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Fix checks
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@ -50,5 +50,10 @@ namespace osu.Game.Rulesets.Catch.Mods
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return false;
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return false;
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}
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}
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public bool RestartOnFail => false;
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public bool RestartOnFail => false;
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public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
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{
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health = healthProcessor.Health.GetBoundCopy();
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}
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}
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}
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}
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}
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Beatmaps;
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namespace osu.Game.Rulesets.Taiko.Mods
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namespace osu.Game.Rulesets.Taiko.Mods
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{
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{
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