createLink(AddText(text, creationParameters), text, tooltipText: tooltipText, action: action);
+ public void AddLink(string text, Action action, string tooltipText = null, Action creationParameters = null)
+ => createLink(AddText(text, creationParameters), new LinkDetails(LinkAction.Custom, null), tooltipText, action);
- public IEnumerable AddLink(IEnumerable text, string url, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null)
+ public void AddLink(string text, LinkAction action, string argument, string tooltipText = null, Action creationParameters = null)
+ => createLink(AddText(text, creationParameters), new LinkDetails(action, argument), null);
+
+ public void AddLink(IEnumerable text, LinkAction action = LinkAction.External, string linkArgument = null, string tooltipText = null)
{
foreach (var t in text)
AddArbitraryDrawable(t);
- return createLink(text, null, url, linkType, linkArgument, tooltipText);
+ createLink(text, new LinkDetails(action, linkArgument), tooltipText);
}
- public IEnumerable AddUserLink(User user, Action creationParameters = null)
- => createLink(AddText(user.Username, creationParameters), user.Username, null, LinkAction.OpenUserProfile, user.Id.ToString(), "View profile");
+ public void AddUserLink(User user, Action creationParameters = null)
+ => createLink(AddText(user.Username, creationParameters), new LinkDetails(LinkAction.OpenUserProfile, user.Id.ToString()), "View Profile");
- private IEnumerable createLink(IEnumerable drawables, string text, string url = null, LinkAction linkType = LinkAction.External, string linkArgument = null, string tooltipText = null, Action action = null)
+ private void createLink(IEnumerable drawables, LinkDetails link, string tooltipText, Action action = null)
{
AddInternal(new DrawableLinkCompiler(drawables.OfType().ToList())
{
RelativeSizeAxes = Axes.Both,
- TooltipText = tooltipText ?? (url != text ? url : string.Empty),
- Action = action ?? (() =>
+ TooltipText = tooltipText,
+ Action = () =>
{
- switch (linkType)
- {
- case LinkAction.OpenBeatmap:
- // TODO: proper query params handling
- if (linkArgument != null && int.TryParse(linkArgument.Contains('?') ? linkArgument.Split('?')[0] : linkArgument, out int beatmapId))
- game?.ShowBeatmap(beatmapId);
- break;
-
- case LinkAction.OpenBeatmapSet:
- if (int.TryParse(linkArgument, out int setId))
- game?.ShowBeatmapSet(setId);
- break;
-
- case LinkAction.OpenChannel:
- try
- {
- channelManager?.OpenChannel(linkArgument);
- }
- catch (ChannelNotFoundException)
- {
- Logger.Log($"The requested channel \"{linkArgument}\" does not exist");
- }
-
- break;
-
- case LinkAction.OpenEditorTimestamp:
- case LinkAction.JoinMultiplayerMatch:
- case LinkAction.Spectate:
- showNotImplementedError?.Invoke();
- break;
-
- case LinkAction.External:
- game?.OpenUrlExternally(url);
- break;
-
- case LinkAction.OpenUserProfile:
- if (long.TryParse(linkArgument, out long userId))
- game?.ShowUser(userId);
- break;
-
- default:
- throw new NotImplementedException($"This {nameof(LinkAction)} ({linkType.ToString()}) is missing an associated action.");
- }
- }),
+ if (action != null)
+ action();
+ else
+ game.HandleLink(link);
+ },
});
-
- return drawables;
}
// We want the compilers to always be visible no matter where they are, so RelativeSizeAxes is used.
diff --git a/osu.Game/Graphics/Containers/ParallaxContainer.cs b/osu.Game/Graphics/Containers/ParallaxContainer.cs
index f65a0a469a..86f922e4b8 100644
--- a/osu.Game/Graphics/Containers/ParallaxContainer.cs
+++ b/osu.Game/Graphics/Containers/ParallaxContainer.cs
@@ -69,9 +69,11 @@ namespace osu.Game.Graphics.Containers
{
Vector2 offset = (input.CurrentState.Mouse == null ? Vector2.Zero : ToLocalSpace(input.CurrentState.Mouse.Position) - DrawSize / 2) * ParallaxAmount;
- double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, 1000);
+ const float parallax_duration = 100;
- content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, 1000, Easing.OutQuint);
+ double elapsed = MathHelper.Clamp(Clock.ElapsedFrameTime, 0, parallax_duration);
+
+ content.Position = Interpolation.ValueAt(elapsed, content.Position, offset, 0, parallax_duration, Easing.OutQuint);
content.Scale = Interpolation.ValueAt(elapsed, content.Scale, new Vector2(1 + System.Math.Abs(ParallaxAmount)), 0, 1000, Easing.OutQuint);
}
diff --git a/osu.Game/Graphics/Containers/ShakeContainer.cs b/osu.Game/Graphics/Containers/ShakeContainer.cs
index e5a6bcc28e..dca9df1e98 100644
--- a/osu.Game/Graphics/Containers/ShakeContainer.cs
+++ b/osu.Game/Graphics/Containers/ShakeContainer.cs
@@ -43,9 +43,11 @@ namespace osu.Game.Graphics.Containers
// if we don't have enough time for the second shake, skip it.
if (!maximumLength.HasValue || maximumLength >= ShakeDuration * 4)
+ {
sequence = sequence
.MoveToX(shake_amount, ShakeDuration, Easing.InOutSine).Then()
.MoveToX(-shake_amount, ShakeDuration, Easing.InOutSine).Then();
+ }
sequence.MoveToX(0, ShakeDuration / 2, Easing.InSine);
}
diff --git a/osu.Game/Graphics/Containers/WaveContainer.cs b/osu.Game/Graphics/Containers/WaveContainer.cs
index c01674f5b4..8b87ddaa20 100644
--- a/osu.Game/Graphics/Containers/WaveContainer.cs
+++ b/osu.Game/Graphics/Containers/WaveContainer.cs
@@ -159,8 +159,15 @@ namespace osu.Game.Graphics.Containers
Height = Parent.Parent.DrawSize.Y * 1.5f;
}
- protected override void PopIn() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
- protected override void PopOut() => this.MoveToY(Parent.Parent.DrawSize.Y, DISAPPEAR_DURATION, easing_hide);
+ protected override void PopIn() => Schedule(() => this.MoveToY(FinalPosition, APPEAR_DURATION, easing_show));
+
+ protected override void PopOut()
+ {
+ double duration = IsLoaded ? DISAPPEAR_DURATION : 0;
+
+ // scheduling is required as parent may not be present at the time this is called.
+ Schedule(() => this.MoveToY(Parent.Parent.DrawSize.Y, duration, easing_hide));
+ }
}
}
}
diff --git a/osu.Game/Graphics/Sprites/OsuSpriteText.cs b/osu.Game/Graphics/Sprites/OsuSpriteText.cs
index ed771bb03f..cd988c347b 100644
--- a/osu.Game/Graphics/Sprites/OsuSpriteText.cs
+++ b/osu.Game/Graphics/Sprites/OsuSpriteText.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Graphics.Sprites
public static class OsuSpriteTextTransformExtensions
{
///
- /// Sets to a new value after a duration.
+ /// Sets Text to a new value after a duration.
///
/// A to which further transforms can be added.
public static TransformSequence TransformTextTo(this T spriteText, string newText, double duration = 0, Easing easing = Easing.None)
@@ -27,7 +27,7 @@ namespace osu.Game.Graphics.Sprites
=> spriteText.TransformTo(nameof(OsuSpriteText.Text), newText, duration, easing);
///
- /// Sets to a new value after a duration.
+ /// Sets Text to a new value after a duration.
///
/// A to which further transforms can be added.
public static TransformSequence TransformTextTo(this TransformSequence t, string newText, double duration = 0, Easing easing = Easing.None)
diff --git a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
index b7d2222f33..f7138827cc 100644
--- a/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
+++ b/osu.Game/Graphics/UserInterface/DimmedLoadingLayer.cs
@@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Extensions.Color4Extensions;
+using osuTK;
namespace osu.Game.Graphics.UserInterface
{
@@ -15,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface
private readonly LoadingAnimation loading;
- public DimmedLoadingLayer()
+ public DimmedLoadingLayer(float dimAmount = 0.5f, float iconScale = 1f)
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
@@ -23,9 +24,9 @@ namespace osu.Game.Graphics.UserInterface
new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black.Opacity(0.5f),
+ Colour = Color4.Black.Opacity(dimAmount),
},
- loading = new LoadingAnimation(),
+ loading = new LoadingAnimation { Scale = new Vector2(iconScale) },
};
}
diff --git a/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs
new file mode 100644
index 0000000000..591ed3df83
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DrawableOsuMenuItem.cs
@@ -0,0 +1,133 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Audio;
+using osu.Framework.Audio.Sample;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Sprites;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Graphics.Sprites;
+using osuTK.Graphics;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DrawableOsuMenuItem : Menu.DrawableMenuItem
+ {
+ public const int MARGIN_HORIZONTAL = 17;
+ public const int MARGIN_VERTICAL = 4;
+ private const int text_size = 17;
+ private const int transition_length = 80;
+
+ private SampleChannel sampleClick;
+ private SampleChannel sampleHover;
+
+ private TextContainer text;
+
+ public DrawableOsuMenuItem(MenuItem item)
+ : base(item)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(AudioManager audio)
+ {
+ sampleHover = audio.Samples.Get(@"UI/generic-hover");
+ sampleClick = audio.Samples.Get(@"UI/generic-select");
+
+ BackgroundColour = Color4.Transparent;
+ BackgroundColourHover = OsuColour.FromHex(@"172023");
+
+ updateTextColour();
+ }
+
+ private void updateTextColour()
+ {
+ switch ((Item as OsuMenuItem)?.Type)
+ {
+ default:
+ case MenuItemType.Standard:
+ text.Colour = Color4.White;
+ break;
+
+ case MenuItemType.Destructive:
+ text.Colour = Color4.Red;
+ break;
+
+ case MenuItemType.Highlighted:
+ text.Colour = OsuColour.FromHex(@"ffcc22");
+ break;
+ }
+ }
+
+ protected override bool OnHover(HoverEvent e)
+ {
+ sampleHover.Play();
+ text.BoldText.FadeIn(transition_length, Easing.OutQuint);
+ text.NormalText.FadeOut(transition_length, Easing.OutQuint);
+ return base.OnHover(e);
+ }
+
+ protected override void OnHoverLost(HoverLostEvent e)
+ {
+ text.BoldText.FadeOut(transition_length, Easing.OutQuint);
+ text.NormalText.FadeIn(transition_length, Easing.OutQuint);
+ base.OnHoverLost(e);
+ }
+
+ protected override bool OnClick(ClickEvent e)
+ {
+ sampleClick.Play();
+ return base.OnClick(e);
+ }
+
+ protected sealed override Drawable CreateContent() => text = CreateTextContainer();
+ protected virtual TextContainer CreateTextContainer() => new TextContainer();
+
+ protected class TextContainer : Container, IHasText
+ {
+ public string Text
+ {
+ get => NormalText.Text;
+ set
+ {
+ NormalText.Text = value;
+ BoldText.Text = value;
+ }
+ }
+
+ public readonly SpriteText NormalText;
+ public readonly SpriteText BoldText;
+
+ public TextContainer()
+ {
+ Anchor = Anchor.CentreLeft;
+ Origin = Anchor.CentreLeft;
+
+ AutoSizeAxes = Axes.Both;
+
+ Children = new Drawable[]
+ {
+ NormalText = new OsuSpriteText
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: text_size),
+ Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
+ },
+ BoldText = new OsuSpriteText
+ {
+ AlwaysPresent = true,
+ Alpha = 0,
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
+ Margin = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL },
+ }
+ };
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs
new file mode 100644
index 0000000000..3dc99f2dbe
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/DrawableStatefulMenuItem.cs
@@ -0,0 +1,72 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Sprites;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class DrawableStatefulMenuItem : DrawableOsuMenuItem
+ {
+ protected new StatefulMenuItem Item => (StatefulMenuItem)base.Item;
+
+ public DrawableStatefulMenuItem(StatefulMenuItem item)
+ : base(item)
+ {
+ }
+
+ protected override TextContainer CreateTextContainer() => new ToggleTextContainer(Item);
+
+ private class ToggleTextContainer : TextContainer
+ {
+ private readonly StatefulMenuItem menuItem;
+ private readonly Bindable
public class OsuButton : Button
{
- private Box hover;
+ public string Text
+ {
+ get => SpriteText?.Text;
+ set
+ {
+ if (SpriteText != null)
+ SpriteText.Text = value;
+ }
+ }
- public OsuButton()
+ private Color4? backgroundColour;
+
+ public Color4 BackgroundColour
+ {
+ set
+ {
+ backgroundColour = value;
+ Background.FadeColour(value);
+ }
+ }
+
+ protected override Container Content { get; }
+
+ protected Box Hover;
+ protected Box Background;
+ protected SpriteText SpriteText;
+
+ public OsuButton(HoverSampleSet? hoverSounds = HoverSampleSet.Loud)
{
Height = 40;
- Content.Masking = true;
- Content.CornerRadius = 5;
+ AddInternal(Content = new Container
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Masking = true,
+ CornerRadius = 5,
+ RelativeSizeAxes = Axes.Both,
+ Children = new Drawable[]
+ {
+ Background = new Box
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ },
+ Hover = new Box
+ {
+ Alpha = 0,
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ RelativeSizeAxes = Axes.Both,
+ Colour = Color4.White.Opacity(.1f),
+ Blending = BlendingParameters.Additive,
+ Depth = float.MinValue
+ },
+ SpriteText = CreateText(),
+ }
+ });
+
+ if (hoverSounds.HasValue)
+ AddInternal(new HoverClickSounds(hoverSounds.Value));
+
+ Enabled.BindValueChanged(enabledChanged, true);
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
- BackgroundColour = colours.BlueDark;
-
- AddRange(new Drawable[]
- {
- hover = new Box
- {
- RelativeSizeAxes = Axes.Both,
- Blending = BlendingParameters.Additive,
- Colour = Color4.White.Opacity(0.1f),
- Alpha = 0,
- Depth = -1
- },
- new HoverClickSounds(HoverSampleSet.Loud),
- });
+ if (backgroundColour == null)
+ BackgroundColour = colours.BlueDark;
Enabled.ValueChanged += enabledChanged;
Enabled.TriggerChange();
}
- private void enabledChanged(ValueChangedEvent e)
+ protected override bool OnClick(ClickEvent e)
{
- this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
+ if (Enabled.Value)
+ {
+ Debug.Assert(backgroundColour != null);
+ Background.FlashColour(backgroundColour.Value, 200);
+ }
+
+ return base.OnClick(e);
}
protected override bool OnHover(HoverEvent e)
{
- hover.FadeIn(200);
+ if (Enabled.Value)
+ Hover.FadeIn(200, Easing.OutQuint);
+
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
- hover.FadeOut(200);
base.OnHoverLost(e);
+
+ Hover.FadeOut(300);
}
protected override bool OnMouseDown(MouseDownEvent e)
@@ -80,12 +135,17 @@ namespace osu.Game.Graphics.UserInterface
return base.OnMouseUp(e);
}
- protected override SpriteText CreateText() => new OsuSpriteText
+ protected virtual SpriteText CreateText() => new OsuSpriteText
{
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Font = OsuFont.GetFont(weight: FontWeight.Bold)
};
+
+ private void enabledChanged(ValueChangedEvent e)
+ {
+ this.FadeColour(e.NewValue ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
+ }
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs
index cea8427296..4b629080e1 100644
--- a/osu.Game/Graphics/UserInterface/OsuContextMenu.cs
+++ b/osu.Game/Graphics/UserInterface/OsuContextMenu.cs
@@ -6,6 +6,7 @@ using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Effects;
+using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterface
{
@@ -35,5 +36,7 @@ namespace osu.Game.Graphics.UserInterface
protected override void AnimateOpen() => this.FadeIn(fade_duration, Easing.OutQuint);
protected override void AnimateClose() => this.FadeOut(fade_duration, Easing.OutQuint);
+
+ protected override Menu CreateSubMenu() => new OsuContextMenu();
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuMenu.cs b/osu.Game/Graphics/UserInterface/OsuMenu.cs
index c4c6950eb1..e7bf4f66ee 100644
--- a/osu.Game/Graphics/UserInterface/OsuMenu.cs
+++ b/osu.Game/Graphics/UserInterface/OsuMenu.cs
@@ -1,18 +1,12 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.Allocation;
-using osu.Framework.Audio;
-using osu.Framework.Audio.Sample;
using osuTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
-using osu.Framework.Input.Events;
using osu.Game.Graphics.Containers;
-using osu.Game.Graphics.Sprites;
using osuTK;
namespace osu.Game.Graphics.UserInterface
@@ -45,7 +39,16 @@ namespace osu.Game.Graphics.UserInterface
}
}
- protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item) => new DrawableOsuMenuItem(item);
+ protected override DrawableMenuItem CreateDrawableMenuItem(MenuItem item)
+ {
+ switch (item)
+ {
+ case StatefulMenuItem stateful:
+ return new DrawableStatefulMenuItem(stateful);
+ }
+
+ return new DrawableOsuMenuItem(item);
+ }
protected override ScrollContainer CreateScrollContainer(Direction direction) => new OsuScrollContainer(direction);
@@ -53,122 +56,5 @@ namespace osu.Game.Graphics.UserInterface
{
Anchor = Direction == Direction.Horizontal ? Anchor.BottomLeft : Anchor.TopRight
};
-
- protected class DrawableOsuMenuItem : DrawableMenuItem
- {
- private const int margin_horizontal = 17;
- private const int text_size = 17;
- private const int transition_length = 80;
- public const int MARGIN_VERTICAL = 4;
-
- private SampleChannel sampleClick;
- private SampleChannel sampleHover;
-
- private TextContainer text;
-
- public DrawableOsuMenuItem(MenuItem item)
- : base(item)
- {
- }
-
- [BackgroundDependencyLoader]
- private void load(AudioManager audio)
- {
- sampleHover = audio.Samples.Get(@"UI/generic-hover");
- sampleClick = audio.Samples.Get(@"UI/generic-select");
-
- BackgroundColour = Color4.Transparent;
- BackgroundColourHover = OsuColour.FromHex(@"172023");
-
- updateTextColour();
- }
-
- private void updateTextColour()
- {
- switch ((Item as OsuMenuItem)?.Type)
- {
- default:
- case MenuItemType.Standard:
- text.Colour = Color4.White;
- break;
-
- case MenuItemType.Destructive:
- text.Colour = Color4.Red;
- break;
-
- case MenuItemType.Highlighted:
- text.Colour = OsuColour.FromHex(@"ffcc22");
- break;
- }
- }
-
- protected override bool OnHover(HoverEvent e)
- {
- sampleHover.Play();
- text.BoldText.FadeIn(transition_length, Easing.OutQuint);
- text.NormalText.FadeOut(transition_length, Easing.OutQuint);
- return base.OnHover(e);
- }
-
- protected override void OnHoverLost(HoverLostEvent e)
- {
- text.BoldText.FadeOut(transition_length, Easing.OutQuint);
- text.NormalText.FadeIn(transition_length, Easing.OutQuint);
- base.OnHoverLost(e);
- }
-
- protected override bool OnClick(ClickEvent e)
- {
- sampleClick.Play();
- return base.OnClick(e);
- }
-
- protected sealed override Drawable CreateContent() => text = CreateTextContainer();
- protected virtual TextContainer CreateTextContainer() => new TextContainer();
-
- protected class TextContainer : Container, IHasText
- {
- public string Text
- {
- get => NormalText.Text;
- set
- {
- NormalText.Text = value;
- BoldText.Text = value;
- }
- }
-
- public readonly SpriteText NormalText;
- public readonly SpriteText BoldText;
-
- public TextContainer()
- {
- Anchor = Anchor.CentreLeft;
- Origin = Anchor.CentreLeft;
-
- AutoSizeAxes = Axes.Both;
-
- Children = new Drawable[]
- {
- NormalText = new OsuSpriteText
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Font = OsuFont.GetFont(size: text_size),
- Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
- },
- BoldText = new OsuSpriteText
- {
- AlwaysPresent = true,
- Alpha = 0,
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- Font = OsuFont.GetFont(size: text_size, weight: FontWeight.Bold),
- Margin = new MarginPadding { Horizontal = margin_horizontal, Vertical = MARGIN_VERTICAL },
- }
- };
- }
- }
- }
}
}
diff --git a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs
index b7aa666302..0fe41937ce 100644
--- a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs
+++ b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs
@@ -11,9 +11,8 @@ namespace osu.Game.Graphics.UserInterface
public readonly MenuItemType Type;
public OsuMenuItem(string text, MenuItemType type = MenuItemType.Standard)
- : base(text)
+ : this(text, type, null)
{
- Type = type;
}
public OsuMenuItem(string text, MenuItemType type, Action action)
diff --git a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
index 5c706781e6..11aba80d76 100644
--- a/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
+++ b/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
@@ -17,7 +17,7 @@ using osu.Framework.Input.Events;
namespace osu.Game.Graphics.UserInterface
{
public class OsuSliderBar : SliderBar, IHasTooltip, IHasAccentColour
- where T : struct, IEquatable, IComparable, IConvertible
+ where T : struct, IEquatable, IComparable, IConvertible
{
///
/// Maximum number of decimal digits to be displayed in the tooltip.
diff --git a/osu.Game/Graphics/UserInterface/OsuTabControl.cs b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
index c55d14456b..585a46f3e1 100644
--- a/osu.Game/Graphics/UserInterface/OsuTabControl.cs
+++ b/osu.Game/Graphics/UserInterface/OsuTabControl.cs
@@ -32,7 +32,7 @@ namespace osu.Game.Graphics.UserInterface
protected virtual float StripHeight() => 1;
///
- /// Whether entries should be automatically populated if is an type.
+ /// Whether entries should be automatically populated if is an type.
///
protected virtual bool AddEnumEntriesAutomatically => true;
@@ -51,8 +51,10 @@ namespace osu.Game.Graphics.UserInterface
});
if (isEnumType && AddEnumEntriesAutomatically)
+ {
foreach (var val in (T[])Enum.GetValues(typeof(T)))
AddItem(val);
+ }
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Graphics/UserInterface/ScoreCounter.cs b/osu.Game/Graphics/UserInterface/ScoreCounter.cs
index 63062cdc9d..e291401670 100644
--- a/osu.Game/Graphics/UserInterface/ScoreCounter.cs
+++ b/osu.Game/Graphics/UserInterface/ScoreCounter.cs
@@ -43,9 +43,12 @@ namespace osu.Game.Graphics.UserInterface
protected override string FormatCount(double count)
{
string format = new string('0', (int)LeadingZeroes);
+
if (UseCommaSeparator)
+ {
for (int i = format.Length - 3; i > 0; i -= 3)
format = format.Insert(i, @",");
+ }
return ((long)count).ToString(format);
}
diff --git a/osu.Game/Graphics/UserInterface/SearchTextBox.cs b/osu.Game/Graphics/UserInterface/SearchTextBox.cs
index c3efe2ed45..e2b0e1b425 100644
--- a/osu.Game/Graphics/UserInterface/SearchTextBox.cs
+++ b/osu.Game/Graphics/UserInterface/SearchTextBox.cs
@@ -14,8 +14,6 @@ namespace osu.Game.Graphics.UserInterface
{
protected virtual bool AllowCommit => false;
- public override bool HandleLeftRightArrows => false;
-
public SearchTextBox()
{
Height = 35;
diff --git a/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs b/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs
new file mode 100644
index 0000000000..6a9e8a5b8c
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/SeekLimitedSearchTextBox.cs
@@ -0,0 +1,13 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// A which does not handle left/right arrow keys for seeking.
+ ///
+ public class SeekLimitedSearchTextBox : SearchTextBox
+ {
+ public override bool HandleLeftRightArrows => false;
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/ShowMoreButton.cs b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs
new file mode 100644
index 0000000000..4931a6aed6
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs
@@ -0,0 +1,96 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.Sprites;
+using osu.Game.Graphics.Sprites;
+using osuTK;
+using osuTK.Graphics;
+using System.Collections.Generic;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ public class ShowMoreButton : LoadingButton
+ {
+ private const int duration = 200;
+
+ private Color4 chevronIconColour;
+
+ protected Color4 ChevronIconColour
+ {
+ get => chevronIconColour;
+ set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
+ }
+
+ public string Text
+ {
+ get => text.Text;
+ set => text.Text = value;
+ }
+
+ protected override IEnumerable EffectTargets => new[] { background };
+
+ private ChevronIcon leftChevron;
+ private ChevronIcon rightChevron;
+ private SpriteText text;
+ private Box background;
+ private FillFlowContainer textContainer;
+
+ public ShowMoreButton()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ protected override Drawable CreateContent() => new CircularContainer
+ {
+ Masking = true,
+ Size = new Vector2(140, 30),
+ Children = new Drawable[]
+ {
+ background = new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ },
+ textContainer = new FillFlowContainer
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(7),
+ Children = new Drawable[]
+ {
+ leftChevron = new ChevronIcon(),
+ text = new OsuSpriteText
+ {
+ Anchor = Anchor.Centre,
+ Origin = Anchor.Centre,
+ Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
+ Text = "show more".ToUpper(),
+ },
+ rightChevron = new ChevronIcon(),
+ }
+ }
+ }
+ };
+
+ protected override void OnLoadStarted() => textContainer.FadeOut(duration, Easing.OutQuint);
+
+ protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
+
+ private class ChevronIcon : SpriteIcon
+ {
+ private const int icon_size = 8;
+
+ public ChevronIcon()
+ {
+ Anchor = Anchor.Centre;
+ Origin = Anchor.Centre;
+ Size = new Vector2(icon_size);
+ Icon = FontAwesome.Solid.ChevronDown;
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs
new file mode 100644
index 0000000000..0d7b36e51b
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/StatefulMenuItem.cs
@@ -0,0 +1,105 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Bindables;
+using osu.Framework.Graphics.Sprites;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// An which contains and displays a state.
+ ///
+ public abstract class StatefulMenuItem : OsuMenuItem
+ {
+ ///
+ /// The current state that should be displayed.
+ ///
+ public readonly Bindable State = new Bindable();
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// A function that mutates a state to another state after this is pressed.
+ /// The type of action which this performs.
+ protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type = MenuItemType.Standard)
+ : this(text, changeStateFunc, type, null)
+ {
+ }
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// A function that mutates a state to another state after this is pressed.
+ /// The type of action which this performs.
+ /// A delegate to be invoked when this is pressed.
+ protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action)
+ : base(text, type)
+ {
+ Action.Value = () =>
+ {
+ State.Value = changeStateFunc?.Invoke(State.Value) ?? State.Value;
+ action?.Invoke(State.Value);
+ };
+ }
+
+ ///
+ /// Retrieves the icon to be displayed for a state.
+ ///
+ /// The state to retrieve the relevant icon for.
+ /// The icon to be displayed for .
+ public abstract IconUsage? GetIconForState(object state);
+ }
+
+ public abstract class StatefulMenuItem : StatefulMenuItem
+ where T : struct
+ {
+ ///
+ /// The current state that should be displayed.
+ ///
+ public new readonly Bindable State = new Bindable();
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// A function that mutates a state to another state after this is pressed.
+ /// The type of action which this performs.
+ protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type = MenuItemType.Standard)
+ : this(text, changeStateFunc, type, null)
+ {
+ }
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// A function that mutates a state to another state after this is pressed.
+ /// The type of action which this performs.
+ /// A delegate to be invoked when this is pressed.
+ protected StatefulMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action)
+ : base(text, o => changeStateFunc?.Invoke((T)o) ?? o, type, o => action?.Invoke((T)o))
+ {
+ base.State.BindValueChanged(state =>
+ {
+ if (state.NewValue == null)
+ base.State.Value = default(T);
+
+ State.Value = (T)base.State.Value;
+ }, true);
+
+ State.BindValueChanged(state => base.State.Value = state.NewValue);
+ }
+
+ public sealed override IconUsage? GetIconForState(object state) => GetIconForState((T)state);
+
+ ///
+ /// Retrieves the icon to be displayed for a state.
+ ///
+ /// The state to retrieve the relevant icon for.
+ /// The icon to be displayed for .
+ public abstract IconUsage? GetIconForState(T state);
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TernaryState.cs b/osu.Game/Graphics/UserInterface/TernaryState.cs
new file mode 100644
index 0000000000..d4de28044f
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/TernaryState.cs
@@ -0,0 +1,27 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// An on/off state with an extra indeterminate state.
+ ///
+ public enum TernaryState
+ {
+ ///
+ /// The current state is false.
+ ///
+ False,
+
+ ///
+ /// The current state is a combination of and .
+ /// The state becomes if the is pressed.
+ ///
+ Indeterminate,
+
+ ///
+ /// The current state is true.
+ ///
+ True
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs
new file mode 100644
index 0000000000..2d9e2106d4
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/TernaryStateMenuItem.cs
@@ -0,0 +1,79 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Graphics.Sprites;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// An with three possible states.
+ ///
+ public class TernaryStateMenuItem : StatefulMenuItem
+ {
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// The type of action which this performs.
+ public TernaryStateMenuItem(string text, MenuItemType type = MenuItemType.Standard)
+ : this(text, type, null)
+ {
+ }
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// The type of action which this performs.
+ /// A delegate to be invoked when this is pressed.
+ public TernaryStateMenuItem(string text, MenuItemType type, Action action)
+ : this(text, getNextState, type, action)
+ {
+ }
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// A function that mutates a state to another state after this is pressed.
+ /// The type of action which this performs.
+ /// A delegate to be invoked when this is pressed.
+ protected TernaryStateMenuItem(string text, Func changeStateFunc, MenuItemType type, Action action)
+ : base(text, changeStateFunc, type, action)
+ {
+ }
+
+ public override IconUsage? GetIconForState(TernaryState state)
+ {
+ switch (state)
+ {
+ case TernaryState.Indeterminate:
+ return FontAwesome.Solid.DotCircle;
+
+ case TernaryState.True:
+ return FontAwesome.Solid.Check;
+ }
+
+ return null;
+ }
+
+ private static TernaryState getNextState(TernaryState state)
+ {
+ switch (state)
+ {
+ case TernaryState.False:
+ return TernaryState.True;
+
+ case TernaryState.Indeterminate:
+ return TernaryState.True;
+
+ case TernaryState.True:
+ return TernaryState.False;
+
+ default:
+ throw new ArgumentOutOfRangeException(nameof(state), state, null);
+ }
+ }
+ }
+}
diff --git a/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs
new file mode 100644
index 0000000000..f9ff9859dd
--- /dev/null
+++ b/osu.Game/Graphics/UserInterface/ToggleMenuItem.cs
@@ -0,0 +1,37 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System;
+using osu.Framework.Graphics.Sprites;
+
+namespace osu.Game.Graphics.UserInterface
+{
+ ///
+ /// An which displays an enabled or disabled state.
+ ///
+ public class ToggleMenuItem : StatefulMenuItem
+ {
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// The type of action which this performs.
+ public ToggleMenuItem(string text, MenuItemType type = MenuItemType.Standard)
+ : this(text, type, null)
+ {
+ }
+
+ ///
+ /// Creates a new .
+ ///
+ /// The text to display.
+ /// The type of action which this performs.
+ /// A delegate to be invoked when this is pressed.
+ public ToggleMenuItem(string text, MenuItemType type, Action action)
+ : base(text, value => !value, type, action)
+ {
+ }
+
+ public override IconUsage? GetIconForState(bool state) => state ? (IconUsage?)FontAwesome.Solid.Check : null;
+ }
+}
diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs
index 2e659825b7..1819b36667 100644
--- a/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs
+++ b/osu.Game/Graphics/UserInterfaceV2/LabelledComponent.cs
@@ -1,132 +1,24 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using osu.Framework.Allocation;
+using osu.Framework.Bindables;
using osu.Framework.Graphics;
-using osu.Framework.Graphics.Containers;
-using osu.Framework.Graphics.Shapes;
-using osu.Game.Graphics.Containers;
-using osuTK;
+using osu.Framework.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
{
- public abstract class LabelledComponent : CompositeDrawable
- where T : Drawable
+ public abstract class LabelledComponent : LabelledDrawable, IHasCurrentValue
+ where T : Drawable, IHasCurrentValue
{
- protected const float CONTENT_PADDING_VERTICAL = 10;
- protected const float CONTENT_PADDING_HORIZONTAL = 15;
- protected const float CORNER_RADIUS = 15;
-
- ///
- /// The component that is being displayed.
- ///
- protected readonly T Component;
-
- private readonly OsuTextFlowContainer labelText;
- private readonly OsuTextFlowContainer descriptionText;
-
- ///
- /// Creates a new .
- ///
- /// Whether the component should be padded or should be expanded to the bounds of this .
protected LabelledComponent(bool padded)
+ : base(padded)
{
- RelativeSizeAxes = Axes.X;
- AutoSizeAxes = Axes.Y;
-
- CornerRadius = CORNER_RADIUS;
- Masking = true;
-
- InternalChildren = new Drawable[]
- {
- new Box
- {
- RelativeSizeAxes = Axes.Both,
- Colour = OsuColour.FromHex("1c2125"),
- },
- new FillFlowContainer
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Direction = FillDirection.Vertical,
- Padding = padded
- ? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
- : new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
- Spacing = new Vector2(0, 12),
- Children = new Drawable[]
- {
- new GridContainer
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Content = new[]
- {
- new Drawable[]
- {
- labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
- {
- Anchor = Anchor.CentreLeft,
- Origin = Anchor.CentreLeft,
- AutoSizeAxes = Axes.Both,
- Padding = new MarginPadding { Right = 20 }
- },
- new Container
- {
- Anchor = Anchor.CentreRight,
- Origin = Anchor.CentreRight,
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Child = Component = CreateComponent().With(d =>
- {
- d.Anchor = Anchor.CentreRight;
- d.Origin = Anchor.CentreRight;
- })
- }
- },
- },
- RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
- ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
- },
- descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
- {
- RelativeSizeAxes = Axes.X,
- AutoSizeAxes = Axes.Y,
- Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
- Alpha = 0,
- }
- }
- }
- };
}
- [BackgroundDependencyLoader]
- private void load(OsuColour osuColour)
+ public Bindable Current
{
- descriptionText.Colour = osuColour.Yellow;
+ get => Component.Current;
+ set => Component.Current = value;
}
-
- public string Label
- {
- set => labelText.Text = value;
- }
-
- public string Description
- {
- set
- {
- descriptionText.Text = value;
-
- if (!string.IsNullOrEmpty(value))
- descriptionText.Show();
- else
- descriptionText.Hide();
- }
- }
-
- ///
- /// Creates the component that should be displayed.
- ///
- /// The component.
- protected abstract T CreateComponent();
}
}
diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
new file mode 100644
index 0000000000..f44bd72aee
--- /dev/null
+++ b/osu.Game/Graphics/UserInterfaceV2/LabelledDrawable.cs
@@ -0,0 +1,132 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Game.Graphics.Containers;
+using osuTK;
+
+namespace osu.Game.Graphics.UserInterfaceV2
+{
+ public abstract class LabelledDrawable : CompositeDrawable
+ where T : Drawable
+ {
+ protected const float CONTENT_PADDING_VERTICAL = 10;
+ protected const float CONTENT_PADDING_HORIZONTAL = 15;
+ protected const float CORNER_RADIUS = 15;
+
+ ///
+ /// The component that is being displayed.
+ ///
+ protected readonly T Component;
+
+ private readonly OsuTextFlowContainer labelText;
+ private readonly OsuTextFlowContainer descriptionText;
+
+ ///
+ /// Creates a new .
+ ///
+ /// Whether the component should be padded or should be expanded to the bounds of this .
+ protected LabelledDrawable(bool padded)
+ {
+ RelativeSizeAxes = Axes.X;
+ AutoSizeAxes = Axes.Y;
+
+ CornerRadius = CORNER_RADIUS;
+ Masking = true;
+
+ InternalChildren = new Drawable[]
+ {
+ new Box
+ {
+ RelativeSizeAxes = Axes.Both,
+ Colour = OsuColour.FromHex("1c2125"),
+ },
+ new FillFlowContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Direction = FillDirection.Vertical,
+ Padding = padded
+ ? new MarginPadding { Horizontal = CONTENT_PADDING_HORIZONTAL, Vertical = CONTENT_PADDING_VERTICAL }
+ : new MarginPadding { Left = CONTENT_PADDING_HORIZONTAL },
+ Spacing = new Vector2(0, 12),
+ Children = new Drawable[]
+ {
+ new GridContainer
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Content = new[]
+ {
+ new Drawable[]
+ {
+ labelText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(weight: FontWeight.Bold))
+ {
+ Anchor = Anchor.CentreLeft,
+ Origin = Anchor.CentreLeft,
+ AutoSizeAxes = Axes.Both,
+ Padding = new MarginPadding { Right = 20 }
+ },
+ new Container
+ {
+ Anchor = Anchor.CentreRight,
+ Origin = Anchor.CentreRight,
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Child = Component = CreateComponent().With(d =>
+ {
+ d.Anchor = Anchor.CentreRight;
+ d.Origin = Anchor.CentreRight;
+ })
+ }
+ },
+ },
+ RowDimensions = new[] { new Dimension(GridSizeMode.AutoSize) },
+ ColumnDimensions = new[] { new Dimension(GridSizeMode.AutoSize) }
+ },
+ descriptionText = new OsuTextFlowContainer(s => s.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold, italics: true))
+ {
+ RelativeSizeAxes = Axes.X,
+ AutoSizeAxes = Axes.Y,
+ Padding = new MarginPadding { Bottom = padded ? 0 : CONTENT_PADDING_VERTICAL },
+ Alpha = 0,
+ }
+ }
+ }
+ };
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour osuColour)
+ {
+ descriptionText.Colour = osuColour.Yellow;
+ }
+
+ public string Label
+ {
+ set => labelText.Text = value;
+ }
+
+ public string Description
+ {
+ set
+ {
+ descriptionText.Text = value;
+
+ if (!string.IsNullOrEmpty(value))
+ descriptionText.Show();
+ else
+ descriptionText.Hide();
+ }
+ }
+
+ ///
+ /// Creates the component that should be displayed.
+ ///
+ /// The component.
+ protected abstract T CreateComponent();
+ }
+}
diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs
index c973f1d13e..c374d80830 100644
--- a/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs
+++ b/osu.Game/Graphics/UserInterfaceV2/LabelledSwitchButton.cs
@@ -3,7 +3,7 @@
namespace osu.Game.Graphics.UserInterfaceV2
{
- public class LabelledSwitchButton : LabelledComponent
+ public class LabelledSwitchButton : LabelledComponent
{
public LabelledSwitchButton()
: base(true)
diff --git a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
index 50d2a14482..2cbe095d0b 100644
--- a/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
+++ b/osu.Game/Graphics/UserInterfaceV2/LabelledTextBox.cs
@@ -8,7 +8,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.UserInterfaceV2
{
- public class LabelledTextBox : LabelledComponent
+ public class LabelledTextBox : LabelledComponent
{
public event TextBox.OnCommitHandler OnCommit;
diff --git a/osu.Game/IO/Archives/ZipArchiveReader.cs b/osu.Game/IO/Archives/ZipArchiveReader.cs
index d934ac54c4..35f38ea7e8 100644
--- a/osu.Game/IO/Archives/ZipArchiveReader.cs
+++ b/osu.Game/IO/Archives/ZipArchiveReader.cs
@@ -4,6 +4,7 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
+using osu.Framework.IO.Stores;
using SharpCompress.Archives.Zip;
namespace osu.Game.IO.Archives
@@ -43,7 +44,7 @@ namespace osu.Game.IO.Archives
archiveStream.Dispose();
}
- public override IEnumerable Filenames => archive.Entries.Select(e => e.Key).ToArray();
+ public override IEnumerable Filenames => archive.Entries.Select(e => e.Key).ExcludeSystemFileNames();
public override Stream GetUnderlyingStream() => archiveStream;
}
diff --git a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
index f34b8f14b0..ea274284ac 100644
--- a/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
+++ b/osu.Game/Input/Bindings/DatabasedKeyBindingContainer.cs
@@ -30,7 +30,7 @@ namespace osu.Game.Input.Bindings
///
/// A reference to identify the current . Used to lookup mappings. Null for global mappings.
/// An optional variant for the specified . Used when a ruleset has more than one possible keyboard layouts.
- /// Specify how to deal with multiple matches of s and s.
+ /// Specify how to deal with multiple matches of s and s.
public DatabasedKeyBindingContainer(RulesetInfo ruleset = null, int? variant = null, SimultaneousBindingMode simultaneousMode = SimultaneousBindingMode.None)
: base(simultaneousMode)
{
diff --git a/osu.Game/Input/KeyBindingStore.cs b/osu.Game/Input/KeyBindingStore.cs
index caddb1ae0d..74b3134964 100644
--- a/osu.Game/Input/KeyBindingStore.cs
+++ b/osu.Game/Input/KeyBindingStore.cs
@@ -46,6 +46,7 @@ namespace osu.Game.Input
continue;
foreach (var insertable in group.Skip(count).Take(aimCount - count))
+ {
// insert any defaults which are missing.
usage.Context.DatabasedKeyBinding.Add(new DatabasedKeyBinding
{
@@ -54,6 +55,7 @@ namespace osu.Game.Input
RulesetID = rulesetId,
Variant = variant
});
+ }
}
}
}
diff --git a/osu.Game/Online/API/APIRequest.cs b/osu.Game/Online/API/APIRequest.cs
index 4f613d5c3c..ea0d50511f 100644
--- a/osu.Game/Online/API/APIRequest.cs
+++ b/osu.Game/Online/API/APIRequest.cs
@@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text.
using System;
+using Newtonsoft.Json;
using osu.Framework.IO.Network;
using osu.Framework.Logging;
@@ -112,6 +113,22 @@ namespace osu.Game.Online.API
cancelled = true;
WebRequest?.Abort();
+ string responseString = WebRequest?.ResponseString;
+
+ if (!string.IsNullOrEmpty(responseString))
+ {
+ try
+ {
+ // attempt to decode a displayable error string.
+ var error = JsonConvert.DeserializeObject(responseString);
+ if (error != null)
+ e = new Exception(error.ErrorMessage, e);
+ }
+ catch
+ {
+ }
+ }
+
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
pendingFailure = () => Failure?.Invoke(e);
checkAndScheduleFailure();
@@ -129,6 +146,12 @@ namespace osu.Game.Online.API
pendingFailure = null;
return true;
}
+
+ private class DisplayableError
+ {
+ [JsonProperty("error")]
+ public string ErrorMessage;
+ }
}
public delegate void APIFailureHandler(Exception e);
diff --git a/osu.Game/Online/API/DummyAPIAccess.cs b/osu.Game/Online/API/DummyAPIAccess.cs
index 6c04c77dc0..28132765d3 100644
--- a/osu.Game/Online/API/DummyAPIAccess.cs
+++ b/osu.Game/Online/API/DummyAPIAccess.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Online.API
public Bindable Activity { get; } = new Bindable();
- public bool IsLoggedIn => true;
+ public bool IsLoggedIn => State == APIState.Online;
public string ProvidedUsername => LocalUser.Value.Username;
diff --git a/osu.Game/Online/API/Requests/CommentVoteRequest.cs b/osu.Game/Online/API/Requests/CommentVoteRequest.cs
new file mode 100644
index 0000000000..06a3b1126e
--- /dev/null
+++ b/osu.Game/Online/API/Requests/CommentVoteRequest.cs
@@ -0,0 +1,36 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.IO.Network;
+using osu.Game.Online.API.Requests.Responses;
+using System.Net.Http;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class CommentVoteRequest : APIRequest
+ {
+ private readonly long id;
+ private readonly CommentVoteAction action;
+
+ public CommentVoteRequest(long id, CommentVoteAction action)
+ {
+ this.id = id;
+ this.action = action;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+ req.Method = action == CommentVoteAction.Vote ? HttpMethod.Post : HttpMethod.Delete;
+ return req;
+ }
+
+ protected override string Target => $@"comments/{id}/vote";
+ }
+
+ public enum CommentVoteAction
+ {
+ Vote,
+ UnVote
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetCommentsRequest.cs b/osu.Game/Online/API/Requests/GetCommentsRequest.cs
new file mode 100644
index 0000000000..7763501860
--- /dev/null
+++ b/osu.Game/Online/API/Requests/GetCommentsRequest.cs
@@ -0,0 +1,47 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.IO.Network;
+using Humanizer;
+using osu.Game.Online.API.Requests.Responses;
+using osu.Game.Overlays.Comments;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class GetCommentsRequest : APIRequest
+ {
+ private readonly long id;
+ private readonly int page;
+ private readonly CommentableType type;
+ private readonly CommentsSortCriteria sort;
+
+ public GetCommentsRequest(CommentableType type, long id, CommentsSortCriteria sort = CommentsSortCriteria.New, int page = 1)
+ {
+ this.type = type;
+ this.sort = sort;
+ this.id = id;
+ this.page = page;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+
+ req.AddParameter("commentable_type", type.ToString().Underscore().ToLowerInvariant());
+ req.AddParameter("commentable_id", id.ToString());
+ req.AddParameter("sort", sort.ToString().ToLowerInvariant());
+ req.AddParameter("page", page.ToString());
+
+ return req;
+ }
+
+ protected override string Target => "comments";
+ }
+
+ public enum CommentableType
+ {
+ Build,
+ Beatmapset,
+ NewsPost
+ }
+}
diff --git a/osu.Game/Online/API/Requests/GetUsersRequest.cs b/osu.Game/Online/API/Requests/GetUsersRequest.cs
index 55df88b7e5..b75ecd5bd7 100644
--- a/osu.Game/Online/API/Requests/GetUsersRequest.cs
+++ b/osu.Game/Online/API/Requests/GetUsersRequest.cs
@@ -1,12 +1,9 @@
// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
-using System.Collections.Generic;
-using osu.Game.Online.API.Requests.Responses;
-
namespace osu.Game.Online.API.Requests
{
- public class GetUsersRequest : APIRequest>
+ public class GetUsersRequest : APIRequest
{
protected override string Target => @"rankings/osu/performance";
}
diff --git a/osu.Game/Online/API/Requests/GetUsersResponse.cs b/osu.Game/Online/API/Requests/GetUsersResponse.cs
new file mode 100644
index 0000000000..860785875a
--- /dev/null
+++ b/osu.Game/Online/API/Requests/GetUsersResponse.cs
@@ -0,0 +1,15 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using System.Collections.Generic;
+using Newtonsoft.Json;
+using osu.Game.Online.API.Requests.Responses;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class GetUsersResponse : ResponseWithCursor
+ {
+ [JsonProperty("ranking")]
+ public List Users;
+ }
+}
diff --git a/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs
new file mode 100644
index 0000000000..f3724230cb
--- /dev/null
+++ b/osu.Game/Online/API/Requests/PostBeatmapFavouriteRequest.cs
@@ -0,0 +1,36 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.IO.Network;
+using System.Net.Http;
+
+namespace osu.Game.Online.API.Requests
+{
+ public class PostBeatmapFavouriteRequest : APIRequest
+ {
+ private readonly int id;
+ private readonly BeatmapFavouriteAction action;
+
+ public PostBeatmapFavouriteRequest(int id, BeatmapFavouriteAction action)
+ {
+ this.id = id;
+ this.action = action;
+ }
+
+ protected override WebRequest CreateWebRequest()
+ {
+ var req = base.CreateWebRequest();
+ req.Method = HttpMethod.Post;
+ req.AddParameter(@"action", action.ToString().ToLowerInvariant());
+ return req;
+ }
+
+ protected override string Target => $@"beatmapsets/{id}/favourites";
+ }
+
+ public enum BeatmapFavouriteAction
+ {
+ Favourite,
+ UnFavourite
+ }
+}
diff --git a/osu.Game/Online/API/Requests/ResponseWithCursor.cs b/osu.Game/Online/API/Requests/ResponseWithCursor.cs
new file mode 100644
index 0000000000..e38e73dd01
--- /dev/null
+++ b/osu.Game/Online/API/Requests/ResponseWithCursor.cs
@@ -0,0 +1,16 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Newtonsoft.Json;
+
+namespace osu.Game.Online.API.Requests
+{
+ public abstract class ResponseWithCursor
+ {
+ ///
+ /// A collection of parameters which should be passed to the search endpoint to fetch the next page.
+ ///
+ [JsonProperty("cursor")]
+ public dynamic CursorJson;
+ }
+}
diff --git a/osu.Game/Online/API/Requests/Responses/Comment.cs b/osu.Game/Online/API/Requests/Responses/Comment.cs
new file mode 100644
index 0000000000..5510e9afff
--- /dev/null
+++ b/osu.Game/Online/API/Requests/Responses/Comment.cs
@@ -0,0 +1,81 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Newtonsoft.Json;
+using osu.Game.Users;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Net;
+using System.Text.RegularExpressions;
+
+namespace osu.Game.Online.API.Requests.Responses
+{
+ public class Comment
+ {
+ [JsonProperty(@"id")]
+ public long Id { get; set; }
+
+ [JsonProperty(@"parent_id")]
+ public long? ParentId { get; set; }
+
+ public readonly List ChildComments = new List();
+
+ public Comment ParentComment { get; set; }
+
+ [JsonProperty(@"user_id")]
+ public long? UserId { get; set; }
+
+ public User User { get; set; }
+
+ [JsonProperty(@"message")]
+ public string Message { get; set; }
+
+ [JsonProperty(@"message_html")]
+ public string MessageHtml { get; set; }
+
+ [JsonProperty(@"replies_count")]
+ public int RepliesCount { get; set; }
+
+ [JsonProperty(@"votes_count")]
+ public int VotesCount { get; set; }
+
+ [JsonProperty(@"commenatble_type")]
+ public string CommentableType { get; set; }
+
+ [JsonProperty(@"commentable_id")]
+ public int CommentableId { get; set; }
+
+ [JsonProperty(@"legacy_name")]
+ public string LegacyName { get; set; }
+
+ [JsonProperty(@"created_at")]
+ public DateTimeOffset CreatedAt { get; set; }
+
+ [JsonProperty(@"updated_at")]
+ public DateTimeOffset? UpdatedAt { get; set; }
+
+ [JsonProperty(@"deleted_at")]
+ public DateTimeOffset? DeletedAt { get; set; }
+
+ [JsonProperty(@"edited_at")]
+ public DateTimeOffset? EditedAt { get; set; }
+
+ [JsonProperty(@"edited_by_id")]
+ public long? EditedById { get; set; }
+
+ public User EditedUser { get; set; }
+
+ public bool IsTopLevel => !ParentId.HasValue;
+
+ public bool IsDeleted => DeletedAt.HasValue;
+
+ public bool HasMessage => !string.IsNullOrEmpty(MessageHtml);
+
+ public bool IsVoted { get; set; }
+
+ public string GetMessage => HasMessage ? WebUtility.HtmlDecode(Regex.Replace(MessageHtml, @"<(.|\n)*?>", string.Empty)) : string.Empty;
+
+ public int DeletedChildrenCount => ChildComments.Count(c => c.IsDeleted);
+ }
+}
diff --git a/osu.Game/Online/API/Requests/Responses/CommentBundle.cs b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs
new file mode 100644
index 0000000000..7db3126ade
--- /dev/null
+++ b/osu.Game/Online/API/Requests/Responses/CommentBundle.cs
@@ -0,0 +1,96 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using Newtonsoft.Json;
+using osu.Game.Users;
+using System.Collections.Generic;
+
+namespace osu.Game.Online.API.Requests.Responses
+{
+ public class CommentBundle
+ {
+ private List comments;
+
+ [JsonProperty(@"comments")]
+ public List Comments
+ {
+ get => comments;
+ set
+ {
+ comments = value;
+ comments.ForEach(child =>
+ {
+ if (child.ParentId != null)
+ {
+ comments.ForEach(parent =>
+ {
+ if (parent.Id == child.ParentId)
+ {
+ parent.ChildComments.Add(child);
+ child.ParentComment = parent;
+ }
+ });
+ }
+ });
+ }
+ }
+
+ [JsonProperty(@"has_more")]
+ public bool HasMore { get; set; }
+
+ [JsonProperty(@"has_more_id")]
+ public long? HasMoreId { get; set; }
+
+ [JsonProperty(@"user_follow")]
+ public bool UserFollow { get; set; }
+
+ [JsonProperty(@"included_comments")]
+ public List IncludedComments { get; set; }
+
+ [JsonProperty(@"user_votes")]
+ private List userVotes
+ {
+ set
+ {
+ value.ForEach(v =>
+ {
+ Comments.ForEach(c =>
+ {
+ if (v == c.Id)
+ c.IsVoted = true;
+ });
+ });
+ }
+ }
+
+ private List users;
+
+ [JsonProperty(@"users")]
+ public List Users
+ {
+ get => users;
+ set
+ {
+ users = value;
+
+ value.ForEach(u =>
+ {
+ Comments.ForEach(c =>
+ {
+ if (c.UserId == u.Id)
+ c.User = u;
+
+ if (c.EditedById == u.Id)
+ c.EditedUser = u;
+ });
+ });
+ }
+ }
+
+ [JsonProperty(@"total")]
+ public int Total { get; set; }
+
+ [JsonProperty(@"top_level_count")]
+ public int TopLevelCount { get; set; }
+ }
+}
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
index c8c36789c4..5652b8d2bd 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsRequest.cs
@@ -19,7 +19,7 @@ namespace osu.Game.Online.API.Requests
public SearchBeatmapSetsRequest(string query, RulesetInfo ruleset, BeatmapSearchCategory searchCategory = BeatmapSearchCategory.Any, DirectSortCriteria sortCriteria = DirectSortCriteria.Ranked, SortDirection direction = SortDirection.Descending)
{
- this.query = System.Uri.EscapeDataString(query);
+ this.query = string.IsNullOrEmpty(query) ? string.Empty : System.Uri.EscapeDataString(query);
this.ruleset = ruleset;
this.searchCategory = searchCategory;
this.sortCriteria = sortCriteria;
diff --git a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs
index b0f4fef81a..28863cb0e0 100644
--- a/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs
+++ b/osu.Game/Online/API/Requests/SearchBeatmapSetsResponse.cs
@@ -2,19 +2,12 @@
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
-using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
- public class SearchBeatmapSetsResponse
+ public class SearchBeatmapSetsResponse : ResponseWithCursor
{
public IEnumerable BeatmapSets;
-
- ///
- /// A collection of parameters which should be passed to the search endpoint to fetch the next page.
- ///
- [JsonProperty("cursor")]
- public dynamic CursorJson;
}
}
diff --git a/osu.Game/Online/Chat/Channel.cs b/osu.Game/Online/Chat/Channel.cs
index 9ec39c5cb1..451174a73c 100644
--- a/osu.Game/Online/Chat/Channel.cs
+++ b/osu.Game/Online/Chat/Channel.cs
@@ -14,7 +14,7 @@ namespace osu.Game.Online.Chat
{
public class Channel
{
- public readonly int MaxHistory = 300;
+ public const int MAX_HISTORY = 300;
///
/// Contains every joined user except the current logged in user. Currently only returned for PM channels.
@@ -80,8 +80,6 @@ namespace osu.Game.Online.Chat
///
public Bindable Joined = new Bindable();
- public const int MAX_HISTORY = 300;
-
[JsonConstructor]
public Channel()
{
@@ -162,8 +160,8 @@ namespace osu.Game.Online.Chat
{
// never purge local echos
int messageCount = Messages.Count - pendingMessages.Count;
- if (messageCount > MaxHistory)
- Messages.RemoveRange(0, messageCount - MaxHistory);
+ if (messageCount > MAX_HISTORY)
+ Messages.RemoveRange(0, messageCount - MAX_HISTORY);
}
}
}
diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs
index 4f6066cab1..1d8c5609d9 100644
--- a/osu.Game/Online/Chat/ChannelManager.cs
+++ b/osu.Game/Online/Chat/ChannelManager.cs
@@ -220,7 +220,7 @@ namespace osu.Game.Online.Chat
break;
}
- var channel = availableChannels.Where(c => c.Name == content || c.Name == $"#{content}").FirstOrDefault();
+ var channel = availableChannels.FirstOrDefault(c => c.Name == content || c.Name == $"#{content}");
if (channel == null)
{
diff --git a/osu.Game/Online/Chat/MessageFormatter.cs b/osu.Game/Online/Chat/MessageFormatter.cs
index 24d17612ee..717de18c14 100644
--- a/osu.Game/Online/Chat/MessageFormatter.cs
+++ b/osu.Game/Online/Chat/MessageFormatter.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Online.Chat
private static readonly Regex new_link_regex = new Regex(@"\[(?[a-z]+://[^ ]+) (?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]");
// [test](https://osu.ppy.sh/b/1234) -> test (https://osu.ppy.sh/b/1234) aka correct markdown format
- private static readonly Regex markdown_link_regex = new Regex(@"\[(?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]\((?[a-z]+://[^ ]+)\)");
+ private static readonly Regex markdown_link_regex = new Regex(@"\[(?(((?<=\\)[\[\]])|[^\[\]])*(((?\[)(((?<=\\)[\[\]])|[^\[\]])*)+((?\])(((?<=\\)[\[\]])|[^\[\]])*)+)*(?(open)(?!)))\]\((?[a-z]+://[^ ]+)(\s+(?""([^""]|(?<=\\)"")*""))?\)");
// advanced, RFC-compatible regular expression that matches any possible URL, *but* allows certain invalid characters that are widely used
// This is in the format (, [optional]):
@@ -81,7 +81,7 @@ namespace osu.Game.Online.Chat
//since we just changed the line display text, offset any already processed links.
result.Links.ForEach(l => l.Index -= l.Index > index ? m.Length - displayText.Length : 0);
- var details = getLinkDetails(linkText);
+ var details = GetLinkDetails(linkText);
result.Links.Add(new Link(linkText, index, displayText.Length, linkActionOverride ?? details.Action, details.Argument));
//adjust the offset for processing the current matches group.
@@ -95,15 +95,21 @@ namespace osu.Game.Online.Chat
foreach (Match m in regex.Matches(result.Text, startIndex))
{
var index = m.Index;
- var link = m.Groups["link"].Value;
- var indexLength = link.Length;
+ var linkText = m.Groups["link"].Value;
+ var indexLength = linkText.Length;
- var details = getLinkDetails(link);
- result.Links.Add(new Link(link, index, indexLength, details.Action, details.Argument));
+ var details = GetLinkDetails(linkText);
+ var link = new Link(linkText, index, indexLength, details.Action, details.Argument);
+
+ // sometimes an already-processed formatted link can reduce to a simple URL, too
+ // (example: [mean example - https://osu.ppy.sh](https://osu.ppy.sh))
+ // therefore we need to check if any of the pre-existing links contains the raw one we found
+ if (result.Links.All(existingLink => !existingLink.Overlaps(link)))
+ result.Links.Add(link);
}
}
- private static LinkDetails getLinkDetails(string url)
+ public static LinkDetails GetLinkDetails(string url)
{
var args = url.Split(new[] { '/' }, StringSplitOptions.RemoveEmptyEntries);
args[0] = args[0].TrimEnd(':');
@@ -249,17 +255,17 @@ namespace osu.Game.Online.Chat
OriginalText = Text = text;
}
}
+ }
- public class LinkDetails
+ public class LinkDetails
+ {
+ public LinkAction Action;
+ public string Argument;
+
+ public LinkDetails(LinkAction action, string argument)
{
- public LinkAction Action;
- public string Argument;
-
- public LinkDetails(LinkAction action, string argument)
- {
- Action = action;
- Argument = argument;
- }
+ Action = action;
+ Argument = argument;
}
}
@@ -273,6 +279,7 @@ namespace osu.Game.Online.Chat
JoinMultiplayerMatch,
Spectate,
OpenUserProfile,
+ Custom
}
public class Link : IComparable
@@ -292,6 +299,8 @@ namespace osu.Game.Online.Chat
Argument = argument;
}
+ public bool Overlaps(Link otherLink) => Index < otherLink.Index + otherLink.Length && otherLink.Index < Index + Length;
+
public int CompareTo(Link otherLink) => Index > otherLink.Index ? 1 : -1;
}
}
diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs
index 8f39fb9006..21d0bcc4bf 100644
--- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs
+++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs
@@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
+using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Chat;
using osuTK.Graphics;
@@ -124,6 +125,8 @@ namespace osu.Game.Online.Chat
protected override ChatLine CreateChatLine(Message m) => CreateChatLineAction(m);
+ protected override DaySeparator CreateDaySeparator(DateTimeOffset time) => new CustomDaySeparator(time);
+
public StandAloneDrawableChannel(Channel channel)
: base(channel)
{
@@ -134,6 +137,24 @@ namespace osu.Game.Online.Chat
{
ChatLineFlow.Padding = new MarginPadding { Horizontal = 0 };
}
+
+ private class CustomDaySeparator : DaySeparator
+ {
+ public CustomDaySeparator(DateTimeOffset time)
+ : base(time)
+ {
+ }
+
+ [BackgroundDependencyLoader]
+ private void load(OsuColour colours)
+ {
+ Colour = colours.Yellow;
+ TextSize = 14;
+ LineHeight = 1;
+ Padding = new MarginPadding { Horizontal = 10 };
+ Margin = new MarginPadding { Vertical = 5 };
+ }
+ }
}
protected class StandAloneMessage : ChatLine
diff --git a/osu.Game/Online/DownloadTrackingComposite.cs b/osu.Game/Online/DownloadTrackingComposite.cs
index 7bfdc7ff69..dcec17788a 100644
--- a/osu.Game/Online/DownloadTrackingComposite.cs
+++ b/osu.Game/Online/DownloadTrackingComposite.cs
@@ -11,7 +11,7 @@ using osu.Game.Online.API;
namespace osu.Game.Online
{
///
- /// A component which tracks a through potential download/import/deletion.
+ /// A component which tracks a through potential download/import/deletion.
///
public abstract class DownloadTrackingComposite : CompositeDrawable
where TModel : class, IEquatable
@@ -22,7 +22,7 @@ namespace osu.Game.Online
private TModelManager manager;
///
- /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded.
+ /// Holds the current download state of the , whether is has already been downloaded, is in progress, or is not downloaded.
///
protected readonly Bindable State = new Bindable();
diff --git a/osu.Game/Online/Leaderboards/Leaderboard.cs b/osu.Game/Online/Leaderboards/Leaderboard.cs
index 83de0635fb..94c50185da 100644
--- a/osu.Game/Online/Leaderboards/Leaderboard.cs
+++ b/osu.Game/Online/Leaderboards/Leaderboard.cs
@@ -75,8 +75,10 @@ namespace osu.Game.Online.Leaderboards
int i = 0;
foreach (var s in scrollFlow.Children)
+ {
using (s.BeginDelayedSequence(i++ * 50, true))
s.Show();
+ }
scrollContainer.ScrollTo(0f, false);
}, (showScoresCancellationSource = new CancellationTokenSource()).Token));
@@ -99,7 +101,7 @@ namespace osu.Game.Online.Leaderboards
get => scope;
set
{
- if (value.Equals(scope))
+ if (EqualityComparer.Default.Equals(value, scope))
return;
scope = value;
@@ -342,13 +344,17 @@ namespace osu.Game.Online.Leaderboards
else
{
if (bottomY - fadeBottom > 0 && FadeBottom)
+ {
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1)));
+ }
else if (FadeTop)
+ {
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1)));
+ }
}
}
}
diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
index 9387482f14..623db07938 100644
--- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs
+++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs
@@ -21,6 +21,7 @@ using osu.Game.Users.Drawables;
using osuTK;
using osuTK.Graphics;
using Humanizer;
+using osu.Game.Online.API;
namespace osu.Game.Online.Leaderboards
{
@@ -37,6 +38,7 @@ namespace osu.Game.Online.Leaderboards
private readonly ScoreInfo score;
private readonly int rank;
+ private readonly bool allowHighlight;
private Box background;
private Container content;
@@ -49,17 +51,18 @@ namespace osu.Game.Online.Leaderboards
private List statisticsLabels;
- public LeaderboardScore(ScoreInfo score, int rank)
+ public LeaderboardScore(ScoreInfo score, int rank, bool allowHighlight = true)
{
this.score = score;
this.rank = rank;
+ this.allowHighlight = allowHighlight;
RelativeSizeAxes = Axes.X;
Height = HEIGHT;
}
[BackgroundDependencyLoader]
- private void load()
+ private void load(IAPIProvider api, OsuColour colour)
{
var user = score.User;
@@ -100,7 +103,7 @@ namespace osu.Game.Online.Leaderboards
background = new Box
{
RelativeSizeAxes = Axes.Both,
- Colour = Color4.Black,
+ Colour = user.Id == api.LocalUser.Value.Id && allowHighlight ? colour.Green : Color4.Black,
Alpha = background_alpha,
},
},
diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs
index 5742d423bb..20e343ac0a 100644
--- a/osu.Game/OsuGame.cs
+++ b/osu.Game/OsuGame.cs
@@ -102,8 +102,6 @@ namespace osu.Game
private readonly List overlays = new List();
- private readonly List toolbarElements = new List();
-
private readonly List visibleBlockingOverlays = new List();
public OsuGame(string[] args = null)
@@ -134,17 +132,13 @@ namespace osu.Game
///
/// Close all game-wide overlays.
///
- /// Whether the toolbar (and accompanying controls) should also be hidden.
- public void CloseAllOverlays(bool hideToolbarElements = true)
+ /// Whether the toolbar should also be hidden.
+ public void CloseAllOverlays(bool hideToolbar = true)
{
foreach (var overlay in overlays)
overlay.Hide();
- if (hideToolbarElements)
- {
- foreach (var overlay in toolbarElements)
- overlay.Hide();
- }
+ if (hideToolbar) Toolbar.Hide();
}
private DependencyContainer dependencies;
@@ -215,31 +209,102 @@ namespace osu.Game
private ExternalLinkOpener externalLinkOpener;
- public void OpenUrlExternally(string url)
+ ///
+ /// Handle an arbitrary URL. Displays via in-game overlays where possible.
+ /// This can be called from a non-thread-safe non-game-loaded state.
+ ///
+ /// The URL to load.
+ public void HandleLink(string url) => HandleLink(MessageFormatter.GetLinkDetails(url));
+
+ ///
+ /// Handle a specific .
+ /// This can be called from a non-thread-safe non-game-loaded state.
+ ///
+ /// The link to load.
+ public void HandleLink(LinkDetails link) => Schedule(() =>
+ {
+ switch (link.Action)
+ {
+ case LinkAction.OpenBeatmap:
+ // TODO: proper query params handling
+ if (link.Argument != null && int.TryParse(link.Argument.Contains('?') ? link.Argument.Split('?')[0] : link.Argument, out int beatmapId))
+ ShowBeatmap(beatmapId);
+ break;
+
+ case LinkAction.OpenBeatmapSet:
+ if (int.TryParse(link.Argument, out int setId))
+ ShowBeatmapSet(setId);
+ break;
+
+ case LinkAction.OpenChannel:
+ ShowChannel(link.Argument);
+ break;
+
+ case LinkAction.OpenEditorTimestamp:
+ case LinkAction.JoinMultiplayerMatch:
+ case LinkAction.Spectate:
+ waitForReady(() => notifications, _ => notifications?.Post(new SimpleNotification
+ {
+ Text = @"This link type is not yet supported!",
+ Icon = FontAwesome.Solid.LifeRing,
+ }));
+ break;
+
+ case LinkAction.External:
+ OpenUrlExternally(link.Argument);
+ break;
+
+ case LinkAction.OpenUserProfile:
+ if (long.TryParse(link.Argument, out long userId))
+ ShowUser(userId);
+ break;
+
+ default:
+ throw new NotImplementedException($"This {nameof(LinkAction)} ({link.Action.ToString()}) is missing an associated action.");
+ }
+ });
+
+ public void OpenUrlExternally(string url) => waitForReady(() => externalLinkOpener, _ =>
{
if (url.StartsWith("/"))
url = $"{API.Endpoint}{url}";
externalLinkOpener.OpenUrlExternally(url);
- }
+ });
+
+ ///
+ /// Open a specific channel in chat.
+ ///
+ /// The channel to display.
+ public void ShowChannel(string channel) => waitForReady(() => channelManager, _ =>
+ {
+ try
+ {
+ channelManager.OpenChannel(channel);
+ }
+ catch (ChannelNotFoundException)
+ {
+ Logger.Log($"The requested channel \"{channel}\" does not exist");
+ }
+ });
///
/// Show a beatmap set as an overlay.
///
/// The set to display.
- public void ShowBeatmapSet(int setId) => beatmapSetOverlay.FetchAndShowBeatmapSet(setId);
+ public void ShowBeatmapSet(int setId) => waitForReady(() => beatmapSetOverlay, _ => beatmapSetOverlay.FetchAndShowBeatmapSet(setId));
///
/// Show a user's profile as an overlay.
///
/// The user to display.
- public void ShowUser(long userId) => userProfile.ShowUser(userId);
+ public void ShowUser(long userId) => waitForReady(() => userProfile, _ => userProfile.ShowUser(userId));
///
/// Show a beatmap's set as an overlay, displaying the given beatmap.
///
/// The beatmap to show.
- public void ShowBeatmap(int beatmapId) => beatmapSetOverlay.FetchAndShowBeatmap(beatmapId);
+ public void ShowBeatmap(int beatmapId) => waitForReady(() => beatmapSetOverlay, _ => beatmapSetOverlay.FetchAndShowBeatmap(beatmapId));
///
/// Present a beatmap at song select immediately.
@@ -322,6 +387,8 @@ namespace osu.Game
protected virtual Loader CreateLoader() => new Loader();
+ protected override Container CreateScalingContainer() => new ScalingContainer(ScalingMode.Everything);
+
#region Beatmap progression
private void beatmapChanged(ValueChangedEvent beatmap)
@@ -331,8 +398,10 @@ namespace osu.Game
nextBeatmap.Track.Completed += currentTrackCompleted;
using (var oldBeatmap = beatmap.OldValue)
+ {
if (oldBeatmap?.Track != null)
oldBeatmap.Track.Completed -= currentTrackCompleted;
+ }
nextBeatmap?.LoadBeatmapAsync();
}
@@ -397,6 +466,23 @@ namespace osu.Game
performFromMainMenuTask = Schedule(() => performFromMainMenu(action, taskName));
}
+ ///
+ /// Wait for the game (and target component) to become loaded and then run an action.
+ ///
+ /// A function to retrieve a (potentially not-yet-constructed) target instance.
+ /// The action to perform on the instance when load is confirmed.
+ /// The type of the target instance.
+ private void waitForReady(Func retrieveInstance, Action action)
+ where T : Drawable
+ {
+ var instance = retrieveInstance();
+
+ if (ScreenStack == null || ScreenStack.CurrentScreen is StartupScreen || instance?.IsLoaded != true)
+ Schedule(() => waitForReady(retrieveInstance, action));
+ else
+ action(instance);
+ }
+
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
@@ -482,11 +568,7 @@ namespace osu.Game
CloseAllOverlays(false);
menuScreen?.MakeCurrent();
},
- }, d =>
- {
- topMostOverlayContent.Add(d);
- toolbarElements.Add(d);
- });
+ }, topMostOverlayContent.Add);
loadComponentSingleFile(volume = new VolumeOverlay(), leftFloatingOverlayContent.Add, true);
@@ -525,11 +607,7 @@ namespace osu.Game
GetToolbarHeight = () => ToolbarOffset,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
- }, d =>
- {
- rightFloatingOverlayContent.Add(d);
- toolbarElements.Add(d);
- }, true);
+ }, rightFloatingOverlayContent.Add, true);
loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true);
loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true);
@@ -539,8 +617,8 @@ namespace osu.Game
Add(externalLinkOpener = new ExternalLinkOpener());
+ // side overlays which cancel each other.
var singleDisplaySideOverlays = new OverlayContainer[] { Settings, notifications };
- overlays.AddRange(singleDisplaySideOverlays);
foreach (var overlay in singleDisplaySideOverlays)
{
@@ -554,7 +632,6 @@ namespace osu.Game
// eventually informational overlays should be displayed in a stack, but for now let's only allow one to stay open at a time.
var informationalOverlays = new OverlayContainer[] { beatmapSetOverlay, userProfile };
- overlays.AddRange(informationalOverlays);
foreach (var overlay in informationalOverlays)
{
@@ -568,7 +645,6 @@ namespace osu.Game
// ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, social, direct, changelogOverlay };
- overlays.AddRange(singleDisplayOverlays);
foreach (var overlay in singleDisplayOverlays)
{
@@ -669,6 +745,9 @@ namespace osu.Game
if (cache)
dependencies.Cache(d);
+ if (d is OverlayContainer overlay)
+ overlays.Add(overlay);
+
// schedule is here to ensure that all component loads are done after LoadComplete is run (and thus all dependencies are cached).
// with some better organisation of LoadComplete to do construction and dependency caching in one step, followed by calls to loadComponentSingleFile,
// we could avoid the need for scheduling altogether.
@@ -846,6 +925,8 @@ namespace osu.Game
{
OverlayActivationMode.Value = newOsuScreen.InitialOverlayActivationMode;
+ musicController.AllowRateAdjustments = newOsuScreen.AllowRateAdjustments;
+
if (newOsuScreen.HideOverlaysOnEnter)
CloseAllOverlays();
else
diff --git a/osu.Game/OsuGameBase.cs b/osu.Game/OsuGameBase.cs
index 8578517a17..4a432bf74e 100644
--- a/osu.Game/OsuGameBase.cs
+++ b/osu.Game/OsuGameBase.cs
@@ -26,7 +26,6 @@ using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Audio;
using osu.Game.Database;
-using osu.Game.Graphics.Containers;
using osu.Game.Input;
using osu.Game.Input.Bindings;
using osu.Game.IO;
@@ -228,7 +227,7 @@ namespace osu.Game
Child = content = new OsuTooltipContainer(MenuCursorContainer.Cursor) { RelativeSizeAxes = Axes.Both }
};
- base.Content.Add(new ScalingContainer(ScalingMode.Everything) { Child = MenuCursorContainer });
+ base.Content.Add(CreateScalingContainer().WithChild(MenuCursorContainer));
KeyBindingStore.Register(globalBinding);
dependencies.Cache(globalBinding);
@@ -238,6 +237,8 @@ namespace osu.Game
Add(previewTrackManager);
}
+ protected virtual Container CreateScalingContainer() => new DrawSizePreservingFillContainer();
+
protected override void LoadComplete()
{
base.LoadComplete();
@@ -292,12 +293,20 @@ namespace osu.Game
var extension = Path.GetExtension(paths.First())?.ToLowerInvariant();
foreach (var importer in fileImporters)
+ {
if (importer.HandledExtensions.Contains(extension))
await importer.Import(paths);
+ }
}
public string[] HandledExtensions => fileImporters.SelectMany(i => i.HandledExtensions).ToArray();
+ protected override void Dispose(bool isDisposing)
+ {
+ base.Dispose(isDisposing);
+ RulesetStore?.Dispose();
+ }
+
private class OsuUserInputManager : UserInputManager
{
protected override MouseButtonEventManager CreateButtonManagerFor(MouseButton button)
diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs
index e136fc1403..6de14c51ee 100644
--- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs
+++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs
@@ -138,18 +138,13 @@ namespace osu.Game.Overlays.AccountCreation
passwordTextBox.Current.ValueChanged += password => { characterCheckText.ForEach(s => s.Colour = password.NewValue.Length == 0 ? Color4.White : Interpolation.ValueAt(password.NewValue.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In)); };
}
- protected override void Update()
- {
- base.Update();
-
- if (host?.OnScreenKeyboardOverlapsGameWindow != true && !textboxes.Any(t => t.HasFocus))
- focusNextTextbox();
- }
-
public override void OnEntering(IScreen last)
{
base.OnEntering(last);
processingOverlay.Hide();
+
+ if (host?.OnScreenKeyboardOverlapsGameWindow != true)
+ focusNextTextbox();
}
private void performRegistration()
diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs
index be417f4aac..f91d2e3323 100644
--- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs
+++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs
@@ -121,7 +121,7 @@ namespace osu.Game.Overlays.AccountCreation
multiAccountExplanationText.AddText("? osu! has a policy of ");
multiAccountExplanationText.AddText("one account per person!", cp => cp.Colour = colours.Yellow);
multiAccountExplanationText.AddText(" Please be aware that creating more than one account per person may result in ");
- multiAccountExplanationText.AddText("permanent deactivation of accounts", cp => cp.Colour = colours.Yellow);
+ multiAccountExplanationText.AddText("permanent deactivation of accounts", cp => cp.Colour = colours.Yellow);
multiAccountExplanationText.AddText(".");
furtherAssistance.AddText("Need further assistance? Contact us via our ");
diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
index 28947b6f22..bf2a92cd4f 100644
--- a/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
+++ b/osu.Game/Overlays/BeatmapSet/BeatmapPicker.cs
@@ -17,6 +17,7 @@ using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
+using osu.Game.Rulesets;
using osuTK;
using osuTK.Graphics;
@@ -27,10 +28,11 @@ namespace osu.Game.Overlays.BeatmapSet
private const float tile_icon_padding = 7;
private const float tile_spacing = 2;
- private readonly DifficultiesContainer difficulties;
private readonly OsuSpriteText version, starRating;
private readonly Statistic plays, favourites;
+ public readonly DifficultiesContainer Difficulties;
+
public readonly Bindable Beatmap = new Bindable();
private BeatmapSetInfo beatmapSet;
@@ -43,38 +45,10 @@ namespace osu.Game.Overlays.BeatmapSet
if (value == beatmapSet) return;
beatmapSet = value;
-
updateDisplay();
}
}
- private void updateDisplay()
- {
- difficulties.Clear();
-
- if (BeatmapSet != null)
- {
- difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.OrderBy(beatmap => beatmap.StarDifficulty).Select(b => new DifficultySelectorButton(b)
- {
- State = DifficultySelectorState.NotSelected,
- OnHovered = beatmap =>
- {
- showBeatmap(beatmap);
- starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
- starRating.FadeIn(100);
- },
- OnClicked = beatmap => { Beatmap.Value = beatmap; },
- });
- }
-
- starRating.FadeOut(100);
- Beatmap.Value = BeatmapSet?.Beatmaps.FirstOrDefault();
- plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
- favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
-
- updateDifficultyButtons();
- }
-
public BeatmapPicker()
{
RelativeSizeAxes = Axes.X;
@@ -89,7 +63,7 @@ namespace osu.Game.Overlays.BeatmapSet
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
- difficulties = new DifficultiesContainer
+ Difficulties = new DifficultiesContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
@@ -147,6 +121,9 @@ namespace osu.Game.Overlays.BeatmapSet
};
}
+ [Resolved]
+ private IBindable ruleset { get; set; }
+
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
@@ -158,10 +135,39 @@ namespace osu.Game.Overlays.BeatmapSet
{
base.LoadComplete();
+ ruleset.ValueChanged += r => updateDisplay();
+
// done here so everything can bind in intialization and get the first trigger
Beatmap.TriggerChange();
}
+ private void updateDisplay()
+ {
+ Difficulties.Clear();
+
+ if (BeatmapSet != null)
+ {
+ Difficulties.ChildrenEnumerable = BeatmapSet.Beatmaps.Where(b => b.Ruleset.Equals(ruleset.Value)).OrderBy(b => b.StarDifficulty).Select(b => new DifficultySelectorButton(b)
+ {
+ State = DifficultySelectorState.NotSelected,
+ OnHovered = beatmap =>
+ {
+ showBeatmap(beatmap);
+ starRating.Text = beatmap.StarDifficulty.ToString("Star Difficulty 0.##");
+ starRating.FadeIn(100);
+ },
+ OnClicked = beatmap => { Beatmap.Value = beatmap; },
+ });
+ }
+
+ starRating.FadeOut(100);
+ Beatmap.Value = Difficulties.FirstOrDefault()?.Beatmap;
+ plays.Value = BeatmapSet?.OnlineInfo.PlayCount ?? 0;
+ favourites.Value = BeatmapSet?.OnlineInfo.FavouriteCount ?? 0;
+
+ updateDifficultyButtons();
+ }
+
private void showBeatmap(BeatmapInfo beatmap)
{
version.Text = beatmap?.Version;
@@ -169,10 +175,10 @@ namespace osu.Game.Overlays.BeatmapSet
private void updateDifficultyButtons()
{
- difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
+ Difficulties.Children.ToList().ForEach(diff => diff.State = diff.Beatmap == Beatmap.Value ? DifficultySelectorState.Selected : DifficultySelectorState.NotSelected);
}
- private class DifficultiesContainer : FillFlowContainer
+ public class DifficultiesContainer : FillFlowContainer
{
public Action OnLostHover;
@@ -183,7 +189,7 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
- private class DifficultySelectorButton : OsuClickableContainer, IStateful
+ public class DifficultySelectorButton : OsuClickableContainer, IStateful
{
private const float transition_duration = 100;
private const float size = 52;
@@ -320,7 +326,7 @@ namespace osu.Game.Overlays.BeatmapSet
}
}
- private enum DifficultySelectorState
+ public enum DifficultySelectorState
{
Selected,
NotSelected,
diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs
new file mode 100644
index 0000000000..a0bedc848e
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetSelector.cs
@@ -0,0 +1,48 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Bindables;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.UserInterface;
+using osu.Game.Beatmaps;
+using osu.Game.Rulesets;
+using osuTK;
+using System.Linq;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class BeatmapRulesetSelector : RulesetSelector
+ {
+ private readonly Bindable beatmapSet = new Bindable();
+
+ public BeatmapSetInfo BeatmapSet
+ {
+ get => beatmapSet.Value;
+ set
+ {
+ // propagate value to tab items first to enable only available rulesets.
+ beatmapSet.Value = value;
+
+ SelectTab(TabContainer.TabItems.FirstOrDefault(t => t.Enabled.Value));
+ }
+ }
+
+ public BeatmapRulesetSelector()
+ {
+ AutoSizeAxes = Axes.Both;
+ }
+
+ protected override TabItem CreateTabItem(RulesetInfo value) => new BeatmapRulesetTabItem(value)
+ {
+ BeatmapSet = { BindTarget = beatmapSet }
+ };
+
+ protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
+ {
+ AutoSizeAxes = Axes.Both,
+ Direction = FillDirection.Horizontal,
+ Spacing = new Vector2(10, 0),
+ };
+ }
+}
diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs
new file mode 100644
index 0000000000..cdea49afe7
--- /dev/null
+++ b/osu.Game/Overlays/BeatmapSet/BeatmapRulesetTabItem.cs
@@ -0,0 +1,145 @@
+// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence.
+// See the LICENCE file in the repository root for full licence text.
+
+using osu.Framework.Allocation;
+using osu.Framework.Bindables;
+using osu.Framework.Extensions.Color4Extensions;
+using osu.Framework.Graphics;
+using osu.Framework.Graphics.Containers;
+using osu.Framework.Graphics.Shapes;
+using osu.Framework.Graphics.UserInterface;
+using osu.Framework.Input.Events;
+using osu.Game.Beatmaps;
+using osu.Game.Graphics;
+using osu.Game.Graphics.Sprites;
+using osu.Game.Graphics.UserInterface;
+using osu.Game.Rulesets;
+using osuTK;
+using osuTK.Graphics;
+using System.Linq;
+
+namespace osu.Game.Overlays.BeatmapSet
+{
+ public class BeatmapRulesetTabItem : TabItem
+ {
+ private readonly OsuSpriteText name, count;
+ private readonly Box bar;
+
+ public readonly Bindable