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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:07:25 +08:00

Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance.

This commit is contained in:
smoogipooo 2017-03-10 15:08:53 +09:00
parent e5bde712ed
commit 02281d8a2a
10 changed files with 91 additions and 71 deletions

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@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Screens.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.UI;
@ -14,7 +14,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using OpenTK;
using System.Collections.Generic;
namespace osu.Desktop.VisualTests.Tests
{
@ -55,30 +55,26 @@ namespace osu.Desktop.VisualTests.Tests
Clock = new FramedClock(),
Children = new Drawable[]
{
new OsuHitRenderer
new OsuHitRenderer(beatmap)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
new TaikoHitRenderer(beatmap)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
new CatchHitRenderer(beatmap)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
new ManiaHitRenderer(beatmap)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight

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@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using System.Collections.Generic;
namespace osu.Game.Modes.Catch
{
@ -15,10 +15,7 @@ namespace osu.Game.Modes.Catch
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer
{
Beatmap = beatmap,
};
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
@ -10,6 +11,11 @@ namespace osu.Game.Modes.Catch.UI
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{
public CatchHitRenderer(Beatmap beatmap)
: base(beatmap)
{
}
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override Playfield<CatchBaseHit> CreatePlayfield() => new CatchPlayfield();

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@ -1,13 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using System.Collections.Generic;
namespace osu.Game.Modes.Mania
{
@ -15,10 +15,7 @@ namespace osu.Game.Modes.Mania
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer
{
Beatmap = beatmap,
};
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
@ -12,7 +13,8 @@ namespace osu.Game.Modes.Mania.UI
{
private readonly int columns;
public ManiaHitRenderer(int columns = 5)
public ManiaHitRenderer(Beatmap beatmap, int columns = 5)
: base(beatmap)
{
this.columns = columns;
}

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@ -1,14 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Modes.Osu
{
@ -16,10 +16,7 @@ namespace osu.Game.Modes.Osu
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer
{
Beatmap = beatmap,
};
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer(beatmap);
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects;
@ -11,6 +12,11 @@ namespace osu.Game.Modes.Osu.UI
{
public class OsuHitRenderer : HitRenderer<OsuHitObject>
{
public OsuHitRenderer(Beatmap beatmap)
: base(beatmap)
{
}
protected override HitObjectConverter<OsuHitObject> Converter => new OsuHitObjectConverter();
protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();

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@ -15,10 +15,7 @@ namespace osu.Game.Modes.Taiko
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer
{
Beatmap = beatmap,
};
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer(beatmap);
public override IEnumerable<Mod> GetModsFor(ModType type)
{

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Taiko.Objects;
@ -10,6 +11,11 @@ namespace osu.Game.Modes.Taiko.UI
{
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
{
public TaikoHitRenderer(Beatmap beatmap)
: base(beatmap)
{
}
protected override HitObjectConverter<TaikoBaseHit> Converter => new TaikoConverter();
protected override Playfield<TaikoBaseHit> CreatePlayfield() => new TaikoPlayfield();

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@ -1,24 +1,22 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Beatmaps;
using osu.Game.Screens.Play;
using OpenTK;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.UI
{
public abstract class HitRenderer : Container
{
public event Action<JudgementInfo> OnJudgement;
public event Action OnAllJudged;
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
@ -28,12 +26,39 @@ namespace osu.Game.Modes.UI
/// </summary>
public abstract Func<Vector2, Vector2> MapPlayfieldToScreenSpace { get; }
public abstract bool AllObjectsJudged { get; }
/// <summary>
/// The number of Judgements required to be triggered
/// before the game enters post-play routines.
/// </summary>
protected abstract int JudgementCount { get; }
/// <summary>
/// The beatmap this HitRenderer is initialized with.
/// </summary>
protected readonly Beatmap Beatmap;
private int maxJudgements;
private int countJudgements;
protected HitRenderer(Beatmap beatmap)
{
Beatmap = beatmap;
}
protected override void LoadComplete()
{
base.LoadComplete();
maxJudgements = JudgementCount;
}
protected void TriggerOnJudgement(JudgementInfo j)
{
countJudgements++;
OnJudgement?.Invoke(j);
if (AllObjectsJudged)
if (countJudgements == maxJudgements)
OnAllJudged?.Invoke();
}
}
@ -41,33 +66,23 @@ namespace osu.Game.Modes.UI
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
private List<TObject> objects;
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
protected abstract HitObjectConverter<TObject> Converter { get; }
protected virtual List<TObject> Convert(Beatmap beatmap) => Converter.Convert(beatmap);
protected override Container<Drawable> Content => content;
private int judgementCount;
protected override int JudgementCount => judgementCount;
protected Playfield<TObject> Playfield;
public override Func<Vector2, Vector2> MapPlayfieldToScreenSpace => Playfield.ScaledContent.ToScreenSpace;
private Container content;
public override bool AllObjectsJudged => Playfield.HitObjects.Children.First()?.Judgement.Result != null; //reverse depth sort means First() instead of Last().
public IEnumerable<DrawableHitObject> DrawableObjects => Playfield.HitObjects.Children;
public Beatmap Beatmap
{
set
{
objects = Convert(value);
if (IsLoaded)
loadObjects();
}
}
protected abstract Playfield<TObject> CreatePlayfield();
protected abstract HitObjectConverter<TObject> Converter { get; }
protected virtual List<TObject> Convert(Beatmap beatmap) => Converter.Convert(beatmap);
protected HitRenderer()
protected HitRenderer(Beatmap beatmap)
: base(beatmap)
{
RelativeSizeAxes = Axes.Both;
@ -83,9 +98,6 @@ namespace osu.Game.Modes.UI
AddInternal(InputManager);
}
protected override Container<Drawable> Content => content;
private Container content;
[BackgroundDependencyLoader]
private void load()
@ -95,22 +107,26 @@ namespace osu.Game.Modes.UI
private void loadObjects()
{
if (objects == null) return;
foreach (TObject h in objects)
foreach (TObject h in Convert(Beatmap))
{
DrawableHitObject<TObject> drawableObject = GetVisualRepresentation(h);
if (drawableObject == null) continue;
if (drawableObject == null)
continue;
drawableObject.OnJudgement += onJudgement;
Playfield.Add(drawableObject);
judgementCount++;
}
Playfield.PostProcess();
}
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
protected abstract Playfield<TObject> CreatePlayfield();
}
}