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Inherit difficulty multiplier display from ModsEffectDiplay

This commit is contained in:
ansel 2022-08-27 20:26:05 +03:00
parent 90334a2b91
commit 039f009562
2 changed files with 21 additions and 123 deletions

View File

@ -3,27 +3,24 @@
#nullable disable #nullable disable
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface; using osu.Framework.Graphics.UserInterface;
using osu.Framework.Localisation; using osu.Framework.Localisation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Mods;
using osuTK; using osuTK;
using osu.Game.Localisation; using osu.Game.Localisation;
namespace osu.Game.Overlays.Mods namespace osu.Game.Overlays.Mods
{ {
public class DifficultyMultiplierDisplay : CompositeDrawable, IHasCurrentValue<double> public sealed class DifficultyMultiplierDisplay : ModsEffectDisplay, IHasCurrentValue<double>
{ {
public const float HEIGHT = 42; protected override LocalisableString Label => DifficultyMultiplierDisplayStrings.DifficultyMultiplier;
public Bindable<double> Current public Bindable<double> Current
{ {
@ -33,143 +30,44 @@ namespace osu.Game.Overlays.Mods
private readonly BindableNumberWithCurrent<double> current = new BindableNumberWithCurrent<double>(1); private readonly BindableNumberWithCurrent<double> current = new BindableNumberWithCurrent<double>(1);
private readonly Box underlayBackground;
private readonly Box contentBackground;
private readonly FillFlowContainer multiplierFlow;
private readonly MultiplierCounter multiplierCounter; private readonly MultiplierCounter multiplierCounter;
[Resolved]
private OsuColour colours { get; set; }
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
private const float multiplier_value_area_width = 56;
private const float transition_duration = 200;
public DifficultyMultiplierDisplay() public DifficultyMultiplierDisplay()
{ {
Height = HEIGHT; Add(new FillFlowContainer
AutoSizeAxes = Axes.X;
InternalChild = new InputBlockingContainer
{ {
RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.Both,
AutoSizeAxes = Axes.X, Direction = FillDirection.Horizontal,
Masking = true, Spacing = new Vector2(2, 0),
CornerRadius = ModSelectPanel.CORNER_RADIUS,
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0),
Children = new Drawable[] Children = new Drawable[]
{ {
underlayBackground = new Box multiplierCounter = new MultiplierCounter
{ {
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight, Origin = Anchor.CentreLeft,
RelativeSizeAxes = Axes.Y, Current = { BindTarget = Current }
Width = multiplier_value_area_width + ModSelectPanel.CORNER_RADIUS
}, },
new GridContainer new SpriteIcon
{ {
RelativeSizeAxes = Axes.Y, Anchor = Anchor.CentreLeft,
AutoSizeAxes = Axes.X, Origin = Anchor.CentreLeft,
ColumnDimensions = new[] Icon = FontAwesome.Solid.Times,
{ Size = new Vector2(7),
new Dimension(GridSizeMode.AutoSize), Margin = new MarginPadding { Top = 1 }
new Dimension(GridSizeMode.Absolute, multiplier_value_area_width)
},
Content = new[]
{
new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Masking = true,
CornerRadius = ModSelectPanel.CORNER_RADIUS,
Children = new Drawable[]
{
contentBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Margin = new MarginPadding { Horizontal = 18 },
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Text = DifficultyMultiplierDisplayStrings.DifficultyMultiplier,
Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold)
}
}
},
multiplierFlow = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Direction = FillDirection.Horizontal,
Spacing = new Vector2(2, 0),
Children = new Drawable[]
{
multiplierCounter = new MultiplierCounter
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Current = { BindTarget = Current }
},
new SpriteIcon
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Icon = FontAwesome.Solid.Times,
Size = new Vector2(7),
Margin = new MarginPadding { Top = 1 }
}
}
}
}
}
} }
} }
}; });
}
[BackgroundDependencyLoader]
private void load()
{
contentBackground.Colour = colourProvider.Background4;
} }
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();
current.BindValueChanged(_ => updateState(), true); current.BindValueChanged(e => SetColours(e.NewValue.CompareTo(current.Default)), true);
// required to prevent the counter initially rolling up from 0 to 1 // required to prevent the counter initially rolling up from 0 to 1
// due to `Current.Value` having a nonstandard default value of 1. // due to `Current.Value` having a nonstandard default value of 1.
multiplierCounter.SetCountWithoutRolling(Current.Value); multiplierCounter.SetCountWithoutRolling(current.Value);
}
private void updateState()
{
if (Current.IsDefault)
{
underlayBackground.FadeColour(colourProvider.Background3, transition_duration, Easing.OutQuint);
multiplierFlow.FadeColour(Colour4.White, transition_duration, Easing.OutQuint);
}
else
{
var backgroundColour = Current.Value < 1
? colours.ForModType(ModType.DifficultyReduction)
: colours.ForModType(ModType.DifficultyIncrease);
underlayBackground.FadeColour(backgroundColour, transition_duration, Easing.OutQuint);
multiplierFlow.FadeColour(colourProvider.Background5, transition_duration, Easing.OutQuint);
}
} }
private class MultiplierCounter : RollingCounter<double> private class MultiplierCounter : RollingCounter<double>

View File

@ -153,7 +153,7 @@ namespace osu.Game.Overlays.Mods
{ {
Padding = new MarginPadding Padding = new MarginPadding
{ {
Top = (ShowTotalMultiplier ? DifficultyMultiplierDisplay.HEIGHT : 0) + PADDING, Top = (ShowTotalMultiplier ? ModsEffectDisplay.HEIGHT : 0) + PADDING,
Bottom = PADDING Bottom = PADDING
}, },
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
@ -191,7 +191,7 @@ namespace osu.Game.Overlays.Mods
Anchor = Anchor.TopRight, Anchor = Anchor.TopRight,
Origin = Anchor.TopRight, Origin = Anchor.TopRight,
AutoSizeAxes = Axes.X, AutoSizeAxes = Axes.X,
Height = DifficultyMultiplierDisplay.HEIGHT, Height = ModsEffectDisplay.HEIGHT,
Margin = new MarginPadding { Horizontal = 100 }, Margin = new MarginPadding { Horizontal = 100 },
Child = multiplierDisplay = new DifficultyMultiplierDisplay Child = multiplierDisplay = new DifficultyMultiplierDisplay
{ {