diff --git a/osu-framework b/osu-framework
index 71fe258bf2..c69330f652 160000
--- a/osu-framework
+++ b/osu-framework
@@ -1 +1 @@
-Subproject commit 71fe258bf26dd2b8407729fd09f837ca26060d62
+Subproject commit c69330f652d34350a7bf3786016a3ce5f968c25f
diff --git a/osu.Game.Rulesets.Catch/Tests/CatchBeatmapConversionTest.cs b/osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/CatchBeatmapConversionTest.cs
rename to osu.Game.Rulesets.Catch.Tests/CatchBeatmapConversionTest.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseBananaShower.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseBananaShower.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseBananaShower.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseBananaShower.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseCatchPlayer.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseCatchPlayer.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseCatchPlayer.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatchStacker.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseCatchStacker.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseCatchStacker.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseCatchStacker.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseCatcherArea.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseCatcherArea.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseCatcherArea.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseCatcherArea.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseFruitObjects.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseFruitObjects.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseFruitObjects.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseFruitObjects.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCaseHyperdash.cs b/osu.Game.Rulesets.Catch.Tests/TestCaseHyperdash.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCaseHyperdash.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCaseHyperdash.cs
diff --git a/osu.Game.Rulesets.Catch/Tests/TestCasePerformancePoints.cs b/osu.Game.Rulesets.Catch.Tests/TestCasePerformancePoints.cs
similarity index 100%
rename from osu.Game.Rulesets.Catch/Tests/TestCasePerformancePoints.cs
rename to osu.Game.Rulesets.Catch.Tests/TestCasePerformancePoints.cs
diff --git a/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
new file mode 100644
index 0000000000..561613a2e8
--- /dev/null
+++ b/osu.Game.Rulesets.Catch.Tests/osu.Game.Rulesets.Catch.Tests.csproj
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000..0470b31824
--- /dev/null
+++ b/osu.Game.Rulesets.Catch/Properties/AssemblyInfo.cs
@@ -0,0 +1,12 @@
+// Copyright (c) 2007-2018 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
+
+using System.Runtime.CompilerServices;
+using osu.Framework.Testing;
+
+// We publish our internal attributes to other sub-projects of the framework.
+// Note, that we omit visual tests as they are meant to test the framework
+// behavior "in the wild".
+
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Catch.Tests")]
+[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
diff --git a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
index aa4d06cf64..1337617578 100644
--- a/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
+++ b/osu.Game.Rulesets.Catch/osu.Game.Rulesets.Catch.csproj
@@ -12,18 +12,7 @@
catch the fruit. to the beat.
osu.Game.Rulesets.Catch
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania/Tests/ManiaBeatmapConversionTest.cs b/osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
similarity index 100%
rename from osu.Game.Rulesets.Mania/Tests/ManiaBeatmapConversionTest.cs
rename to osu.Game.Rulesets.Mania.Tests/ManiaBeatmapConversionTest.cs
diff --git a/osu.Game.Rulesets.Mania/Tests/TestCaseAutoGeneration.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseAutoGeneration.cs
similarity index 100%
rename from osu.Game.Rulesets.Mania/Tests/TestCaseAutoGeneration.cs
rename to osu.Game.Rulesets.Mania.Tests/TestCaseAutoGeneration.cs
diff --git a/osu.Game.Rulesets.Mania/Tests/TestCaseManiaHitObjects.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseManiaHitObjects.cs
similarity index 100%
rename from osu.Game.Rulesets.Mania/Tests/TestCaseManiaHitObjects.cs
rename to osu.Game.Rulesets.Mania.Tests/TestCaseManiaHitObjects.cs
diff --git a/osu.Game.Rulesets.Mania/Tests/TestCaseManiaPlayfield.cs b/osu.Game.Rulesets.Mania.Tests/TestCaseManiaPlayfield.cs
similarity index 100%
rename from osu.Game.Rulesets.Mania/Tests/TestCaseManiaPlayfield.cs
rename to osu.Game.Rulesets.Mania.Tests/TestCaseManiaPlayfield.cs
diff --git a/osu.Game.Rulesets.Mania/Tests/TestCasePerformancePoints.cs b/osu.Game.Rulesets.Mania.Tests/TestCasePerformancePoints.cs
similarity index 100%
rename from osu.Game.Rulesets.Mania/Tests/TestCasePerformancePoints.cs
rename to osu.Game.Rulesets.Mania.Tests/TestCasePerformancePoints.cs
diff --git a/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
new file mode 100644
index 0000000000..c7ee19e14f
--- /dev/null
+++ b/osu.Game.Rulesets.Mania.Tests/osu.Game.Rulesets.Mania.Tests.csproj
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000..e4f30e2679
--- /dev/null
+++ b/osu.Game.Rulesets.Mania/Properties/AssemblyInfo.cs
@@ -0,0 +1,12 @@
+// Copyright (c) 2007-2018 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
+
+using System.Runtime.CompilerServices;
+using osu.Framework.Testing;
+
+// We publish our internal attributes to other sub-projects of the framework.
+// Note, that we omit visual tests as they are meant to test the framework
+// behavior "in the wild".
+
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Mania.Tests")]
+[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
diff --git a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
index a1f08e9299..b1d0baa03b 100644
--- a/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
+++ b/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj
@@ -12,18 +12,7 @@
smash the keys. to the beat.
osu.Game.Rulests.Mania
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs b/osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/OsuBeatmapConversionTest.cs
rename to osu.Game.Rulesets.Osu.Tests/OsuBeatmapConversionTest.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseEditor.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseEditor.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseEditor.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseEditor.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseGameplayCursor.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseGameplayCursor.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseGameplayCursor.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseGameplayCursor.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseHitCircle.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseHitCircle.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseHitCircle.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseHitCircleHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleHidden.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseHitCircleHidden.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseHitCircleHidden.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCasePerformancePoints.cs b/osu.Game.Rulesets.Osu.Tests/TestCasePerformancePoints.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCasePerformancePoints.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCasePerformancePoints.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseSlider.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseSliderHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSliderHidden.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseSliderHidden.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseSliderHidden.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseSpinner.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSpinner.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseSpinner.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseSpinner.cs
diff --git a/osu.Game.Rulesets.Osu/Tests/TestCaseSpinnerHidden.cs b/osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerHidden.cs
similarity index 100%
rename from osu.Game.Rulesets.Osu/Tests/TestCaseSpinnerHidden.cs
rename to osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerHidden.cs
diff --git a/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
new file mode 100644
index 0000000000..c84eff2da1
--- /dev/null
+++ b/osu.Game.Rulesets.Osu.Tests/osu.Game.Rulesets.Osu.Tests.csproj
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000..435bfd6512
--- /dev/null
+++ b/osu.Game.Rulesets.Osu/Properties/AssemblyInfo.cs
@@ -0,0 +1,12 @@
+// Copyright (c) 2007-2018 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
+
+using System.Runtime.CompilerServices;
+using osu.Framework.Testing;
+
+// We publish our internal attributes to other sub-projects of the framework.
+// Note, that we omit visual tests as they are meant to test the framework
+// behavior "in the wild".
+
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Osu.Tests")]
+[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
diff --git a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
index a58d3b6795..1d29be1557 100644
--- a/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
+++ b/osu.Game.Rulesets.Osu/osu.Game.Rulesets.Osu.csproj
@@ -12,18 +12,7 @@
click the circles. to the beat.
osu.Game.Rulesets.Osu
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs b/osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
similarity index 100%
rename from osu.Game.Rulesets.Taiko/Tests/TaikoBeatmapConversionTest.cs
rename to osu.Game.Rulesets.Taiko.Tests/TaikoBeatmapConversionTest.cs
diff --git a/osu.Game.Rulesets.Taiko/Tests/TestCaseInputDrum.cs b/osu.Game.Rulesets.Taiko.Tests/TestCaseInputDrum.cs
similarity index 100%
rename from osu.Game.Rulesets.Taiko/Tests/TestCaseInputDrum.cs
rename to osu.Game.Rulesets.Taiko.Tests/TestCaseInputDrum.cs
diff --git a/osu.Game.Rulesets.Taiko/Tests/TestCasePerformancePoints.cs b/osu.Game.Rulesets.Taiko.Tests/TestCasePerformancePoints.cs
similarity index 100%
rename from osu.Game.Rulesets.Taiko/Tests/TestCasePerformancePoints.cs
rename to osu.Game.Rulesets.Taiko.Tests/TestCasePerformancePoints.cs
diff --git a/osu.Game.Rulesets.Taiko/Tests/TestCaseTaikoPlayfield.cs b/osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs
similarity index 100%
rename from osu.Game.Rulesets.Taiko/Tests/TestCaseTaikoPlayfield.cs
rename to osu.Game.Rulesets.Taiko.Tests/TestCaseTaikoPlayfield.cs
diff --git a/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
new file mode 100644
index 0000000000..918dd90814
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko.Tests/osu.Game.Rulesets.Taiko.Tests.csproj
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000000..c2ced73872
--- /dev/null
+++ b/osu.Game.Rulesets.Taiko/Properties/AssemblyInfo.cs
@@ -0,0 +1,12 @@
+// Copyright (c) 2007-2018 ppy Pty Ltd .
+// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
+
+using System.Runtime.CompilerServices;
+using osu.Framework.Testing;
+
+// We publish our internal attributes to other sub-projects of the framework.
+// Note, that we omit visual tests as they are meant to test the framework
+// behavior "in the wild".
+
+[assembly: InternalsVisibleTo("osu.Game.Rulesets.Taiko.Tests")]
+[assembly: InternalsVisibleTo(DynamicClassCompiler.DYNAMIC_ASSEMBLY_NAME)]
diff --git a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
index d7794aaafd..75e64012d0 100644
--- a/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
+++ b/osu.Game.Rulesets.Taiko/osu.Game.Rulesets.Taiko.csproj
@@ -12,18 +12,7 @@
bash the drum. to the beat.
osu.Game.Rulesets.Taiko
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/osu.Game.Tests/osu.Game.Tests.csproj b/osu.Game.Tests/osu.Game.Tests.csproj
index 1c88cc49d4..4a0b89817f 100644
--- a/osu.Game.Tests/osu.Game.Tests.csproj
+++ b/osu.Game.Tests/osu.Game.Tests.csproj
@@ -1,37 +1,9 @@
-
-
-
-
- net461;netcoreapp2.0
- WinExe
- AnyCPU
- true
- ppy Pty Ltd
- click the circles. to the beat.
- ppy Pty Ltd 2007-2017
-
- NU1701
-
-
-
-
-
-
-
-
-
-
-
-
-
-
\ No newline at end of file
diff --git a/osu.Game.props b/osu.Game.props
index 07abeb5539..b8a340f1eb 100644
--- a/osu.Game.props
+++ b/osu.Game.props
@@ -8,4 +8,7 @@
osu.licenseheader
+
+
+
\ No newline at end of file
diff --git a/osu.TestProject.props b/osu.TestProject.props
index 50ee5848fc..c4b4a52a80 100644
--- a/osu.TestProject.props
+++ b/osu.TestProject.props
@@ -1,19 +1,31 @@
-
-
- $(DefineConstants);NET_FRAMEWORK
-
+
osu.Game.Tests.VisualTestRunner
+
+
+
+
+ WinExe
+ AnyCPU
+ true
+
+ NU1701
+ netcoreapp2.0;net461
+
+
+
+
diff --git a/osu.sln b/osu.sln
index 43a7fdf6c3..a440f456f5 100644
--- a/osu.sln
+++ b/osu.sln
@@ -23,6 +23,14 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Game.Tests", "osu.Game.
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "osu.Desktop", "osu.Desktop\osu.Desktop.csproj", "{419659FD-72EA-4678-9EB8-B22A746CED70}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Catch.Tests", "osu.Game.Rulesets.Catch.Tests\osu.Game.Rulesets.Catch.Tests.csproj", "{3AD63355-D6B1-4365-8D31-5652C989BEF1}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Mania.Tests", "osu.Game.Rulesets.Mania.Tests\osu.Game.Rulesets.Mania.Tests.csproj", "{7E9E9C34-B204-406B-82E2-E01E900699CD}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Taiko.Tests", "osu.Game.Rulesets.Taiko.Tests\osu.Game.Rulesets.Taiko.Tests.csproj", "{B698561F-FB28-46B1-857E-3CA7B92F9D70}"
+EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "osu.Game.Rulesets.Osu.Tests", "osu.Game.Rulesets.Osu.Tests\osu.Game.Rulesets.Osu.Tests.csproj", "{6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -87,6 +95,30 @@ Global
{419659FD-72EA-4678-9EB8-B22A746CED70}.Release|Any CPU.Build.0 = Release|Any CPU
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.ActiveCfg = VisualTests|Any CPU
{419659FD-72EA-4678-9EB8-B22A746CED70}.VisualTests|Any CPU.Build.0 = VisualTests|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.Release|Any CPU.Build.0 = Release|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
+ {3AD63355-D6B1-4365-8D31-5652C989BEF1}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.Release|Any CPU.Build.0 = Release|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
+ {7E9E9C34-B204-406B-82E2-E01E900699CD}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.Release|Any CPU.Build.0 = Release|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
+ {B698561F-FB28-46B1-857E-3CA7B92F9D70}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.Release|Any CPU.Build.0 = Release|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.VisualTests|Any CPU.ActiveCfg = Debug|Any CPU
+ {6A2D5D58-0261-4A75-BE84-2BE8B076B7C2}.VisualTests|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE