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mirror of https://github.com/ppy/osu.git synced 2025-03-28 01:37:46 +08:00

Fix broken merge

This commit is contained in:
Dean Herbert 2019-12-09 14:11:44 +09:00
parent 680b2653ae
commit 03d18186c2

View File

@ -22,8 +22,8 @@ namespace osu.Game.Graphics.UserInterface
{ {
private const float idle_width = 0.8f; private const float idle_width = 0.8f;
private const float hover_width = 0.9f; private const float hover_width = 0.9f;
private const float hover_duration = 500; private const float hover_duration = 500;
private const float glow_fade_duration = 250;
private const float click_duration = 200; private const float click_duration = 200;
public readonly BindableBool Selected = new BindableBool(); public readonly BindableBool Selected = new BindableBool();
@ -200,30 +200,50 @@ namespace osu.Game.Graphics.UserInterface
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => backgroundContainer.ReceivePositionalInputAt(screenSpacePos);
private bool clicked; private bool clickAnimating;
protected override bool OnClick(ClickEvent e) protected override bool OnClick(ClickEvent e)
{ {
clicked = true; var flash = new Box
colourContainer.ResizeTo(new Vector2(1.5f, 1f), click_duration, Easing.In);
flash();
this.Delay(click_duration).Schedule(delegate
{ {
clicked = false; RelativeSizeAxes = Axes.Both,
colourContainer.ResizeTo(new Vector2(idle_width, 1f)); Colour = ButtonColour,
spriteText.Spacing = Vector2.Zero; Blending = BlendingParameters.Additive,
glowContainer.FadeOut(); Alpha = 0.05f
}); };
colourContainer.Add(flash);
flash.FadeOutFromOne(100).Expire();
clickAnimating = true;
colourContainer.ResizeWidthTo(colourContainer.Width * 1.05f, 100, Easing.OutQuint)
.OnComplete(_ =>
{
clickAnimating = false;
Selected.TriggerChange();
});
return base.OnClick(e); return base.OnClick(e);
} }
protected override bool OnMouseDown(MouseDownEvent e)
{
colourContainer.ResizeWidthTo(hover_width * 0.98f, click_duration * 4, Easing.OutQuad);
return base.OnMouseDown(e);
}
protected override bool OnMouseUp(MouseUpEvent e)
{
if (Selected.Value)
colourContainer.ResizeWidthTo(hover_width, click_duration, Easing.In);
return base.OnMouseUp(e);
}
protected override bool OnHover(HoverEvent e) protected override bool OnHover(HoverEvent e)
{ {
base.OnHover(e); base.OnHover(e);
Selected.Value = true; Selected.Value = true;
return true; return true;
} }
@ -235,38 +255,23 @@ namespace osu.Game.Graphics.UserInterface
private void selectionChanged(ValueChangedEvent<bool> args) private void selectionChanged(ValueChangedEvent<bool> args)
{ {
if (clicked) return; if (clickAnimating)
return;
if (args.NewValue) if (args.NewValue)
{ {
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic); spriteText.TransformSpacingTo(hoverSpacing, hover_duration, Easing.OutElastic);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, Easing.OutElastic); colourContainer.ResizeWidthTo(hover_width, hover_duration, Easing.OutElastic);
glowContainer.FadeIn(glow_fade_duration, Easing.Out); glowContainer.FadeIn(hover_duration, Easing.OutQuint);
} }
else else
{ {
colourContainer.ResizeTo(new Vector2(idle_width, 1f), hover_duration, Easing.OutElastic); colourContainer.ResizeWidthTo(idle_width, hover_duration, Easing.OutElastic);
spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic); spriteText.TransformSpacingTo(Vector2.Zero, hover_duration, Easing.OutElastic);
glowContainer.FadeOut(glow_fade_duration, Easing.Out); glowContainer.FadeOut(hover_duration, Easing.OutQuint);
} }
} }
private void flash()
{
var flash = new Box
{
RelativeSizeAxes = Axes.Both
};
colourContainer.Add(flash);
flash.Colour = ButtonColour;
flash.Blending = BlendingParameters.Additive;
flash.Alpha = 0.3f;
flash.FadeOutFromOne(click_duration);
flash.Expire();
}
private void updateGlow() private void updateGlow()
{ {
leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour); leftGlow.Colour = ColourInfo.GradientHorizontal(new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f), ButtonColour);