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73 lines
2.1 KiB
C#
73 lines
2.1 KiB
C#
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Framework.Graphics;
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using osu.Framework.Allocation;
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using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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public class DrawableHoldNote : DrawableManiaHitObject<HoldNote>
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{
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/// <summary>
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/// Length of this hold note, relative to its parent.
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/// </summary>
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public float Length;
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private NotePiece headPiece;
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private BodyPiece bodyPiece;
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private NotePiece tailPiece;
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public DrawableHoldNote(HoldNote hitObject)
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: base(hitObject)
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{
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Children = new Drawable[]
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{
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headPiece = new NotePiece
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre
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},
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bodyPiece = new BodyPiece
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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},
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tailPiece = new NotePiece
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre
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}
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};
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}
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public override Color4 AccentColour
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{
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get { return AccentColour; }
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set
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{
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if (base.AccentColour == value)
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return;
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base.AccentColour = value;
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headPiece.AccentColour = value;
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bodyPiece.AccentColour = value;
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tailPiece.AccentColour = value;
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}
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}
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protected override void Update()
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{
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bodyPiece.Height = Parent.DrawSize.Y * Length;
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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}
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}
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