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osu-lazer/osu.Game.Tournament/Models/BeatmapChoice.cs

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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
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namespace osu.Game.Tournament.Models
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{
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/// <summary>
/// A beatmap choice by a team from a tournament's map pool.
/// </summary>
[Serializable]
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public class BeatmapChoice
{
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[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
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public TeamColour Team;
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[JsonProperty(DefaultValueHandling = DefaultValueHandling.Populate)]
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public ChoiceType Type;
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public int BeatmapID;
}
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[JsonConverter(typeof(StringEnumConverter))]
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public enum TeamColour
{
Red,
Blue
}
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[JsonConverter(typeof(StringEnumConverter))]
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public enum ChoiceType
{
Pick,
Ban,
}
}