From 000ddc14acadf104af4724731c0aa41e27952ab0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Tue, 30 Jan 2024 20:50:00 +0100 Subject: [PATCH] Fix broken locking in `OAuth` Closes https://github.com/ppy/osu/issues/26824... I think? Can be reproduced via something like diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs index 485274f349..e6e93ab4c7 100644 --- a/osu.Game/Online/API/OAuth.cs +++ b/osu.Game/Online/API/OAuth.cs @@ -151,6 +151,11 @@ internal string RequestAccessToken() { if (!ensureAccessToken()) return null; + for (int i = 0; i < 10000; ++i) + { + _ = Token.Value.AccessToken; + } + return Token.Value.AccessToken; } The cause is `SecondFactorAuthForm` calling `Logout()`, which calls `OAuth.Clear()`, _while_ the `APIAccess` connect loop is checking if `authentication.HasValidAccessToken` is true, which happens to internally check `Token.Value.AccessToken`, which the clearing of tokens can brutally interrupt. --- osu.Game/Online/API/OAuth.cs | 27 ++++++++++++--------------- 1 file changed, 12 insertions(+), 15 deletions(-) diff --git a/osu.Game/Online/API/OAuth.cs b/osu.Game/Online/API/OAuth.cs index 485274f349..4829310870 100644 --- a/osu.Game/Online/API/OAuth.cs +++ b/osu.Game/Online/API/OAuth.cs @@ -128,19 +128,12 @@ namespace osu.Game.Online.API // if we already have a valid access token, let's use it. if (accessTokenValid) return true; - // we want to ensure only a single authentication update is happening at once. - lock (access_token_retrieval_lock) - { - // re-check if valid, in case another request completed and revalidated our access. - if (accessTokenValid) return true; + // if not, let's try using our refresh token to request a new access token. + if (!string.IsNullOrEmpty(Token.Value?.RefreshToken)) + // ReSharper disable once PossibleNullReferenceException + AuthenticateWithRefresh(Token.Value.RefreshToken); - // if not, let's try using our refresh token to request a new access token. - if (!string.IsNullOrEmpty(Token.Value?.RefreshToken)) - // ReSharper disable once PossibleNullReferenceException - AuthenticateWithRefresh(Token.Value.RefreshToken); - - return accessTokenValid; - } + return accessTokenValid; } private bool accessTokenValid => Token.Value?.IsValid ?? false; @@ -149,14 +142,18 @@ namespace osu.Game.Online.API internal string RequestAccessToken() { - if (!ensureAccessToken()) return null; + lock (access_token_retrieval_lock) + { + if (!ensureAccessToken()) return null; - return Token.Value.AccessToken; + return Token.Value.AccessToken; + } } internal void Clear() { - Token.Value = null; + lock (access_token_retrieval_lock) + Token.Value = null; } private class AccessTokenRequestRefresh : AccessTokenRequest