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osu-lazer/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
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using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Judgements
{
public class OsuJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Great;
/// <summary>
/// The positional hit offset.
/// </summary>
public Vector2 PositionOffset;
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protected override int NumericResultFor(HitResult result)
{
switch (result)
{
default:
return 0;
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case HitResult.Meh:
return 50;
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case HitResult.Good:
return 100;
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case HitResult.Great:
return 300;
}
}
public ComboResult Combo;
}
}