1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 22:22:54 +08:00
osu-lazer/osu.Game/Modes/Objects/HitObjectConverter.cs

25 lines
735 B
C#
Raw Normal View History

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
2016-10-13 20:53:42 +08:00
using System;
using System.Collections.Generic;
2016-11-14 17:03:20 +08:00
namespace osu.Game.Modes.Objects
{
public abstract class HitObjectConverter<T>
where T : HitObject
{
public abstract List<T> Convert(List<HitObject> input);
}
2016-11-14 17:54:24 +08:00
2016-10-13 20:53:42 +08:00
public class HitObjectConvertException : Exception
{
public HitObject Input { get; }
public HitObjectConvertException(string modeName, HitObject input)
: base($@"Can't convert from {input.GetType().Name} to {modeName} HitObject!")
{
Input = input;
}
}
}