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Apply same conditional check changes to DrawableCarouselBeatmapSet
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@ -46,6 +46,7 @@ namespace osu.Game.Screens.Select.Carousel
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private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay)
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{
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restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
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if (beatmapOverlay != null)
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viewDetails = beatmapOverlay.FetchAndShowBeatmapSet;
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@ -131,13 +132,14 @@ namespace osu.Game.Screens.Select.Carousel
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if (Item.State.Value == CarouselItemState.NotSelected)
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items.Add(new OsuMenuItem("Expand", MenuItemType.Highlighted, () => Item.State.Value = CarouselItemState.Selected));
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if (beatmapSet.OnlineBeatmapSetID != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails?.Invoke(beatmapSet.OnlineBeatmapSetID.Value)));
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if (beatmapSet.OnlineBeatmapSetID != null && viewDetails != null)
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items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => viewDetails(beatmapSet.OnlineBeatmapSetID.Value)));
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if (beatmapSet.Beatmaps.Any(b => b.Hidden))
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items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested?.Invoke(beatmapSet)));
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items.Add(new OsuMenuItem("Restore all hidden", MenuItemType.Standard, () => restoreHiddenRequested(beatmapSet)));
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items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new BeatmapDeleteDialog(beatmapSet))));
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if (dialogOverlay != null)
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items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay.Push(new BeatmapDeleteDialog(beatmapSet))));
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return items.ToArray();
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}
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