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Add comment regarding section initialisation in ScreenBehaviour
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@ -74,8 +74,10 @@ namespace osu.Game.Overlays.FirstRunSetup
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AutoSizeAxes = Axes.Y,
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Children = new SettingsSection[]
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{
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// This list should be kept in sync with SettingsOverlay.
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new GeneralSection(),
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new SkinSection(),
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// InputSection is intentionally omitted for now due to its sub-panel being a pain to set up.
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new UserInterfaceSection(),
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new GameplaySection(),
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new RulesetSection(),
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@ -23,6 +23,7 @@ namespace osu.Game.Overlays
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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{
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// This list should be kept in sync with ScreenBehaviour.
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new GeneralSection(),
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new SkinSection(),
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new InputSection(createSubPanel(new KeyBindingPanel())),
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