mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 11:03:22 +08:00
56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||
|
// See the LICENCE file in the repository root for full licence text.
|
||
|
|
||
|
using System.Linq;
|
||
|
using NUnit.Framework;
|
||
|
using osu.Framework.Graphics.Containers;
|
||
|
using osu.Framework.Testing;
|
||
|
using osu.Game.Rulesets;
|
||
|
using osu.Game.Rulesets.Osu;
|
||
|
using osu.Game.Rulesets.Osu.Mods;
|
||
|
using osu.Game.Screens.Play;
|
||
|
|
||
|
namespace osu.Game.Tests.Visual.Mods
|
||
|
{
|
||
|
public class TestSceneModFailCondition : ModTestScene
|
||
|
{
|
||
|
private bool restartRequested;
|
||
|
|
||
|
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||
|
|
||
|
protected override TestPlayer CreateModPlayer(Ruleset ruleset)
|
||
|
{
|
||
|
var player = base.CreateModPlayer(ruleset);
|
||
|
player.RestartRequested = () => restartRequested = true;
|
||
|
return player;
|
||
|
}
|
||
|
|
||
|
protected override bool AllowFail => true;
|
||
|
|
||
|
[SetUpSteps]
|
||
|
public void SetUp()
|
||
|
{
|
||
|
AddStep("reset flag", () => restartRequested = false);
|
||
|
}
|
||
|
|
||
|
[Test]
|
||
|
public void TestRestartOnFailDisabled() => CreateModTest(new ModTestData
|
||
|
{
|
||
|
Autoplay = false,
|
||
|
Mod = new OsuModSuddenDeath(),
|
||
|
PassCondition = () => !restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Visible
|
||
|
});
|
||
|
|
||
|
[Test]
|
||
|
public void TestRestartOnFailEnabled() => CreateModTest(new ModTestData
|
||
|
{
|
||
|
Autoplay = false,
|
||
|
Mod = new OsuModSuddenDeath
|
||
|
{
|
||
|
Restart = { Value = true }
|
||
|
},
|
||
|
PassCondition = () => restartRequested && Player.ChildrenOfType<FailOverlay>().Single().State.Value == Visibility.Hidden
|
||
|
});
|
||
|
}
|
||
|
}
|