From 03a5aedf9927831a719c87fac3e3b2cb2d6c4ea3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Mon, 20 Oct 2025 08:46:30 +0200 Subject: [PATCH] Bump difficulty calculator versions To trigger client-side recalculations of star ratings. Should have been done in https://github.com/ppy/osu/pull/35029. Probably closes https://github.com/ppy/osu/issues/35357. --- osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 2 +- osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs index 14a8ff31c5..dd69b5de12 100644 --- a/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Catch/Difficulty/CatchDifficultyCalculator.cs @@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Catch.Difficulty private float halfCatcherWidth; - public override int Version => 20250306; + public override int Version => 20251020; public CatchDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index d7fa159d10..504fddbb71 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -23,7 +23,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty { private const double star_rating_multiplier = 0.0265; - public override int Version => 20250306; + public override int Version => 20251020; public OsuDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs index cdb5a36f65..edd26819f5 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoDifficultyCalculator.cs @@ -34,7 +34,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty private bool isRelax; private bool isConvert; - public override int Version => 20250306; + public override int Version => 20251020; public TaikoDifficultyCalculator(IRulesetInfo ruleset, IWorkingBeatmap beatmap) : base(ruleset, beatmap)