mirror of
https://github.com/ppy/osu.git
synced 2024-12-15 01:43:20 +08:00
Merge pull request #3420 from Aergwyn/add-rank-status
Add rank status display in song select
This commit is contained in:
commit
008bafae45
@ -27,13 +27,15 @@ namespace osu.Game.Beatmaps
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[JsonProperty("id")]
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public int? OnlineBeatmapID
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{
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get { return onlineBeatmapID; }
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set { onlineBeatmapID = value > 0 ? value : null; }
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get => onlineBeatmapID;
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set => onlineBeatmapID = value > 0 ? value : null;
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}
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[JsonIgnore]
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public int BeatmapSetInfoID { get; set; }
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public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
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[Required]
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public BeatmapSetInfo BeatmapSet { get; set; }
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@ -82,7 +84,7 @@ namespace osu.Game.Beatmaps
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[JsonIgnore]
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public string StoredBookmarks
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{
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get { return string.Join(",", Bookmarks); }
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get => string.Join(",", Bookmarks);
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set
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{
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if (string.IsNullOrEmpty(value))
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@ -93,8 +95,7 @@ namespace osu.Game.Beatmaps
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Bookmarks = value.Split(',').Select(v =>
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{
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int val;
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bool result = int.TryParse(v, out val);
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bool result = int.TryParse(v, out int val);
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return new { result, val };
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}).Where(p => p.result).Select(p => p.val).ToArray();
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}
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|
@ -1,4 +1,4 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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@ -104,7 +104,7 @@ namespace osu.Game.Beatmaps
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validateOnlineIds(beatmapSet.Beatmaps);
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foreach (BeatmapInfo b in beatmapSet.Beatmaps)
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fetchAndPopulateOnlineIDs(b, beatmapSet.Beatmaps);
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fetchAndPopulateOnlineValues(b, beatmapSet.Beatmaps);
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// check if a set already exists with the same online id, delete if it does.
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if (beatmapSet.OnlineBeatmapSetID != null)
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@ -388,21 +388,22 @@ namespace osu.Game.Beatmaps
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}
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/// <summary>
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/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
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/// Query the API to populate missing values like OnlineBeatmapID / OnlineBeatmapSetID or (Rank-)Status.
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/// </summary>
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/// <param name="beatmap">The beatmap to populate.</param>
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/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
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/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
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/// <returns>True if population was successful.</returns>
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private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
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private bool fetchAndPopulateOnlineValues(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
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{
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if (api?.State != APIState.Online)
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return false;
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if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
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if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null
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&& beatmap.Status != BeatmapSetOnlineStatus.None && beatmap.BeatmapSet.Status != BeatmapSetOnlineStatus.None)
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return true;
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Logger.Log("Attempting online lookup for IDs...", LoggingTarget.Database);
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Logger.Log("Attempting online lookup for the missing values...", LoggingTarget.Database);
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try
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{
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@ -414,6 +415,9 @@ namespace osu.Game.Beatmaps
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Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
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beatmap.Status = res.Status;
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beatmap.BeatmapSet.Status = res.BeatmapSet.Status;
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if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
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{
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Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
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@ -422,6 +426,7 @@ namespace osu.Game.Beatmaps
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beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
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beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
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return true;
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}
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catch (Exception e)
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|
@ -17,10 +17,12 @@ namespace osu.Game.Beatmaps
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public int? OnlineBeatmapSetID
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{
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get { return onlineBeatmapSetID; }
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set { onlineBeatmapSetID = value > 0 ? value : null; }
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get => onlineBeatmapSetID;
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set => onlineBeatmapSetID = value > 0 ? value : null;
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}
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public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
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public BeatmapMetadata Metadata { get; set; }
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public List<BeatmapInfo> Beatmaps { get; set; }
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|
@ -14,10 +14,10 @@ namespace osu.Game.Beatmaps.Drawables
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{
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private readonly OsuSpriteText statusText;
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private BeatmapSetOnlineStatus status = BeatmapSetOnlineStatus.None;
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private BeatmapSetOnlineStatus status;
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public BeatmapSetOnlineStatus Status
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{
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get { return status; }
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get => status;
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set
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{
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if (value == status) return;
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@ -49,6 +49,8 @@ namespace osu.Game.Beatmaps.Drawables
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Padding = textPadding,
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},
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};
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Status = BeatmapSetOnlineStatus.None;
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}
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}
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}
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|
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
380
osu.Game/Migrations/20180913080842_AddRankStatus.Designer.cs
generated
Normal file
@ -0,0 +1,380 @@
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// <auto-generated />
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using System;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Infrastructure;
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using Microsoft.EntityFrameworkCore.Migrations;
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using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
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using osu.Game.Database;
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namespace osu.Game.Migrations
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{
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[DbContext(typeof(OsuDbContext))]
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[Migration("20180913080842_AddRankStatus")]
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partial class AddRankStatus
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||||
{
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||||
protected override void BuildTargetModel(ModelBuilder modelBuilder)
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||||
{
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#pragma warning disable 612, 618
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||||
modelBuilder
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||||
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
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{
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b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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b.Property<float>("ApproachRate");
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||||
b.Property<float>("CircleSize");
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||||
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||||
b.Property<float>("DrainRate");
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||||
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||||
b.Property<float>("OverallDifficulty");
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||||
b.Property<double>("SliderMultiplier");
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||||
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||||
b.Property<double>("SliderTickRate");
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b.HasKey("ID");
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b.ToTable("BeatmapDifficulty");
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||||
});
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||||
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modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
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||||
{
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b.Property<int>("ID")
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||||
.ValueGeneratedOnAdd();
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||||
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||||
b.Property<int>("AudioLeadIn");
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||||
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||||
b.Property<int>("BaseDifficultyID");
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||||
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||||
b.Property<int>("BeatDivisor");
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||||
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||||
b.Property<int>("BeatmapSetInfoID");
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b.Property<bool>("Countdown");
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b.Property<double>("DistanceSpacing");
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||||
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||||
b.Property<int>("GridSize");
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||||
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||||
b.Property<string>("Hash");
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||||
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b.Property<bool>("Hidden");
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||||
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||||
b.Property<bool>("LetterboxInBreaks");
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||||
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||||
b.Property<string>("MD5Hash");
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||||
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||||
b.Property<int?>("MetadataID");
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||||
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||||
b.Property<int?>("OnlineBeatmapID");
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||||
b.Property<string>("Path");
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||||
b.Property<int>("RulesetID");
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||||
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||||
b.Property<bool>("SpecialStyle");
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||||
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||||
b.Property<float>("StackLeniency");
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b.Property<double>("StarDifficulty");
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b.Property<int>("Status");
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||||
b.Property<string>("StoredBookmarks");
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||||
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||||
b.Property<double>("TimelineZoom");
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||||
|
||||
b.Property<string>("Version");
|
||||
|
||||
b.Property<bool>("WidescreenStoryboard");
|
||||
|
||||
b.HasKey("ID");
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||||
|
||||
b.HasIndex("BaseDifficultyID");
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||||
|
||||
b.HasIndex("BeatmapSetInfoID");
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||||
|
||||
b.HasIndex("Hash");
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||||
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||||
b.HasIndex("MD5Hash");
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||||
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||||
b.HasIndex("MetadataID");
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||||
|
||||
b.HasIndex("OnlineBeatmapID")
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||||
.IsUnique();
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||||
|
||||
b.HasIndex("RulesetID");
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||||
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||||
b.ToTable("BeatmapInfo");
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||||
});
|
||||
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||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
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||||
{
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||||
b.Property<int>("ID")
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.ValueGeneratedOnAdd();
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||||
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||||
b.Property<string>("Artist");
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||||
|
||||
b.Property<string>("ArtistUnicode");
|
||||
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||||
b.Property<string>("AudioFile");
|
||||
|
||||
b.Property<string>("AuthorString")
|
||||
.HasColumnName("Author");
|
||||
|
||||
b.Property<string>("BackgroundFile");
|
||||
|
||||
b.Property<int>("PreviewTime");
|
||||
|
||||
b.Property<string>("Source");
|
||||
|
||||
b.Property<string>("Tags");
|
||||
|
||||
b.Property<string>("Title");
|
||||
|
||||
b.Property<string>("TitleUnicode");
|
||||
|
||||
b.HasKey("ID");
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||||
|
||||
b.ToTable("BeatmapMetadata");
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||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
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||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("BeatmapSetInfoID");
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("BeatmapSetInfoID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.ToTable("BeatmapSetFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int?>("MetadataID");
|
||||
|
||||
b.Property<int?>("OnlineBeatmapSetID");
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("MetadataID");
|
||||
|
||||
b.HasIndex("OnlineBeatmapSetID")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("BeatmapSetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntKey")
|
||||
.HasColumnName("Key");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<string>("StringValue")
|
||||
.HasColumnName("Value");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("Settings");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("IntAction")
|
||||
.HasColumnName("Action");
|
||||
|
||||
b.Property<string>("KeysString")
|
||||
.HasColumnName("Keys");
|
||||
|
||||
b.Property<int?>("RulesetID");
|
||||
|
||||
b.Property<int?>("Variant");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("IntAction");
|
||||
|
||||
b.HasIndex("RulesetID", "Variant");
|
||||
|
||||
b.ToTable("KeyBinding");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Hash");
|
||||
|
||||
b.Property<int>("ReferenceCount");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Hash")
|
||||
.IsUnique();
|
||||
|
||||
b.HasIndex("ReferenceCount");
|
||||
|
||||
b.ToTable("FileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||
{
|
||||
b.Property<int?>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<bool>("Available");
|
||||
|
||||
b.Property<string>("InstantiationInfo");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.Property<string>("ShortName");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("Available");
|
||||
|
||||
b.HasIndex("ShortName")
|
||||
.IsUnique();
|
||||
|
||||
b.ToTable("RulesetInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<int>("FileInfoID");
|
||||
|
||||
b.Property<string>("Filename")
|
||||
.IsRequired();
|
||||
|
||||
b.Property<int>("SkinInfoID");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("FileInfoID");
|
||||
|
||||
b.HasIndex("SkinInfoID");
|
||||
|
||||
b.ToTable("SkinFileInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||
{
|
||||
b.Property<int>("ID")
|
||||
.ValueGeneratedOnAdd();
|
||||
|
||||
b.Property<string>("Creator");
|
||||
|
||||
b.Property<bool>("DeletePending");
|
||||
|
||||
b.Property<string>("Name");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.ToTable("SkinInfo");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||
.WithMany()
|
||||
.HasForeignKey("BaseDifficultyID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("Beatmaps")
|
||||
.HasForeignKey("MetadataID");
|
||||
|
||||
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||
.WithMany()
|
||||
.HasForeignKey("RulesetID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("BeatmapSetInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||
.WithMany("BeatmapSets")
|
||||
.HasForeignKey("MetadataID");
|
||||
});
|
||||
|
||||
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||
{
|
||||
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||
.WithMany()
|
||||
.HasForeignKey("FileInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
|
||||
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||
.WithMany("Files")
|
||||
.HasForeignKey("SkinInfoID")
|
||||
.OnDelete(DeleteBehavior.Cascade);
|
||||
});
|
||||
#pragma warning restore 612, 618
|
||||
}
|
||||
}
|
||||
}
|
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
33
osu.Game/Migrations/20180913080842_AddRankStatus.cs
Normal file
@ -0,0 +1,33 @@
|
||||
using Microsoft.EntityFrameworkCore.Migrations;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
{
|
||||
public partial class AddRankStatus : Migration
|
||||
{
|
||||
protected override void Up(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
|
||||
migrationBuilder.AddColumn<int>(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo",
|
||||
nullable: false,
|
||||
defaultValue: -3); // NONE
|
||||
}
|
||||
|
||||
protected override void Down(MigrationBuilder migrationBuilder)
|
||||
{
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapSetInfo");
|
||||
|
||||
migrationBuilder.DropColumn(
|
||||
name: "Status",
|
||||
table: "BeatmapInfo");
|
||||
}
|
||||
}
|
||||
}
|
@ -1,7 +1,8 @@
|
||||
// <auto-generated />
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||
using osu.Game.Database;
|
||||
|
||||
namespace osu.Game.Migrations
|
||||
@ -13,7 +14,7 @@ namespace osu.Game.Migrations
|
||||
{
|
||||
#pragma warning disable 612, 618
|
||||
modelBuilder
|
||||
.HasAnnotation("ProductVersion", "2.1.1-rtm-30846");
|
||||
.HasAnnotation("ProductVersion", "2.1.2-rtm-30932");
|
||||
|
||||
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||
{
|
||||
@ -78,6 +79,8 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<double>("StarDifficulty");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.Property<string>("StoredBookmarks");
|
||||
|
||||
b.Property<double>("TimelineZoom");
|
||||
@ -173,6 +176,8 @@ namespace osu.Game.Migrations
|
||||
|
||||
b.Property<bool>("Protected");
|
||||
|
||||
b.Property<int>("Status");
|
||||
|
||||
b.HasKey("ID");
|
||||
|
||||
b.HasIndex("DeletePending");
|
||||
|
@ -15,6 +15,12 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"beatmapset_id")]
|
||||
public int OnlineBeatmapSetID { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
public BeatmapSetOnlineStatus Status { get; set; }
|
||||
|
||||
[JsonProperty(@"beatmapset")]
|
||||
public APIBeatmapSet BeatmapSet { get; set; }
|
||||
|
||||
[JsonProperty(@"playcount")]
|
||||
private int playCount { get; set; }
|
||||
|
||||
@ -59,11 +65,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
Ruleset = rulesets.GetRuleset(ruleset),
|
||||
StarDifficulty = starDifficulty,
|
||||
OnlineBeatmapID = OnlineBeatmapID,
|
||||
Version = version,
|
||||
Status = Status,
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Status = BeatmapSet?.Status ?? BeatmapSetOnlineStatus.None
|
||||
},
|
||||
Version = version,
|
||||
BaseDifficulty = new BeatmapDifficulty
|
||||
{
|
||||
DrainRate = drainRate,
|
||||
|
@ -20,10 +20,13 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"id")]
|
||||
public int? OnlineBeatmapSetID
|
||||
{
|
||||
get { return onlineBeatmapSetID; }
|
||||
set { onlineBeatmapSetID = value > 0 ? value : null; }
|
||||
get => onlineBeatmapSetID;
|
||||
set => onlineBeatmapSetID = value > 0 ? value : null;
|
||||
}
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
public BeatmapSetOnlineStatus Status { get; set; }
|
||||
|
||||
[JsonProperty(@"preview_url")]
|
||||
private string preview { get; set; }
|
||||
|
||||
@ -42,9 +45,6 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"storyboard")]
|
||||
private bool hasStoryboard { get; set; }
|
||||
|
||||
[JsonProperty(@"status")]
|
||||
private BeatmapSetOnlineStatus status { get; set; }
|
||||
|
||||
[JsonProperty(@"submitted_date")]
|
||||
private DateTimeOffset submitted { get; set; }
|
||||
|
||||
@ -57,7 +57,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
[JsonProperty(@"user_id")]
|
||||
private long creatorId
|
||||
{
|
||||
set { Author.Id = value; }
|
||||
set => Author.Id = value;
|
||||
}
|
||||
|
||||
[JsonProperty(@"beatmaps")]
|
||||
@ -69,6 +69,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
{
|
||||
OnlineBeatmapSetID = OnlineBeatmapSetID,
|
||||
Metadata = this,
|
||||
Status = Status,
|
||||
OnlineInfo = new BeatmapSetOnlineInfo
|
||||
{
|
||||
Covers = covers,
|
||||
@ -76,7 +77,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
||||
PlayCount = playCount,
|
||||
FavouriteCount = favouriteCount,
|
||||
BPM = bpm,
|
||||
Status = status,
|
||||
Status = Status,
|
||||
HasVideo = hasVideo,
|
||||
HasStoryboard = hasStoryboard,
|
||||
Submitted = submitted,
|
||||
|
@ -127,6 +127,7 @@ namespace osu.Game.Screens.Select
|
||||
public OsuSpriteText VersionLabel { get; private set; }
|
||||
public OsuSpriteText TitleLabel { get; private set; }
|
||||
public OsuSpriteText ArtistLabel { get; private set; }
|
||||
public BeatmapSetOnlineStatusPill StatusPill { get; private set; }
|
||||
public FillFlowContainer MapperContainer { get; private set; }
|
||||
public FillFlowContainer InfoLabelContainer { get; private set; }
|
||||
|
||||
@ -190,7 +191,7 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Top-aligned metadata",
|
||||
Name = "Topleft-aligned metadata",
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft,
|
||||
Direction = FillDirection.Vertical,
|
||||
@ -207,6 +208,22 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Topright-aligned metadata",
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Direction = FillDirection.Vertical,
|
||||
Margin = new MarginPadding { Top = 14, Left = 10, Right = 18, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
StatusPill = new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
|
||||
{
|
||||
Status = beatmapInfo.Status,
|
||||
}
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Name = "Centre-aligned metadata",
|
||||
Anchor = Anchor.CentreLeft,
|
||||
@ -244,8 +261,11 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
};
|
||||
artistBinding.ValueChanged += value => setMetadata(metadata.Source);
|
||||
artistBinding.TriggerChange();
|
||||
artistBinding.BindValueChanged(value => setMetadata(metadata.Source), true);
|
||||
|
||||
// no difficulty means it can't have a status to show
|
||||
if (beatmapInfo.Version == null)
|
||||
StatusPill.Hide();
|
||||
}
|
||||
|
||||
private void setMetadata(string source)
|
||||
|
@ -78,11 +78,26 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new BeatmapSetOnlineStatusPill(11, new MarginPadding { Horizontal = 8, Vertical = 2 })
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Margin = new MarginPadding{ Right = 5 },
|
||||
Status = beatmapSet.Status
|
||||
},
|
||||
new FillFlowContainer<FilterableDifficultyIcon>
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = ((CarouselBeatmapSet)Item).Beatmaps.Select(b => new FilterableDifficultyIcon(b)).ToList()
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user