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osu-lazer/osu.Game.Tournament/Screens/Editors/SeedingEditorScreen.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Editors
{
public class SeedingEditorScreen : TournamentEditorScreen<SeedingEditorScreen.SeedingResultRow, SeedingResult>
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{
private readonly TournamentTeam team;
protected override BindableList<SeedingResult> Storage => team.SeedingResults;
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
public SeedingEditorScreen(TournamentTeam team, TournamentScreen parentScreen)
: base(parentScreen)
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{
this.team = team;
}
public class SeedingResultRow : CompositeDrawable, IModelBacked<SeedingResult>
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{
public SeedingResult Model { get; }
[Resolved]
private LadderInfo ladderInfo { get; set; }
public SeedingResultRow(TournamentTeam team, SeedingResult round)
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{
Model = round;
Masking = true;
CornerRadius = 10;
SeedingBeatmapEditor beatmapEditor = new SeedingBeatmapEditor(round)
{
Width = 0.95f
};
InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.1f),
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Margin = new MarginPadding(5),
Padding = new MarginPadding { Right = 160 },
Spacing = new Vector2(5),
Direction = FillDirection.Full,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
{
new SettingsTextBox
{
LabelText = "Mod",
Width = 0.33f,
Bindable = Model.Mod
},
new SettingsSlider<int>
{
LabelText = "Seed",
Width = 0.33f,
Bindable = Model.Seed
},
new SettingsButton
{
Width = 0.2f,
Margin = new MarginPadding(10),
Text = "Add beatmap",
Action = () => beatmapEditor.CreateNew()
},
beatmapEditor
}
},
new DangerousSettingsButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.None,
Width = 150,
Text = "Delete result",
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Action = () =>
{
Expire();
team.SeedingResults.Remove(Model);
},
}
};
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
}
public class SeedingBeatmapEditor : CompositeDrawable
{
private readonly SeedingResult round;
private readonly FillFlowContainer flow;
public SeedingBeatmapEditor(SeedingResult round)
{
this.round = round;
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
ChildrenEnumerable = round.Beatmaps.Select(p => new SeedingBeatmapRow(round, p))
};
}
public void CreateNew()
{
var user = new SeedingBeatmap();
round.Beatmaps.Add(user);
flow.Add(new SeedingBeatmapRow(round, user));
}
public class SeedingBeatmapRow : CompositeDrawable
{
private readonly SeedingResult result;
public SeedingBeatmap Model { get; }
[Resolved]
protected IAPIProvider API { get; private set; }
private readonly Bindable<string> beatmapId = new Bindable<string>();
private readonly Bindable<string> score = new Bindable<string>();
private readonly Container drawableContainer;
public SeedingBeatmapRow(SeedingResult result, SeedingBeatmap beatmap)
{
this.result = result;
Model = beatmap;
Margin = new MarginPadding(10);
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 5;
InternalChildren = new Drawable[]
{
new Box
{
Colour = OsuColour.Gray(0.2f),
RelativeSizeAxes = Axes.Both,
},
new FillFlowContainer
{
Margin = new MarginPadding(5),
Padding = new MarginPadding { Right = 160 },
Spacing = new Vector2(5),
Direction = FillDirection.Horizontal,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SettingsNumberBox
{
LabelText = "Beatmap ID",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = beatmapId,
},
new SettingsSlider<int>
{
LabelText = "Seed",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = beatmap.Seed
},
new SettingsTextBox
{
LabelText = "Score",
RelativeSizeAxes = Axes.None,
Width = 200,
Bindable = score,
},
drawableContainer = new Container
{
Size = new Vector2(100, 70),
},
}
},
new DangerousSettingsButton
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.None,
Width = 150,
Text = "Delete Beatmap",
Action = () =>
{
Expire();
result.Beatmaps.Remove(beatmap);
},
}
};
}
[BackgroundDependencyLoader]
private void load(RulesetStore rulesets)
{
beatmapId.Value = Model.ID.ToString();
beatmapId.BindValueChanged(idString =>
{
int parsed;
int.TryParse(idString.NewValue, out parsed);
Model.ID = parsed;
if (idString.NewValue != idString.OldValue)
Model.BeatmapInfo = null;
if (Model.BeatmapInfo != null)
{
updatePanel();
return;
}
var req = new GetBeatmapRequest(new BeatmapInfo { OnlineBeatmapID = Model.ID });
req.Success += res =>
{
Model.BeatmapInfo = res.ToBeatmap(rulesets);
updatePanel();
};
req.Failure += _ =>
{
Model.BeatmapInfo = null;
updatePanel();
};
API.Queue(req);
}, true);
score.Value = Model.Score.ToString();
score.BindValueChanged(str => long.TryParse(str.NewValue, out Model.Score));
}
private void updatePanel()
{
drawableContainer.Clear();
if (Model.BeatmapInfo != null)
{
drawableContainer.Child = new TournamentBeatmapPanel(Model.BeatmapInfo, result.Mod.Value)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Width = 300
};
}
}
}
}
}
protected override SeedingResultRow CreateDrawable(SeedingResult model) => new SeedingResultRow(team, model);
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}
}