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Revert old behaviour of ReadToEnd
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parent
12d396a513
commit
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@ -108,13 +108,19 @@ namespace osu.Game.Tests.Beatmaps.IO
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[Test]
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public void TestReadToEndAfterReadsAndPeeks()
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{
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const string contents = "first line\r\nsecond line";
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const string contents = "this line is gone\rthis one shouldn't be\r\nthese ones\ndefinitely not";
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using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(contents)))
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using (var bufferedReader = new LineBufferedReader(stream))
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{
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bufferedReader.PeekLine();
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Assert.Throws<InvalidOperationException>(() => bufferedReader.ReadToEnd());
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Assert.AreEqual("this line is gone", bufferedReader.ReadLine());
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Assert.AreEqual("this one shouldn't be", bufferedReader.PeekLine());
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string[] endingLines = bufferedReader.ReadToEnd().Split(new[] { '\r', '\n' }, StringSplitOptions.RemoveEmptyEntries);
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Assert.AreEqual(3, endingLines.Length);
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Assert.AreEqual("this one shouldn't be", endingLines[0]);
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Assert.AreEqual("these ones", endingLines[1]);
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Assert.AreEqual("definitely not", endingLines[2]);
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}
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}
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}
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@ -46,14 +46,21 @@ namespace osu.Game.IO
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/// <summary>
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/// Reads the stream to its end and returns the text read.
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/// Not compatible with calls to <see cref="PeekLine"/>.
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/// This includes any peeked but unconsumed lines.
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/// </summary>
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public string ReadToEnd()
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{
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if (peekedLine != null)
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throw new InvalidOperationException($"Do not use {nameof(ReadToEnd)} when also peeking for lines.");
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string remainingText = streamReader.ReadToEnd();
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if (peekedLine == null)
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return remainingText;
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return streamReader.ReadToEnd();
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var builder = new StringBuilder();
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// this might not be completely correct due to varying platform line endings
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builder.AppendLine(peekedLine);
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builder.Append(remainingText);
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return builder.ToString();
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}
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public void Dispose()
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