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Allow using J/K to move box as well

This commit is contained in:
Dean Herbert 2022-06-07 20:03:49 +09:00
parent 146225d87e
commit 00a6cbe53f

View File

@ -116,7 +116,7 @@ namespace osu.Game.Screens
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Text = @"Welcome to the latency comparer!
Use the arrow keys or Z/X to move the square.
Use the arrow keys, Z/X/J/K to move the square.
You can click the targets but you don't have to.
Do whatever you need to try and perceive the difference in latency, then choose your best side.
",
@ -483,10 +483,12 @@ Do whatever you need to try and perceive the difference in latency, then choose
{
switch (key)
{
case Key.K:
case Key.Up:
box.Y = MathHelper.Clamp(box.Y - movementAmount, 0.1f, 0.9f);
break;
case Key.J:
case Key.Down:
box.Y = MathHelper.Clamp(box.Y + movementAmount, 0.1f, 0.9f);
break;