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Add partial specs in mobile projects too

This commit is contained in:
Bartłomiej Dach 2022-11-26 17:59:38 +01:00
parent 0abf6ad5b0
commit 00c11b2b4e
No known key found for this signature in database
6 changed files with 6 additions and 6 deletions

View File

@ -11,7 +11,7 @@ using osu.Game.Overlays.Settings;
namespace osu.Android
{
public class AndroidJoystickSettings : SettingsSubsection
public partial class AndroidJoystickSettings : SettingsSubsection
{
protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad;

View File

@ -14,7 +14,7 @@ using osu.Game.Overlays.Settings.Sections.Input;
namespace osu.Android
{
public class AndroidMouseSettings : SettingsSubsection
public partial class AndroidMouseSettings : SettingsSubsection
{
private readonly AndroidMouseHandler mouseHandler;

View File

@ -11,7 +11,7 @@ using osu.Game;
namespace osu.Android
{
public class GameplayScreenRotationLocker : Component
public partial class GameplayScreenRotationLocker : Component
{
private Bindable<bool> localUserPlaying;

View File

@ -18,7 +18,7 @@ using Xamarin.Essentials;
namespace osu.Android
{
public class OsuGameAndroid : OsuGame
public partial class OsuGameAndroid : OsuGame
{
[Cached]
private readonly OsuGameActivity gameActivity;

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@ -10,7 +10,7 @@ using osu.Game.Overlays.Settings;
namespace osu.iOS
{
public class IOSMouseSettings : SettingsSubsection
public partial class IOSMouseSettings : SettingsSubsection
{
protected override LocalisableString Header => MouseSettingsStrings.Mouse;

View File

@ -16,7 +16,7 @@ using Xamarin.Essentials;
namespace osu.iOS
{
public class OsuGameIOS : OsuGame
public partial class OsuGameIOS : OsuGame
{
public override Version AssemblyVersion => new Version(NSBundle.MainBundle.InfoDictionary["CFBundleVersion"].ToString());