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Scale the wiggle bonus multiplayer down
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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
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private const double acute_angle_multiplier = 2.45;
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private const double slider_multiplier = 1.35;
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private const double velocity_change_multiplier = 0.75;
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private const double wiggle_multiplier = 1.5;
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private const double wiggle_multiplier = 1.1;
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/// <summary>
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/// Evaluates the difficulty of aiming the current object, based on:
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