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osu-lazer/osu.Game/Overlays/News/Sidebar/YearsPanel.cs

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2021-05-10 12:43:01 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
using System.Linq;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Framework.Bindables;
using System.Collections.Specialized;
namespace osu.Game.Overlays.News.Sidebar
{
public class YearsPanel : CompositeDrawable
{
public int[] Years
{
set
{
years.Clear();
years.AddRange(value);
}
}
private readonly BindableList<int> years = new BindableList<int>();
private FillFlowContainer<YearButton> flow;
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Width = 160;
AutoSizeAxes = Axes.Y;
Masking = true;
CornerRadius = 6;
InternalChildren = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = colourProvider.Background3
},
new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding(5),
Child = flow = new FillFlowContainer<YearButton>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(5)
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
years.BindCollectionChanged((u, v) =>
{
switch (v.Action)
{
case NotifyCollectionChangedAction.Add:
flow.Children = years.Select(y => new YearButton(y)).ToArray();
break;
}
}, true);
}
private class YearButton : OsuHoverContainer
{
protected override IEnumerable<Drawable> EffectTargets => new[] { text };
private readonly OsuSpriteText text;
public YearButton(int year)
{
Size = new Vector2(33.75f, 15);
Child = text = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12),
Text = year.ToString()
};
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Light2;
HoverColour = colourProvider.Light1;
Action = () => { }; // TODO
}
}
}
}