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Remove unused property
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@ -32,20 +32,6 @@ namespace osu.Game.Overlays
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private readonly ScrollContainer scroll;
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private BeatmapSetInfo beatmapSet;
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public BeatmapSetInfo BeatmapSet
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{
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get => beatmapSet;
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set
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{
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if (value == beatmapSet)
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return;
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header.BeatmapSet = info.BeatmapSet = beatmapSet = value;
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}
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}
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// receive input outside our bounds so we can trigger a close event on ourselves.
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public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;
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