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osu-lazer/osu.Game/Screens/Backgrounds/BackgroundScreenDefault.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
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using osu.Framework.Threading;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Screens.Backgrounds
{
public class BackgroundScreenDefault : BlurrableBackgroundScreen
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{
private int currentDisplay;
private const int background_count = 5;
private string backgroundName => $@"Menu/menu-background-{currentDisplay % background_count + 1}";
[BackgroundDependencyLoader]
private void load()
{
currentDisplay = RNG.Next(0, background_count);
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display(new Background(backgroundName));
}
private void display(Background newBackground)
{
Background?.FadeOut(800, Easing.InOutSine);
Background?.Expire();
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Add(Background = newBackground);
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currentDisplay++;
}
private ScheduledDelegate nextTask;
public void Next()
{
nextTask?.Cancel();
nextTask = Scheduler.AddDelayed(() =>
{
LoadComponentAsync(new Background(backgroundName) { Depth = currentDisplay }, display);
}, 100);
}
}
}