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osu-lazer/osu.Game/Overlays/Comments/SortTabControl.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Input.Events;
using osu.Framework.Bindables;
using osu.Framework.Allocation;
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using osu.Game.Graphics.Sprites;
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using osuTK.Graphics;
namespace osu.Game.Overlays.Comments
{
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public class SortTabControl : OsuTabControl<CommentsSortCriteria>
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{
protected override Dropdown<CommentsSortCriteria> CreateDropdown() => null;
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protected override TabItem<CommentsSortCriteria> CreateTabItem(CommentsSortCriteria value) => new SortTabItem(value);
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protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5, 0),
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};
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public SortTabControl()
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{
AutoSizeAxes = Axes.Both;
}
private class SortTabItem : TabItem<CommentsSortCriteria>
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{
public SortTabItem(CommentsSortCriteria value)
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: base(value)
{
AutoSizeAxes = Axes.Both;
Child = new TabButton(value) { Active = { BindTarget = Active } };
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}
protected override void OnActivated()
{
}
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protected override void OnDeactivated()
{
}
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private class TabButton : HeaderButton
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{
public readonly BindableBool Active = new BindableBool();
[Resolved]
private OsuColour colours { get; set; }
private readonly SpriteText text;
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public TabButton(CommentsSortCriteria value)
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{
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Add(text = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 14),
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Text = value.ToString()
});
}
protected override void LoadComplete()
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{
base.LoadComplete();
Active.BindValueChanged(active =>
{
updateBackgroundState();
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
}, true);
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}
protected override bool OnHover(HoverEvent e)
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{
updateBackgroundState();
return true;
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}
protected override void OnHoverLost(HoverLostEvent e) => updateBackgroundState();
private void updateBackgroundState()
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{
if (Active.Value || IsHovered)
ShowBackground();
else
HideBackground();
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}
}
}
}
public enum CommentsSortCriteria
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{
New,
Old,
Top
}
}