1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-14 22:22:54 +08:00
osu-lazer/osu.Game.Rulesets.Mania.Tests/ManiaDifficultyCalculatorTest.cs

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

30 lines
1.3 KiB
C#
Raw Normal View History

2019-02-15 15:25:44 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mania.Difficulty;
using osu.Game.Rulesets.Mania.Mods;
2019-02-15 15:25:44 +08:00
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
public class ManiaDifficultyCalculatorTest : DifficultyCalculatorTest
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania.Tests";
2019-02-15 15:25:44 +08:00
2022-08-17 18:02:13 +08:00
[TestCase(2.3493769750220914d, 242, "diffcalc-test")]
2022-01-23 11:25:22 +08:00
public void Test(double expectedStarRating, int expectedMaxCombo, string name)
=> base.Test(expectedStarRating, expectedMaxCombo, name);
2019-02-15 15:25:44 +08:00
2022-08-17 18:02:13 +08:00
[TestCase(2.797245912537965d, 242, "diffcalc-test")]
2022-01-23 11:25:22 +08:00
public void TestClockRateAdjusted(double expectedStarRating, int expectedMaxCombo, string name)
=> Test(expectedStarRating, expectedMaxCombo, name, new ManiaModDoubleTime());
protected override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new ManiaDifficultyCalculator(new ManiaRuleset().RulesetInfo, beatmap);
2019-02-15 15:25:44 +08:00
protected override Ruleset CreateRuleset() => new ManiaRuleset();
}
}