1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-14 04:02:59 +08:00

Fix CI not passing

This commit is contained in:
smoogipoo 2018-06-28 11:58:06 +09:00
parent 2f2bd59844
commit 01b90aaffe

View File

@ -117,7 +117,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
private void seekTrackToCurrent() private void seekTrackToCurrent()
{ {
if (!Beatmap.Value.TrackLoaded) if (!Beatmap.Value.TrackLoaded || !Beatmap.Value.Track.IsLoaded)
return; return;
adjustableClock.Seek(Current / Content.DrawWidth * Beatmap.Value.Track.Length); adjustableClock.Seek(Current / Content.DrawWidth * Beatmap.Value.Track.Length);
@ -125,7 +125,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
private void scrollToTrackTime() private void scrollToTrackTime()
{ {
if (!Beatmap.Value.TrackLoaded) if (!Beatmap.Value.TrackLoaded || !Beatmap.Value.Track.IsLoaded)
return; return;
ScrollTo((float)(adjustableClock.CurrentTime / Beatmap.Value.Track.Length) * Content.DrawWidth, false); ScrollTo((float)(adjustableClock.CurrentTime / Beatmap.Value.Track.Length) * Content.DrawWidth, false);