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Add test scene for seedings editor
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Tournament.Models;
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using osu.Game.Tournament.Screens.Editors;
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namespace osu.Game.Tournament.Tests.Screens
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{
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public class TestSceneSeedingEditorScreen : LadderTestScene
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{
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[Cached]
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private readonly LadderInfo ladder = new LadderInfo();
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public TestSceneSeedingEditorScreen()
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{
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var match = TestSceneSeedingScreen.CreateSampleSeededMatch();
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Add(new SeedingEditorScreen(match.Team1.Value)
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{
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Width = 0.85f // create room for control panel
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});
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}
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}
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}
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@ -18,102 +18,7 @@ namespace osu.Game.Tournament.Tests.Screens
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[BackgroundDependencyLoader]
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private void load()
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{
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ladder.CurrentMatch.Value = new TournamentMatch
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{
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Team1 =
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{
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Value = new TournamentTeam
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{
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FlagName = { Value = "JP" },
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FullName = { Value = "Japan" },
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LastYearPlacing = { Value = 10 },
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Seed = { Value = "Low" },
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SeedingResults =
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{
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new SeedingResult
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{
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Mod = { Value = "NM" },
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Seed = { Value = 10 },
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Beatmaps =
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{
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 12345672,
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Seed = { Value = 24 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 1234567,
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Seed = { Value = 12 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 1234567,
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Seed = { Value = 16 },
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}
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}
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},
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new SeedingResult
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{
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Mod = { Value = "DT" },
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Seed = { Value = 5 },
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Beatmaps =
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{
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 3 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 6 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 12 },
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}
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}
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}
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},
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Players =
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{
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 12 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 16 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 20 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 24 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 30 } } },
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}
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}
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},
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Team2 =
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{
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Value = new TournamentTeam
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{
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FlagName = { Value = "US" },
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FullName = { Value = "United States" },
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Players =
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{
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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}
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}
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},
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Round =
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{
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Value = new TournamentRound { Name = { Value = "Quarterfinals" } }
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}
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};
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ladder.CurrentMatch.Value = CreateSampleSeededMatch();
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Add(new SeedingScreen
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{
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@ -121,5 +26,102 @@ namespace osu.Game.Tournament.Tests.Screens
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FillAspectRatio = 16 / 9f
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});
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}
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public static TournamentMatch CreateSampleSeededMatch() => new TournamentMatch
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{
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Team1 =
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{
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Value = new TournamentTeam
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{
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FlagName = { Value = "JP" },
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FullName = { Value = "Japan" },
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LastYearPlacing = { Value = 10 },
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Seed = { Value = "Low" },
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SeedingResults =
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{
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new SeedingResult
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{
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Mod = { Value = "NM" },
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Seed = { Value = 10 },
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Beatmaps =
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{
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 12345672,
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Seed = { Value = 24 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 1234567,
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Seed = { Value = 12 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 1234567,
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Seed = { Value = 16 },
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}
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}
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},
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new SeedingResult
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{
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Mod = { Value = "DT" },
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Seed = { Value = 5 },
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Beatmaps =
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{
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 3 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 6 },
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},
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new SeedingBeatmap
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{
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BeatmapInfo = new BeatmapInfo { Metadata = new BeatmapMetadata { Title = "Test Title", Artist = "Test Artist" } },
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Score = 234567,
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Seed = { Value = 12 },
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}
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}
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}
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},
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Players =
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{
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 12 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 16 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 20 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 24 } } },
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new User { Username = "Hello", Statistics = new UserStatistics { Ranks = new UserStatistics.UserRanks { Global = 30 } } },
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}
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}
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},
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Team2 =
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{
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Value = new TournamentTeam
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{
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FlagName = { Value = "US" },
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FullName = { Value = "United States" },
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Players =
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{
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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new User { Username = "Hello" },
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}
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}
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},
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Round =
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{
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Value = new TournamentRound { Name = { Value = "Quarterfinals" } }
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}
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};
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}
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}
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