mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 23:12:55 +08:00
Minor fixes to player flow.
This commit is contained in:
parent
d6ed055682
commit
012c29addb
@ -105,7 +105,10 @@ namespace osu.Game.GameModes.Play
|
|||||||
Width = 100,
|
Width = 100,
|
||||||
Text = "Play",
|
Text = "Play",
|
||||||
Colour = new Color4(238, 51, 153, 255),
|
Colour = new Color4(238, 51, 153, 255),
|
||||||
Action = () => Push(new Player { BeatmapInfo = selectedBeatmapGroup.SelectedPanel.Beatmap }),
|
Action = () => Push(new Player {
|
||||||
|
BeatmapInfo = selectedBeatmapGroup.SelectedPanel.Beatmap,
|
||||||
|
PlayMode = playMode.Value
|
||||||
|
}),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.GameModes.Play
|
|||||||
};
|
};
|
||||||
break;
|
break;
|
||||||
case PlayMode.Taiko:
|
case PlayMode.Taiko:
|
||||||
scoreOverlay = null;
|
scoreOverlay = new ScoreOverlayOsu();
|
||||||
|
|
||||||
hitRenderer = new TaikoHitRenderer
|
hitRenderer = new TaikoHitRenderer
|
||||||
{
|
{
|
||||||
@ -66,7 +66,7 @@ namespace osu.Game.GameModes.Play
|
|||||||
};
|
};
|
||||||
break;
|
break;
|
||||||
case PlayMode.Catch:
|
case PlayMode.Catch:
|
||||||
scoreOverlay = null;
|
scoreOverlay = new ScoreOverlayOsu();
|
||||||
|
|
||||||
hitRenderer = new CatchHitRenderer
|
hitRenderer = new CatchHitRenderer
|
||||||
{
|
{
|
||||||
@ -76,7 +76,7 @@ namespace osu.Game.GameModes.Play
|
|||||||
};
|
};
|
||||||
break;
|
break;
|
||||||
case PlayMode.Mania:
|
case PlayMode.Mania:
|
||||||
scoreOverlay = null;
|
scoreOverlay = new ScoreOverlayOsu();
|
||||||
|
|
||||||
hitRenderer = new ManiaHitRenderer
|
hitRenderer = new ManiaHitRenderer
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user