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Make config nullable, removing testcase code

This commit is contained in:
smoogipoo 2019-03-05 14:40:27 +09:00
parent 78596dfe80
commit 0322bd8812
3 changed files with 6 additions and 27 deletions

View File

@ -16,14 +16,12 @@ using osuTK.Graphics;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces; using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
@ -42,16 +40,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(DrawableOsuHitObject) typeof(DrawableOsuHitObject)
}; };
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var configCache = dependencies.Get<RulesetConfigCache>();
dependencies.CacheAs((OsuRulesetConfigManager)configCache.GetConfigFor(new OsuRuleset()));
return dependencies;
}
private readonly Container content; private readonly Container content;
protected override Container<Drawable> Content => content; protected override Container<Drawable> Content => content;

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@ -3,13 +3,11 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Configuration;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components; using osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
@ -31,16 +29,6 @@ namespace osu.Game.Rulesets.Osu.Tests
typeof(PathControlPointPiece) typeof(PathControlPointPiece)
}; };
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
var configCache = dependencies.Get<RulesetConfigCache>();
dependencies.CacheAs((OsuRulesetConfigManager)configCache.GetConfigFor(new OsuRuleset()));
return dependencies;
}
private readonly DrawableSlider drawableObject; private readonly DrawableSlider drawableObject;
public TestCaseSliderSelectionBlueprint() public TestCaseSliderSelectionBlueprint()

View File

@ -33,6 +33,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly IBindable<float> scaleBindable = new Bindable<float>(); private readonly IBindable<float> scaleBindable = new Bindable<float>();
private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>(); private readonly IBindable<SliderPath> pathBindable = new Bindable<SliderPath>();
[Resolved(CanBeNull = true)]
private OsuRulesetConfigManager config { get; set; }
public DrawableSlider(Slider s) public DrawableSlider(Slider s)
: base(s) : base(s)
{ {
@ -94,10 +97,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuRulesetConfigManager config) private void load()
{ {
config.BindWith(OsuRulesetSetting.SnakingInSliders, Body.SnakingIn); config?.BindWith(OsuRulesetSetting.SnakingInSliders, Body.SnakingIn);
config.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut); config?.BindWith(OsuRulesetSetting.SnakingOutSliders, Body.SnakingOut);
positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition); positionBindable.BindValueChanged(_ => Position = HitObject.StackedPosition);
scaleBindable.BindValueChanged(scale => scaleBindable.BindValueChanged(scale =>