1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 23:02:56 +08:00
osu-lazer/osu.Game.Modes.Taiko/Judgements/TaikoDrumRollTickJudgement.cs

34 lines
1.0 KiB
C#
Raw Normal View History

2017-03-23 16:52:46 +08:00
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko.Judgements
{
2017-03-23 18:36:58 +08:00
public class TaikoDrumRollTickJudgement : TaikoJudgement
2017-03-23 16:52:46 +08:00
{
/// <summary>
/// Drum roll ticks don't display judgement text.
/// </summary>
public override string ResultString => string.Empty;
2017-03-23 16:52:46 +08:00
/// <summary>
/// Drum roll ticks don't display judgement text.
/// </summary>
public override string MaxResultString => string.Empty;
2017-03-23 16:52:46 +08:00
protected override int NumericResultForScore(TaikoHitResult result)
{
switch (result)
{
default:
return 0;
case TaikoHitResult.Great:
return 200;
}
}
protected override int NumericResultForAccuracy(TaikoHitResult result)
{
return 0;
}
}
}