mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:02:55 +08:00
Move ControlPointList
to own file
This commit is contained in:
parent
ad8b01b478
commit
03e623d1d2
209
osu.Game/Screens/Edit/Timing/ControlPointList.cs
Normal file
209
osu.Game/Screens/Edit/Timing/ControlPointList.cs
Normal file
@ -0,0 +1,209 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
public partial class ControlPointList : CompositeDrawable
|
||||
{
|
||||
private OsuButton deleteButton = null!;
|
||||
private ControlPointTable table = null!;
|
||||
private OsuScrollContainer scroll = null!;
|
||||
private RoundedButton addButton = null!;
|
||||
|
||||
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap Beatmap { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
const float margins = 10;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
scroll = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = table = new ControlPointTable(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding(margins),
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deleteButton = new RoundedButton
|
||||
{
|
||||
Text = "-",
|
||||
Size = new Vector2(30, 30),
|
||||
Action = delete,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
addButton = new RoundedButton
|
||||
{
|
||||
Action = addNew,
|
||||
Size = new Vector2(160, 30),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedGroup.BindValueChanged(selected =>
|
||||
{
|
||||
deleteButton.Enabled.Value = selected.NewValue != null;
|
||||
|
||||
addButton.Text = selected.NewValue != null
|
||||
? "+ Clone to current time"
|
||||
: "+ Add at current time";
|
||||
}, true);
|
||||
|
||||
controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups);
|
||||
controlPointGroups.BindCollectionChanged((_, _) =>
|
||||
{
|
||||
table.ControlGroups = controlPointGroups;
|
||||
changeHandler?.SaveState();
|
||||
}, true);
|
||||
|
||||
table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
selectedGroup.Value = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
trackActivePoint();
|
||||
|
||||
addButton.Enabled.Value = clock.CurrentTimeAccurate != selectedGroup.Value?.Time;
|
||||
}
|
||||
|
||||
private Type? trackedType;
|
||||
|
||||
/// <summary>
|
||||
/// Given the user has selected a control point group, we want to track any group which is
|
||||
/// active at the current point in time which matches the type the user has selected.
|
||||
///
|
||||
/// So if the user is currently looking at a timing point and seeks into the future, a
|
||||
/// future timing point would be automatically selected if it is now the new "current" point.
|
||||
/// </summary>
|
||||
private void trackActivePoint()
|
||||
{
|
||||
// For simplicity only match on the first type of the active control point.
|
||||
if (selectedGroup.Value == null)
|
||||
trackedType = null;
|
||||
else
|
||||
{
|
||||
// If the selected group only has one control point, update the tracking type.
|
||||
if (selectedGroup.Value.ControlPoints.Count == 1)
|
||||
trackedType = selectedGroup.Value?.ControlPoints.Single().GetType();
|
||||
// If the selected group has more than one control point, choose the first as the tracking type
|
||||
// if we don't already have a singular tracked type.
|
||||
else if (trackedType == null)
|
||||
trackedType = selectedGroup.Value?.ControlPoints.FirstOrDefault()?.GetType();
|
||||
}
|
||||
|
||||
if (trackedType != null)
|
||||
{
|
||||
// We don't have an efficient way of looking up groups currently, only individual point types.
|
||||
// To improve the efficiency of this in the future, we should reconsider the overall structure of ControlPointInfo.
|
||||
|
||||
// Find the next group which has the same type as the selected one.
|
||||
var found = Beatmap.ControlPointInfo.Groups
|
||||
.Where(g => g.ControlPoints.Any(cp => cp.GetType() == trackedType))
|
||||
.LastOrDefault(g => g.Time <= clock.CurrentTimeAccurate);
|
||||
|
||||
if (found != null)
|
||||
selectedGroup.Value = found;
|
||||
}
|
||||
}
|
||||
|
||||
private void delete()
|
||||
{
|
||||
if (selectedGroup.Value == null)
|
||||
return;
|
||||
|
||||
Beatmap.ControlPointInfo.RemoveGroup(selectedGroup.Value);
|
||||
|
||||
selectedGroup.Value = Beatmap.ControlPointInfo.Groups.FirstOrDefault(g => g.Time >= clock.CurrentTime);
|
||||
}
|
||||
|
||||
private void addNew()
|
||||
{
|
||||
bool isFirstControlPoint = !Beatmap.ControlPointInfo.TimingPoints.Any();
|
||||
|
||||
var group = Beatmap.ControlPointInfo.GroupAt(clock.CurrentTime, true);
|
||||
|
||||
if (isFirstControlPoint)
|
||||
group.Add(new TimingControlPoint());
|
||||
else
|
||||
{
|
||||
// Try and create matching types from the currently selected control point.
|
||||
var selected = selectedGroup.Value;
|
||||
|
||||
if (selected != null && !ReferenceEquals(selected, group))
|
||||
{
|
||||
foreach (var controlPoint in selected.ControlPoints)
|
||||
{
|
||||
group.Add(controlPoint.DeepClone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
selectedGroup.Value = group;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Graphics.UserInterfaceV2;
|
||||
using osu.Game.Overlays;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Edit.Timing
|
||||
{
|
||||
@ -45,194 +36,5 @@ namespace osu.Game.Screens.Edit.Timing
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
public partial class ControlPointList : CompositeDrawable
|
||||
{
|
||||
private OsuButton deleteButton = null!;
|
||||
private ControlPointTable table = null!;
|
||||
private OsuScrollContainer scroll = null!;
|
||||
private RoundedButton addButton = null!;
|
||||
|
||||
private readonly IBindableList<ControlPointGroup> controlPointGroups = new BindableList<ControlPointGroup>();
|
||||
|
||||
[Resolved]
|
||||
private EditorClock clock { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
protected EditorBeatmap Beatmap { get; private set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private Bindable<ControlPointGroup?> selectedGroup { get; set; } = null!;
|
||||
|
||||
[Resolved]
|
||||
private IEditorChangeHandler? changeHandler { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OverlayColourProvider colours)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
const float margins = 10;
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background4,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Box
|
||||
{
|
||||
Colour = colours.Background3,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = ControlPointTable.TIMING_COLUMN_WIDTH + margins,
|
||||
},
|
||||
scroll = new OsuScrollContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = table = new ControlPointTable(),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Margin = new MarginPadding(margins),
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
deleteButton = new RoundedButton
|
||||
{
|
||||
Text = "-",
|
||||
Size = new Vector2(30, 30),
|
||||
Action = delete,
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
addButton = new RoundedButton
|
||||
{
|
||||
Action = addNew,
|
||||
Size = new Vector2(160, 30),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight,
|
||||
},
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
selectedGroup.BindValueChanged(selected =>
|
||||
{
|
||||
deleteButton.Enabled.Value = selected.NewValue != null;
|
||||
|
||||
addButton.Text = selected.NewValue != null
|
||||
? "+ Clone to current time"
|
||||
: "+ Add at current time";
|
||||
}, true);
|
||||
|
||||
controlPointGroups.BindTo(Beatmap.ControlPointInfo.Groups);
|
||||
controlPointGroups.BindCollectionChanged((_, _) =>
|
||||
{
|
||||
table.ControlGroups = controlPointGroups;
|
||||
changeHandler?.SaveState();
|
||||
}, true);
|
||||
|
||||
table.OnRowSelected += drawable => scroll.ScrollIntoView(drawable);
|
||||
}
|
||||
|
||||
protected override bool OnClick(ClickEvent e)
|
||||
{
|
||||
selectedGroup.Value = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
trackActivePoint();
|
||||
|
||||
addButton.Enabled.Value = clock.CurrentTimeAccurate != selectedGroup.Value?.Time;
|
||||
}
|
||||
|
||||
private Type? trackedType;
|
||||
|
||||
/// <summary>
|
||||
/// Given the user has selected a control point group, we want to track any group which is
|
||||
/// active at the current point in time which matches the type the user has selected.
|
||||
///
|
||||
/// So if the user is currently looking at a timing point and seeks into the future, a
|
||||
/// future timing point would be automatically selected if it is now the new "current" point.
|
||||
/// </summary>
|
||||
private void trackActivePoint()
|
||||
{
|
||||
// For simplicity only match on the first type of the active control point.
|
||||
if (selectedGroup.Value == null)
|
||||
trackedType = null;
|
||||
else
|
||||
{
|
||||
// If the selected group only has one control point, update the tracking type.
|
||||
if (selectedGroup.Value.ControlPoints.Count == 1)
|
||||
trackedType = selectedGroup.Value?.ControlPoints.Single().GetType();
|
||||
// If the selected group has more than one control point, choose the first as the tracking type
|
||||
// if we don't already have a singular tracked type.
|
||||
else if (trackedType == null)
|
||||
trackedType = selectedGroup.Value?.ControlPoints.FirstOrDefault()?.GetType();
|
||||
}
|
||||
|
||||
if (trackedType != null)
|
||||
{
|
||||
// We don't have an efficient way of looking up groups currently, only individual point types.
|
||||
// To improve the efficiency of this in the future, we should reconsider the overall structure of ControlPointInfo.
|
||||
|
||||
// Find the next group which has the same type as the selected one.
|
||||
var found = Beatmap.ControlPointInfo.Groups
|
||||
.Where(g => g.ControlPoints.Any(cp => cp.GetType() == trackedType))
|
||||
.LastOrDefault(g => g.Time <= clock.CurrentTimeAccurate);
|
||||
|
||||
if (found != null)
|
||||
selectedGroup.Value = found;
|
||||
}
|
||||
}
|
||||
|
||||
private void delete()
|
||||
{
|
||||
if (selectedGroup.Value == null)
|
||||
return;
|
||||
|
||||
Beatmap.ControlPointInfo.RemoveGroup(selectedGroup.Value);
|
||||
|
||||
selectedGroup.Value = Beatmap.ControlPointInfo.Groups.FirstOrDefault(g => g.Time >= clock.CurrentTime);
|
||||
}
|
||||
|
||||
private void addNew()
|
||||
{
|
||||
bool isFirstControlPoint = !Beatmap.ControlPointInfo.TimingPoints.Any();
|
||||
|
||||
var group = Beatmap.ControlPointInfo.GroupAt(clock.CurrentTime, true);
|
||||
|
||||
if (isFirstControlPoint)
|
||||
group.Add(new TimingControlPoint());
|
||||
else
|
||||
{
|
||||
// Try and create matching types from the currently selected control point.
|
||||
var selected = selectedGroup.Value;
|
||||
|
||||
if (selected != null && !ReferenceEquals(selected, group))
|
||||
{
|
||||
foreach (var controlPoint in selected.ControlPoints)
|
||||
{
|
||||
group.Add(controlPoint.DeepClone());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
selectedGroup.Value = group;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user