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Make it possible to retrieve loaded channel drawables in ChatOverlay
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@ -438,6 +438,11 @@ namespace osu.Game.Overlays
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textbox.Text = string.Empty;
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}
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/// <summary>
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/// Returns the loaded drawable for a channel. Returns null if not found.
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/// </summary>
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public DrawableChannel GetChannelDrawable(Channel channel) => loadedChannels.Find(drawable => drawable.Channel == channel);
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private class TabsArea : Container
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{
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// IsHovered is used
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