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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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using System ;
using osu.Framework.Graphics ;
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using osuTK ;
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namespace osu.Game.Skinning
{
public class SkinnableDrawable : SkinnableDrawable < Drawable >
{
public SkinnableDrawable ( string name , Func < string , Drawable > defaultImplementation , Func < ISkinSource , bool > allowFallback = null , bool restrictSize = true )
: base ( name , defaultImplementation , allowFallback , restrictSize )
{
}
}
public class SkinnableDrawable < T > : SkinReloadableDrawable
where T : Drawable
{
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/// <summary>
/// The displayed component. May or may not be a type-<typeparamref name="T"/> member.
/// </summary>
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protected Drawable Drawable { get ; private set ; }
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private readonly Func < string , T > createDefault ;
private readonly string componentName ;
private readonly bool restrictSize ;
/// <summary>
///
/// </summary>
/// <param name="name">The namespace-complete resource name for this skinnable element.</param>
/// <param name="defaultImplementation">A function to create the default skin implementation of this element.</param>
/// <param name="allowFallback">A conditional to decide whether to allow fallback to the default implementation if a skinned element is not present.</param>
/// <param name="restrictSize">Whether a user-skin drawable should be limited to the size of our parent.</param>
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public SkinnableDrawable ( string name , Func < string , T > defaultImplementation , Func < ISkinSource , bool > allowFallback = null , bool restrictSize = true )
: base ( allowFallback )
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{
componentName = name ;
createDefault = defaultImplementation ;
this . restrictSize = restrictSize ;
RelativeSizeAxes = Axes . Both ;
}
protected override void SkinChanged ( ISkinSource skin , bool allowFallback )
{
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Drawable = skin . GetDrawableComponent ( componentName ) ;
if ( Drawable ! = null )
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{
if ( restrictSize )
{
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Drawable . RelativeSizeAxes = Axes . Both ;
Drawable . Size = Vector2 . One ;
Drawable . Scale = Vector2 . One ;
Drawable . FillMode = FillMode . Fit ;
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}
}
else if ( allowFallback )
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Drawable = createDefault ( componentName ) ;
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if ( Drawable ! = null )
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{
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Drawable . Origin = Anchor . Centre ;
Drawable . Anchor = Anchor . Centre ;
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InternalChild = Drawable ;
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}
else
ClearInternal ( ) ;
}
}
}