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osu-lazer/osu.Game/Beatmaps/BeatmapMetrics.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
namespace osu.Game.Beatmaps
{
/// <summary>
/// Beatmap metrics based on acculumated online data from community plays.
/// </summary>
public class BeatmapMetrics
{
/// <summary>
/// Total vote counts of user ratings on a scale of 0..10 where 0 is unused (probably will be fixed at API?).
/// </summary>
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public int[] Ratings { get; set; } = Array.Empty<int>();
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/// <summary>
/// Points of failure on a relative time scale (usually 0..100).
/// </summary>
[JsonProperty(@"fail")]
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public int[] Fails { get; set; } = Array.Empty<int>();
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/// <summary>
/// Points of retry on a relative time scale (usually 0..100).
/// </summary>
[JsonProperty(@"exit")]
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public int[] Retries { get; set; } = Array.Empty<int>();
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}
}