diff --git a/osu.Game/Overlays/MusicController.cs b/osu.Game/Overlays/MusicController.cs index d7884bf53a..fb4e278b0c 100644 --- a/osu.Game/Overlays/MusicController.cs +++ b/osu.Game/Overlays/MusicController.cs @@ -314,7 +314,8 @@ namespace osu.Game.Overlays private void next(bool instant = false) { - queuedDirection = TransformDirection.Next; + if (!instant) + queuedDirection = TransformDirection.Next; var playable = beatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).Skip(1).FirstOrDefault() ?? beatmapSets.FirstOrDefault(); if (playable != null)