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Add Android mouse settings
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97
osu.Android/AndroidMouseSettings.cs
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97
osu.Android/AndroidMouseSettings.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Android
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{
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public class AndroidMouseSettings : SettingsSubsection
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{
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private readonly AndroidMouseHandler mouseHandler;
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
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private Bindable<double> handlerSensitivity;
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private Bindable<double> localSensitivity;
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private Bindable<bool> relativeMode;
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public AndroidMouseSettings(AndroidMouseHandler mouseHandler)
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{
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this.mouseHandler = mouseHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig)
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
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localSensitivity = handlerSensitivity.GetUnboundCopy();
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relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
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// High precision/pointer capture is only available on Android 8.0 and up
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if (Build.VERSION.SdkInt >= BuildVersionCodes.O)
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{
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.HighPrecisionMouse,
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TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
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Current = relativeMode,
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Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" },
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},
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new MouseSettings.SensitivitySetting
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{
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LabelText = MouseSettingsStrings.CursorSensitivity,
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Current = localSensitivity,
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},
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});
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}
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
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TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
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},
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseButtons,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
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handlerSensitivity.BindValueChanged(val =>
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{
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bool disabled = localSensitivity.Disabled;
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localSensitivity.Disabled = false;
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localSensitivity.Value = val.NewValue;
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localSensitivity.Disabled = disabled;
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}, true);
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localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
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}
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}
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}
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@ -5,7 +5,11 @@ using System;
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using Android.App;
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Input.Handlers;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Overlays.Settings;
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using osu.Game.Updater;
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using osu.Game.Utils;
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using Xamarin.Essentials;
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@ -73,10 +77,28 @@ namespace osu.Android
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LoadComponentAsync(new GameplayScreenRotationLocker(), Add);
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}
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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host.Window.CursorState |= CursorState.Hidden;
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}
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protected override UpdateManager CreateUpdateManager() => new SimpleUpdateManager();
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protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
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public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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{
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switch (handler)
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{
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case AndroidMouseHandler mh:
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return new AndroidMouseSettings(mh);
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default:
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return base.CreateSettingsSubsectionFor(handler);
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}
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}
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private class AndroidBatteryInfo : BatteryInfo
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{
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public override double ChargeLevel => Battery.ChargeLevel;
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@ -26,6 +26,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="AndroidMouseSettings.cs" />
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<Compile Include="GameplayScreenRotationLocker.cs" />
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<Compile Include="OsuGameActivity.cs" />
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<Compile Include="OsuGameAndroid.cs" />
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@ -124,7 +124,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}, true);
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}
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private class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
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public class SensitivitySetting : SettingsSlider<double, SensitivitySlider>
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{
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public SensitivitySetting()
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{
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@ -133,7 +133,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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}
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}
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private class SensitivitySlider : OsuSliderBar<double>
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public class SensitivitySlider : OsuSliderBar<double>
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{
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public override LocalisableString TooltipText => Current.Disabled ? MouseSettingsStrings.EnableHighPrecisionForSensitivityAdjust : $"{base.TooltipText}x";
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}
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