1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 21:42:56 +08:00
osu-lazer/osu.Game.Rulesets.Mania/UI/DrawableManiaRuleset.cs

121 lines
4.8 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
2019-02-21 18:04:31 +08:00
using osu.Framework.Bindables;
2018-04-13 17:19:50 +08:00
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Input.Handlers;
2018-11-28 16:20:37 +08:00
using osu.Game.Replays;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Replays;
using osu.Game.Rulesets.Mania.Scoring;
2019-04-08 17:32:05 +08:00
using osu.Game.Rulesets.Mods;
2018-04-13 17:19:50 +08:00
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling;
using osuTK;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Rulesets.Mania.UI
{
2019-03-20 10:29:16 +08:00
public class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject>
2018-04-13 17:19:50 +08:00
{
2019-03-20 10:29:16 +08:00
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
2018-04-13 17:19:50 +08:00
public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap;
public IEnumerable<BarLine> BarLines;
protected new ManiaRulesetConfigManager Config => (ManiaRulesetConfigManager)base.Config;
2018-11-06 14:46:36 +08:00
private readonly Bindable<ManiaScrollingDirection> configDirection = new Bindable<ManiaScrollingDirection>();
public DrawableManiaRuleset(Ruleset ruleset, WorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
2019-04-08 17:32:05 +08:00
: base(ruleset, beatmap, mods)
2018-04-13 17:19:50 +08:00
{
// Generate the bar lines
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
var barLines = new List<BarLine>();
for (int i = 0; i < timingPoints.Count; i++)
{
TimingControlPoint point = timingPoints[i];
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
int index = 0;
2019-04-01 11:16:05 +08:00
2018-04-13 17:19:50 +08:00
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
{
barLines.Add(new BarLine
{
StartTime = t,
ControlPoint = point,
BeatIndex = index
});
}
}
BarLines = barLines;
}
[BackgroundDependencyLoader]
private void load()
{
BarLines.ForEach(Playfield.Add);
Config.BindWith(ManiaRulesetSetting.ScrollDirection, configDirection);
configDirection.BindValueChanged(direction => Direction.Value = (ScrollingDirection)direction.NewValue, true);
Config.BindWith(ManiaRulesetSetting.ScrollTime, TimeRange);
2018-04-13 17:19:50 +08:00
}
/// <summary>
/// Retrieves the column that intersects a screen-space position.
/// </summary>
/// <param name="screenSpacePosition">The screen-space position.</param>
/// <returns>The column which intersects with <paramref name="screenSpacePosition"/>.</returns>
public Column GetColumnByPosition(Vector2 screenSpacePosition) => Playfield.GetColumnByPosition(screenSpacePosition);
public override PlayfieldAdjustmentContainer CreatePlayfieldAdjustmentContainer() => new ManiaPlayfieldAdjustmentContainer();
protected override Playfield CreatePlayfield() => new ManiaPlayfield(Beatmap.Stages);
2018-04-13 17:19:50 +08:00
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
2019-02-28 18:07:43 +08:00
public override int Variant => (int)(Beatmap.Stages.Count == 1 ? PlayfieldType.Single : PlayfieldType.Dual) + Beatmap.TotalColumns;
2018-04-13 17:19:50 +08:00
protected override PassThroughInputManager CreateInputManager() => new ManiaInputManager(Ruleset.RulesetInfo, Variant);
2018-04-13 17:19:50 +08:00
public override DrawableHitObject<ManiaHitObject> CreateDrawableRepresentation(ManiaHitObject h)
2018-04-13 17:19:50 +08:00
{
switch (h)
{
case HoldNote holdNote:
return new DrawableHoldNote(holdNote);
2019-04-01 11:16:05 +08:00
case Note note:
return new DrawableNote(note);
2019-04-01 11:16:05 +08:00
default:
return null;
}
2018-04-13 17:19:50 +08:00
}
protected override ReplayInputHandler CreateReplayInputHandler(Replay replay) => new ManiaFramedReplayInputHandler(replay);
}
}