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Implement RankingsScopeSelector
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Game.Overlays;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsScopeSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsScopeSelector),
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};
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private readonly Box background;
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public TestSceneRankingsScopeSelector()
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{
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Bindable<RankingsScope> scope = new Bindable<RankingsScope>();
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Add(background = new Box
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{
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RelativeSizeAxes = Axes.Both
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});
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Add(new RankingsScopeSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = scope }
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});
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AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
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AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
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AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
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AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.Yellow.Opacity(50);
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}
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}
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}
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@ -8,7 +8,6 @@ using osuTK;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Input.Events;
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using osu.Framework.Bindables;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.Color4Extensions;
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@ -18,8 +17,6 @@ namespace osu.Game.Graphics.UserInterface
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{
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{
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protected override Dropdown<TModel> CreateDropdown() => null;
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protected override Dropdown<TModel> CreateDropdown() => null;
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protected override TabItem<TModel> CreateTabItem(TModel value) => new ScopeSelectorTabItem(value);
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protected Color4 LineColour
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protected Color4 LineColour
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{
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{
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get => line.MainColour.Value;
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get => line.MainColour.Value;
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@ -49,29 +46,6 @@ namespace osu.Game.Graphics.UserInterface
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Spacing = new Vector2(20, 0),
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Spacing = new Vector2(20, 0),
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};
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};
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private class ScopeSelectorTabItem : PageTabItem
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{
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public ScopeSelectorTabItem(TModel value)
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: base(value)
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{
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Text.Font = OsuFont.GetFont(size: 16);
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}
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protected override bool OnHover(HoverEvent e)
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{
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Text.FadeColour(AccentColour);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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Text.FadeColour(Color4.White);
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}
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}
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private class GradientLine : GridContainer
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private class GradientLine : GridContainer
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{
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{
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public readonly Bindable<Color4> MainColour = new Bindable<Color4>();
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public readonly Bindable<Color4> MainColour = new Bindable<Color4>();
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@ -6,6 +6,9 @@ using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osuTK.Graphics;
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using osuTK.Graphics;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Graphics;
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namespace osu.Game.Overlays.BeatmapSet
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namespace osu.Game.Overlays.BeatmapSet
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{
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{
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@ -13,6 +16,8 @@ namespace osu.Game.Overlays.BeatmapSet
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{
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{
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protected override bool AddEnumEntriesAutomatically => false;
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protected override bool AddEnumEntriesAutomatically => false;
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protected override TabItem<BeatmapLeaderboardScope> CreateTabItem(BeatmapLeaderboardScope value) => new ScopeSelectorTabItem(value);
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public LeaderboardScopeSelector()
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public LeaderboardScopeSelector()
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{
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{
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AddItem(BeatmapLeaderboardScope.Global);
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AddItem(BeatmapLeaderboardScope.Global);
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@ -26,5 +31,28 @@ namespace osu.Game.Overlays.BeatmapSet
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AccentColour = colours.Blue;
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AccentColour = colours.Blue;
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LineColour = Color4.Gray;
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LineColour = Color4.Gray;
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}
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}
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private class ScopeSelectorTabItem : PageTabItem
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{
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public ScopeSelectorTabItem(BeatmapLeaderboardScope value)
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: base(value)
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{
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Text.Font = OsuFont.GetFont(size: 16);
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}
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protected override bool OnHover(HoverEvent e)
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{
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Text.FadeColour(AccentColour);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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base.OnHoverLost(e);
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Text.FadeColour(Color4.White);
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}
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}
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}
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}
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}
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}
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26
osu.Game/Overlays/RankingsScopeSelector.cs
Normal file
26
osu.Game/Overlays/RankingsScopeSelector.cs
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@ -0,0 +1,26 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Allocation;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public class RankingsScopeSelector : GradientLineTabControl<RankingsScope>
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{
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[BackgroundDependencyLoader]
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private void load()
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{
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AccentColour = LineColour = Color4.Black;
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}
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}
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public enum RankingsScope
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{
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Performance,
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Spotlights,
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Score,
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Country
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}
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}
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