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Merge remote-tracking branch 'refs/remotes/ppy/master' into rankings-title
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0142fcd07a
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
Normal file
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
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@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
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||||
using System.Collections.Generic;
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||||
using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Tests.Visual;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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public class TestSceneHitExplosion : OsuTestScene
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{
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private ScrollingTestContainer scrolling;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(DrawableNote),
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typeof(DrawableManiaHitObject),
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};
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativePositionAxes = Axes.Y,
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Y = -0.25f,
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Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
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};
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int runcount = 0;
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AddRepeatStep("explode", () =>
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{
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runcount++;
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if (runcount % 15 > 12)
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return;
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scrolling.AddRange(new Drawable[]
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{
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new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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});
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}, 100);
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}
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}
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}
|
@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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/// </summary>
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public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
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{
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public const float CORNER_RADIUS = NotePiece.NOTE_HEIGHT / 2;
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private readonly NotePiece headPiece;
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public DrawableNote(Note hitObject)
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@ -38,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Glow,
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Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
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Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
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Radius = 10,
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};
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}, true);
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|
@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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/// </summary>
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internal class NotePiece : Container, IHasAccentColour
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{
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public const float NOTE_HEIGHT = 10;
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private const float head_colour_height = 6;
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public const float NOTE_HEIGHT = 12;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
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colouredBox = new Box
|
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{
|
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RelativeSizeAxes = Axes.X,
|
||||
Height = head_colour_height,
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Alpha = 0.2f
|
||||
Height = NOTE_HEIGHT / 2,
|
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Alpha = 0.1f
|
||||
}
|
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};
|
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}
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|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
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||||
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using osu.Game.Rulesets.Mania.UI.Components;
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using osu.Game.Rulesets.UI.Scrolling;
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using osuTK;
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@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
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{
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public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
|
||||
{
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private const float column_width = 45;
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public const float COLUMN_WIDTH = 80;
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private const float special_column_width = 70;
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||||
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/// <summary>
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@ -41,10 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
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Index = index;
|
||||
|
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RelativeSizeAxes = Axes.Y;
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Width = column_width;
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||||
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||||
Masking = true;
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CornerRadius = 5;
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Width = COLUMN_WIDTH;
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||||
|
||||
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
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|
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@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
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explosionContainer = new Container
|
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{
|
||||
Name = "Hit explosions",
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RelativeSizeAxes = Axes.Both
|
||||
RelativeSizeAxes = Axes.Both,
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||||
}
|
||||
}
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},
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@ -90,6 +89,12 @@ namespace osu.Game.Rulesets.Mania.UI
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Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
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};
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explosionContainer.Padding = new MarginPadding
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{
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||||
Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0,
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Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0
|
||||
};
|
||||
|
||||
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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||||
}, true);
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}
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@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
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||||
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isSpecial = value;
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||||
Width = isSpecial ? special_column_width : column_width;
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Width = isSpecial ? special_column_width : COLUMN_WIDTH;
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}
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}
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@ -163,9 +168,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
explosionContainer.Add(new HitExplosion(judgedObject)
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explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick)
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{
|
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Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre
|
||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre,
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||||
Origin = Anchor.Centre
|
||||
});
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||||
}
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||||
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||||
|
@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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||||
{
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||||
Name = "Background",
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||||
RelativeSizeAxes = Axes.Both,
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||||
Alpha = 0.3f
|
||||
},
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||||
backgroundOverlay = new Box
|
||||
{
|
||||
@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
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||||
background.Colour = AccentColour;
|
||||
background.Colour = AccentColour.Darken(5);
|
||||
|
||||
var brightPoint = AccentColour.Opacity(0.6f);
|
||||
var dimPoint = AccentColour.Opacity(0);
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
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||||
using osuTK.Graphics;
|
||||
@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
{
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||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float hit_target_height = 10;
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||||
private const float hit_target_bar_height = 2;
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||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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||||
hitTargetBar = new Box
|
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{
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RelativeSizeAxes = Axes.X,
|
||||
Height = hit_target_height,
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Height = NotePiece.NOTE_HEIGHT,
|
||||
Alpha = 0.6f,
|
||||
Colour = Color4.Black
|
||||
},
|
||||
hitTargetLine = new Container
|
||||
|
@ -1,16 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
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||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -18,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
private readonly CircularContainer circle;
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer mainGlow1;
|
||||
|
||||
public HitExplosion(DrawableHitObject judgedObject)
|
||||
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
||||
{
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||||
bool isTick = judgedObject is DrawableHoldNoteTick;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||
Height = NotePiece.NOTE_HEIGHT;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
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Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||
Scale = new Vector2(1f, 0.6f);
|
||||
|
||||
InternalChild = circle = new CircularContainer
|
||||
if (isSmall)
|
||||
Scale *= 0.5f;
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 80;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.1f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
|
||||
Radius = 100,
|
||||
},
|
||||
Child = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.8f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
},
|
||||
mainGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
const double duration = 200;
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
|
||||
|
||||
this.FadeOut(duration, Easing.Out);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
|
@ -12,16 +12,16 @@ using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneRankingsHeaderFlag : OsuTestScene
|
||||
public class TestSceneRankingsDismissableFlag : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(HeaderFlag),
|
||||
typeof(DismissableFlag),
|
||||
};
|
||||
|
||||
public TestSceneRankingsHeaderFlag()
|
||||
public TestSceneRankingsDismissableFlag()
|
||||
{
|
||||
HeaderFlag flag;
|
||||
DismissableFlag flag;
|
||||
SpriteText text;
|
||||
|
||||
var countryA = new Country
|
||||
@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
|
||||
AddRange(new Drawable[]
|
||||
{
|
||||
flag = new HeaderFlag
|
||||
flag = new DismissableFlag
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
@ -0,0 +1,41 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Overlays.Rankings;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Mania;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Online
|
||||
{
|
||||
public class TestSceneRankingsRulesetSelector : OsuTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(RankingsRulesetSelector),
|
||||
};
|
||||
|
||||
public TestSceneRankingsRulesetSelector()
|
||||
{
|
||||
var current = new Bindable<RulesetInfo>();
|
||||
|
||||
Add(new RankingsRulesetSelector
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Current = { BindTarget = current }
|
||||
});
|
||||
|
||||
AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
|
||||
AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
|
||||
AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
|
||||
AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
|
||||
}
|
||||
}
|
||||
}
|
@ -63,7 +63,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Margin = new MarginPadding { Top = 8, Bottom = 8 },
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Text = (value as Enum)?.GetDescription() ?? value.ToString(),
|
||||
Text = CreateText(),
|
||||
Font = OsuFont.GetFont(size: 14)
|
||||
},
|
||||
box = new Box
|
||||
@ -81,6 +81,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
Active.BindValueChanged(active => Text.Font = Text.Font.With(Typeface.Exo, weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium), true);
|
||||
}
|
||||
|
||||
protected virtual string CreateText() => (Value as Enum)?.GetDescription() ?? Value.ToString();
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
if (!Active.Value)
|
||||
|
@ -11,7 +11,7 @@ using System;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class HeaderFlag : UpdateableFlag
|
||||
public class DismissableFlag : UpdateableFlag
|
||||
{
|
||||
private const int duration = 200;
|
||||
|
||||
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Rankings
|
||||
|
||||
private readonly SpriteIcon hoverIcon;
|
||||
|
||||
public HeaderFlag()
|
||||
public DismissableFlag()
|
||||
{
|
||||
AddInternal(hoverIcon = new SpriteIcon
|
||||
{
|
56
osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
Normal file
56
osu.Game/Overlays/Rankings/RankingsRulesetSelector.cs
Normal file
@ -0,0 +1,56 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osuTK;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Overlays.Rankings
|
||||
{
|
||||
public class RankingsRulesetSelector : PageTabControl<RulesetInfo>
|
||||
{
|
||||
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new RankingsTabItem(value);
|
||||
|
||||
protected override Dropdown<RulesetInfo> CreateDropdown() => null;
|
||||
|
||||
public RankingsRulesetSelector()
|
||||
{
|
||||
AutoSizeAxes = Axes.X;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, RulesetStore rulesets)
|
||||
{
|
||||
foreach (var r in rulesets.AvailableRulesets)
|
||||
AddItem(r);
|
||||
|
||||
AccentColour = colours.Lime;
|
||||
|
||||
SelectTab(TabContainer.FirstOrDefault());
|
||||
}
|
||||
|
||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.X,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Spacing = new Vector2(20, 0),
|
||||
};
|
||||
|
||||
private class RankingsTabItem : PageTabItem
|
||||
{
|
||||
public RankingsTabItem(RulesetInfo value)
|
||||
: base(value)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string CreateText() => $"{Value.Name}";
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user