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Fix enum not being at end (and adjust naming)
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@ -182,8 +182,8 @@ namespace osu.Game.Input.Bindings
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new KeyBinding(new[] { InputKey.Shift, InputKey.F2 }, GlobalAction.SelectPreviousRandom),
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new KeyBinding(InputKey.F3, GlobalAction.ToggleBeatmapOptions),
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new KeyBinding(InputKey.BackSpace, GlobalAction.DeselectAllMods),
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new KeyBinding(new[] { InputKey.Control, InputKey.Up }, GlobalAction.IncreaseSpeed),
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new KeyBinding(new[] { InputKey.Control, InputKey.Down }, GlobalAction.DecreaseSpeed),
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new KeyBinding(new[] { InputKey.Control, InputKey.Up }, GlobalAction.IncreaseModSpeed),
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new KeyBinding(new[] { InputKey.Control, InputKey.Down }, GlobalAction.DecreaseModSpeed),
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};
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private static IEnumerable<KeyBinding> audioControlKeyBindings => new[]
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@ -411,12 +411,6 @@ namespace osu.Game.Input.Bindings
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.EditorToggleRotateControl))]
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EditorToggleRotateControl,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseSpeed))]
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IncreaseSpeed,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseSpeed))]
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DecreaseSpeed,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseOffset))]
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IncreaseOffset,
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@ -428,6 +422,12 @@ namespace osu.Game.Input.Bindings
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.StepReplayBackward))]
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StepReplayBackward,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.IncreaseModSpeed))]
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IncreaseModSpeed,
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[LocalisableDescription(typeof(GlobalActionKeyBindingStrings), nameof(GlobalActionKeyBindingStrings.DecreaseModSpeed))]
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DecreaseModSpeed,
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}
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public enum GlobalActionCategory
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@ -370,14 +370,14 @@ namespace osu.Game.Localisation
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public static LocalisableString EditorToggleRotateControl => new TranslatableString(getKey(@"editor_toggle_rotate_control"), @"Toggle rotate control");
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/// <summary>
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/// "Increase Speed"
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/// "Increase mod speed"
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/// </summary>
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public static LocalisableString IncreaseSpeed => new TranslatableString(getKey(@"increase_speed"), @"Increase Speed");
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public static LocalisableString IncreaseModSpeed => new TranslatableString(getKey(@"increase_mod_speed"), @"Increase mod speed");
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/// <summary>
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/// "Decrease Speed"
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/// "Decrease mod speed"
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/// </summary>
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public static LocalisableString DecreaseSpeed => new TranslatableString(getKey(@"decrease_speed"), @"Decrease Speed");
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public static LocalisableString DecreaseModSpeed => new TranslatableString(getKey(@"decrease_mod_speed"), @"Decrease mod speed");
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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@ -757,11 +757,11 @@ namespace osu.Game.Overlays.Mods
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return true;
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}
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case GlobalAction.IncreaseSpeed:
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case GlobalAction.IncreaseModSpeed:
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songSelect!.ChangeSpeed(0.05);
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return true;
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case GlobalAction.DecreaseSpeed:
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case GlobalAction.DecreaseModSpeed:
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songSelect!.ChangeSpeed(-0.05);
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return true;
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}
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@ -10,7 +10,7 @@ namespace osu.Game.Overlays.OSD
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public partial class SpeedChangeToast : Toast
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{
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public SpeedChangeToast(OsuConfigManager config, double delta)
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: base(CommonStrings.Beatmaps, ToastStrings.SpeedChanged, config.LookupKeyBindings(GlobalAction.IncreaseSpeed) + " / " + config.LookupKeyBindings(GlobalAction.DecreaseSpeed))
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: base(CommonStrings.Beatmaps, ToastStrings.SpeedChanged, config.LookupKeyBindings(GlobalAction.IncreaseModSpeed) + " / " + config.LookupKeyBindings(GlobalAction.DecreaseModSpeed))
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{
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}
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}
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@ -1144,11 +1144,11 @@ namespace osu.Game.Screens.Select
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switch (e.Action)
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{
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case GlobalAction.IncreaseSpeed:
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case GlobalAction.IncreaseModSpeed:
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ChangeSpeed(0.05);
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return true;
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case GlobalAction.DecreaseSpeed:
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case GlobalAction.DecreaseModSpeed:
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ChangeSpeed(-0.05);
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return true;
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}
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