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Remove unused property

This commit is contained in:
Dean Herbert 2018-04-19 21:00:22 +09:00
parent f7ca6267b1
commit 0356e5e6bf

View File

@ -32,20 +32,6 @@ namespace osu.Game.Overlays
private readonly ScrollContainer scroll;
private BeatmapSetInfo beatmapSet;
public BeatmapSetInfo BeatmapSet
{
get => beatmapSet;
set
{
if (value == beatmapSet)
return;
header.BeatmapSet = info.BeatmapSet = beatmapSet = value;
}
}
// receive input outside our bounds so we can trigger a close event on ourselves.
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => true;