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osu-lazer/osu.Game.Tournament/TournamentGame.cs

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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens;
namespace osu.Game.Tournament
{
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public class TournamentGame : TournamentGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
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Add(new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
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Child = new ScreenStack(new TournamentSceneManager()) { RelativeSizeAxes = Axes.Both }
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});
MenuCursorContainer.Cursor.Alpha = 0;
}
}
}