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mirror of https://github.com/ppy/osu.git synced 2024-12-15 15:53:21 +08:00

Choose default category sorting instead of being always first

This commit is contained in:
Joehu 2019-08-02 13:22:58 -07:00
parent e84c79d140
commit 0082695cd8
4 changed files with 7 additions and 0 deletions

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@ -18,6 +18,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked; protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override BeatmapSearchCategory DefaultCategory => BeatmapSearchCategory.Leaderboard;
protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector(); protected override Drawable CreateSupplementaryControls() => rulesetSelector = new DirectRulesetSelector();

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@ -26,6 +26,7 @@ namespace osu.Game.Overlays.SearchableList
protected abstract Color4 BackgroundColour { get; } protected abstract Color4 BackgroundColour { get; }
protected abstract T DefaultTab { get; } protected abstract T DefaultTab { get; }
protected abstract U DefaultCategory { get; }
protected virtual Drawable CreateSupplementaryControls() => null; protected virtual Drawable CreateSupplementaryControls() => null;
/// <summary> /// <summary>
@ -109,6 +110,9 @@ namespace osu.Game.Overlays.SearchableList
Tabs.Current.Value = DefaultTab; Tabs.Current.Value = DefaultTab;
Tabs.Current.TriggerChange(); Tabs.Current.TriggerChange();
DisplayStyleControl.Dropdown.Current.Value = DefaultCategory;
DisplayStyleControl.Dropdown.Current.TriggerChange();
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]

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@ -12,6 +12,7 @@ namespace osu.Game.Overlays.Social
{ {
protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"47253a");
protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank; protected override SocialSortCriteria DefaultTab => SocialSortCriteria.Rank;
protected override SortDirection DefaultCategory => SortDirection.Ascending;
public FilterControl() public FilterControl()
{ {

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@ -14,6 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{ {
protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42"); protected override Color4 BackgroundColour => OsuColour.FromHex(@"362e42");
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open; protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;
protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING; protected override float ContentHorizontalPadding => base.ContentHorizontalPadding + OsuScreen.HORIZONTAL_OVERFLOW_PADDING;