1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 04:07:25 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs

22 lines
602 B
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Scoring
{
2019-12-11 16:25:06 +08:00
internal class TaikoScoreProcessor : ScoreProcessor
2018-04-13 17:19:50 +08:00
{
public TaikoScoreProcessor(TaikoRuleset ruleset)
: base(ruleset)
{
}
2020-07-16 13:13:46 +08:00
protected override double DefaultAccuracyPortion => 0.75;
protected override double DefaultComboPortion => 0.25;
protected override double ClassicScoreMultiplier => 22;
2018-04-13 17:19:50 +08:00
}
}