diff --git a/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs new file mode 100644 index 0000000000..1d5efb01e4 --- /dev/null +++ b/osu.Game.Rulesets.Taiko.Tests/Editor/TestSceneTaikoEditorSaving.cs @@ -0,0 +1,33 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Utils; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Taiko.Tests.Editor +{ + public partial class TestSceneTaikoEditorSaving : EditorSavingTestScene + { + protected override Ruleset CreateRuleset() => new TaikoRuleset(); + + [Test] + public void TestTaikoSliderMultiplier() + { + AddStep("Set slider multiplier", () => EditorBeatmap.Difficulty.SliderMultiplier = 2); + + SaveEditor(); + + AddAssert("Beatmap has correct slider multiplier", assertTaikoSliderMulitplier); + + ReloadEditorToSameBeatmap(); + + AddAssert("Beatmap still has correct slider multiplier", assertTaikoSliderMulitplier); + + bool assertTaikoSliderMulitplier() + { + return Precision.AlmostEquals(EditorBeatmap.Difficulty.SliderMultiplier, 2); + } + } + } +}