1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 03:52:55 +08:00
osu-lazer/osu.Game/Migrations/20180628011956_RemoveNegativeSetIDs.cs

19 lines
696 B
C#
Raw Normal View History

using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class RemoveNegativeSetIDs : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
// There was a change that baetmaps were being loaded with "-1" online IDs, which is completely incorrect.
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
2018-06-29 17:23:53 +08:00
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID <= 0");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}