1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 09:32:53 +08:00
osu-lazer/osu.Game.Rulesets.Taiko.Tests/TestSceneInputDrum.cs

45 lines
1.3 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System;
using System.Collections.Generic;
using NUnit.Framework;
2018-11-20 15:51:59 +08:00
using osuTK;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Taiko.Audio;
using osu.Game.Rulesets.Taiko.UI;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestSceneInputDrum : OsuTestScene
2018-04-13 17:19:50 +08:00
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(InputDrum),
typeof(DrumSampleMapping),
2019-06-30 20:58:30 +08:00
typeof(HitSampleInfo),
2018-04-13 17:19:50 +08:00
typeof(SampleControlPoint)
};
public TestSceneInputDrum()
2018-04-13 17:19:50 +08:00
{
Add(new TaikoInputManager(new RulesetInfo { ID = 1 })
{
RelativeSizeAxes = Axes.Both,
Child = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(200),
Child = new InputDrum(new ControlPointInfo())
}
});
}
}
}