mirror of
https://github.com/ppy/osu.git
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68 lines
2.3 KiB
C#
68 lines
2.3 KiB
C#
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable enable
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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namespace osu.Game.Overlays.Chat
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{
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public class ChatOverlayTopBar : Container
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{
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// IsHovered is used by overlay
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public override bool HandlePositionalInput => true;
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider, TextureStore textures)
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{
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background3,
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},
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new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, 50),
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new Dimension(),
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},
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Content = new[]
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{
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new Drawable[]
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{
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new Sprite
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Texture = textures.Get("Icons/Hexacons/messaging"),
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Size = new Vector2(18),
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},
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// Placeholder text
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new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Text = "osu!chat",
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Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
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Margin = new MarginPadding { Bottom = 2f },
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},
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},
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},
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},
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};
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}
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}
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}
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